The first time each Light Side ally reaches 75%, 50%, and 25% Health grant them Protection Up (50%) for 2 turns, which can't be dispelled or prevented.
1
Level 4
14.62% Resistance
3
Level 5
12.53% Critical Damage
3
Level 6
Bonus Mechanics for Rebel Fighter characters
Whenever Rebel Fighter allies critically hit an enemy during their turn, that ally gains 10% Offense (stacking) for 2 turns.
3
Level 7
21.85% Potency
3
Level 8
21.95% Critical Avoidance
3
Level 9
Bonus Mechanics for Bodhi Rook
If the allied leader is a Rebel Fighter: Whenever a Rebel Fighter ally gains or loses Turn Meter or a bonus turn, they recover that much Health and Protection. Whenever an enemy loses Turn Meter, they take 10% of their Max Health as true damage. Whenever Bodhi Rook uses his Basic ability, the target enemy loses 30% Turn Meter, which can't be resisted.\n\nIf Bodhi Rook is defeated while another Rebel Fighter ally is active, he revives with 50% Health and takes a bonus turn.