![](https://game-assets.swgoh.gg/textures/tex.datacron_c.png)
![](https://game-assets.swgoh.gg/textures/tex.datacronui_affix_lightside.png)
![](https://game-assets.swgoh.gg/textures/tex.datacronui_affix_galacticrepublic.png)
Lvl 6
Level 1
1
7.85% Critical Avoidance
Level 2
1
7.65% Critical Damage
Level 3
![](https://game-assets.swgoh.gg/textures/tex.datacronui_affix_lightside.png)
1
Bonus Mechanics for Light Side characters
Whenever Light Side allies are evaded by an enemy, that ally gains Accuracy Up for 2 turns, and they inflict Evasion Down for 2 turns on that enemy, which can't be evaded.
Level 4
3
14.89% Critical Avoidance
Level 5
3
69.58% Armor Penetration
Level 6
![](https://game-assets.swgoh.gg/textures/tex.datacronui_affix_galacticrepublic.png)
3
Bonus Mechanics for Galactic Republic characters
At the start of each turn, if non-Galactic Legend Galactic Republic allies have 50% or more Turn Meter, damage they receive is reduced by 75% until the end of the turn.
Level 7
3
Unlock
Bonus Stat
Level 8
3
Unlock
Bonus Stat
Level 9
5
Unlock
Character Mechanic