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Sith Empire Trooper
Whenever Sith Empire Trooper attacks out of turn, they recover 20% Health and Protection.
Apply Effect
Context: #0
generic_notmyturn_handler
Unavoidable
For
Self
who is
Alive
Where an active effect doesn't have tag
generic_notmyturn_handler
Apply child effect(s) based on condition triggers
Descriptive
generic_notmyturn_handler
Child effectis applied on:
Turn End
Immunity
Context: #0
generic_notmyturn_marker
Unavoidable
For
Self
who is
Alive
Where an active effect doesn't have tag
notmyturn_marker
Applies an Immunity effect to the target(s)
Effect is unresistable
Descriptive
notmyturn_marker
Effected Tags
derp
Effect expires on:
Turn Start
Immunity
Context: #1
generic_notmyturn_marker
Unavoidable
For
Self
who is
Alive
Where an active effect doesn't have tag
notmyturn_marker
Applies an Immunity effect to the target(s)
Effect is unresistable
Descriptive
notmyturn_marker
Effected Tags
derp
Effect expires on:
Turn Start
Apply Effect
Context: #2
datacron_character_generic_011_handler
Unavoidable
For
Self
who is
Alive
Apply child effect(s) based on condition triggers
Child effects are applied on:
Perform Move
Query Count
Context: #0
notmyturn_check_self
Unavoidable
For
Self
who is
Alive
Where an active effect does have tags
notmyturn_marker
or
notmyturn_marker
Puts the target(s) from this query into CONTEXT_VALUE
Recover
Context: #1
datacron_character_generic_011_health_recovery_CE
Unavoidable
For
Self
who is
Alive
This effect will
EXECUTE
if the previous query returned CONTEXT_VALUE > 0
Recover
20% Health
(multiplicative)
Descriptive
health_recovery
Recover
Context: #2
datacron_character_generic_011_protection_recovery_CE
Unavoidable
For
Self
who is
Alive
This effect will
EXECUTE
if the context #0 query returned CONTEXT_VALUE > 0
Recover
20% Protection
(multiplicative)
Descriptive
protection_recovery
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