• Dark Side

    Whenever Dark Side allies start their turn with at least 3 debuffs that can be dispelled, they gain Tenacity Up for 2 turns.

  • Apply Effect Context: #0 datacron_alignment_generic_010_SOT_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Turn Start
    Query Count Context: #0 countable_debuff_count_self Unavoidable
    For Self who is Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Effected Tags countable_debuff
    Blackboard Modify Context: #1 datacron_alignment_generic_010_blackboard_set Unavoidable
    For Self who is Alive
    Set value to 1 * CONTEXT_VALUE on blackboard datacron_alignment_generic_010
    Blackboard Query Context: #2 datacron_alignment_generic_010_blackboard_greater_than_or_equal_to_3_query Unavoidable
    For Self who is Alive
    Check target(s) blackboard datacron_alignment_generic_010 value is greater than or equal to 3
    Modify Stat Context: #3 generic_tenacity_buff_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Tenacity by 999,900% (additive)
    Effect is unresistable
    Descriptive tenacity_buff featcounter_tenacity_buff clearable_buff countable_buff buff
    Effect expires on: Death, 2x Full Turn Complete, Add Persistent Effectdispel_marker, Encounter End
 
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