• Inquisitorius

    Whenever Inquisitorius allies inflict a debuff on an enemy during their turn, they deal bonus damage equal to 10% of that enemy's Max Health.

  • Apply Effect Context: #0 generic_myturn_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag generic_myturn_handler
    Apply child effect(s) based on condition triggers
    Descriptive generic_myturn_handler
    Effect expires on: Add Persistent Effectleaderability_myturn_handler
    Child effectis applied on: Turn Start
    Immunity Context: #0 generic_myturn_marker Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag myturn_marker
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive myturn_marker
    Effected Tags derp
    Effect expires on: Turn End, Encounter End
    Apply Effect Context: #1 datacron_faction_generic_007_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Persistent Effect Inflicted Instancecountable_debuff, Persistent Effect Inflicted Instancecountable_special_debuff
    Query Count Context: #0 myturn_check_self Unavoidable
    For Self who is Alive
    Where an active effect does have tags myturn_marker or myturn_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Damage Context: #1 datacron_faction_generic_007_damage_CE Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag percent_health_resistant
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    This effect will FILTER target unit(s) that match the effect's targeting
    Remove 10% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage percent_health_damage
    Damage Context: #2 datacron_faction_generic_007_damage_percenthealthresistant_CE Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect does have tag percent_health_resistant
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    This effect will FILTER target unit(s) that match the effect's targeting
    Remove 0.2% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage percent_health_damage
 
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