• Dark Side

    Whenever Dark Side allies Daze or Stun an enemy, they recover 10% Health and Protection.

  • Apply Effect Context: #0 datacron_alignment_generic_003_daze_stun_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Persistent Effect Inflicted Instancedaze_debuff, Persistent Effect Inflicted Instancespecial_daze_debuff, Persistent Effect Inflicted Instanceparalysis_debuff, Persistent Effect Inflicted Instancespecial_paralysis_debuff
    Query Count Context: #0 generic_query_whodunit_enemy_unithealthstateany Unavoidable
    For All from Enemy Side who are Alive or Dead
    This effect will FILTER target unit(s) that match the effect's targeting
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #1 recover_health_10pct_self_INSTANT_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover 10% Health (multiplicative)
    Descriptive health_recovery
    Recover Context: #2 generic_recover_protection_self_10pct_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Recover 10% Protection (multiplicative)
    Descriptive protection_recovery
 
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