• Asset Acquisition
    Asset Acquisition
    The Mandalorian
  • Modify Stat Context: #0 leaderability_themandalorian_speed_BASE Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Modify stat Speed by 5 (additive)
    Effect is unresistable
    Modify Stat Context: #1 leaderability_themandalorian_tenacity_BASE Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Modify stat Tenacity by 10% (additive)
    Effect is unresistable
    Modify Stat Context: #2 leaderability_themandalorian_attackcritchance_BASE Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Modify stat Physical Critical Chance by 15% (additive)
    Effect is unresistable
    Modify Stat Context: #3 leaderability_themandalorian_abilitycritchance_BASE Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Modify stat Special Critical Chance by 15% (additive)
    Effect is unresistable
    Modify Stat Context: #0 leaderability_themandalorian_speed_BASE Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Modify stat Speed by 5 (additive)
    Effect is unresistable
    Modify Stat Context: #1 leaderability_themandalorian_tenacity_u01 Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Modify stat Tenacity by 20% (additive)
    Effect is unresistable
    Modify Stat Context: #2 leaderability_themandalorian_attackcritchance_BASE Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Modify stat Physical Critical Chance by 15% (additive)
    Effect is unresistable
    Modify Stat Context: #3 leaderability_themandalorian_abilitycritchance_BASE Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Modify stat Special Critical Chance by 15% (additive)
    Effect is unresistable
    Modify Stat Context: #0 leaderability_themandalorian_speed_u01 Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Modify stat Speed by 10 (additive)
    Effect is unresistable
    Modify Stat Context: #1 leaderability_themandalorian_tenacity_u01 Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Modify stat Tenacity by 20% (additive)
    Effect is unresistable
    Modify Stat Context: #2 leaderability_themandalorian_attackcritchance_BASE Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Modify stat Physical Critical Chance by 15% (additive)
    Effect is unresistable
    Modify Stat Context: #3 leaderability_themandalorian_abilitycritchance_BASE Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Modify stat Special Critical Chance by 15% (additive)
    Effect is unresistable
    Modify Stat Context: #0 leaderability_themandalorian_speed_u01 Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Modify stat Speed by 10 (additive)
    Effect is unresistable
    Modify Stat Context: #1 leaderability_themandalorian_tenacity_u01 Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Modify stat Tenacity by 20% (additive)
    Effect is unresistable
    Modify Stat Context: #2 leaderability_themandalorian_attackcritchance_u01 Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Modify stat Physical Critical Chance by 30% (additive)
    Effect is unresistable
    Modify Stat Context: #3 leaderability_themandalorian_abilitycritchance_u01 Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Modify stat Special Critical Chance by 30% (additive)
    Effect is unresistable
    Modify Stat Context: #0 leaderability_themandalorian_speed_u01 Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Modify stat Speed by 10 (additive)
    Effect is unresistable
    Modify Stat Context: #1 leaderability_themandalorian_tenacity_u01 Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Modify stat Tenacity by 20% (additive)
    Effect is unresistable
    Modify Stat Context: #2 leaderability_themandalorian_attackcritchance_u01 Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Modify stat Physical Critical Chance by 30% (additive)
    Effect is unresistable
    Modify Stat Context: #3 leaderability_themandalorian_abilitycritchance_u01 Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Modify stat Special Critical Chance by 30% (additive)
    Effect is unresistable
    Query Count Context: #4 leaderabilty_bounty_hunter_query Unavoidable
    For Self who is Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Query Count Context: #5 leaderabilty_bounty_hunter_query02 Unavoidable
    For Leader from Ally Side who is Alive
    This effect will FILTER OUT available targets based on the previous effect's target(s) that failed to execute the effect
    Puts the target(s) from this query into CONTEXT_VALUE
    Apply Effect Context: #6 contract_handler_themandalorian_part1 Unavoidable
    For All from Ally Side who are Alive and is profession_bountyhunter
    Where an active effect doesn't have tag themandalorian_contract_handler
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive character_contract themandalorian_contract_handler
    Effect expires on: Persistent Effect Add Instancecontract_reward
    Child effects are applied on: Critical
    Query Count Context: #0 generic_query_whodunit_enemy Unavoidable
    For All from Enemy Side who are Alive
    This effect will FILTER target unit(s) that match the effect's targeting
    Puts the target(s) from this query into CONTEXT_VALUE
    Query Count Context: #1 query_buffed_self_CE Unavoidable
    For Self who is Alive
    Where an active effect does have tags clearable_buff or countable_buff or countable_special_buff
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Puts the target(s) from this query into CONTEXT_VALUE
    Blackboard Modify Context: #2 leaderability_themandalorian_contract_blackboard_increase Unavoidable
    For All from Ally Side who are Alive or Dead and is selftag_themandalorian
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Add 1 (additive) to value on blackboard mandalorian_contract
    Recover Context: #3 contractability_themandalorian_contract_cooldown_decrease Unavoidable
    For All from Ally Side who are Alive or Dead and is profession_bountyhunter
    This effect will EXECUTE if the previous effect successfully executed
    Recover ability cooldowns for abilities in effected tags by -50
    Descriptive bounty_hunter_cooldown_tracking
    Effected Tags character_contract
    Blackboard Query Context: #4 leaderability_themandalorian_contract_blackboard_is_it_done_query Unavoidable
    For All from Ally Side who are Alive or Dead and is selftag_themandalorian
    Check target(s) blackboard mandalorian_contract value is greater than or equal to 20
    Immunity Context: #5 themandalorian_contract_completion_marker_CE Unavoidable
    For All from Ally Side who are Alive or Dead and is profession_bountyhunter
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive themandalorian_contract_marker contract_progress_marker last_contract_marker
    Effected Tags derp
    Effect expires on: Round Start
    Apply Effect Context: #7 themandalorian_LEADER_contract_completion_handler_CE_BASE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive character_contract
    Effect expires on: Add Persistent Effectlast_contract_marker
    Child effects are applied on: Add Persistent Effectlast_contract_marker
    Apply Effect Context: #0 contractreward_themandalorian_attacking_handler_BASE Unavoidable
    For All from Ally Side who are Alive or Dead and is profession_bountyhunter
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Start Move
    Query Count Context: #0 query_ally_all_buffed Unavoidable
    For All from Ally Side who are Alive
    Where an active effect does have tags clearable_buff or countable_buff or countable_special_buff
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 leaderability_themandalorian_attack_stack_BASE_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Modify stat Physical Damage by 5% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptive themandalorian_attack_stack
    Effect expires on: Perform Move
    Modify Stat Context: #2 leaderability_themandalorian_abilitypower_stack_BASE_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Modify stat Special Damage by 5% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptive themandalorian_abilitypower_stack
    Effect expires on: Perform Move
    Modify Stat Context: #3 leaderability_themandalorian_health_steal_stack_BASE_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Modify stat Health Steal by 5% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptive themandalorian_health_steal_stack
    Effect expires on: Perform Move
    Immunity Context: #1 generic_contract_complete_marker Unavoidable
    For All from Ally Side who are Alive or Dead and is profession_bountyhunter
    Where an active effect doesn't have tag contract_reward
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive contract_reward
    Effected Tags derp
    Immunity Context: #2 themandalorian_leader_contract_icon_marker_BASE Unavoidable
    For All from Ally Side who are Alive or Dead and is profession_bountyhunter
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive contract_reward
    Effected Tags derp
    Apply Effect Context: #8 contractability_themandalorian_contract_VFX_handler_CE Unavoidable
    For All from Ally Side who are Alive or Dead and is profession_bountyhunter
    This effect will EXECUTE if the previous effect successfully executed
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Effect expires on: Persistent Effect Add Instancecontract_reward
    Child effects are applied on: Turn Start
    Query Count Context: #0 query_buffed_self Unavoidable
    For Self who is Alive
    Where an active effect does have tags clearable_buff or countable_buff or countable_special_buff
    Puts the target(s) from this query into CONTEXT_VALUE
    Query Count Context: #1 generic_query_self_player_side_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Puts the target(s) from this query into CONTEXT_VALUE
    Immunity Context: #2 themandalorian_contract_VFX_marker Unavoidable
    For All from Enemy Side who are Alive and is not targeting_sets_exclude
    Where an active effect doesn't have tag ignore_me
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive generic_marker
    Effected Tags derp
    Effect expires on: Round End
    Modify Stat Context: #0 leaderability_themandalorian_speed_u01 Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Modify stat Speed by 10 (additive)
    Effect is unresistable
    Modify Stat Context: #1 leaderability_themandalorian_tenacity_u02 Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Modify stat Tenacity by 35% (additive)
    Effect is unresistable
    Modify Stat Context: #2 leaderability_themandalorian_tenacity_u01 Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Modify stat Tenacity by 20% (additive)
    Effect is unresistable
    Modify Stat Context: #3 leaderability_themandalorian_attackcritchance_u01 Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Modify stat Physical Critical Chance by 30% (additive)
    Effect is unresistable
    Modify Stat Context: #4 leaderability_themandalorian_abilitycritchance_u01 Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Modify stat Special Critical Chance by 30% (additive)
    Effect is unresistable
    Query Count Context: #5 leaderabilty_bounty_hunter_query Unavoidable
    For Self who is Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Query Count Context: #6 leaderabilty_bounty_hunter_query02 Unavoidable
    For Leader from Ally Side who is Alive
    This effect will FILTER OUT available targets based on the previous effect's target(s) that failed to execute the effect
    Puts the target(s) from this query into CONTEXT_VALUE
    Apply Effect Context: #7 contract_handler_themandalorian_part1 Unavoidable
    For All from Ally Side who are Alive and is profession_bountyhunter
    Where an active effect doesn't have tag themandalorian_contract_handler
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive character_contract themandalorian_contract_handler
    Effect expires on: Persistent Effect Add Instancecontract_reward
    Child effects are applied on: Critical
    Query Count Context: #0 generic_query_whodunit_enemy Unavoidable
    For All from Enemy Side who are Alive
    This effect will FILTER target unit(s) that match the effect's targeting
    Puts the target(s) from this query into CONTEXT_VALUE
    Query Count Context: #1 query_buffed_self_CE Unavoidable
    For Self who is Alive
    Where an active effect does have tags clearable_buff or countable_buff or countable_special_buff
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Puts the target(s) from this query into CONTEXT_VALUE
    Blackboard Modify Context: #2 leaderability_themandalorian_contract_blackboard_increase Unavoidable
    For All from Ally Side who are Alive or Dead and is selftag_themandalorian
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Add 1 (additive) to value on blackboard mandalorian_contract
    Recover Context: #3 contractability_themandalorian_contract_cooldown_decrease Unavoidable
    For All from Ally Side who are Alive or Dead and is profession_bountyhunter
    This effect will EXECUTE if the previous effect successfully executed
    Recover ability cooldowns for abilities in effected tags by -50
    Descriptive bounty_hunter_cooldown_tracking
    Effected Tags character_contract
    Blackboard Query Context: #4 leaderability_themandalorian_contract_blackboard_is_it_done_query Unavoidable
    For All from Ally Side who are Alive or Dead and is selftag_themandalorian
    Check target(s) blackboard mandalorian_contract value is greater than or equal to 20
    Immunity Context: #5 themandalorian_contract_completion_marker_CE Unavoidable
    For All from Ally Side who are Alive or Dead and is profession_bountyhunter
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive themandalorian_contract_marker contract_progress_marker last_contract_marker
    Effected Tags derp
    Effect expires on: Round Start
    Apply Effect Context: #8 themandalorian_LEADER_contract_completion_handler_CE_BASE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive character_contract
    Effect expires on: Add Persistent Effectlast_contract_marker
    Child effects are applied on: Add Persistent Effectlast_contract_marker
    Apply Effect Context: #0 contractreward_themandalorian_attacking_handler_BASE Unavoidable
    For All from Ally Side who are Alive or Dead and is profession_bountyhunter
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Start Move
    Query Count Context: #0 query_ally_all_buffed Unavoidable
    For All from Ally Side who are Alive
    Where an active effect does have tags clearable_buff or countable_buff or countable_special_buff
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 leaderability_themandalorian_attack_stack_BASE_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Modify stat Physical Damage by 5% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptive themandalorian_attack_stack
    Effect expires on: Perform Move
    Modify Stat Context: #2 leaderability_themandalorian_abilitypower_stack_BASE_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Modify stat Special Damage by 5% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptive themandalorian_abilitypower_stack
    Effect expires on: Perform Move
    Modify Stat Context: #3 leaderability_themandalorian_health_steal_stack_BASE_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Modify stat Health Steal by 5% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptive themandalorian_health_steal_stack
    Effect expires on: Perform Move
    Immunity Context: #1 generic_contract_complete_marker Unavoidable
    For All from Ally Side who are Alive or Dead and is profession_bountyhunter
    Where an active effect doesn't have tag contract_reward
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive contract_reward
    Effected Tags derp
    Immunity Context: #2 themandalorian_leader_contract_icon_marker_BASE Unavoidable
    For All from Ally Side who are Alive or Dead and is profession_bountyhunter
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive contract_reward
    Effected Tags derp
    Apply Effect Context: #9 contractability_themandalorian_contract_VFX_handler_CE Unavoidable
    For All from Ally Side who are Alive or Dead and is profession_bountyhunter
    This effect will EXECUTE if the previous effect successfully executed
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Effect expires on: Persistent Effect Add Instancecontract_reward
    Child effects are applied on: Turn Start
    Query Count Context: #0 query_buffed_self Unavoidable
    For Self who is Alive
    Where an active effect does have tags clearable_buff or countable_buff or countable_special_buff
    Puts the target(s) from this query into CONTEXT_VALUE
    Query Count Context: #1 generic_query_self_player_side_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Puts the target(s) from this query into CONTEXT_VALUE
    Immunity Context: #2 themandalorian_contract_VFX_marker Unavoidable
    For All from Enemy Side who are Alive and is not targeting_sets_exclude
    Where an active effect doesn't have tag ignore_me
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive generic_marker
    Effected Tags derp
    Effect expires on: Round End
    Modify Stat Context: #0 leaderability_themandalorian_speed_u02 Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Modify stat Speed by 20 (additive)
    Effect is unresistable
    Modify Stat Context: #1 leaderability_themandalorian_tenacity_u02 Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Modify stat Tenacity by 35% (additive)
    Effect is unresistable
    Modify Stat Context: #2 leaderability_themandalorian_attackcritchance_u01 Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Modify stat Physical Critical Chance by 30% (additive)
    Effect is unresistable
    Modify Stat Context: #3 leaderability_themandalorian_abilitycritchance_u01 Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Modify stat Special Critical Chance by 30% (additive)
    Effect is unresistable
    Query Count Context: #4 leaderabilty_bounty_hunter_query Unavoidable
    For Self who is Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Query Count Context: #5 leaderabilty_bounty_hunter_query02 Unavoidable
    For Leader from Ally Side who is Alive
    This effect will FILTER OUT available targets based on the previous effect's target(s) that failed to execute the effect
    Puts the target(s) from this query into CONTEXT_VALUE
    Apply Effect Context: #6 contract_handler_themandalorian_part1 Unavoidable
    For All from Ally Side who are Alive and is profession_bountyhunter
    Where an active effect doesn't have tag themandalorian_contract_handler
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive character_contract themandalorian_contract_handler
    Effect expires on: Persistent Effect Add Instancecontract_reward
    Child effects are applied on: Critical
    Query Count Context: #0 generic_query_whodunit_enemy Unavoidable
    For All from Enemy Side who are Alive
    This effect will FILTER target unit(s) that match the effect's targeting
    Puts the target(s) from this query into CONTEXT_VALUE
    Query Count Context: #1 query_buffed_self_CE Unavoidable
    For Self who is Alive
    Where an active effect does have tags clearable_buff or countable_buff or countable_special_buff
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Puts the target(s) from this query into CONTEXT_VALUE
    Blackboard Modify Context: #2 leaderability_themandalorian_contract_blackboard_increase Unavoidable
    For All from Ally Side who are Alive or Dead and is selftag_themandalorian
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Add 1 (additive) to value on blackboard mandalorian_contract
    Recover Context: #3 contractability_themandalorian_contract_cooldown_decrease Unavoidable
    For All from Ally Side who are Alive or Dead and is profession_bountyhunter
    This effect will EXECUTE if the previous effect successfully executed
    Recover ability cooldowns for abilities in effected tags by -50
    Descriptive bounty_hunter_cooldown_tracking
    Effected Tags character_contract
    Blackboard Query Context: #4 leaderability_themandalorian_contract_blackboard_is_it_done_query Unavoidable
    For All from Ally Side who are Alive or Dead and is selftag_themandalorian
    Check target(s) blackboard mandalorian_contract value is greater than or equal to 20
    Immunity Context: #5 themandalorian_contract_completion_marker_CE Unavoidable
    For All from Ally Side who are Alive or Dead and is profession_bountyhunter
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive themandalorian_contract_marker contract_progress_marker last_contract_marker
    Effected Tags derp
    Effect expires on: Round Start
    Apply Effect Context: #7 themandalorian_LEADER_contract_completion_handler_CE_BASE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive character_contract
    Effect expires on: Add Persistent Effectlast_contract_marker
    Child effects are applied on: Add Persistent Effectlast_contract_marker
    Apply Effect Context: #0 contractreward_themandalorian_attacking_handler_BASE Unavoidable
    For All from Ally Side who are Alive or Dead and is profession_bountyhunter
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Start Move
    Query Count Context: #0 query_ally_all_buffed Unavoidable
    For All from Ally Side who are Alive
    Where an active effect does have tags clearable_buff or countable_buff or countable_special_buff
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 leaderability_themandalorian_attack_stack_BASE_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Modify stat Physical Damage by 5% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptive themandalorian_attack_stack
    Effect expires on: Perform Move
    Modify Stat Context: #2 leaderability_themandalorian_abilitypower_stack_BASE_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Modify stat Special Damage by 5% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptive themandalorian_abilitypower_stack
    Effect expires on: Perform Move
    Modify Stat Context: #3 leaderability_themandalorian_health_steal_stack_BASE_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Modify stat Health Steal by 5% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptive themandalorian_health_steal_stack
    Effect expires on: Perform Move
    Immunity Context: #1 generic_contract_complete_marker Unavoidable
    For All from Ally Side who are Alive or Dead and is profession_bountyhunter
    Where an active effect doesn't have tag contract_reward
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive contract_reward
    Effected Tags derp
    Immunity Context: #2 themandalorian_leader_contract_icon_marker_BASE Unavoidable
    For All from Ally Side who are Alive or Dead and is profession_bountyhunter
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive contract_reward
    Effected Tags derp
    Apply Effect Context: #8 contractability_themandalorian_contract_VFX_handler_CE Unavoidable
    For All from Ally Side who are Alive or Dead and is profession_bountyhunter
    This effect will EXECUTE if the previous effect successfully executed
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Effect expires on: Persistent Effect Add Instancecontract_reward
    Child effects are applied on: Turn Start
    Query Count Context: #0 query_buffed_self Unavoidable
    For Self who is Alive
    Where an active effect does have tags clearable_buff or countable_buff or countable_special_buff
    Puts the target(s) from this query into CONTEXT_VALUE
    Query Count Context: #1 generic_query_self_player_side_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Puts the target(s) from this query into CONTEXT_VALUE
    Immunity Context: #2 themandalorian_contract_VFX_marker Unavoidable
    For All from Enemy Side who are Alive and is not targeting_sets_exclude
    Where an active effect doesn't have tag ignore_me
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive generic_marker
    Effected Tags derp
    Effect expires on: Round End
    Modify Stat Context: #0 leaderability_themandalorian_speed_u02 Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Modify stat Speed by 20 (additive)
    Effect is unresistable
    Modify Stat Context: #1 leaderability_themandalorian_tenacity_u02 Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Modify stat Tenacity by 35% (additive)
    Effect is unresistable
    Modify Stat Context: #2 leaderability_themandalorian_attackcritchance_u01 Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Modify stat Physical Critical Chance by 30% (additive)
    Effect is unresistable
    Modify Stat Context: #3 leaderability_themandalorian_abilitycritchance_u01 Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Modify stat Special Critical Chance by 30% (additive)
    Effect is unresistable
    Query Count Context: #4 leaderabilty_bounty_hunter_query Unavoidable
    For Self who is Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Query Count Context: #5 leaderabilty_bounty_hunter_query02 Unavoidable
    For Leader from Ally Side who is Alive
    This effect will FILTER OUT available targets based on the previous effect's target(s) that failed to execute the effect
    Puts the target(s) from this query into CONTEXT_VALUE
    Apply Effect Context: #6 contract_handler_themandalorian_part1 Unavoidable
    For All from Ally Side who are Alive and is profession_bountyhunter
    Where an active effect doesn't have tag themandalorian_contract_handler
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive character_contract themandalorian_contract_handler
    Effect expires on: Persistent Effect Add Instancecontract_reward
    Child effects are applied on: Critical
    Query Count Context: #0 generic_query_whodunit_enemy Unavoidable
    For All from Enemy Side who are Alive
    This effect will FILTER target unit(s) that match the effect's targeting
    Puts the target(s) from this query into CONTEXT_VALUE
    Query Count Context: #1 query_buffed_self_CE Unavoidable
    For Self who is Alive
    Where an active effect does have tags clearable_buff or countable_buff or countable_special_buff
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Puts the target(s) from this query into CONTEXT_VALUE
    Blackboard Modify Context: #2 leaderability_themandalorian_contract_blackboard_increase Unavoidable
    For All from Ally Side who are Alive or Dead and is selftag_themandalorian
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Add 1 (additive) to value on blackboard mandalorian_contract
    Recover Context: #3 contractability_themandalorian_contract_cooldown_decrease Unavoidable
    For All from Ally Side who are Alive or Dead and is profession_bountyhunter
    This effect will EXECUTE if the previous effect successfully executed
    Recover ability cooldowns for abilities in effected tags by -50
    Descriptive bounty_hunter_cooldown_tracking
    Effected Tags character_contract
    Blackboard Query Context: #4 leaderability_themandalorian_contract_blackboard_is_it_done_query Unavoidable
    For All from Ally Side who are Alive or Dead and is selftag_themandalorian
    Check target(s) blackboard mandalorian_contract value is greater than or equal to 20
    Immunity Context: #5 themandalorian_contract_completion_marker_CE Unavoidable
    For All from Ally Side who are Alive or Dead and is profession_bountyhunter
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive themandalorian_contract_marker contract_progress_marker last_contract_marker
    Effected Tags derp
    Effect expires on: Round Start
    Apply Effect Context: #7 themandalorian_LEADER_contract_completion_handler_CE_u01 Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive character_contract
    Effect expires on: Add Persistent Effectlast_contract_marker
    Child effects are applied on: Add Persistent Effectlast_contract_marker
    Apply Effect Context: #0 contractreward_themandalorian_attacking_handler_u01 Unavoidable
    For All from Ally Side who are Alive or Dead and is profession_bountyhunter
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Start Move
    Query Count Context: #0 query_ally_all_buffed Unavoidable
    For All from Ally Side who are Alive
    Where an active effect does have tags clearable_buff or countable_buff or countable_special_buff
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 leaderability_themandalorian_attack_stack_u01_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Modify stat Physical Damage by 20% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptive themandalorian_attack_stack
    Effect expires on: Perform Move
    Modify Stat Context: #2 leaderability_themandalorian_abilitypower_stack_u01_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Modify stat Special Damage by 20% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptive themandalorian_abilitypower_stack
    Effect expires on: Perform Move
    Modify Stat Context: #3 leaderability_themandalorian_health_steal_stack_u01_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Modify stat Health Steal by 20% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptive themandalorian_health_steal_stack
    Effect expires on: Perform Move
    Immunity Context: #1 generic_contract_complete_marker Unavoidable
    For All from Ally Side who are Alive or Dead and is profession_bountyhunter
    Where an active effect doesn't have tag contract_reward
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive contract_reward
    Effected Tags derp
    Immunity Context: #2 themandalorian_leader_contract_icon_marker_u01 Unavoidable
    For All from Ally Side who are Alive or Dead and is profession_bountyhunter
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive contract_reward
    Effected Tags derp
    Apply Effect Context: #8 contractability_themandalorian_contract_VFX_handler_CE Unavoidable
    For All from Ally Side who are Alive or Dead and is profession_bountyhunter
    This effect will EXECUTE if the previous effect successfully executed
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Effect expires on: Persistent Effect Add Instancecontract_reward
    Child effects are applied on: Turn Start
    Query Count Context: #0 query_buffed_self Unavoidable
    For Self who is Alive
    Where an active effect does have tags clearable_buff or countable_buff or countable_special_buff
    Puts the target(s) from this query into CONTEXT_VALUE
    Query Count Context: #1 generic_query_self_player_side_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Puts the target(s) from this query into CONTEXT_VALUE
    Immunity Context: #2 themandalorian_contract_VFX_marker Unavoidable
    For All from Enemy Side who are Alive and is not targeting_sets_exclude
    Where an active effect doesn't have tag ignore_me
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive generic_marker
    Effected Tags derp
    Effect expires on: Round End
 
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