Level 1
Starkiller has +5% Critical Chance. Starkiller gains 4 stacks of Force Energy (max 100 stacks) each time he deals damage to an enemy. At 100 stacks, he loses all stacks of Force Energy and gains Unleashed until the end of the battle. When Starkiller gains Unleashed: - He gains +70% Critical Chance - He dispels all debuffs on himself - He takes a bonus turn - His cooldowns are reset - If there are no Galactic Legend allies, gains the Special ability Size Means Nothing .Force Energy: At 100 stacks, lose all stacks and gain UnleashedUnleashed: Abilities gain additional effects; can't gain Force EnergySize Means Nothing: Limit one use per battle. Deal damage equal to 80% of Starkiller's Max Health to all enemies and Stun them for 1 turn, which can't be resisted. All allies recover 100% Health and Protection. If this ability defeats an enemy, Starkiller takes a bonus turn. This ability can't be evaded.
For
All
from
Ally Side
who are Alive
and is galactic_legend
Puts the target(s) from this query into CONTEXT_VALUE
For
Self
who is
Alive
Where an active effect
does have tag doesnt_exist
Grants ability id(s):
grantedability_starkiller_stardestroyer_pull
Effect is unresistable
Modify stat
Physical Critical Chance
by
5%
(additive)
Modify stat
Special Critical Chance
by
5%
(additive)
For
Self
who is
Alive
Where an active effect
doesn't have tag
uniqueability01_starkiller_damage_force_energy_increase_handler
Apply child effect(s) based on condition triggers
Child effects are applied on:
Deal Damage
For
All
from
Enemy Side
who are Alive or Dead
This effect will
FILTER target unit(s) that
received damage
from the trigger in the parent effect
uniqueability01_starkiller_damage_force_energy_increase_handler
Puts the target(s) from this query into CONTEXT_VALUE
For
Self
who is Alive or Dead
This effect will
EXECUTE if
the previous
query returned CONTEXT_VALUE > 0
Check target(s) blackboard starkiller_unleashed_blackboard value
is less than
100
For
Self
who is
Alive or Dead
Where an active effect
doesn't have tag
amiunleashed_marker
This effect will
EXECUTE if
the previous
effect successfully executed
Add
1 (additive)
to value
on blackboard starkiller_unleashed_blackboard
For
Self
who is Alive or Dead
This effect will
EXECUTE if
the previous
effect successfully executed
Check target(s) blackboard starkiller_unleashed_blackboard value
is less than
100
For
Self
who is
Alive or Dead
Where an active effect
doesn't have tag
amiunleashed_marker
This effect will
EXECUTE if
the previous
effect successfully executed
Add
1 (additive)
to value
on blackboard starkiller_unleashed_blackboard
For
Self
who is Alive or Dead
This effect will
EXECUTE if
the previous
effect successfully executed
Check target(s) blackboard starkiller_unleashed_blackboard value
is less than
100
For
Self
who is
Alive or Dead
Where an active effect
doesn't have tag
amiunleashed_marker
This effect will
EXECUTE if
the previous
effect successfully executed
Add
1 (additive)
to value
on blackboard starkiller_unleashed_blackboard
For
Self
who is Alive or Dead
This effect will
EXECUTE if
the previous
effect successfully executed
Check target(s) blackboard starkiller_unleashed_blackboard value
is less than
100
For
Self
who is
Alive or Dead
Where an active effect
doesn't have tag
amiunleashed_marker
This effect will
EXECUTE if
the previous
effect successfully executed
Add
1 (additive)
to value
on blackboard starkiller_unleashed_blackboard
For
Self
who is
Alive
Where an active effect
doesn't have tag
uniqueability01_starkiller_amiunleashed_force_energy_handler
This effect will
EXECUTE if
the context
#0
query returned CONTEXT_VALUE > 0
Apply child effect(s) based on condition triggers
Child effects are applied on:
Deal Damage
For
Self
who is Alive or Dead
Check target(s) blackboard starkiller_unleashed_blackboard value
is greater than or equal to
100
This effect will
EXECUTE if
the previous
effect successfully executed
Applies an Immunity effect to the target(s)
For
Self
who is
Alive or Dead
Where an active effect
doesn't have tag
uniqueability01_starkiller_unleashed
Apply child effect(s) based on condition triggers
Child effects are applied on:
Add Persistent Effect amiunleashed_marker
Modify stat
Physical Critical Chance
by
100%
(additive)
Modify stat
Special Critical Chance
by
100%
(additive)
Dispels effects from the target(s) with corresponding effected tags
Effect is unresistable
Recover ability cooldowns
for abilities in effected tags
by
-99
Recover
100% Turn Meter (multiplicative)
Applies an Immunity effect to the target(s)
For
Self
who is Alive or Dead
Set value to
0
on blackboard starkiller_unleashed_blackboard
Dispels effects from the target(s) with corresponding effected tags
Effect is unresistable
For
Self
who is
Alive
Where an active effect
doesn't have tag
uniqueability01_starkiller_amiunleashed_force_energy_handler
This effect will
SKIP EXECUTION if
the context
#0
query returned CONTEXT_VALUE > 0
Apply child effect(s) based on condition triggers
Child effects are applied on:
Deal Damage
For
Self
who is Alive or Dead
Check target(s) blackboard starkiller_unleashed_blackboard value
is greater than or equal to
100
This effect will
EXECUTE if
the previous
effect successfully executed
Applies an Immunity effect to the target(s)
For
Self
who is
Alive or Dead
Where an active effect
doesn't have tag
uniqueability01_starkiller_unleashed
Apply child effect(s) based on condition triggers
Child effects are applied on:
Add Persistent Effect amiunleashed_marker
Modify stat
Physical Critical Chance
by
100%
(additive)
Modify stat
Special Critical Chance
by
100%
(additive)
Dispels effects from the target(s) with corresponding effected tags
Effect is unresistable
Recover ability cooldowns
for abilities in effected tags
by
-99
Recover
100% Turn Meter (multiplicative)
Applies an Immunity effect to the target(s)
For
Self
who is Alive or Dead
Set value to
0
on blackboard starkiller_unleashed_blackboard
Dispels effects from the target(s) with corresponding effected tags
Effect is unresistable
For
Self
who is
Alive or Dead
Where an active effect
doesn't have tag
starkiller_galactic_legend_ally_marker
This effect will
EXECUTE if
the context
#0
effect successfully execute
Grants ability id(s):
grantedability_starkiller_stardestroyer_pull
Level 2
Starkiller has +5% Counter Chance and Critical Chance. Starkiller gains 4 stacks of Force Energy (max 100 stacks) each time he deals damage to an enemy. At 100 stacks, he loses all stacks of Force Energy and gains Unleashed until the end of the battle. When Starkiller gains Unleashed: - He gains +70% Counter Chance and Critical Chance - He dispels all debuffs on himself - He takes a bonus turn - His cooldowns are reset - If there are no Galactic Legend allies, gains the Special ability Size Means Nothing .Force Energy: At 100 stacks, lose all stacks and gain UnleashedUnleashed: Abilities gain additional effects; can't gain Force EnergySize Means Nothing: Limit one use per battle. Deal damage equal to 80% of Starkiller's Max Health to all enemies and Stun them for 1 turn, which can't be resisted. All allies recover 100% Health and Protection. If this ability defeats an enemy, Starkiller takes a bonus turn. This ability can't be evaded.
For
All
from
Ally Side
who are Alive
and is galactic_legend
Puts the target(s) from this query into CONTEXT_VALUE
Modify stat
Physical Critical Chance
by
5%
(additive)
Modify stat
Special Critical Chance
by
5%
(additive)
Modify stat
Counter Attack
by
5%
(additive)
For
Self
who is
Alive
Where an active effect
doesn't have tag
uniqueability01_starkiller_damage_force_energy_increase_handler
Apply child effect(s) based on condition triggers
Child effects are applied on:
Deal Damage
For
All
from
Enemy Side
who are Alive or Dead
This effect will
FILTER target unit(s) that
received damage
from the trigger in the parent effect
uniqueability01_starkiller_damage_force_energy_increase_handler
Puts the target(s) from this query into CONTEXT_VALUE
For
Self
who is Alive or Dead
This effect will
EXECUTE if
the previous
query returned CONTEXT_VALUE > 0
Check target(s) blackboard starkiller_unleashed_blackboard value
is less than
100
For
Self
who is
Alive or Dead
Where an active effect
doesn't have tag
amiunleashed_marker
This effect will
EXECUTE if
the previous
effect successfully executed
Add
1 (additive)
to value
on blackboard starkiller_unleashed_blackboard
For
Self
who is Alive or Dead
This effect will
EXECUTE if
the previous
effect successfully executed
Check target(s) blackboard starkiller_unleashed_blackboard value
is less than
100
For
Self
who is
Alive or Dead
Where an active effect
doesn't have tag
amiunleashed_marker
This effect will
EXECUTE if
the previous
effect successfully executed
Add
1 (additive)
to value
on blackboard starkiller_unleashed_blackboard
For
Self
who is Alive or Dead
This effect will
EXECUTE if
the previous
effect successfully executed
Check target(s) blackboard starkiller_unleashed_blackboard value
is less than
100
For
Self
who is
Alive or Dead
Where an active effect
doesn't have tag
amiunleashed_marker
This effect will
EXECUTE if
the previous
effect successfully executed
Add
1 (additive)
to value
on blackboard starkiller_unleashed_blackboard
For
Self
who is Alive or Dead
This effect will
EXECUTE if
the previous
effect successfully executed
Check target(s) blackboard starkiller_unleashed_blackboard value
is less than
100
For
Self
who is
Alive or Dead
Where an active effect
doesn't have tag
amiunleashed_marker
This effect will
EXECUTE if
the previous
effect successfully executed
Add
1 (additive)
to value
on blackboard starkiller_unleashed_blackboard
For
Self
who is
Alive
Where an active effect
doesn't have tag
uniqueability01_starkiller_amiunleashed_force_energy_handler
This effect will
EXECUTE if
the context
#0
query returned CONTEXT_VALUE > 0
Apply child effect(s) based on condition triggers
Child effects are applied on:
Deal Damage
For
Self
who is Alive or Dead
Check target(s) blackboard starkiller_unleashed_blackboard value
is greater than or equal to
100
This effect will
EXECUTE if
the previous
effect successfully executed
Applies an Immunity effect to the target(s)
For
Self
who is
Alive or Dead
Where an active effect
doesn't have tag
uniqueability01_starkiller_unleashed
Apply child effect(s) based on condition triggers
Child effects are applied on:
Add Persistent Effect amiunleashed_marker
Modify stat
Counter Attack
by
100%
(additive)
Modify stat
Physical Critical Chance
by
100%
(additive)
Modify stat
Special Critical Chance
by
100%
(additive)
Dispels effects from the target(s) with corresponding effected tags
Effect is unresistable
Recover ability cooldowns
for abilities in effected tags
by
-99
Recover
100% Turn Meter (multiplicative)
Applies an Immunity effect to the target(s)
For
Self
who is Alive or Dead
Set value to
0
on blackboard starkiller_unleashed_blackboard
Dispels effects from the target(s) with corresponding effected tags
Effect is unresistable
For
Self
who is
Alive
Where an active effect
doesn't have tag
uniqueability01_starkiller_amiunleashed_force_energy_handler
This effect will
SKIP EXECUTION if
the context
#0
query returned CONTEXT_VALUE > 0
Apply child effect(s) based on condition triggers
Child effects are applied on:
Deal Damage
For
Self
who is Alive or Dead
Check target(s) blackboard starkiller_unleashed_blackboard value
is greater than or equal to
100
This effect will
EXECUTE if
the previous
effect successfully executed
Applies an Immunity effect to the target(s)
For
Self
who is
Alive or Dead
Where an active effect
doesn't have tag
uniqueability01_starkiller_unleashed
Apply child effect(s) based on condition triggers
Child effects are applied on:
Add Persistent Effect amiunleashed_marker
Modify stat
Counter Attack
by
100%
(additive)
Modify stat
Physical Critical Chance
by
100%
(additive)
Modify stat
Special Critical Chance
by
100%
(additive)
Dispels effects from the target(s) with corresponding effected tags
Effect is unresistable
Recover ability cooldowns
for abilities in effected tags
by
-99
Recover
100% Turn Meter (multiplicative)
Applies an Immunity effect to the target(s)
For
Self
who is Alive or Dead
Set value to
0
on blackboard starkiller_unleashed_blackboard
Dispels effects from the target(s) with corresponding effected tags
Effect is unresistable
For
Self
who is
Alive or Dead
Where an active effect
doesn't have tag
starkiller_galactic_legend_ally_marker
This effect will
EXECUTE if
the context
#0
effect successfully execute
Grants ability id(s):
grantedability_starkiller_stardestroyer_pull
Level 3
Starkiller has +5% Counter Chance, Critical Chance, and Offense. Starkiller gains 4 stacks of Force Energy (max 100 stacks) each time he deals damage to an enemy. At 100 stacks, he loses all stacks of Force Energy and gains Unleashed until the end of the battle. When Starkiller gains Unleashed: - He gains +70% Counter Chance, Critical Chance, and Offense - He dispels all debuffs on himself - He takes a bonus turn - His cooldowns are reset - If there are no Galactic Legend allies, gains the Special ability Size Means Nothing .Force Energy: At 100 stacks, lose all stacks and gain UnleashedUnleashed: Abilities gain additional effects; can't gain Force EnergySize Means Nothing: Limit one use per battle. Deal damage equal to 80% of Starkiller's Max Health to all enemies and Stun them for 1 turn, which can't be resisted. All allies recover 100% Health and Protection. If this ability defeats an enemy, Starkiller takes a bonus turn. This ability can't be evaded.
For
All
from
Ally Side
who are Alive
and is galactic_legend
Puts the target(s) from this query into CONTEXT_VALUE
Modify stat
Physical Critical Chance
by
5%
(additive)
Modify stat
Special Critical Chance
by
5%
(additive)
Modify stat
Counter Attack
by
5%
(additive)
Modify stat
Physical Damage
by
5%
(multiplicative)
Modify stat
Special Damage
by
5%
(multiplicative)
For
Self
who is
Alive
Where an active effect
doesn't have tag
uniqueability01_starkiller_damage_force_energy_increase_handler
Apply child effect(s) based on condition triggers
Child effects are applied on:
Deal Damage
For
All
from
Enemy Side
who are Alive or Dead
This effect will
FILTER target unit(s) that
received damage
from the trigger in the parent effect
uniqueability01_starkiller_damage_force_energy_increase_handler
Puts the target(s) from this query into CONTEXT_VALUE
For
Self
who is Alive or Dead
This effect will
EXECUTE if
the previous
query returned CONTEXT_VALUE > 0
Check target(s) blackboard starkiller_unleashed_blackboard value
is less than
100
For
Self
who is
Alive or Dead
Where an active effect
doesn't have tag
amiunleashed_marker
This effect will
EXECUTE if
the previous
effect successfully executed
Add
1 (additive)
to value
on blackboard starkiller_unleashed_blackboard
For
Self
who is Alive or Dead
This effect will
EXECUTE if
the previous
effect successfully executed
Check target(s) blackboard starkiller_unleashed_blackboard value
is less than
100
For
Self
who is
Alive or Dead
Where an active effect
doesn't have tag
amiunleashed_marker
This effect will
EXECUTE if
the previous
effect successfully executed
Add
1 (additive)
to value
on blackboard starkiller_unleashed_blackboard
For
Self
who is Alive or Dead
This effect will
EXECUTE if
the previous
effect successfully executed
Check target(s) blackboard starkiller_unleashed_blackboard value
is less than
100
For
Self
who is
Alive or Dead
Where an active effect
doesn't have tag
amiunleashed_marker
This effect will
EXECUTE if
the previous
effect successfully executed
Add
1 (additive)
to value
on blackboard starkiller_unleashed_blackboard
For
Self
who is Alive or Dead
This effect will
EXECUTE if
the previous
effect successfully executed
Check target(s) blackboard starkiller_unleashed_blackboard value
is less than
100
For
Self
who is
Alive or Dead
Where an active effect
doesn't have tag
amiunleashed_marker
This effect will
EXECUTE if
the previous
effect successfully executed
Add
1 (additive)
to value
on blackboard starkiller_unleashed_blackboard
For
Self
who is
Alive
Where an active effect
doesn't have tag
uniqueability01_starkiller_amiunleashed_force_energy_handler
This effect will
EXECUTE if
the context
#0
query returned CONTEXT_VALUE > 0
Apply child effect(s) based on condition triggers
Child effects are applied on:
Deal Damage
For
Self
who is Alive or Dead
Check target(s) blackboard starkiller_unleashed_blackboard value
is greater than or equal to
100
This effect will
EXECUTE if
the previous
effect successfully executed
Applies an Immunity effect to the target(s)
For
Self
who is
Alive or Dead
Where an active effect
doesn't have tag
uniqueability01_starkiller_unleashed
Apply child effect(s) based on condition triggers
Child effects are applied on:
Add Persistent Effect amiunleashed_marker
Modify stat
Physical Damage
by
100%
(multiplicative)
Modify stat
Special Damage
by
100%
(multiplicative)
Modify stat
Counter Attack
by
100%
(additive)
Modify stat
Physical Critical Chance
by
100%
(additive)
Modify stat
Special Critical Chance
by
100%
(additive)
Dispels effects from the target(s) with corresponding effected tags
Effect is unresistable
Recover ability cooldowns
for abilities in effected tags
by
-99
Recover
100% Turn Meter (multiplicative)
Applies an Immunity effect to the target(s)
For
Self
who is Alive or Dead
Set value to
0
on blackboard starkiller_unleashed_blackboard
Dispels effects from the target(s) with corresponding effected tags
Effect is unresistable
For
Self
who is
Alive
Where an active effect
doesn't have tag
uniqueability01_starkiller_amiunleashed_force_energy_handler
This effect will
SKIP EXECUTION if
the context
#0
query returned CONTEXT_VALUE > 0
Apply child effect(s) based on condition triggers
Child effects are applied on:
Deal Damage
For
Self
who is Alive or Dead
Check target(s) blackboard starkiller_unleashed_blackboard value
is greater than or equal to
100
This effect will
EXECUTE if
the previous
effect successfully executed
Applies an Immunity effect to the target(s)
For
Self
who is
Alive or Dead
Where an active effect
doesn't have tag
uniqueability01_starkiller_unleashed
Apply child effect(s) based on condition triggers
Child effects are applied on:
Add Persistent Effect amiunleashed_marker
Modify stat
Physical Damage
by
100%
(multiplicative)
Modify stat
Special Damage
by
100%
(multiplicative)
Modify stat
Counter Attack
by
100%
(additive)
Modify stat
Physical Critical Chance
by
100%
(additive)
Modify stat
Special Critical Chance
by
100%
(additive)
Dispels effects from the target(s) with corresponding effected tags
Effect is unresistable
Recover ability cooldowns
for abilities in effected tags
by
-99
Recover
100% Turn Meter (multiplicative)
Applies an Immunity effect to the target(s)
For
Self
who is Alive or Dead
Set value to
0
on blackboard starkiller_unleashed_blackboard
Dispels effects from the target(s) with corresponding effected tags
Effect is unresistable
For
Self
who is
Alive or Dead
Where an active effect
doesn't have tag
starkiller_galactic_legend_ally_marker
This effect will
EXECUTE if
the context
#0
effect successfully execute
Grants ability id(s):
grantedability_starkiller_stardestroyer_pull
Level 4
Starkiller has +5% Counter Chance, Critical Chance, Defense, and Offense. Starkiller gains 4 stacks of Force Energy (max 100 stacks) each time he deals damage to an enemy. At 100 stacks, he loses all stacks of Force Energy and gains Unleashed until the end of the battle. When Starkiller gains Unleashed: - He gains +70% Counter Chance, Critical Chance, Defense, and Offense - He dispels all debuffs on himself - He takes a bonus turn - His cooldowns are reset - If there are no Galactic Legend allies, gains the Special ability Size Means Nothing .Force Energy: At 100 stacks, lose all stacks and gain UnleashedUnleashed: Abilities gain additional effects; can't gain Force EnergySize Means Nothing: Limit one use per battle. Deal damage equal to 80% of Starkiller's Max Health to all enemies and Stun them for 1 turn, which can't be resisted. All allies recover 100% Health and Protection. If this ability defeats an enemy, Starkiller takes a bonus turn. This ability can't be evaded.
For
All
from
Ally Side
who are Alive
and is galactic_legend
Puts the target(s) from this query into CONTEXT_VALUE
Modify stat
Physical Critical Chance
by
5%
(additive)
Modify stat
Special Critical Chance
by
5%
(additive)
Modify stat
Counter Attack
by
5%
(additive)
Modify stat
Physical Damage
by
5%
(multiplicative)
Modify stat
Special Damage
by
5%
(multiplicative)
Modify stat
Armor
by
5%
(multiplicative)
Modify stat
Resistance
by
5%
(multiplicative)
For
Self
who is
Alive
Where an active effect
doesn't have tag
uniqueability01_starkiller_damage_force_energy_increase_handler
Apply child effect(s) based on condition triggers
Child effects are applied on:
Deal Damage
For
All
from
Enemy Side
who are Alive or Dead
This effect will
FILTER target unit(s) that
received damage
from the trigger in the parent effect
uniqueability01_starkiller_damage_force_energy_increase_handler
Puts the target(s) from this query into CONTEXT_VALUE
For
Self
who is Alive or Dead
This effect will
EXECUTE if
the previous
query returned CONTEXT_VALUE > 0
Check target(s) blackboard starkiller_unleashed_blackboard value
is less than
100
For
Self
who is
Alive or Dead
Where an active effect
doesn't have tag
amiunleashed_marker
This effect will
EXECUTE if
the previous
effect successfully executed
Add
1 (additive)
to value
on blackboard starkiller_unleashed_blackboard
For
Self
who is Alive or Dead
This effect will
EXECUTE if
the previous
effect successfully executed
Check target(s) blackboard starkiller_unleashed_blackboard value
is less than
100
For
Self
who is
Alive or Dead
Where an active effect
doesn't have tag
amiunleashed_marker
This effect will
EXECUTE if
the previous
effect successfully executed
Add
1 (additive)
to value
on blackboard starkiller_unleashed_blackboard
For
Self
who is Alive or Dead
This effect will
EXECUTE if
the previous
effect successfully executed
Check target(s) blackboard starkiller_unleashed_blackboard value
is less than
100
For
Self
who is
Alive or Dead
Where an active effect
doesn't have tag
amiunleashed_marker
This effect will
EXECUTE if
the previous
effect successfully executed
Add
1 (additive)
to value
on blackboard starkiller_unleashed_blackboard
For
Self
who is Alive or Dead
This effect will
EXECUTE if
the previous
effect successfully executed
Check target(s) blackboard starkiller_unleashed_blackboard value
is less than
100
For
Self
who is
Alive or Dead
Where an active effect
doesn't have tag
amiunleashed_marker
This effect will
EXECUTE if
the previous
effect successfully executed
Add
1 (additive)
to value
on blackboard starkiller_unleashed_blackboard
For
Self
who is
Alive
Where an active effect
doesn't have tag
uniqueability01_starkiller_amiunleashed_force_energy_handler
This effect will
EXECUTE if
the context
#0
query returned CONTEXT_VALUE > 0
Apply child effect(s) based on condition triggers
Child effects are applied on:
Deal Damage
For
Self
who is Alive or Dead
Check target(s) blackboard starkiller_unleashed_blackboard value
is greater than or equal to
100
This effect will
EXECUTE if
the previous
effect successfully executed
Applies an Immunity effect to the target(s)
For
Self
who is
Alive or Dead
Where an active effect
doesn't have tag
uniqueability01_starkiller_unleashed
Apply child effect(s) based on condition triggers
Child effects are applied on:
Add Persistent Effect amiunleashed_marker
Modify stat
Physical Damage
by
100%
(multiplicative)
Modify stat
Special Damage
by
100%
(multiplicative)
Modify stat
Counter Attack
by
100%
(additive)
Modify stat
Physical Critical Chance
by
100%
(additive)
Modify stat
Special Critical Chance
by
100%
(additive)
Modify stat
Armor
by
100%
(multiplicative)
Modify stat
Resistance
by
100%
(multiplicative)
Dispels effects from the target(s) with corresponding effected tags
Effect is unresistable
Recover ability cooldowns
for abilities in effected tags
by
-99
Recover
100% Turn Meter (multiplicative)
Applies an Immunity effect to the target(s)
For
Self
who is Alive or Dead
Set value to
0
on blackboard starkiller_unleashed_blackboard
Dispels effects from the target(s) with corresponding effected tags
Effect is unresistable
For
Self
who is
Alive
Where an active effect
doesn't have tag
uniqueability01_starkiller_amiunleashed_force_energy_handler
This effect will
SKIP EXECUTION if
the context
#0
query returned CONTEXT_VALUE > 0
Apply child effect(s) based on condition triggers
Child effects are applied on:
Deal Damage
For
Self
who is Alive or Dead
Check target(s) blackboard starkiller_unleashed_blackboard value
is greater than or equal to
100
This effect will
EXECUTE if
the previous
effect successfully executed
Applies an Immunity effect to the target(s)
For
Self
who is
Alive or Dead
Where an active effect
doesn't have tag
uniqueability01_starkiller_unleashed
Apply child effect(s) based on condition triggers
Child effects are applied on:
Add Persistent Effect amiunleashed_marker
Modify stat
Physical Damage
by
100%
(multiplicative)
Modify stat
Special Damage
by
100%
(multiplicative)
Modify stat
Counter Attack
by
100%
(additive)
Modify stat
Physical Critical Chance
by
100%
(additive)
Modify stat
Special Critical Chance
by
100%
(additive)
Modify stat
Armor
by
100%
(multiplicative)
Modify stat
Resistance
by
100%
(multiplicative)
Dispels effects from the target(s) with corresponding effected tags
Effect is unresistable
Recover ability cooldowns
for abilities in effected tags
by
-99
Recover
100% Turn Meter (multiplicative)
Applies an Immunity effect to the target(s)
For
Self
who is Alive or Dead
Set value to
0
on blackboard starkiller_unleashed_blackboard
Dispels effects from the target(s) with corresponding effected tags
Effect is unresistable
For
Self
who is
Alive or Dead
Where an active effect
doesn't have tag
starkiller_galactic_legend_ally_marker
This effect will
EXECUTE if
the context
#0
effect successfully execute
Grants ability id(s):
grantedability_starkiller_stardestroyer_pull
Level 5
Starkiller has +5% Counter Chance, Critical Chance, Defense, Defense Penetration, and Offense. Starkiller gains 4 stacks of Force Energy (max 100 stacks) each time he deals damage to an enemy. At 100 stacks, he loses all stacks of Force Energy and gains Unleashed until the end of the battle. When Starkiller gains Unleashed: - He gains +70% Counter Chance, Critical Chance, Defense, Defense Penetration, and Offense - He dispels all debuffs on himself - He takes a bonus turn - His cooldowns are reset - If there are no Galactic Legend allies, gains the Special ability Size Means Nothing .Force Energy: At 100 stacks, lose all stacks and gain UnleashedUnleashed: Abilities gain additional effects; can't gain Force EnergySize Means Nothing: Limit one use per battle. Deal damage equal to 80% of Starkiller's Max Health to all enemies and Stun them for 1 turn, which can't be resisted. All allies recover 100% Health and Protection. If this ability defeats an enemy, Starkiller takes a bonus turn. This ability can't be evaded.
For
All
from
Ally Side
who are Alive
and is galactic_legend
Puts the target(s) from this query into CONTEXT_VALUE
Modify stat
Physical Critical Chance
by
5%
(additive)
Modify stat
Special Critical Chance
by
5%
(additive)
Modify stat
Counter Attack
by
5%
(additive)
Modify stat
Physical Damage
by
5%
(multiplicative)
Modify stat
Special Damage
by
5%
(multiplicative)
Modify stat
Armor
by
5%
(multiplicative)
Modify stat
Resistance
by
5%
(multiplicative)
Modify stat
Armor Penetration
by
5%
(multiplicative)
Modify stat
Resistance Penetration
by
5%
(multiplicative)
For
Self
who is
Alive
Where an active effect
doesn't have tag
uniqueability01_starkiller_damage_force_energy_increase_handler
Apply child effect(s) based on condition triggers
Child effects are applied on:
Deal Damage
For
All
from
Enemy Side
who are Alive or Dead
This effect will
FILTER target unit(s) that
received damage
from the trigger in the parent effect
uniqueability01_starkiller_damage_force_energy_increase_handler
Puts the target(s) from this query into CONTEXT_VALUE
For
Self
who is Alive or Dead
This effect will
EXECUTE if
the previous
query returned CONTEXT_VALUE > 0
Check target(s) blackboard starkiller_unleashed_blackboard value
is less than
100
For
Self
who is
Alive or Dead
Where an active effect
doesn't have tag
amiunleashed_marker
This effect will
EXECUTE if
the previous
effect successfully executed
Add
1 (additive)
to value
on blackboard starkiller_unleashed_blackboard
For
Self
who is Alive or Dead
This effect will
EXECUTE if
the previous
effect successfully executed
Check target(s) blackboard starkiller_unleashed_blackboard value
is less than
100
For
Self
who is
Alive or Dead
Where an active effect
doesn't have tag
amiunleashed_marker
This effect will
EXECUTE if
the previous
effect successfully executed
Add
1 (additive)
to value
on blackboard starkiller_unleashed_blackboard
For
Self
who is Alive or Dead
This effect will
EXECUTE if
the previous
effect successfully executed
Check target(s) blackboard starkiller_unleashed_blackboard value
is less than
100
For
Self
who is
Alive or Dead
Where an active effect
doesn't have tag
amiunleashed_marker
This effect will
EXECUTE if
the previous
effect successfully executed
Add
1 (additive)
to value
on blackboard starkiller_unleashed_blackboard
For
Self
who is Alive or Dead
This effect will
EXECUTE if
the previous
effect successfully executed
Check target(s) blackboard starkiller_unleashed_blackboard value
is less than
100
For
Self
who is
Alive or Dead
Where an active effect
doesn't have tag
amiunleashed_marker
This effect will
EXECUTE if
the previous
effect successfully executed
Add
1 (additive)
to value
on blackboard starkiller_unleashed_blackboard
For
Self
who is
Alive
Where an active effect
doesn't have tag
uniqueability01_starkiller_amiunleashed_force_energy_handler
This effect will
EXECUTE if
the context
#0
query returned CONTEXT_VALUE > 0
Apply child effect(s) based on condition triggers
Child effects are applied on:
Deal Damage
For
Self
who is Alive or Dead
Check target(s) blackboard starkiller_unleashed_blackboard value
is greater than or equal to
100
This effect will
EXECUTE if
the previous
effect successfully executed
Applies an Immunity effect to the target(s)
For
Self
who is
Alive or Dead
Where an active effect
doesn't have tag
uniqueability01_starkiller_unleashed
Apply child effect(s) based on condition triggers
Child effects are applied on:
Add Persistent Effect amiunleashed_marker
Modify stat
Physical Damage
by
100%
(multiplicative)
Modify stat
Special Damage
by
100%
(multiplicative)
Modify stat
Armor Penetration
by
100%
(multiplicative)
Modify stat
Resistance Penetration
by
100%
(multiplicative)
Modify stat
Counter Attack
by
100%
(additive)
Modify stat
Physical Critical Chance
by
100%
(additive)
Modify stat
Special Critical Chance
by
100%
(additive)
Modify stat
Armor
by
100%
(multiplicative)
Modify stat
Resistance
by
100%
(multiplicative)
Dispels effects from the target(s) with corresponding effected tags
Effect is unresistable
Recover ability cooldowns
for abilities in effected tags
by
-99
Recover
100% Turn Meter (multiplicative)
Applies an Immunity effect to the target(s)
For
Self
who is Alive or Dead
Set value to
0
on blackboard starkiller_unleashed_blackboard
Dispels effects from the target(s) with corresponding effected tags
Effect is unresistable
For
Self
who is
Alive
Where an active effect
doesn't have tag
uniqueability01_starkiller_amiunleashed_force_energy_handler
This effect will
SKIP EXECUTION if
the context
#0
query returned CONTEXT_VALUE > 0
Apply child effect(s) based on condition triggers
Child effects are applied on:
Deal Damage
For
Self
who is Alive or Dead
Check target(s) blackboard starkiller_unleashed_blackboard value
is greater than or equal to
100
This effect will
EXECUTE if
the previous
effect successfully executed
Applies an Immunity effect to the target(s)
For
Self
who is
Alive or Dead
Where an active effect
doesn't have tag
uniqueability01_starkiller_unleashed
Apply child effect(s) based on condition triggers
Child effects are applied on:
Add Persistent Effect amiunleashed_marker
Modify stat
Physical Damage
by
100%
(multiplicative)
Modify stat
Special Damage
by
100%
(multiplicative)
Modify stat
Armor Penetration
by
100%
(multiplicative)
Modify stat
Resistance Penetration
by
100%
(multiplicative)
Modify stat
Counter Attack
by
100%
(additive)
Modify stat
Physical Critical Chance
by
100%
(additive)
Modify stat
Special Critical Chance
by
100%
(additive)
Modify stat
Armor
by
100%
(multiplicative)
Modify stat
Resistance
by
100%
(multiplicative)
Dispels effects from the target(s) with corresponding effected tags
Effect is unresistable
Recover ability cooldowns
for abilities in effected tags
by
-99
Recover
100% Turn Meter (multiplicative)
Applies an Immunity effect to the target(s)
For
Self
who is Alive or Dead
Set value to
0
on blackboard starkiller_unleashed_blackboard
Dispels effects from the target(s) with corresponding effected tags
Effect is unresistable
For
Self
who is
Alive or Dead
Where an active effect
doesn't have tag
starkiller_galactic_legend_ally_marker
This effect will
EXECUTE if
the context
#0
effect successfully execute
Grants ability id(s):
grantedability_starkiller_stardestroyer_pull
Level 6
Starkiller has +10% Counter Chance, Critical Chance, Defense, Defense Penetration, and Offense. Starkiller gains 4 stacks of Force Energy (max 100 stacks) each time he deals damage to an enemy. At 100 stacks, he loses all stacks of Force Energy and gains Unleashed until the end of the battle. When Starkiller gains Unleashed: - He gains +70% Counter Chance, Critical Chance, Defense, Defense Penetration, and Offense - He dispels all debuffs on himself - He takes a bonus turn - His cooldowns are reset - If there are no Galactic Legend allies, gains the Special ability Size Means Nothing .Force Energy: At 100 stacks, lose all stacks and gain UnleashedUnleashed: Abilities gain additional effects; can't gain Force EnergySize Means Nothing: Limit one use per battle. Deal damage equal to 80% of Starkiller's Max Health to all enemies and Stun them for 1 turn, which can't be resisted. All allies recover 100% Health and Protection. If this ability defeats an enemy, Starkiller takes a bonus turn. This ability can't be evaded.
For
All
from
Ally Side
who are Alive
and is galactic_legend
Puts the target(s) from this query into CONTEXT_VALUE
Modify stat
Physical Critical Chance
by
10%
(additive)
Modify stat
Special Critical Chance
by
10%
(additive)
Modify stat
Counter Attack
by
10%
(additive)
Modify stat
Physical Damage
by
10%
(multiplicative)
Modify stat
Special Damage
by
10%
(multiplicative)
Modify stat
Armor
by
10%
(multiplicative)
Modify stat
Resistance
by
10%
(multiplicative)
Modify stat
Armor Penetration
by
10%
(multiplicative)
Modify stat
Resistance Penetration
by
10%
(multiplicative)
For
Self
who is
Alive
Where an active effect
doesn't have tag
uniqueability01_starkiller_damage_force_energy_increase_handler
Apply child effect(s) based on condition triggers
Child effects are applied on:
Deal Damage
For
All
from
Enemy Side
who are Alive or Dead
This effect will
FILTER target unit(s) that
received damage
from the trigger in the parent effect
uniqueability01_starkiller_damage_force_energy_increase_handler
Puts the target(s) from this query into CONTEXT_VALUE
For
Self
who is Alive or Dead
This effect will
EXECUTE if
the previous
query returned CONTEXT_VALUE > 0
Check target(s) blackboard starkiller_unleashed_blackboard value
is less than
100
For
Self
who is
Alive or Dead
Where an active effect
doesn't have tag
amiunleashed_marker
This effect will
EXECUTE if
the previous
effect successfully executed
Add
1 (additive)
to value
on blackboard starkiller_unleashed_blackboard
For
Self
who is Alive or Dead
This effect will
EXECUTE if
the previous
effect successfully executed
Check target(s) blackboard starkiller_unleashed_blackboard value
is less than
100
For
Self
who is
Alive or Dead
Where an active effect
doesn't have tag
amiunleashed_marker
This effect will
EXECUTE if
the previous
effect successfully executed
Add
1 (additive)
to value
on blackboard starkiller_unleashed_blackboard
For
Self
who is Alive or Dead
This effect will
EXECUTE if
the previous
effect successfully executed
Check target(s) blackboard starkiller_unleashed_blackboard value
is less than
100
For
Self
who is
Alive or Dead
Where an active effect
doesn't have tag
amiunleashed_marker
This effect will
EXECUTE if
the previous
effect successfully executed
Add
1 (additive)
to value
on blackboard starkiller_unleashed_blackboard
For
Self
who is Alive or Dead
This effect will
EXECUTE if
the previous
effect successfully executed
Check target(s) blackboard starkiller_unleashed_blackboard value
is less than
100
For
Self
who is
Alive or Dead
Where an active effect
doesn't have tag
amiunleashed_marker
This effect will
EXECUTE if
the previous
effect successfully executed
Add
1 (additive)
to value
on blackboard starkiller_unleashed_blackboard
For
Self
who is
Alive
Where an active effect
doesn't have tag
uniqueability01_starkiller_amiunleashed_force_energy_handler
This effect will
EXECUTE if
the context
#0
query returned CONTEXT_VALUE > 0
Apply child effect(s) based on condition triggers
Child effects are applied on:
Deal Damage
For
Self
who is Alive or Dead
Check target(s) blackboard starkiller_unleashed_blackboard value
is greater than or equal to
100
This effect will
EXECUTE if
the previous
effect successfully executed
Applies an Immunity effect to the target(s)
For
Self
who is
Alive or Dead
Where an active effect
doesn't have tag
uniqueability01_starkiller_unleashed
Apply child effect(s) based on condition triggers
Child effects are applied on:
Add Persistent Effect amiunleashed_marker
Modify stat
Physical Damage
by
100%
(multiplicative)
Modify stat
Special Damage
by
100%
(multiplicative)
Modify stat
Armor Penetration
by
100%
(multiplicative)
Modify stat
Resistance Penetration
by
100%
(multiplicative)
Modify stat
Counter Attack
by
100%
(additive)
Modify stat
Physical Critical Chance
by
100%
(additive)
Modify stat
Special Critical Chance
by
100%
(additive)
Modify stat
Armor
by
100%
(multiplicative)
Modify stat
Resistance
by
100%
(multiplicative)
Dispels effects from the target(s) with corresponding effected tags
Effect is unresistable
Recover ability cooldowns
for abilities in effected tags
by
-99
Recover
100% Turn Meter (multiplicative)
Applies an Immunity effect to the target(s)
For
Self
who is Alive or Dead
Set value to
0
on blackboard starkiller_unleashed_blackboard
Dispels effects from the target(s) with corresponding effected tags
Effect is unresistable
For
Self
who is
Alive
Where an active effect
doesn't have tag
uniqueability01_starkiller_amiunleashed_force_energy_handler
This effect will
SKIP EXECUTION if
the context
#0
query returned CONTEXT_VALUE > 0
Apply child effect(s) based on condition triggers
Child effects are applied on:
Deal Damage
For
Self
who is Alive or Dead
Check target(s) blackboard starkiller_unleashed_blackboard value
is greater than or equal to
100
This effect will
EXECUTE if
the previous
effect successfully executed
Applies an Immunity effect to the target(s)
For
Self
who is
Alive or Dead
Where an active effect
doesn't have tag
uniqueability01_starkiller_unleashed
Apply child effect(s) based on condition triggers
Child effects are applied on:
Add Persistent Effect amiunleashed_marker
Modify stat
Physical Damage
by
100%
(multiplicative)
Modify stat
Special Damage
by
100%
(multiplicative)
Modify stat
Armor Penetration
by
100%
(multiplicative)
Modify stat
Resistance Penetration
by
100%
(multiplicative)
Modify stat
Counter Attack
by
100%
(additive)
Modify stat
Physical Critical Chance
by
100%
(additive)
Modify stat
Special Critical Chance
by
100%
(additive)
Modify stat
Armor
by
100%
(multiplicative)
Modify stat
Resistance
by
100%
(multiplicative)
Dispels effects from the target(s) with corresponding effected tags
Effect is unresistable
Recover ability cooldowns
for abilities in effected tags
by
-99
Recover
100% Turn Meter (multiplicative)
Applies an Immunity effect to the target(s)
For
Self
who is Alive or Dead
Set value to
0
on blackboard starkiller_unleashed_blackboard
Dispels effects from the target(s) with corresponding effected tags
Effect is unresistable
For
Self
who is
Alive or Dead
Where an active effect
doesn't have tag
starkiller_galactic_legend_ally_marker
This effect will
EXECUTE if
the context
#0
effect successfully execute
Grants ability id(s):
grantedability_starkiller_stardestroyer_pull
Level 7
Starkiller has +10% Counter Chance, Critical Chance, Defense, Defense Penetration, and Offense. Starkiller gains 4 stacks of Force Energy (max 100 stacks) each time he deals damage to an enemy, increased to 5 stacks on a critical hit. At 100 stacks, he loses all stacks of Force Energy and gains Unleashed until the end of the battle. When Starkiller gains Unleashed: - He gains +70% Counter Chance, Critical Chance, Defense, Defense Penetration, and Offense - He dispels all debuffs on himself - He takes a bonus turn - His cooldowns are reset - If there are no Galactic Legend allies, gains the Special ability Size Means Nothing .Force Energy: At 100 stacks, lose all stacks and gain UnleashedUnleashed: Abilities gain additional effects; can't gain Force EnergySize Means Nothing: Limit one use per battle. Deal damage equal to 80% of Starkiller's Max Health to all enemies and Stun them for 1 turn, which can't be resisted. All allies recover 100% Health and Protection. If this ability defeats an enemy, Starkiller takes a bonus turn. This ability can't be evaded.
For
All
from
Ally Side
who are Alive
and is galactic_legend
Puts the target(s) from this query into CONTEXT_VALUE
Modify stat
Physical Critical Chance
by
10%
(additive)
Modify stat
Special Critical Chance
by
10%
(additive)
Modify stat
Counter Attack
by
10%
(additive)
Modify stat
Physical Damage
by
10%
(multiplicative)
Modify stat
Special Damage
by
10%
(multiplicative)
Modify stat
Armor
by
10%
(multiplicative)
Modify stat
Resistance
by
10%
(multiplicative)
Modify stat
Armor Penetration
by
10%
(multiplicative)
Modify stat
Resistance Penetration
by
10%
(multiplicative)
For
Self
who is
Alive
Where an active effect
doesn't have tag
uniqueability01_starkiller_damage_force_energy_increase_handler
Apply child effect(s) based on condition triggers
Child effects are applied on:
Deal Damage
For
All
from
Enemy Side
who are Alive or Dead
This effect will
FILTER target unit(s) that
received damage
from the trigger in the parent effect
uniqueability01_starkiller_damage_force_energy_increase_handler
Puts the target(s) from this query into CONTEXT_VALUE
For
Self
who is Alive or Dead
This effect will
EXECUTE if
the previous
query returned CONTEXT_VALUE > 0
Check target(s) blackboard starkiller_unleashed_blackboard value
is less than
100
For
Self
who is
Alive or Dead
Where an active effect
doesn't have tag
amiunleashed_marker
This effect will
EXECUTE if
the previous
effect successfully executed
Add
1 (additive)
to value
on blackboard starkiller_unleashed_blackboard
For
Self
who is Alive or Dead
This effect will
EXECUTE if
the previous
effect successfully executed
Check target(s) blackboard starkiller_unleashed_blackboard value
is less than
100
For
Self
who is
Alive or Dead
Where an active effect
doesn't have tag
amiunleashed_marker
This effect will
EXECUTE if
the previous
effect successfully executed
Add
1 (additive)
to value
on blackboard starkiller_unleashed_blackboard
For
Self
who is Alive or Dead
This effect will
EXECUTE if
the previous
effect successfully executed
Check target(s) blackboard starkiller_unleashed_blackboard value
is less than
100
For
Self
who is
Alive or Dead
Where an active effect
doesn't have tag
amiunleashed_marker
This effect will
EXECUTE if
the previous
effect successfully executed
Add
1 (additive)
to value
on blackboard starkiller_unleashed_blackboard
For
Self
who is Alive or Dead
This effect will
EXECUTE if
the previous
effect successfully executed
Check target(s) blackboard starkiller_unleashed_blackboard value
is less than
100
For
Self
who is
Alive or Dead
Where an active effect
doesn't have tag
amiunleashed_marker
This effect will
EXECUTE if
the previous
effect successfully executed
Add
1 (additive)
to value
on blackboard starkiller_unleashed_blackboard
For
Self
who is
Alive
Where an active effect
doesn't have tag
uniqueability01_starkiller_critical_blackboard_force_energy_increase_handler
Apply child effect(s) based on condition triggers
Child effects are applied on:
Critical
For
Self
who is Alive or Dead
Check target(s) blackboard starkiller_unleashed_blackboard value
is greater than or equal to
100
For
Self
who is
Alive or Dead
Where an active effect
doesn't have tag
amiunleashed_marker
This effect will
SKIP EXECUTION if
the previous
effect successfully executed
Add
1 (additive)
to value
on blackboard starkiller_unleashed_blackboard
For
Self
who is
Alive
Where an active effect
doesn't have tag
uniqueability01_starkiller_amiunleashed_force_energy_handler
This effect will
EXECUTE if
the context
#0
query returned CONTEXT_VALUE > 0
Apply child effect(s) based on condition triggers
Child effects are applied on:
Deal Damage
For
Self
who is Alive or Dead
Check target(s) blackboard starkiller_unleashed_blackboard value
is greater than or equal to
100
This effect will
EXECUTE if
the previous
effect successfully executed
Applies an Immunity effect to the target(s)
For
Self
who is
Alive or Dead
Where an active effect
doesn't have tag
uniqueability01_starkiller_unleashed
Apply child effect(s) based on condition triggers
Child effects are applied on:
Add Persistent Effect amiunleashed_marker
Modify stat
Physical Damage
by
100%
(multiplicative)
Modify stat
Special Damage
by
100%
(multiplicative)
Modify stat
Armor Penetration
by
100%
(multiplicative)
Modify stat
Resistance Penetration
by
100%
(multiplicative)
Modify stat
Counter Attack
by
100%
(additive)
Modify stat
Physical Critical Chance
by
100%
(additive)
Modify stat
Special Critical Chance
by
100%
(additive)
Modify stat
Armor
by
100%
(multiplicative)
Modify stat
Resistance
by
100%
(multiplicative)
Dispels effects from the target(s) with corresponding effected tags
Effect is unresistable
Recover ability cooldowns
for abilities in effected tags
by
-99
Recover
100% Turn Meter (multiplicative)
Applies an Immunity effect to the target(s)
For
Self
who is Alive or Dead
Set value to
0
on blackboard starkiller_unleashed_blackboard
Dispels effects from the target(s) with corresponding effected tags
Effect is unresistable
For
Self
who is
Alive
Where an active effect
doesn't have tag
uniqueability01_starkiller_amiunleashed_force_energy_handler
This effect will
SKIP EXECUTION if
the context
#0
query returned CONTEXT_VALUE > 0
Apply child effect(s) based on condition triggers
Child effects are applied on:
Deal Damage
For
Self
who is Alive or Dead
Check target(s) blackboard starkiller_unleashed_blackboard value
is greater than or equal to
100
This effect will
EXECUTE if
the previous
effect successfully executed
Applies an Immunity effect to the target(s)
For
Self
who is
Alive or Dead
Where an active effect
doesn't have tag
uniqueability01_starkiller_unleashed
Apply child effect(s) based on condition triggers
Child effects are applied on:
Add Persistent Effect amiunleashed_marker
Modify stat
Physical Damage
by
100%
(multiplicative)
Modify stat
Special Damage
by
100%
(multiplicative)
Modify stat
Armor Penetration
by
100%
(multiplicative)
Modify stat
Resistance Penetration
by
100%
(multiplicative)
Modify stat
Counter Attack
by
100%
(additive)
Modify stat
Physical Critical Chance
by
100%
(additive)
Modify stat
Special Critical Chance
by
100%
(additive)
Modify stat
Armor
by
100%
(multiplicative)
Modify stat
Resistance
by
100%
(multiplicative)
Dispels effects from the target(s) with corresponding effected tags
Effect is unresistable
Recover ability cooldowns
for abilities in effected tags
by
-99
Recover
100% Turn Meter (multiplicative)
Applies an Immunity effect to the target(s)
For
Self
who is Alive or Dead
Set value to
0
on blackboard starkiller_unleashed_blackboard
Dispels effects from the target(s) with corresponding effected tags
Effect is unresistable
For
Self
who is
Alive or Dead
Where an active effect
doesn't have tag
starkiller_galactic_legend_ally_marker
This effect will
EXECUTE if
the context
#0
effect successfully execute
Grants ability id(s):
grantedability_starkiller_stardestroyer_pull
Level 8
Starkiller has +30% Counter Chance, Critical Chance, Defense, Defense Penetration, and Offense, and he is immune to Fear. Starkiller gains 4 stacks of Force Energy (max 100 stacks) each time he deals damage to an enemy, increased to 5 stacks on a critical hit. At 100 stacks, he loses all stacks of Force Energy and gains Unleashed until the end of the battle. When Starkiller gains Unleashed: - He gains +70% Counter Chance, Critical Chance, Defense, Defense Penetration, and Offense - He dispels all debuffs on himself - He takes a bonus turn - His cooldowns are reset - If there are no Galactic Legend allies, gains the Special ability Size Means Nothing .Force Energy: At 100 stacks, lose all stacks and gain UnleashedUnleashed: Abilities gain additional effects; can't gain Force EnergySize Means Nothing: Limit one use per battle. Deal damage equal to 80% of Starkiller's Max Health to all enemies and Stun them for 1 turn, which can't be resisted. All allies recover 100% Health and Protection. If this ability defeats an enemy, Starkiller takes a bonus turn. This ability can't be evaded.
For
All
from
Ally Side
who are Alive
and is galactic_legend
Puts the target(s) from this query into CONTEXT_VALUE
Modify stat
Physical Critical Chance
by
30%
(additive)
Modify stat
Special Critical Chance
by
30%
(additive)
Modify stat
Counter Attack
by
30%
(additive)
Modify stat
Physical Damage
by
30%
(multiplicative)
Modify stat
Special Damage
by
30%
(multiplicative)
Modify stat
Armor
by
30%
(multiplicative)
Modify stat
Resistance
by
30%
(multiplicative)
Modify stat
Armor Penetration
by
30%
(multiplicative)
Modify stat
Resistance Penetration
by
30%
(multiplicative)
For
Self
who is
Alive
Where an active effect
doesn't have tag
uniqueability01_starkiller_damage_force_energy_increase_handler
Apply child effect(s) based on condition triggers
Child effects are applied on:
Deal Damage
For
All
from
Enemy Side
who are Alive or Dead
This effect will
FILTER target unit(s) that
received damage
from the trigger in the parent effect
uniqueability01_starkiller_damage_force_energy_increase_handler
Puts the target(s) from this query into CONTEXT_VALUE
For
Self
who is Alive or Dead
This effect will
EXECUTE if
the previous
query returned CONTEXT_VALUE > 0
Check target(s) blackboard starkiller_unleashed_blackboard value
is less than
100
For
Self
who is
Alive or Dead
Where an active effect
doesn't have tag
amiunleashed_marker
This effect will
EXECUTE if
the previous
effect successfully executed
Add
1 (additive)
to value
on blackboard starkiller_unleashed_blackboard
For
Self
who is Alive or Dead
This effect will
EXECUTE if
the previous
effect successfully executed
Check target(s) blackboard starkiller_unleashed_blackboard value
is less than
100
For
Self
who is
Alive or Dead
Where an active effect
doesn't have tag
amiunleashed_marker
This effect will
EXECUTE if
the previous
effect successfully executed
Add
1 (additive)
to value
on blackboard starkiller_unleashed_blackboard
For
Self
who is Alive or Dead
This effect will
EXECUTE if
the previous
effect successfully executed
Check target(s) blackboard starkiller_unleashed_blackboard value
is less than
100
For
Self
who is
Alive or Dead
Where an active effect
doesn't have tag
amiunleashed_marker
This effect will
EXECUTE if
the previous
effect successfully executed
Add
1 (additive)
to value
on blackboard starkiller_unleashed_blackboard
For
Self
who is Alive or Dead
This effect will
EXECUTE if
the previous
effect successfully executed
Check target(s) blackboard starkiller_unleashed_blackboard value
is less than
100
For
Self
who is
Alive or Dead
Where an active effect
doesn't have tag
amiunleashed_marker
This effect will
EXECUTE if
the previous
effect successfully executed
Add
1 (additive)
to value
on blackboard starkiller_unleashed_blackboard
For
Self
who is
Alive
Where an active effect
doesn't have tag
uniqueability01_starkiller_critical_blackboard_force_energy_increase_handler
Apply child effect(s) based on condition triggers
Child effects are applied on:
Critical
For
Self
who is Alive or Dead
Check target(s) blackboard starkiller_unleashed_blackboard value
is greater than or equal to
100
For
Self
who is
Alive or Dead
Where an active effect
doesn't have tag
amiunleashed_marker
This effect will
SKIP EXECUTION if
the previous
effect successfully executed
Add
1 (additive)
to value
on blackboard starkiller_unleashed_blackboard
For
Self
who is
Alive
Where an active effect
doesn't have tag
uniqueability01_starkiller_amiunleashed_force_energy_handler
This effect will
EXECUTE if
the context
#0
query returned CONTEXT_VALUE > 0
Apply child effect(s) based on condition triggers
Child effects are applied on:
Deal Damage
For
Self
who is Alive or Dead
Check target(s) blackboard starkiller_unleashed_blackboard value
is greater than or equal to
100
This effect will
EXECUTE if
the previous
effect successfully executed
Applies an Immunity effect to the target(s)
For
Self
who is
Alive or Dead
Where an active effect
doesn't have tag
uniqueability01_starkiller_unleashed
Apply child effect(s) based on condition triggers
Child effects are applied on:
Add Persistent Effect amiunleashed_marker
Modify stat
Physical Damage
by
100%
(multiplicative)
Modify stat
Special Damage
by
100%
(multiplicative)
Modify stat
Armor Penetration
by
100%
(multiplicative)
Modify stat
Resistance Penetration
by
100%
(multiplicative)
Modify stat
Counter Attack
by
100%
(additive)
Modify stat
Physical Critical Chance
by
100%
(additive)
Modify stat
Special Critical Chance
by
100%
(additive)
Modify stat
Armor
by
100%
(multiplicative)
Modify stat
Resistance
by
100%
(multiplicative)
Dispels effects from the target(s) with corresponding effected tags
Effect is unresistable
Recover ability cooldowns
for abilities in effected tags
by
-99
Recover
100% Turn Meter (multiplicative)
Applies an Immunity effect to the target(s)
For
Self
who is Alive or Dead
Set value to
0
on blackboard starkiller_unleashed_blackboard
Dispels effects from the target(s) with corresponding effected tags
Effect is unresistable
For
Self
who is
Alive
Where an active effect
doesn't have tag
uniqueability01_starkiller_amiunleashed_force_energy_handler
This effect will
SKIP EXECUTION if
the context
#0
query returned CONTEXT_VALUE > 0
Apply child effect(s) based on condition triggers
Child effects are applied on:
Deal Damage
For
Self
who is Alive or Dead
Check target(s) blackboard starkiller_unleashed_blackboard value
is greater than or equal to
100
This effect will
EXECUTE if
the previous
effect successfully executed
Applies an Immunity effect to the target(s)
For
Self
who is
Alive or Dead
Where an active effect
doesn't have tag
uniqueability01_starkiller_unleashed
Apply child effect(s) based on condition triggers
Child effects are applied on:
Add Persistent Effect amiunleashed_marker
Modify stat
Physical Damage
by
100%
(multiplicative)
Modify stat
Special Damage
by
100%
(multiplicative)
Modify stat
Armor Penetration
by
100%
(multiplicative)
Modify stat
Resistance Penetration
by
100%
(multiplicative)
Modify stat
Counter Attack
by
100%
(additive)
Modify stat
Physical Critical Chance
by
100%
(additive)
Modify stat
Special Critical Chance
by
100%
(additive)
Modify stat
Armor
by
100%
(multiplicative)
Modify stat
Resistance
by
100%
(multiplicative)
Dispels effects from the target(s) with corresponding effected tags
Effect is unresistable
Recover ability cooldowns
for abilities in effected tags
by
-99
Recover
100% Turn Meter (multiplicative)
Applies an Immunity effect to the target(s)
For
Self
who is Alive or Dead
Set value to
0
on blackboard starkiller_unleashed_blackboard
Dispels effects from the target(s) with corresponding effected tags
Effect is unresistable
For
Self
who is
Alive or Dead
Where an active effect
doesn't have tag
starkiller_galactic_legend_ally_marker
This effect will
EXECUTE if
the context
#0
effect successfully execute
Grants ability id(s):
grantedability_starkiller_stardestroyer_pull
Applies an Immunity effect to the target(s)