• Boundless Force Throw
    Boundless Force Throw
    Starkiller
  • Query Count Context: #0 query_amiunleashed Unavoidable
    For Self who is Alive
    Where an active effect does have tag starkiller_unleashed
    Puts the target(s) from this query into CONTEXT_VALUE
    Query Battle Type Context: #1 query_battle_type_grandarena Unavoidable
    Query the current battle type and see if it matches any effected tags
    Effected Tags TERRITORY_TOURNAMENT_BATTLE
    Query Count Context: #2 query_amiunleashed_in_gac_CE Unavoidable
    For Self who is Alive
    Where an active effect does have tag starkiller_unleashed
    This effect will EXECUTE if the context #1 effect successfully execute
    Puts the target(s) from this query into CONTEXT_VALUE
    Query Count Context: #3 query_amiunleashed_in_gac_CS Unavoidable
    For Self who is Alive
    Where an active effect does have tag starkiller_unleashed
    This effect will SKIP EXECUTION if the context #1 effect successfully execute
    Puts the target(s) from this query into CONTEXT_VALUE
    Immunity Context: #4 specialability_starkiller01_buff_immunity_unleashed_CE Unavoidable
    For Current Target from Enemy Side who is Alive
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive immunity_debuff featcounter_immunity_debuff clearable_debuff countable_debuff
    Effected Tags clearable_buff
    Effect expires on: 1x Death, 2x Full Turn Complete, Encounter End
    Immunity Context: #5 specialability_starkiller01_health_recovery_immunity_unleashed_CE Unavoidable
    For Current Target from Enemy Side who is Alive
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive health_recovery_immunity featcounter_health_recovery_immunity clearable_debuff countable_debuff
    Effected Tags health_recovery health_steal_recovery protection_recovery
    Effect expires on: 2x Full Turn Complete, 1x Death, Encounter End
    Damage Context: #6 specialability_starkiller01_damage_BASE Unavoidable
    For Current Target from Enemy Side who is Alive
    Deals 195.5% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage projectile_attack
    Modify Stat Context: #7 specialability_starkiller01_vulnerable_physical_attack_2turns Unavoidable
    For Current Target from Enemy Side who is Alive
    Modify stat Physical Critical Avoidance by -500,000% (additive)
    Effect is unresistable
    Descriptive vulnerable_debuff_part1 vulnerable_debuff featcounter_vulnerable_debuff clearable_debuff countable_debuff debuff
    Effect expires on: 2x Full Turn Complete, Death, Encounter End
    Modify Stat Context: #8 specialability_starkiller01_vulnerable_ability_attack_2turns_CE Unavoidable
    For Current Target from Enemy Side who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Critical Avoidance by -500,000% (additive)
    Effect is unresistable
    Descriptive vulnerable_debuff_part1 vulnerable_debuff featcounter_vulnerable_debuff clearable_debuff countable_debuff debuff
    Effect expires on: 2x Full Turn Complete, Death, Encounter End
    Query Count Context: #0 query_amiunleashed Unavoidable
    For Self who is Alive
    Where an active effect does have tag starkiller_unleashed
    Puts the target(s) from this query into CONTEXT_VALUE
    Query Battle Type Context: #1 query_battle_type_grandarena Unavoidable
    Query the current battle type and see if it matches any effected tags
    Effected Tags TERRITORY_TOURNAMENT_BATTLE
    Query Count Context: #2 query_amiunleashed_in_gac_CE Unavoidable
    For Self who is Alive
    Where an active effect does have tag starkiller_unleashed
    This effect will EXECUTE if the context #1 effect successfully execute
    Puts the target(s) from this query into CONTEXT_VALUE
    Query Count Context: #3 query_amiunleashed_in_gac_CS Unavoidable
    For Self who is Alive
    Where an active effect does have tag starkiller_unleashed
    This effect will SKIP EXECUTION if the context #1 effect successfully execute
    Puts the target(s) from this query into CONTEXT_VALUE
    Immunity Context: #4 specialability_starkiller01_buff_immunity_unleashed_CE Unavoidable
    For Current Target from Enemy Side who is Alive
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive immunity_debuff featcounter_immunity_debuff clearable_debuff countable_debuff
    Effected Tags clearable_buff
    Effect expires on: 1x Death, 2x Full Turn Complete, Encounter End
    Immunity Context: #5 specialability_starkiller01_health_recovery_immunity_unleashed_CE Unavoidable
    For Current Target from Enemy Side who is Alive
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive health_recovery_immunity featcounter_health_recovery_immunity clearable_debuff countable_debuff
    Effected Tags health_recovery health_steal_recovery protection_recovery
    Effect expires on: 2x Full Turn Complete, 1x Death, Encounter End
    Damage Context: #6 specialability_starkiller01_damage_u01 Unavoidable
    For Current Target from Enemy Side who is Alive
    Deals 205.3% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage projectile_attack
    Modify Stat Context: #7 specialability_starkiller01_vulnerable_physical_attack_2turns Unavoidable
    For Current Target from Enemy Side who is Alive
    Modify stat Physical Critical Avoidance by -500,000% (additive)
    Effect is unresistable
    Descriptive vulnerable_debuff_part1 vulnerable_debuff featcounter_vulnerable_debuff clearable_debuff countable_debuff debuff
    Effect expires on: 2x Full Turn Complete, Death, Encounter End
    Modify Stat Context: #8 specialability_starkiller01_vulnerable_ability_attack_2turns_CE Unavoidable
    For Current Target from Enemy Side who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Critical Avoidance by -500,000% (additive)
    Effect is unresistable
    Descriptive vulnerable_debuff_part1 vulnerable_debuff featcounter_vulnerable_debuff clearable_debuff countable_debuff debuff
    Effect expires on: 2x Full Turn Complete, Death, Encounter End
    Query Count Context: #0 query_amiunleashed Unavoidable
    For Self who is Alive
    Where an active effect does have tag starkiller_unleashed
    Puts the target(s) from this query into CONTEXT_VALUE
    Query Battle Type Context: #1 query_battle_type_grandarena Unavoidable
    Query the current battle type and see if it matches any effected tags
    Effected Tags TERRITORY_TOURNAMENT_BATTLE
    Query Count Context: #2 query_amiunleashed_in_gac_CE Unavoidable
    For Self who is Alive
    Where an active effect does have tag starkiller_unleashed
    This effect will EXECUTE if the context #1 effect successfully execute
    Puts the target(s) from this query into CONTEXT_VALUE
    Query Count Context: #3 query_amiunleashed_in_gac_CS Unavoidable
    For Self who is Alive
    Where an active effect does have tag starkiller_unleashed
    This effect will SKIP EXECUTION if the context #1 effect successfully execute
    Puts the target(s) from this query into CONTEXT_VALUE
    Immunity Context: #4 specialability_starkiller01_buff_immunity_unleashed_CE Unavoidable
    For Current Target from Enemy Side who is Alive
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive immunity_debuff featcounter_immunity_debuff clearable_debuff countable_debuff
    Effected Tags clearable_buff
    Effect expires on: 1x Death, 2x Full Turn Complete, Encounter End
    Immunity Context: #5 specialability_starkiller01_health_recovery_immunity_unleashed_CE Unavoidable
    For Current Target from Enemy Side who is Alive
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive health_recovery_immunity featcounter_health_recovery_immunity clearable_debuff countable_debuff
    Effected Tags health_recovery health_steal_recovery protection_recovery
    Effect expires on: 2x Full Turn Complete, 1x Death, Encounter End
    Damage Context: #6 specialability_starkiller01_damage_u02 Unavoidable
    For Current Target from Enemy Side who is Alive
    Deals 215% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage projectile_attack
    Modify Stat Context: #7 specialability_starkiller01_vulnerable_physical_attack_2turns Unavoidable
    For Current Target from Enemy Side who is Alive
    Modify stat Physical Critical Avoidance by -500,000% (additive)
    Effect is unresistable
    Descriptive vulnerable_debuff_part1 vulnerable_debuff featcounter_vulnerable_debuff clearable_debuff countable_debuff debuff
    Effect expires on: 2x Full Turn Complete, Death, Encounter End
    Modify Stat Context: #8 specialability_starkiller01_vulnerable_ability_attack_2turns_CE Unavoidable
    For Current Target from Enemy Side who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Critical Avoidance by -500,000% (additive)
    Effect is unresistable
    Descriptive vulnerable_debuff_part1 vulnerable_debuff featcounter_vulnerable_debuff clearable_debuff countable_debuff debuff
    Effect expires on: 2x Full Turn Complete, Death, Encounter End
    Query Count Context: #0 query_amiunleashed Unavoidable
    For Self who is Alive
    Where an active effect does have tag starkiller_unleashed
    Puts the target(s) from this query into CONTEXT_VALUE
    Query Battle Type Context: #1 query_battle_type_grandarena Unavoidable
    Query the current battle type and see if it matches any effected tags
    Effected Tags TERRITORY_TOURNAMENT_BATTLE
    Query Count Context: #2 query_amiunleashed_in_gac_CE Unavoidable
    For Self who is Alive
    Where an active effect does have tag starkiller_unleashed
    This effect will EXECUTE if the context #1 effect successfully execute
    Puts the target(s) from this query into CONTEXT_VALUE
    Query Count Context: #3 query_amiunleashed_in_gac_CS Unavoidable
    For Self who is Alive
    Where an active effect does have tag starkiller_unleashed
    This effect will SKIP EXECUTION if the context #1 effect successfully execute
    Puts the target(s) from this query into CONTEXT_VALUE
    Immunity Context: #4 specialability_starkiller01_buff_immunity_unleashed_CE Unavoidable
    For Current Target from Enemy Side who is Alive
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive immunity_debuff featcounter_immunity_debuff clearable_debuff countable_debuff
    Effected Tags clearable_buff
    Effect expires on: 1x Death, 2x Full Turn Complete, Encounter End
    Immunity Context: #5 specialability_starkiller01_health_recovery_immunity_unleashed_CE Unavoidable
    For Current Target from Enemy Side who is Alive
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive health_recovery_immunity featcounter_health_recovery_immunity clearable_debuff countable_debuff
    Effected Tags health_recovery health_steal_recovery protection_recovery
    Effect expires on: 2x Full Turn Complete, 1x Death, Encounter End
    Damage Context: #6 specialability_starkiller01_damage_u03 Unavoidable
    For Current Target from Enemy Side who is Alive
    Deals 234.6% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage projectile_attack
    Modify Stat Context: #7 specialability_starkiller01_vulnerable_physical_attack_2turns Unavoidable
    For Current Target from Enemy Side who is Alive
    Modify stat Physical Critical Avoidance by -500,000% (additive)
    Effect is unresistable
    Descriptive vulnerable_debuff_part1 vulnerable_debuff featcounter_vulnerable_debuff clearable_debuff countable_debuff debuff
    Effect expires on: 2x Full Turn Complete, Death, Encounter End
    Modify Stat Context: #8 specialability_starkiller01_vulnerable_ability_attack_2turns_CE Unavoidable
    For Current Target from Enemy Side who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Critical Avoidance by -500,000% (additive)
    Effect is unresistable
    Descriptive vulnerable_debuff_part1 vulnerable_debuff featcounter_vulnerable_debuff clearable_debuff countable_debuff debuff
    Effect expires on: 2x Full Turn Complete, Death, Encounter End
    Query Count Context: #0 query_amiunleashed Unavoidable
    For Self who is Alive
    Where an active effect does have tag starkiller_unleashed
    Puts the target(s) from this query into CONTEXT_VALUE
    Query Battle Type Context: #1 query_battle_type_grandarena Unavoidable
    Query the current battle type and see if it matches any effected tags
    Effected Tags TERRITORY_TOURNAMENT_BATTLE
    Query Count Context: #2 query_amiunleashed_in_gac_CE Unavoidable
    For Self who is Alive
    Where an active effect does have tag starkiller_unleashed
    This effect will EXECUTE if the context #1 effect successfully execute
    Puts the target(s) from this query into CONTEXT_VALUE
    Query Count Context: #3 query_amiunleashed_in_gac_CS Unavoidable
    For Self who is Alive
    Where an active effect does have tag starkiller_unleashed
    This effect will SKIP EXECUTION if the context #1 effect successfully execute
    Puts the target(s) from this query into CONTEXT_VALUE
    Immunity Context: #4 specialability_starkiller01_buff_immunity_unleashed_CE Unavoidable
    For Current Target from Enemy Side who is Alive
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive immunity_debuff featcounter_immunity_debuff clearable_debuff countable_debuff
    Effected Tags clearable_buff
    Effect expires on: 1x Death, 2x Full Turn Complete, Encounter End
    Immunity Context: #5 specialability_starkiller01_health_recovery_immunity_unleashed_CE Unavoidable
    For Current Target from Enemy Side who is Alive
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive health_recovery_immunity featcounter_health_recovery_immunity clearable_debuff countable_debuff
    Effected Tags health_recovery health_steal_recovery protection_recovery
    Effect expires on: 2x Full Turn Complete, 1x Death, Encounter End
    Immunity Context: #6 specialability_starkiller01_daze_part1_unresistable Unavoidable
    For Current Target from Enemy Side who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive daze_debuff daze_part1 featcounter_daze_debuff clearable_debuff speed_recovery_immunity no_assist countable_debuff
    Effected Tags speed_recovery bonus_move
    Effect expires on: 2x Full Turn Complete, Death, Encounter End
    Modify Stat Context: #7 specialability_starkiller01_daze_part2_unresistable_CE Unavoidable
    For Current Target from Enemy Side who is Alive
    Where an active effect does have tag daze_debuff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Counter Attack by -999,900% (additive)
    Effect is unresistable
    Descriptive daze_part2
    Effect expires on: Remove Persistent Effectdaze_debuff
    Damage Context: #8 specialability_starkiller01_damage_u03 Unavoidable
    For Current Target from Enemy Side who is Alive
    Deals 234.6% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage projectile_attack
    Modify Stat Context: #9 specialability_starkiller01_vulnerable_physical_attack_2turns Unavoidable
    For Current Target from Enemy Side who is Alive
    Modify stat Physical Critical Avoidance by -500,000% (additive)
    Effect is unresistable
    Descriptive vulnerable_debuff_part1 vulnerable_debuff featcounter_vulnerable_debuff clearable_debuff countable_debuff debuff
    Effect expires on: 2x Full Turn Complete, Death, Encounter End
    Modify Stat Context: #10 specialability_starkiller01_vulnerable_ability_attack_2turns_CE Unavoidable
    For Current Target from Enemy Side who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Critical Avoidance by -500,000% (additive)
    Effect is unresistable
    Descriptive vulnerable_debuff_part1 vulnerable_debuff featcounter_vulnerable_debuff clearable_debuff countable_debuff debuff
    Effect expires on: 2x Full Turn Complete, Death, Encounter End
    Query Count Context: #0 query_amiunleashed Unavoidable
    For Self who is Alive
    Where an active effect does have tag starkiller_unleashed
    Puts the target(s) from this query into CONTEXT_VALUE
    Query Battle Type Context: #1 query_battle_type_grandarena Unavoidable
    Query the current battle type and see if it matches any effected tags
    Effected Tags TERRITORY_TOURNAMENT_BATTLE
    Query Count Context: #2 query_amiunleashed_in_gac_CE Unavoidable
    For Self who is Alive
    Where an active effect does have tag starkiller_unleashed
    This effect will EXECUTE if the context #1 effect successfully execute
    Puts the target(s) from this query into CONTEXT_VALUE
    Query Count Context: #3 query_amiunleashed_in_gac_CS Unavoidable
    For Self who is Alive
    Where an active effect does have tag starkiller_unleashed
    This effect will SKIP EXECUTION if the context #1 effect successfully execute
    Puts the target(s) from this query into CONTEXT_VALUE
    Immunity Context: #4 specialability_starkiller01_buff_immunity_unleashed_CE Unavoidable
    For Current Target from Enemy Side who is Alive
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive immunity_debuff featcounter_immunity_debuff clearable_debuff countable_debuff
    Effected Tags clearable_buff
    Effect expires on: 1x Death, 2x Full Turn Complete, Encounter End
    Immunity Context: #5 specialability_starkiller01_health_recovery_immunity_unleashed_CE Unavoidable
    For Current Target from Enemy Side who is Alive
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive health_recovery_immunity featcounter_health_recovery_immunity clearable_debuff countable_debuff
    Effected Tags health_recovery health_steal_recovery protection_recovery
    Effect expires on: 2x Full Turn Complete, 1x Death, Encounter End
    Immunity Context: #6 specialability_starkiller01_daze_part1_unresistable Unavoidable
    For Current Target from Enemy Side who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive daze_debuff daze_part1 featcounter_daze_debuff clearable_debuff speed_recovery_immunity no_assist countable_debuff
    Effected Tags speed_recovery bonus_move
    Effect expires on: 2x Full Turn Complete, Death, Encounter End
    Modify Stat Context: #7 specialability_starkiller01_daze_part2_unresistable_CE Unavoidable
    For Current Target from Enemy Side who is Alive
    Where an active effect does have tag daze_debuff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Counter Attack by -999,900% (additive)
    Effect is unresistable
    Descriptive daze_part2
    Effect expires on: Remove Persistent Effectdaze_debuff
    Damage Context: #8 specialability_starkiller01_damage_u04 Unavoidable
    For Current Target from Enemy Side who is Alive
    Deals 263.9% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage projectile_attack
    Modify Stat Context: #9 specialability_starkiller01_vulnerable_physical_attack_2turns Unavoidable
    For Current Target from Enemy Side who is Alive
    Modify stat Physical Critical Avoidance by -500,000% (additive)
    Effect is unresistable
    Descriptive vulnerable_debuff_part1 vulnerable_debuff featcounter_vulnerable_debuff clearable_debuff countable_debuff debuff
    Effect expires on: 2x Full Turn Complete, Death, Encounter End
    Modify Stat Context: #10 specialability_starkiller01_vulnerable_ability_attack_2turns_CE Unavoidable
    For Current Target from Enemy Side who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Critical Avoidance by -500,000% (additive)
    Effect is unresistable
    Descriptive vulnerable_debuff_part1 vulnerable_debuff featcounter_vulnerable_debuff clearable_debuff countable_debuff debuff
    Effect expires on: 2x Full Turn Complete, Death, Encounter End
    Query Count Context: #0 query_amiunleashed Unavoidable
    For Self who is Alive
    Where an active effect does have tag starkiller_unleashed
    Puts the target(s) from this query into CONTEXT_VALUE
    Query Battle Type Context: #1 query_battle_type_grandarena Unavoidable
    Query the current battle type and see if it matches any effected tags
    Effected Tags TERRITORY_TOURNAMENT_BATTLE
    Query Count Context: #2 query_amiunleashed_in_gac_CE Unavoidable
    For Self who is Alive
    Where an active effect does have tag starkiller_unleashed
    This effect will EXECUTE if the context #1 effect successfully execute
    Puts the target(s) from this query into CONTEXT_VALUE
    Query Count Context: #3 query_amiunleashed_in_gac_CS Unavoidable
    For Self who is Alive
    Where an active effect does have tag starkiller_unleashed
    This effect will SKIP EXECUTION if the context #1 effect successfully execute
    Puts the target(s) from this query into CONTEXT_VALUE
    Immunity Context: #4 specialability_starkiller01_buff_immunity_unleashed_CE Unavoidable
    For Current Target from Enemy Side who is Alive
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive immunity_debuff featcounter_immunity_debuff clearable_debuff countable_debuff
    Effected Tags clearable_buff
    Effect expires on: 1x Death, 2x Full Turn Complete, Encounter End
    Immunity Context: #5 specialability_starkiller01_health_recovery_immunity_unleashed_CE Unavoidable
    For Current Target from Enemy Side who is Alive
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive health_recovery_immunity featcounter_health_recovery_immunity clearable_debuff countable_debuff
    Effected Tags health_recovery health_steal_recovery protection_recovery
    Effect expires on: 2x Full Turn Complete, 1x Death, Encounter End
    Apply Effect Context: #6 specialability_starkiller01_force_energy_increase_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag specialability_starkiller01_force_energy_increase_handler
    Apply child effect(s) based on condition triggers
    Descriptive specialability_starkiller01_force_energy_increase_handler
    Child effects are applied on: Limit Breakspecialability_starkiller01
    Blackboard Query Context: #0 uniqueability01_starkiller_blackboard_is_it_done_query_unleashed Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard starkiller_unleashed_blackboard value is greater than or equal to 100
    Blackboard Modify Context: #1 uniqueability01_starkiller_blackboard_increase_CS Unavoidable
    For Self who is Alive or Dead
    Where an active effect doesn't have tag amiunleashed_marker
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Add 1 (additive) to value on blackboard starkiller_unleashed_blackboard
    Blackboard Query Context: #2 uniqueability01_starkiller_blackboard_is_it_done_query_unleashed Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard starkiller_unleashed_blackboard value is greater than or equal to 100
    Blackboard Modify Context: #3 uniqueability01_starkiller_blackboard_increase_CS Unavoidable
    For Self who is Alive or Dead
    Where an active effect doesn't have tag amiunleashed_marker
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Add 1 (additive) to value on blackboard starkiller_unleashed_blackboard
    Blackboard Query Context: #4 uniqueability01_starkiller_blackboard_is_it_done_query_unleashed Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard starkiller_unleashed_blackboard value is greater than or equal to 100
    Blackboard Modify Context: #5 uniqueability01_starkiller_blackboard_increase_CS Unavoidable
    For Self who is Alive or Dead
    Where an active effect doesn't have tag amiunleashed_marker
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Add 1 (additive) to value on blackboard starkiller_unleashed_blackboard
    Blackboard Query Context: #6 uniqueability01_starkiller_blackboard_is_it_done_query_unleashed Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard starkiller_unleashed_blackboard value is greater than or equal to 100
    Blackboard Modify Context: #7 uniqueability01_starkiller_blackboard_increase_CS Unavoidable
    For Self who is Alive or Dead
    Where an active effect doesn't have tag amiunleashed_marker
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Add 1 (additive) to value on blackboard starkiller_unleashed_blackboard
    Blackboard Query Context: #8 uniqueability01_starkiller_blackboard_is_it_done_query_unleashed Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard starkiller_unleashed_blackboard value is greater than or equal to 100
    Blackboard Modify Context: #9 uniqueability01_starkiller_blackboard_increase_CS Unavoidable
    For Self who is Alive or Dead
    Where an active effect doesn't have tag amiunleashed_marker
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Add 1 (additive) to value on blackboard starkiller_unleashed_blackboard
    Blackboard Query Context: #10 uniqueability01_starkiller_blackboard_is_it_done_query_unleashed Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard starkiller_unleashed_blackboard value is greater than or equal to 100
    Blackboard Modify Context: #11 uniqueability01_starkiller_blackboard_increase_CS Unavoidable
    For Self who is Alive or Dead
    Where an active effect doesn't have tag amiunleashed_marker
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Add 1 (additive) to value on blackboard starkiller_unleashed_blackboard
    Blackboard Query Context: #12 uniqueability01_starkiller_blackboard_is_it_done_query_unleashed Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard starkiller_unleashed_blackboard value is greater than or equal to 100
    Blackboard Modify Context: #13 uniqueability01_starkiller_blackboard_increase_CS Unavoidable
    For Self who is Alive or Dead
    Where an active effect doesn't have tag amiunleashed_marker
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Add 1 (additive) to value on blackboard starkiller_unleashed_blackboard
    Blackboard Query Context: #14 uniqueability01_starkiller_blackboard_is_it_done_query_unleashed Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard starkiller_unleashed_blackboard value is greater than or equal to 100
    Blackboard Modify Context: #15 uniqueability01_starkiller_blackboard_increase_CS Unavoidable
    For Self who is Alive or Dead
    Where an active effect doesn't have tag amiunleashed_marker
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Add 1 (additive) to value on blackboard starkiller_unleashed_blackboard
    Blackboard Query Context: #16 uniqueability01_starkiller_blackboard_is_it_done_query_unleashed Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard starkiller_unleashed_blackboard value is greater than or equal to 100
    Blackboard Modify Context: #17 uniqueability01_starkiller_blackboard_increase_CS Unavoidable
    For Self who is Alive or Dead
    Where an active effect doesn't have tag amiunleashed_marker
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Add 1 (additive) to value on blackboard starkiller_unleashed_blackboard
    Blackboard Query Context: #18 uniqueability01_starkiller_blackboard_is_it_done_query_unleashed Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard starkiller_unleashed_blackboard value is greater than or equal to 100
    Blackboard Modify Context: #19 uniqueability01_starkiller_blackboard_increase_CS Unavoidable
    For Self who is Alive or Dead
    Where an active effect doesn't have tag amiunleashed_marker
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Add 1 (additive) to value on blackboard starkiller_unleashed_blackboard
    Blackboard Query Context: #20 uniqueability01_starkiller_blackboard_is_it_done_query_unleashed Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard starkiller_unleashed_blackboard value is greater than or equal to 100
    Blackboard Modify Context: #21 uniqueability01_starkiller_blackboard_increase_CS Unavoidable
    For Self who is Alive or Dead
    Where an active effect doesn't have tag amiunleashed_marker
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Add 1 (additive) to value on blackboard starkiller_unleashed_blackboard
    Blackboard Query Context: #22 uniqueability01_starkiller_blackboard_is_it_done_query_unleashed Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard starkiller_unleashed_blackboard value is greater than or equal to 100
    Blackboard Modify Context: #23 uniqueability01_starkiller_blackboard_increase_CS Unavoidable
    For Self who is Alive or Dead
    Where an active effect doesn't have tag amiunleashed_marker
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Add 1 (additive) to value on blackboard starkiller_unleashed_blackboard
    Blackboard Query Context: #24 uniqueability01_starkiller_blackboard_is_it_done_query_unleashed Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard starkiller_unleashed_blackboard value is greater than or equal to 100
    Blackboard Modify Context: #25 uniqueability01_starkiller_blackboard_increase_CS Unavoidable
    For Self who is Alive or Dead
    Where an active effect doesn't have tag amiunleashed_marker
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Add 1 (additive) to value on blackboard starkiller_unleashed_blackboard
    Blackboard Query Context: #26 uniqueability01_starkiller_blackboard_is_it_done_query_unleashed Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard starkiller_unleashed_blackboard value is greater than or equal to 100
    Blackboard Modify Context: #27 uniqueability01_starkiller_blackboard_increase_CS Unavoidable
    For Self who is Alive or Dead
    Where an active effect doesn't have tag amiunleashed_marker
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Add 1 (additive) to value on blackboard starkiller_unleashed_blackboard
    Blackboard Query Context: #28 uniqueability01_starkiller_blackboard_is_it_done_query_unleashed Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard starkiller_unleashed_blackboard value is greater than or equal to 100
    Blackboard Modify Context: #29 uniqueability01_starkiller_blackboard_increase_CS Unavoidable
    For Self who is Alive or Dead
    Where an active effect doesn't have tag amiunleashed_marker
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Add 1 (additive) to value on blackboard starkiller_unleashed_blackboard
    Blackboard Query Context: #30 uniqueability01_starkiller_blackboard_is_it_done_query_unleashed Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard starkiller_unleashed_blackboard value is greater than or equal to 100
    Blackboard Modify Context: #31 uniqueability01_starkiller_blackboard_increase_CS Unavoidable
    For Self who is Alive or Dead
    Where an active effect doesn't have tag amiunleashed_marker
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Add 1 (additive) to value on blackboard starkiller_unleashed_blackboard
    Blackboard Query Context: #32 uniqueability01_starkiller_blackboard_is_it_done_query_unleashed Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard starkiller_unleashed_blackboard value is greater than or equal to 100
    Blackboard Modify Context: #33 uniqueability01_starkiller_blackboard_increase_CS Unavoidable
    For Self who is Alive or Dead
    Where an active effect doesn't have tag amiunleashed_marker
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Add 1 (additive) to value on blackboard starkiller_unleashed_blackboard
    Blackboard Query Context: #34 uniqueability01_starkiller_blackboard_is_it_done_query_unleashed Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard starkiller_unleashed_blackboard value is greater than or equal to 100
    Blackboard Modify Context: #35 uniqueability01_starkiller_blackboard_increase_CS Unavoidable
    For Self who is Alive or Dead
    Where an active effect doesn't have tag amiunleashed_marker
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Add 1 (additive) to value on blackboard starkiller_unleashed_blackboard
    Blackboard Query Context: #36 uniqueability01_starkiller_blackboard_is_it_done_query_unleashed Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard starkiller_unleashed_blackboard value is greater than or equal to 100
    Blackboard Modify Context: #37 uniqueability01_starkiller_blackboard_increase_CS Unavoidable
    For Self who is Alive or Dead
    Where an active effect doesn't have tag amiunleashed_marker
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Add 1 (additive) to value on blackboard starkiller_unleashed_blackboard
    Blackboard Query Context: #38 uniqueability01_starkiller_blackboard_is_it_done_query_unleashed Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard starkiller_unleashed_blackboard value is greater than or equal to 100
    Blackboard Modify Context: #39 uniqueability01_starkiller_blackboard_increase_CS Unavoidable
    For Self who is Alive or Dead
    Where an active effect doesn't have tag amiunleashed_marker
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Add 1 (additive) to value on blackboard starkiller_unleashed_blackboard
    Blackboard Query Context: #40 uniqueability01_starkiller_blackboard_is_it_done_query_unleashed Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard starkiller_unleashed_blackboard value is greater than or equal to 100
    Blackboard Modify Context: #41 uniqueability01_starkiller_blackboard_increase_CS Unavoidable
    For Self who is Alive or Dead
    Where an active effect doesn't have tag amiunleashed_marker
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Add 1 (additive) to value on blackboard starkiller_unleashed_blackboard
    Blackboard Query Context: #42 uniqueability01_starkiller_blackboard_is_it_done_query_unleashed Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard starkiller_unleashed_blackboard value is greater than or equal to 100
    Blackboard Modify Context: #43 uniqueability01_starkiller_blackboard_increase_CS Unavoidable
    For Self who is Alive or Dead
    Where an active effect doesn't have tag amiunleashed_marker
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Add 1 (additive) to value on blackboard starkiller_unleashed_blackboard
    Blackboard Query Context: #44 uniqueability01_starkiller_blackboard_is_it_done_query_unleashed Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard starkiller_unleashed_blackboard value is greater than or equal to 100
    Blackboard Modify Context: #45 uniqueability01_starkiller_blackboard_increase_CS Unavoidable
    For Self who is Alive or Dead
    Where an active effect doesn't have tag amiunleashed_marker
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Add 1 (additive) to value on blackboard starkiller_unleashed_blackboard
    Blackboard Query Context: #46 uniqueability01_starkiller_blackboard_is_it_done_query_unleashed Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard starkiller_unleashed_blackboard value is greater than or equal to 100
    Blackboard Modify Context: #47 uniqueability01_starkiller_blackboard_increase_CS Unavoidable
    For Self who is Alive or Dead
    Where an active effect doesn't have tag amiunleashed_marker
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Add 1 (additive) to value on blackboard starkiller_unleashed_blackboard
    Blackboard Query Context: #48 uniqueability01_starkiller_blackboard_is_it_done_query_unleashed Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard starkiller_unleashed_blackboard value is greater than or equal to 100
    Blackboard Modify Context: #49 uniqueability01_starkiller_blackboard_increase_CS Unavoidable
    For Self who is Alive or Dead
    Where an active effect doesn't have tag amiunleashed_marker
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Add 1 (additive) to value on blackboard starkiller_unleashed_blackboard
    Blackboard Query Context: #50 uniqueability01_starkiller_blackboard_is_it_done_query_unleashed Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard starkiller_unleashed_blackboard value is greater than or equal to 100
    Immunity Context: #51 amiunleashed_marker_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Descriptive amiunleashed_marker
    Effected Tags derp
    Apply Effect Context: #52 uniqueability01_starkiller_unleashed Unavoidable
    For Self who is Alive or Dead
    Where an active effect doesn't have tag uniqueability01_starkiller_unleashed
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability01_starkiller_unleashed
    Child effects are applied on: Add Persistent Effectamiunleashed_marker
    Modify Stat Context: #0 uniqueability01_starkiller_force_energy_attack_buff_100_stacks Unavoidable
    For Self who is Alive
    Modify stat Physical Damage by 100% (multiplicative)
    Modify Stat Context: #1 uniqueability01_starkiller_force_energy_ability_buff_100_stacks Unavoidable
    For Self who is Alive
    Modify stat Special Damage by 100% (multiplicative)
    Modify Stat Context: #2 uniqueability01_starkiller_armor_pen_100_stacks Unavoidable
    For Self who is Alive
    Modify stat Armor Penetration by 100% (multiplicative)
    Modify Stat Context: #3 uniqueability01_starkiller_suppression_pen_100_stacks Unavoidable
    For Self who is Alive
    Modify stat Resistance Penetration by 100% (multiplicative)
    Modify Stat Context: #4 uniqueability01_starkiller_force_energy_counter_chance_100_stacks Unavoidable
    For Self who is Alive
    Modify stat Counter Attack by 100% (additive)
    Modify Stat Context: #5 uniqueability01_starkiller_force_energy_attack_critical_chance_100_stacks Unavoidable
    For Self who is Alive
    Modify stat Physical Critical Chance by 100% (additive)
    Modify Stat Context: #6 uniqueability01_starkiller_ability_critical_chance_100_stacks Unavoidable
    For Self who is Alive
    Modify stat Special Critical Chance by 100% (additive)
    Modify Stat Context: #7 uniqueability01_starkiller_force_energy_armor_up_100_stacks Unavoidable
    For Self who is Alive
    Modify stat Armor by 100% (multiplicative)
    Modify Stat Context: #8 uniqueability01_starkiller_force_energy_suppression_up_100_stacks Unavoidable
    For Self who is Alive
    Modify stat Resistance by 100% (multiplicative)
    Dispel Context: #9 generic_dispel_debuffs_self Unavoidable
    For Self who is Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Descriptive dispel_ally
    Effected Tags clearable_debuff
    Recover Context: #10 uniqueability01_starkiller_recover_cooldown_full Unavoidable
    For Self who is Alive
    Recover ability cooldowns for abilities in effected tags by -99
    Descriptive cooldown_recovery ally_cooldown_recovery
    Effected Tags character_special
    Recover Context: #11 generic_instant_turn Unavoidable
    For Self who is Alive
    Recover 100% Turn Meter (multiplicative)
    Descriptive bonus_turn
    Immunity Context: #12 uniqueability01_starkiller_unleashed_marker Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Descriptive starkiller_unleashed
    Effected Tags derp
    Blackboard Modify Context: #13 uniqueability01_starkiller_blackboard_reset Unavoidable
    For Self who is Alive or Dead
    Set value to 0 on blackboard starkiller_unleashed_blackboard
    Dispel Context: #14 uniqueability01_starkiller_amiunleashed_dispel_handler Unavoidable
    For Self who is Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags uniqueability01_starkiller_amiunleashed_force_energy_handler uniqueability01_starkiller_grand_arena_damage_force_energy_increase_handler_CE uniqueability01_starkiller_grand_arena_critical_blackboard_increase_handler_CE uniqueability01_starkiller_damage_force_energy_increase_handler_CS uniqueability01_starkiller_critical_blackboard_force_energy_increase_CS_handler specialability_starkiller01_grand_arena_damage_force_energy_increase_CE specialability_starkiller01_force_energy_increase_handler_CS
    Grant Ability Context: #53 uniqueability_starkiller_grantedability_stardestroyer_pull_CE Unavoidable
    For Self who is Alive or Dead
    Where an active effect doesn't have tag starkiller_galactic_legend_ally_marker
    This effect will EXECUTE if the context #50 effect successfully execute
    Grants ability id(s): grantedability_starkiller_stardestroyer_pull
    Descriptive grantedability_starkiller_stardestroyer_pull
    Effected Tags grantedability_starkiller_stardestroyer_pull
    Dispel Context: #54 specialability_starkiller01_amiunleashed_dispel_handler_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the context #50 effect successfully execute
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags specialability_starkiller01_grand_arena_damage_force_energy_increase_CE specialability_starkiller01_force_energy_increase_handler
    Immunity Context: #7 specialability_starkiller01_daze_part1_unresistable Unavoidable
    For Current Target from Enemy Side who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive daze_debuff daze_part1 featcounter_daze_debuff clearable_debuff speed_recovery_immunity no_assist countable_debuff
    Effected Tags speed_recovery bonus_move
    Effect expires on: 2x Full Turn Complete, Death, Encounter End
    Modify Stat Context: #8 specialability_starkiller01_daze_part2_unresistable_CE Unavoidable
    For Current Target from Enemy Side who is Alive
    Where an active effect does have tag daze_debuff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Counter Attack by -999,900% (additive)
    Effect is unresistable
    Descriptive daze_part2
    Effect expires on: Remove Persistent Effectdaze_debuff
    Damage Context: #9 specialability_starkiller01_damage_u04 Unavoidable
    For Current Target from Enemy Side who is Alive
    Deals 263.9% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage projectile_attack
    Modify Stat Context: #10 specialability_starkiller01_vulnerable_physical_attack_2turns Unavoidable
    For Current Target from Enemy Side who is Alive
    Modify stat Physical Critical Avoidance by -500,000% (additive)
    Effect is unresistable
    Descriptive vulnerable_debuff_part1 vulnerable_debuff featcounter_vulnerable_debuff clearable_debuff countable_debuff debuff
    Effect expires on: 2x Full Turn Complete, Death, Encounter End
    Modify Stat Context: #11 specialability_starkiller01_vulnerable_ability_attack_2turns_CE Unavoidable
    For Current Target from Enemy Side who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Critical Avoidance by -500,000% (additive)
    Effect is unresistable
    Descriptive vulnerable_debuff_part1 vulnerable_debuff featcounter_vulnerable_debuff clearable_debuff countable_debuff debuff
    Effect expires on: 2x Full Turn Complete, Death, Encounter End
    Query Count Context: #0 query_amiunleashed Unavoidable
    For Self who is Alive
    Where an active effect does have tag starkiller_unleashed
    Puts the target(s) from this query into CONTEXT_VALUE
    Query Battle Type Context: #1 query_battle_type_grandarena Unavoidable
    Query the current battle type and see if it matches any effected tags
    Effected Tags TERRITORY_TOURNAMENT_BATTLE
    Query Count Context: #2 query_amiunleashed_in_gac_CE Unavoidable
    For Self who is Alive
    Where an active effect does have tag starkiller_unleashed
    This effect will EXECUTE if the context #1 effect successfully execute
    Puts the target(s) from this query into CONTEXT_VALUE
    Query Count Context: #3 query_amiunleashed_in_gac_CS Unavoidable
    For Self who is Alive
    Where an active effect does have tag starkiller_unleashed
    This effect will SKIP EXECUTION if the context #1 effect successfully execute
    Puts the target(s) from this query into CONTEXT_VALUE
    Dispel Context: #4 specialability_starkiller01_grand_arena_dispel_debuffs_unleashed_CE Unavoidable
    For All from Ally Side who are Alive
    This effect will EXECUTE if the context #2 query returned CONTEXT_VALUE > 0
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Descriptive dispel_ally
    Effected Tags clearable_debuff
    Immunity Context: #5 specialability_starkiller01_grand_arena_buff_immunity_unleashed_CE Unavoidable
    For Current Target from Enemy Side who is Alive
    This effect will EXECUTE if the context #2 query returned CONTEXT_VALUE > 0
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive countable_special_debuff special_immunity_debuff featcounter_immunity_debuff
    Effected Tags clearable_buff
    Effect expires on: 2x Full Turn Complete, Encounter End, Death
    Immunity Context: #6 specialability_starkiller01_grand_arena_health_recovery_immunity_unleashed_CE Unavoidable
    For Current Target from Enemy Side who is Alive
    This effect will EXECUTE if the context #2 query returned CONTEXT_VALUE > 0
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive special_health_recovery_immunity countable_special_debuff
    Effected Tags health_recovery health_steal_recovery protection_recovery
    Effect expires on: 2x Full Turn Complete, 1x Death, Encounter End
    Immunity Context: #7 specialability_starkiller01_buff_immunity_unleashed_CE Unavoidable
    For Current Target from Enemy Side who is Alive
    This effect will EXECUTE if the context #3 query returned CONTEXT_VALUE > 0
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive immunity_debuff featcounter_immunity_debuff clearable_debuff countable_debuff
    Effected Tags clearable_buff
    Effect expires on: 1x Death, 2x Full Turn Complete, Encounter End
    Immunity Context: #8 specialability_starkiller01_health_recovery_immunity_unleashed_CE Unavoidable
    For Current Target from Enemy Side who is Alive
    This effect will EXECUTE if the context #3 query returned CONTEXT_VALUE > 0
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive health_recovery_immunity featcounter_health_recovery_immunity clearable_debuff countable_debuff
    Effected Tags health_recovery health_steal_recovery protection_recovery
    Effect expires on: 2x Full Turn Complete, 1x Death, Encounter End
    Apply Effect Context: #9 specialability_starkiller01_force_energy_increase_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag specialability_starkiller01_force_energy_increase_handler
    Apply child effect(s) based on condition triggers
    Descriptive specialability_starkiller01_force_energy_increase_handler
    Child effects are applied on: Limit Breakspecialability_starkiller01
    Blackboard Query Context: #0 uniqueability01_starkiller_blackboard_is_it_done_query_unleashed Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard starkiller_unleashed_blackboard value is greater than or equal to 100
    Blackboard Modify Context: #1 uniqueability01_starkiller_blackboard_increase_CS Unavoidable
    For Self who is Alive or Dead
    Where an active effect doesn't have tag amiunleashed_marker
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Add 1 (additive) to value on blackboard starkiller_unleashed_blackboard
    Blackboard Query Context: #2 uniqueability01_starkiller_blackboard_is_it_done_query_unleashed Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard starkiller_unleashed_blackboard value is greater than or equal to 100
    Blackboard Modify Context: #3 uniqueability01_starkiller_blackboard_increase_CS Unavoidable
    For Self who is Alive or Dead
    Where an active effect doesn't have tag amiunleashed_marker
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Add 1 (additive) to value on blackboard starkiller_unleashed_blackboard
    Blackboard Query Context: #4 uniqueability01_starkiller_blackboard_is_it_done_query_unleashed Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard starkiller_unleashed_blackboard value is greater than or equal to 100
    Blackboard Modify Context: #5 uniqueability01_starkiller_blackboard_increase_CS Unavoidable
    For Self who is Alive or Dead
    Where an active effect doesn't have tag amiunleashed_marker
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Add 1 (additive) to value on blackboard starkiller_unleashed_blackboard
    Blackboard Query Context: #6 uniqueability01_starkiller_blackboard_is_it_done_query_unleashed Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard starkiller_unleashed_blackboard value is greater than or equal to 100
    Blackboard Modify Context: #7 uniqueability01_starkiller_blackboard_increase_CS Unavoidable
    For Self who is Alive or Dead
    Where an active effect doesn't have tag amiunleashed_marker
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Add 1 (additive) to value on blackboard starkiller_unleashed_blackboard
    Blackboard Query Context: #8 uniqueability01_starkiller_blackboard_is_it_done_query_unleashed Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard starkiller_unleashed_blackboard value is greater than or equal to 100
    Blackboard Modify Context: #9 uniqueability01_starkiller_blackboard_increase_CS Unavoidable
    For Self who is Alive or Dead
    Where an active effect doesn't have tag amiunleashed_marker
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Add 1 (additive) to value on blackboard starkiller_unleashed_blackboard
    Blackboard Query Context: #10 uniqueability01_starkiller_blackboard_is_it_done_query_unleashed Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard starkiller_unleashed_blackboard value is greater than or equal to 100
    Blackboard Modify Context: #11 uniqueability01_starkiller_blackboard_increase_CS Unavoidable
    For Self who is Alive or Dead
    Where an active effect doesn't have tag amiunleashed_marker
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Add 1 (additive) to value on blackboard starkiller_unleashed_blackboard
    Blackboard Query Context: #12 uniqueability01_starkiller_blackboard_is_it_done_query_unleashed Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard starkiller_unleashed_blackboard value is greater than or equal to 100
    Blackboard Modify Context: #13 uniqueability01_starkiller_blackboard_increase_CS Unavoidable
    For Self who is Alive or Dead
    Where an active effect doesn't have tag amiunleashed_marker
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Add 1 (additive) to value on blackboard starkiller_unleashed_blackboard
    Blackboard Query Context: #14 uniqueability01_starkiller_blackboard_is_it_done_query_unleashed Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard starkiller_unleashed_blackboard value is greater than or equal to 100
    Blackboard Modify Context: #15 uniqueability01_starkiller_blackboard_increase_CS Unavoidable
    For Self who is Alive or Dead
    Where an active effect doesn't have tag amiunleashed_marker
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Add 1 (additive) to value on blackboard starkiller_unleashed_blackboard
    Blackboard Query Context: #16 uniqueability01_starkiller_blackboard_is_it_done_query_unleashed Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard starkiller_unleashed_blackboard value is greater than or equal to 100
    Blackboard Modify Context: #17 uniqueability01_starkiller_blackboard_increase_CS Unavoidable
    For Self who is Alive or Dead
    Where an active effect doesn't have tag amiunleashed_marker
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Add 1 (additive) to value on blackboard starkiller_unleashed_blackboard
    Blackboard Query Context: #18 uniqueability01_starkiller_blackboard_is_it_done_query_unleashed Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard starkiller_unleashed_blackboard value is greater than or equal to 100
    Blackboard Modify Context: #19 uniqueability01_starkiller_blackboard_increase_CS Unavoidable
    For Self who is Alive or Dead
    Where an active effect doesn't have tag amiunleashed_marker
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Add 1 (additive) to value on blackboard starkiller_unleashed_blackboard
    Blackboard Query Context: #20 uniqueability01_starkiller_blackboard_is_it_done_query_unleashed Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard starkiller_unleashed_blackboard value is greater than or equal to 100
    Blackboard Modify Context: #21 uniqueability01_starkiller_blackboard_increase_CS Unavoidable
    For Self who is Alive or Dead
    Where an active effect doesn't have tag amiunleashed_marker
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Add 1 (additive) to value on blackboard starkiller_unleashed_blackboard
    Blackboard Query Context: #22 uniqueability01_starkiller_blackboard_is_it_done_query_unleashed Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard starkiller_unleashed_blackboard value is greater than or equal to 100
    Blackboard Modify Context: #23 uniqueability01_starkiller_blackboard_increase_CS Unavoidable
    For Self who is Alive or Dead
    Where an active effect doesn't have tag amiunleashed_marker
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Add 1 (additive) to value on blackboard starkiller_unleashed_blackboard
    Blackboard Query Context: #24 uniqueability01_starkiller_blackboard_is_it_done_query_unleashed Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard starkiller_unleashed_blackboard value is greater than or equal to 100
    Blackboard Modify Context: #25 uniqueability01_starkiller_blackboard_increase_CS Unavoidable
    For Self who is Alive or Dead
    Where an active effect doesn't have tag amiunleashed_marker
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Add 1 (additive) to value on blackboard starkiller_unleashed_blackboard
    Blackboard Query Context: #26 uniqueability01_starkiller_blackboard_is_it_done_query_unleashed Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard starkiller_unleashed_blackboard value is greater than or equal to 100
    Blackboard Modify Context: #27 uniqueability01_starkiller_blackboard_increase_CS Unavoidable
    For Self who is Alive or Dead
    Where an active effect doesn't have tag amiunleashed_marker
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Add 1 (additive) to value on blackboard starkiller_unleashed_blackboard
    Blackboard Query Context: #28 uniqueability01_starkiller_blackboard_is_it_done_query_unleashed Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard starkiller_unleashed_blackboard value is greater than or equal to 100
    Blackboard Modify Context: #29 uniqueability01_starkiller_blackboard_increase_CS Unavoidable
    For Self who is Alive or Dead
    Where an active effect doesn't have tag amiunleashed_marker
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Add 1 (additive) to value on blackboard starkiller_unleashed_blackboard
    Blackboard Query Context: #30 uniqueability01_starkiller_blackboard_is_it_done_query_unleashed Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard starkiller_unleashed_blackboard value is greater than or equal to 100
    Blackboard Modify Context: #31 uniqueability01_starkiller_blackboard_increase_CS Unavoidable
    For Self who is Alive or Dead
    Where an active effect doesn't have tag amiunleashed_marker
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Add 1 (additive) to value on blackboard starkiller_unleashed_blackboard
    Blackboard Query Context: #32 uniqueability01_starkiller_blackboard_is_it_done_query_unleashed Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard starkiller_unleashed_blackboard value is greater than or equal to 100
    Blackboard Modify Context: #33 uniqueability01_starkiller_blackboard_increase_CS Unavoidable
    For Self who is Alive or Dead
    Where an active effect doesn't have tag amiunleashed_marker
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Add 1 (additive) to value on blackboard starkiller_unleashed_blackboard
    Blackboard Query Context: #34 uniqueability01_starkiller_blackboard_is_it_done_query_unleashed Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard starkiller_unleashed_blackboard value is greater than or equal to 100
    Blackboard Modify Context: #35 uniqueability01_starkiller_blackboard_increase_CS Unavoidable
    For Self who is Alive or Dead
    Where an active effect doesn't have tag amiunleashed_marker
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Add 1 (additive) to value on blackboard starkiller_unleashed_blackboard
    Blackboard Query Context: #36 uniqueability01_starkiller_blackboard_is_it_done_query_unleashed Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard starkiller_unleashed_blackboard value is greater than or equal to 100
    Blackboard Modify Context: #37 uniqueability01_starkiller_blackboard_increase_CS Unavoidable
    For Self who is Alive or Dead
    Where an active effect doesn't have tag amiunleashed_marker
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Add 1 (additive) to value on blackboard starkiller_unleashed_blackboard
    Blackboard Query Context: #38 uniqueability01_starkiller_blackboard_is_it_done_query_unleashed Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard starkiller_unleashed_blackboard value is greater than or equal to 100
    Blackboard Modify Context: #39 uniqueability01_starkiller_blackboard_increase_CS Unavoidable
    For Self who is Alive or Dead
    Where an active effect doesn't have tag amiunleashed_marker
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Add 1 (additive) to value on blackboard starkiller_unleashed_blackboard
    Blackboard Query Context: #40 uniqueability01_starkiller_blackboard_is_it_done_query_unleashed Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard starkiller_unleashed_blackboard value is greater than or equal to 100
    Blackboard Modify Context: #41 uniqueability01_starkiller_blackboard_increase_CS Unavoidable
    For Self who is Alive or Dead
    Where an active effect doesn't have tag amiunleashed_marker
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Add 1 (additive) to value on blackboard starkiller_unleashed_blackboard
    Blackboard Query Context: #42 uniqueability01_starkiller_blackboard_is_it_done_query_unleashed Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard starkiller_unleashed_blackboard value is greater than or equal to 100
    Blackboard Modify Context: #43 uniqueability01_starkiller_blackboard_increase_CS Unavoidable
    For Self who is Alive or Dead
    Where an active effect doesn't have tag amiunleashed_marker
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Add 1 (additive) to value on blackboard starkiller_unleashed_blackboard
    Blackboard Query Context: #44 uniqueability01_starkiller_blackboard_is_it_done_query_unleashed Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard starkiller_unleashed_blackboard value is greater than or equal to 100
    Blackboard Modify Context: #45 uniqueability01_starkiller_blackboard_increase_CS Unavoidable
    For Self who is Alive or Dead
    Where an active effect doesn't have tag amiunleashed_marker
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Add 1 (additive) to value on blackboard starkiller_unleashed_blackboard
    Blackboard Query Context: #46 uniqueability01_starkiller_blackboard_is_it_done_query_unleashed Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard starkiller_unleashed_blackboard value is greater than or equal to 100
    Blackboard Modify Context: #47 uniqueability01_starkiller_blackboard_increase_CS Unavoidable
    For Self who is Alive or Dead
    Where an active effect doesn't have tag amiunleashed_marker
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Add 1 (additive) to value on blackboard starkiller_unleashed_blackboard
    Blackboard Query Context: #48 uniqueability01_starkiller_blackboard_is_it_done_query_unleashed Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard starkiller_unleashed_blackboard value is greater than or equal to 100
    Blackboard Modify Context: #49 uniqueability01_starkiller_blackboard_increase_CS Unavoidable
    For Self who is Alive or Dead
    Where an active effect doesn't have tag amiunleashed_marker
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Add 1 (additive) to value on blackboard starkiller_unleashed_blackboard
    Blackboard Query Context: #50 uniqueability01_starkiller_blackboard_is_it_done_query_unleashed Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard starkiller_unleashed_blackboard value is greater than or equal to 100
    Immunity Context: #51 amiunleashed_marker_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Descriptive amiunleashed_marker
    Effected Tags derp
    Apply Effect Context: #52 uniqueability01_starkiller_unleashed Unavoidable
    For Self who is Alive or Dead
    Where an active effect doesn't have tag uniqueability01_starkiller_unleashed
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability01_starkiller_unleashed
    Child effects are applied on: Add Persistent Effectamiunleashed_marker
    Modify Stat Context: #0 uniqueability01_starkiller_force_energy_attack_buff_100_stacks Unavoidable
    For Self who is Alive
    Modify stat Physical Damage by 100% (multiplicative)
    Modify Stat Context: #1 uniqueability01_starkiller_force_energy_ability_buff_100_stacks Unavoidable
    For Self who is Alive
    Modify stat Special Damage by 100% (multiplicative)
    Modify Stat Context: #2 uniqueability01_starkiller_armor_pen_100_stacks Unavoidable
    For Self who is Alive
    Modify stat Armor Penetration by 100% (multiplicative)
    Modify Stat Context: #3 uniqueability01_starkiller_suppression_pen_100_stacks Unavoidable
    For Self who is Alive
    Modify stat Resistance Penetration by 100% (multiplicative)
    Modify Stat Context: #4 uniqueability01_starkiller_force_energy_counter_chance_100_stacks Unavoidable
    For Self who is Alive
    Modify stat Counter Attack by 100% (additive)
    Modify Stat Context: #5 uniqueability01_starkiller_force_energy_attack_critical_chance_100_stacks Unavoidable
    For Self who is Alive
    Modify stat Physical Critical Chance by 100% (additive)
    Modify Stat Context: #6 uniqueability01_starkiller_ability_critical_chance_100_stacks Unavoidable
    For Self who is Alive
    Modify stat Special Critical Chance by 100% (additive)
    Modify Stat Context: #7 uniqueability01_starkiller_force_energy_armor_up_100_stacks Unavoidable
    For Self who is Alive
    Modify stat Armor by 100% (multiplicative)
    Modify Stat Context: #8 uniqueability01_starkiller_force_energy_suppression_up_100_stacks Unavoidable
    For Self who is Alive
    Modify stat Resistance by 100% (multiplicative)
    Dispel Context: #9 generic_dispel_debuffs_self Unavoidable
    For Self who is Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Descriptive dispel_ally
    Effected Tags clearable_debuff
    Recover Context: #10 uniqueability01_starkiller_recover_cooldown_full Unavoidable
    For Self who is Alive
    Recover ability cooldowns for abilities in effected tags by -99
    Descriptive cooldown_recovery ally_cooldown_recovery
    Effected Tags character_special
    Recover Context: #11 generic_instant_turn Unavoidable
    For Self who is Alive
    Recover 100% Turn Meter (multiplicative)
    Descriptive bonus_turn
    Immunity Context: #12 uniqueability01_starkiller_unleashed_marker Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Descriptive starkiller_unleashed
    Effected Tags derp
    Blackboard Modify Context: #13 uniqueability01_starkiller_blackboard_reset Unavoidable
    For Self who is Alive or Dead
    Set value to 0 on blackboard starkiller_unleashed_blackboard
    Dispel Context: #14 uniqueability01_starkiller_amiunleashed_dispel_handler Unavoidable
    For Self who is Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags uniqueability01_starkiller_amiunleashed_force_energy_handler uniqueability01_starkiller_grand_arena_damage_force_energy_increase_handler_CE uniqueability01_starkiller_grand_arena_critical_blackboard_increase_handler_CE uniqueability01_starkiller_damage_force_energy_increase_handler_CS uniqueability01_starkiller_critical_blackboard_force_energy_increase_CS_handler specialability_starkiller01_grand_arena_damage_force_energy_increase_CE specialability_starkiller01_force_energy_increase_handler_CS
    Grant Ability Context: #53 uniqueability_starkiller_grantedability_stardestroyer_pull_CE Unavoidable
    For Self who is Alive or Dead
    Where an active effect doesn't have tag starkiller_galactic_legend_ally_marker
    This effect will EXECUTE if the context #50 effect successfully execute
    Grants ability id(s): grantedability_starkiller_stardestroyer_pull
    Descriptive grantedability_starkiller_stardestroyer_pull
    Effected Tags grantedability_starkiller_stardestroyer_pull
    Dispel Context: #54 specialability_starkiller01_amiunleashed_dispel_handler_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the context #50 effect successfully execute
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags specialability_starkiller01_grand_arena_damage_force_energy_increase_CE specialability_starkiller01_force_energy_increase_handler
    Immunity Context: #10 specialability_starkiller01_daze_part1_unresistable Unavoidable
    For Current Target from Enemy Side who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive daze_debuff daze_part1 featcounter_daze_debuff clearable_debuff speed_recovery_immunity no_assist countable_debuff
    Effected Tags speed_recovery bonus_move
    Effect expires on: 2x Full Turn Complete, Death, Encounter End
    Modify Stat Context: #11 specialability_starkiller01_daze_part2_unresistable_CE Unavoidable
    For Current Target from Enemy Side who is Alive
    Where an active effect does have tag daze_debuff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Counter Attack by -999,900% (additive)
    Effect is unresistable
    Descriptive daze_part2
    Effect expires on: Remove Persistent Effectdaze_debuff
    Damage Context: #12 specialability_starkiller01_damage_u04 Unavoidable
    For Current Target from Enemy Side who is Alive
    Deals 263.9% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage projectile_attack
    Modify Stat Context: #13 specialability_starkiller01_vulnerable_physical_attack_2turns Unavoidable
    For Current Target from Enemy Side who is Alive
    Modify stat Physical Critical Avoidance by -500,000% (additive)
    Effect is unresistable
    Descriptive vulnerable_debuff_part1 vulnerable_debuff featcounter_vulnerable_debuff clearable_debuff countable_debuff debuff
    Effect expires on: 2x Full Turn Complete, Death, Encounter End
    Modify Stat Context: #14 specialability_starkiller01_vulnerable_ability_attack_2turns_CE Unavoidable
    For Current Target from Enemy Side who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Critical Avoidance by -500,000% (additive)
    Effect is unresistable
    Descriptive vulnerable_debuff_part1 vulnerable_debuff featcounter_vulnerable_debuff clearable_debuff countable_debuff debuff
    Effect expires on: 2x Full Turn Complete, Death, Encounter End
 
SWGOH.GG is not affiliated with EA, EA Capital Games, Disney or Lucasfilm LTD.
Privacy Policy | Public Issue Tracker | Discord