• Optic Onslaught
    Optic Onslaught
    Resistance Hero Poe
  • Immunity Context: #0 generic_daze_part1_mental Mental
    For Current Target from Enemy Side who is Alive
    Applies an Immunity effect to the target(s)
    Descriptive daze_debuff daze_part1 featcounter_daze_debuff clearable_debuff speed_recovery_immunity no_assist countable_debuff
    Effected Tags speed_recovery bonus_move
    Effect expires on: 2x Full Turn Complete, Death, Encounter End
    Modify Stat Context: #1 generic_daze_part2 Unavoidable
    For All from Both Sides who are Alive or Dead
    Where an active effect doesn't have tag daze_part2 , and does have tag daze_debuff
    Modify stat Counter Attack by -999,900% (additive)
    Effect is unresistable
    Descriptive daze_part2
    Effect expires on: Remove Persistent Effectdaze_debuff
    Damage Context: #2 specialability_epixpoe01_damage_BASE Mental
    For Current Target from Enemy Side who is Alive
    Deals 214.3% of the attacker's Special Damage to target(s)
    Damage variance is 500
    Descriptive special_damage
    Apply Effect Context: #3 generic_stagger_single_2turn_mental Mental
    For Current Target from Enemy Side who is Alive
    Apply child effect(s) based on condition triggers
    Descriptive stagger featcounter_stagger clearable_debuff countable_debuff
    Effect expires on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, 2x Full Turn Complete, Death, Encounter End
    Child effectis applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage
    Recover Context: #0 generic_delay_self_tagged Unavoidable
    For Self who is Alive
    Recover -100% Turn Meter (multiplicative)
    Effect is unresistable
    Descriptive delay
    Blackboard Modify Context: #4 specialability_epixpoe01_inspire_blackboard_increase_selected_target Unavoidable
    For Current Target from Ally Side who is Alive
    Set value to 3 (additive) on blackboard inspire_blackboard
    Immunity Context: #5 generic_inspire_selected_target Unavoidable
    For Current Target from Ally Side who is Alive
    Applies an Immunity effect to the target(s)
    Descriptive status_inspire
    Effected Tags derp
    Effect expires on: Death
    Immunity Context: #0 generic_daze_part1_mental Mental
    For Current Target from Enemy Side who is Alive
    Applies an Immunity effect to the target(s)
    Descriptive daze_debuff daze_part1 featcounter_daze_debuff clearable_debuff speed_recovery_immunity no_assist countable_debuff
    Effected Tags speed_recovery bonus_move
    Effect expires on: 2x Full Turn Complete, Death, Encounter End
    Modify Stat Context: #1 generic_daze_part2 Unavoidable
    For All from Both Sides who are Alive or Dead
    Where an active effect doesn't have tag daze_part2 , and does have tag daze_debuff
    Modify stat Counter Attack by -999,900% (additive)
    Effect is unresistable
    Descriptive daze_part2
    Effect expires on: Remove Persistent Effectdaze_debuff
    Damage Context: #2 specialability_epixpoe01_damage_u01 Mental
    For Current Target from Enemy Side who is Alive
    Deals 225% of the attacker's Special Damage to target(s)
    Damage variance is 500
    Descriptive special_damage
    Apply Effect Context: #3 generic_stagger_single_2turn_mental Mental
    For Current Target from Enemy Side who is Alive
    Apply child effect(s) based on condition triggers
    Descriptive stagger featcounter_stagger clearable_debuff countable_debuff
    Effect expires on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, 2x Full Turn Complete, Death, Encounter End
    Child effectis applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage
    Recover Context: #0 generic_delay_self_tagged Unavoidable
    For Self who is Alive
    Recover -100% Turn Meter (multiplicative)
    Effect is unresistable
    Descriptive delay
    Blackboard Modify Context: #4 specialability_epixpoe01_inspire_blackboard_increase_selected_target Unavoidable
    For Current Target from Ally Side who is Alive
    Set value to 3 (additive) on blackboard inspire_blackboard
    Immunity Context: #5 generic_inspire_selected_target Unavoidable
    For Current Target from Ally Side who is Alive
    Applies an Immunity effect to the target(s)
    Descriptive status_inspire
    Effected Tags derp
    Effect expires on: Death
    Immunity Context: #0 generic_daze_part1_mental Mental
    For Current Target from Enemy Side who is Alive
    Applies an Immunity effect to the target(s)
    Descriptive daze_debuff daze_part1 featcounter_daze_debuff clearable_debuff speed_recovery_immunity no_assist countable_debuff
    Effected Tags speed_recovery bonus_move
    Effect expires on: 2x Full Turn Complete, Death, Encounter End
    Modify Stat Context: #1 generic_daze_part2 Unavoidable
    For All from Both Sides who are Alive or Dead
    Where an active effect doesn't have tag daze_part2 , and does have tag daze_debuff
    Modify stat Counter Attack by -999,900% (additive)
    Effect is unresistable
    Descriptive daze_part2
    Effect expires on: Remove Persistent Effectdaze_debuff
    Damage Context: #2 specialability_epixpoe01_damage_u02 Mental
    For Current Target from Enemy Side who is Alive
    Deals 235.7% of the attacker's Special Damage to target(s)
    Damage variance is 500
    Descriptive special_damage
    Apply Effect Context: #3 generic_stagger_single_2turn_mental Mental
    For Current Target from Enemy Side who is Alive
    Apply child effect(s) based on condition triggers
    Descriptive stagger featcounter_stagger clearable_debuff countable_debuff
    Effect expires on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, 2x Full Turn Complete, Death, Encounter End
    Child effectis applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage
    Recover Context: #0 generic_delay_self_tagged Unavoidable
    For Self who is Alive
    Recover -100% Turn Meter (multiplicative)
    Effect is unresistable
    Descriptive delay
    Blackboard Modify Context: #4 specialability_epixpoe01_inspire_blackboard_increase_selected_target Unavoidable
    For Current Target from Ally Side who is Alive
    Set value to 3 (additive) on blackboard inspire_blackboard
    Immunity Context: #5 generic_inspire_selected_target Unavoidable
    For Current Target from Ally Side who is Alive
    Applies an Immunity effect to the target(s)
    Descriptive status_inspire
    Effected Tags derp
    Effect expires on: Death
    Immunity Context: #0 generic_daze_part1_mental Mental
    For Current Target from Enemy Side who is Alive
    Applies an Immunity effect to the target(s)
    Descriptive daze_debuff daze_part1 featcounter_daze_debuff clearable_debuff speed_recovery_immunity no_assist countable_debuff
    Effected Tags speed_recovery bonus_move
    Effect expires on: 2x Full Turn Complete, Death, Encounter End
    Modify Stat Context: #1 generic_daze_part2 Unavoidable
    For All from Both Sides who are Alive or Dead
    Where an active effect doesn't have tag daze_part2 , and does have tag daze_debuff
    Modify stat Counter Attack by -999,900% (additive)
    Effect is unresistable
    Descriptive daze_part2
    Effect expires on: Remove Persistent Effectdaze_debuff
    Damage Context: #2 specialability_epixpoe01_damage_u03 Mental
    For Current Target from Enemy Side who is Alive
    Deals 246.4% of the attacker's Special Damage to target(s)
    Damage variance is 500
    Descriptive special_damage
    Apply Effect Context: #3 generic_stagger_single_2turn_mental Mental
    For Current Target from Enemy Side who is Alive
    Apply child effect(s) based on condition triggers
    Descriptive stagger featcounter_stagger clearable_debuff countable_debuff
    Effect expires on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, 2x Full Turn Complete, Death, Encounter End
    Child effectis applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage
    Recover Context: #0 generic_delay_self_tagged Unavoidable
    For Self who is Alive
    Recover -100% Turn Meter (multiplicative)
    Effect is unresistable
    Descriptive delay
    Blackboard Modify Context: #4 specialability_epixpoe01_inspire_blackboard_increase_selected_target Unavoidable
    For Current Target from Ally Side who is Alive
    Set value to 3 (additive) on blackboard inspire_blackboard
    Immunity Context: #5 generic_inspire_selected_target Unavoidable
    For Current Target from Ally Side who is Alive
    Applies an Immunity effect to the target(s)
    Descriptive status_inspire
    Effected Tags derp
    Effect expires on: Death
    Immunity Context: #0 generic_daze_part1_mental Mental
    For Current Target from Enemy Side who is Alive
    Applies an Immunity effect to the target(s)
    Descriptive daze_debuff daze_part1 featcounter_daze_debuff clearable_debuff speed_recovery_immunity no_assist countable_debuff
    Effected Tags speed_recovery bonus_move
    Effect expires on: 2x Full Turn Complete, Death, Encounter End
    Modify Stat Context: #1 generic_daze_part2 Unavoidable
    For All from Both Sides who are Alive or Dead
    Where an active effect doesn't have tag daze_part2 , and does have tag daze_debuff
    Modify stat Counter Attack by -999,900% (additive)
    Effect is unresistable
    Descriptive daze_part2
    Effect expires on: Remove Persistent Effectdaze_debuff
    Damage Context: #2 specialability_epixpoe01_damage_u04 Mental
    For Current Target from Enemy Side who is Alive
    Deals 257.1% of the attacker's Special Damage to target(s)
    Damage variance is 500
    Descriptive special_damage
    Apply Effect Context: #3 generic_stagger_single_2turn_mental Mental
    For Current Target from Enemy Side who is Alive
    Apply child effect(s) based on condition triggers
    Descriptive stagger featcounter_stagger clearable_debuff countable_debuff
    Effect expires on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, 2x Full Turn Complete, Death, Encounter End
    Child effectis applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage
    Recover Context: #0 generic_delay_self_tagged Unavoidable
    For Self who is Alive
    Recover -100% Turn Meter (multiplicative)
    Effect is unresistable
    Descriptive delay
    Blackboard Modify Context: #4 specialability_epixpoe01_inspire_blackboard_increase_selected_target Unavoidable
    For Current Target from Ally Side who is Alive
    Set value to 3 (additive) on blackboard inspire_blackboard
    Immunity Context: #5 generic_inspire_selected_target Unavoidable
    For Current Target from Ally Side who is Alive
    Applies an Immunity effect to the target(s)
    Descriptive status_inspire
    Effected Tags derp
    Effect expires on: Death
    Immunity Context: #0 generic_daze_part1_mental Mental
    For Current Target from Enemy Side who is Alive
    Applies an Immunity effect to the target(s)
    Descriptive daze_debuff daze_part1 featcounter_daze_debuff clearable_debuff speed_recovery_immunity no_assist countable_debuff
    Effected Tags speed_recovery bonus_move
    Effect expires on: 2x Full Turn Complete, Death, Encounter End
    Modify Stat Context: #1 generic_daze_part2 Unavoidable
    For All from Both Sides who are Alive or Dead
    Where an active effect doesn't have tag daze_part2 , and does have tag daze_debuff
    Modify stat Counter Attack by -999,900% (additive)
    Effect is unresistable
    Descriptive daze_part2
    Effect expires on: Remove Persistent Effectdaze_debuff
    Damage Context: #2 specialability_epixpoe01_damage_u05 Mental
    For Current Target from Enemy Side who is Alive
    Deals 278.6% of the attacker's Special Damage to target(s)
    Damage variance is 500
    Descriptive special_damage
    Apply Effect Context: #3 generic_stagger_single_2turn_mental Mental
    For Current Target from Enemy Side who is Alive
    Apply child effect(s) based on condition triggers
    Descriptive stagger featcounter_stagger clearable_debuff countable_debuff
    Effect expires on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, 2x Full Turn Complete, Death, Encounter End
    Child effectis applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage
    Recover Context: #0 generic_delay_self_tagged Unavoidable
    For Self who is Alive
    Recover -100% Turn Meter (multiplicative)
    Effect is unresistable
    Descriptive delay
    Blackboard Modify Context: #4 specialability_epixpoe01_inspire_blackboard_increase_selected_target Unavoidable
    For Current Target from Ally Side who is Alive
    Set value to 3 (additive) on blackboard inspire_blackboard
    Immunity Context: #5 generic_inspire_selected_target Unavoidable
    For Current Target from Ally Side who is Alive
    Applies an Immunity effect to the target(s)
    Descriptive status_inspire
    Effected Tags derp
    Effect expires on: Death
    Immunity Context: #0 generic_daze_part1_mental Mental
    For Current Target from Enemy Side who is Alive
    Applies an Immunity effect to the target(s)
    Descriptive daze_debuff daze_part1 featcounter_daze_debuff clearable_debuff speed_recovery_immunity no_assist countable_debuff
    Effected Tags speed_recovery bonus_move
    Effect expires on: 2x Full Turn Complete, Death, Encounter End
    Modify Stat Context: #1 generic_daze_part2 Unavoidable
    For All from Both Sides who are Alive or Dead
    Where an active effect doesn't have tag daze_part2 , and does have tag daze_debuff
    Modify stat Counter Attack by -999,900% (additive)
    Effect is unresistable
    Descriptive daze_part2
    Effect expires on: Remove Persistent Effectdaze_debuff
    Damage Context: #2 specialability_epixpoe01_damage_u06 Mental
    For Current Target from Enemy Side who is Alive
    Deals 300% of the attacker's Special Damage to target(s)
    Damage variance is 500
    Descriptive special_damage
    Apply Effect Context: #3 generic_stagger_single_2turn_mental Mental
    For Current Target from Enemy Side who is Alive
    Apply child effect(s) based on condition triggers
    Descriptive stagger featcounter_stagger clearable_debuff countable_debuff
    Effect expires on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, 2x Full Turn Complete, Death, Encounter End
    Child effectis applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage
    Recover Context: #0 generic_delay_self_tagged Unavoidable
    For Self who is Alive
    Recover -100% Turn Meter (multiplicative)
    Effect is unresistable
    Descriptive delay
    Blackboard Modify Context: #4 specialability_epixpoe01_inspire_blackboard_increase_selected_target Unavoidable
    For Current Target from Ally Side who is Alive
    Set value to 3 (additive) on blackboard inspire_blackboard
    Immunity Context: #5 generic_inspire_selected_target Unavoidable
    For Current Target from Ally Side who is Alive
    Applies an Immunity effect to the target(s)
    Descriptive status_inspire
    Effected Tags derp
    Effect expires on: Death
    Query Count Context: #0 generic_query_inspire_self Unavoidable
    For Self who is Alive
    Where an active effect does have tag status_inspire
    Puts the target(s) from this query into CONTEXT_VALUE
    Immunity Context: #1 generic_daze_part1_mental Mental
    For Current Target from Enemy Side who is Alive
    Applies an Immunity effect to the target(s)
    Descriptive daze_debuff daze_part1 featcounter_daze_debuff clearable_debuff speed_recovery_immunity no_assist countable_debuff
    Effected Tags speed_recovery bonus_move
    Effect expires on: 2x Full Turn Complete, Death, Encounter End
    Modify Stat Context: #2 generic_daze_part2 Unavoidable
    For All from Both Sides who are Alive or Dead
    Where an active effect doesn't have tag daze_part2 , and does have tag daze_debuff
    Modify stat Counter Attack by -999,900% (additive)
    Effect is unresistable
    Descriptive daze_part2
    Effect expires on: Remove Persistent Effectdaze_debuff
    Damage Context: #3 specialability_epixpoe01_damage_u06 Mental
    For Current Target from Enemy Side who is Alive
    Deals 300% of the attacker's Special Damage to target(s)
    Damage variance is 500
    Descriptive special_damage
    Apply Effect Context: #4 generic_stagger_single_2turn_mental Mental
    For Current Target from Enemy Side who is Alive
    Apply child effect(s) based on condition triggers
    Descriptive stagger featcounter_stagger clearable_debuff countable_debuff
    Effect expires on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, 2x Full Turn Complete, Death, Encounter End
    Child effectis applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage
    Recover Context: #0 generic_delay_self_tagged Unavoidable
    For Self who is Alive
    Recover -100% Turn Meter (multiplicative)
    Effect is unresistable
    Descriptive delay
    Apply Effect Context: #5 generic_dot_single_mental_SOT01_CE Mental
    For Current Target from Enemy Side who is Alive
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Descriptive dot_debuff featcounter_dot_debuff clearable_debuff countable_debuff
    Effect expires on: Death, Encounter End, 1x Turn Start
    Child effects are applied on: Add Persistent Effectwattambor_trigger_dots, Turn Start
    Damage Context: #0 basic_dot_damage Unavoidable
    For Self who is Alive and is not role_raidboss
    Where an active effect doesn't have tag percent_health_resistant
    Remove 5% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage dot_damage percent_health_damage
    Damage Context: #1 basic_dot_damage_raidboss Unavoidable
    For Self who is Alive and is role_raidboss
    Remove 0.01% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage dot_damage percent_health_damage
    Damage Context: #2 basic_dot_damage_percenthealthresistant Unavoidable
    For Self who is Alive
    Where an active effect does have tag percent_health_resistant
    Remove 0.1% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage dot_damage percent_health_damage
    Apply Effect Context: #6 generic_dot_single_mental_SOT01_CE Mental
    For Current Target from Enemy Side who is Alive
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Descriptive dot_debuff featcounter_dot_debuff clearable_debuff countable_debuff
    Effect expires on: Death, Encounter End, 1x Turn Start
    Child effects are applied on: Add Persistent Effectwattambor_trigger_dots, Turn Start
    Damage Context: #0 basic_dot_damage Unavoidable
    For Self who is Alive and is not role_raidboss
    Where an active effect doesn't have tag percent_health_resistant
    Remove 5% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage dot_damage percent_health_damage
    Damage Context: #1 basic_dot_damage_raidboss Unavoidable
    For Self who is Alive and is role_raidboss
    Remove 0.01% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage dot_damage percent_health_damage
    Damage Context: #2 basic_dot_damage_percenthealthresistant Unavoidable
    For Self who is Alive
    Where an active effect does have tag percent_health_resistant
    Remove 0.1% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage dot_damage percent_health_damage
    Apply Effect Context: #7 generic_dot_single_mental_SOT01_CE Mental
    For Current Target from Enemy Side who is Alive
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Descriptive dot_debuff featcounter_dot_debuff clearable_debuff countable_debuff
    Effect expires on: Death, Encounter End, 1x Turn Start
    Child effects are applied on: Add Persistent Effectwattambor_trigger_dots, Turn Start
    Damage Context: #0 basic_dot_damage Unavoidable
    For Self who is Alive and is not role_raidboss
    Where an active effect doesn't have tag percent_health_resistant
    Remove 5% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage dot_damage percent_health_damage
    Damage Context: #1 basic_dot_damage_raidboss Unavoidable
    For Self who is Alive and is role_raidboss
    Remove 0.01% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage dot_damage percent_health_damage
    Damage Context: #2 basic_dot_damage_percenthealthresistant Unavoidable
    For Self who is Alive
    Where an active effect does have tag percent_health_resistant
    Remove 0.1% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage dot_damage percent_health_damage
    Blackboard Modify Context: #8 specialability_epixpoe01_inspire_blackboard_increase_selected_target Unavoidable
    For Current Target from Ally Side who is Alive
    Set value to 3 (additive) on blackboard inspire_blackboard
    Immunity Context: #9 generic_inspire_selected_target Unavoidable
    For Current Target from Ally Side who is Alive
    Applies an Immunity effect to the target(s)
    Descriptive status_inspire
    Effected Tags derp
    Effect expires on: Death
 
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