• Rebel Ambush
    Rebel Ambush
    Leia Organa
  • Recover Context: #0 specialability_glleia01_delay_single_20 Unavoidable
    For Current Target from Enemy Side who is Alive
    Recover -20% Turn Meter (multiplicative)
    Effect is unresistable
    Descriptive delay
    Damage Context: #1 specialability_glleia01_damage_BASE Unavoidable
    For Current Target from Enemy Side who is Alive
    Deals 200% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage
    Immunity Context: #2 specialability_glleia01_already_have_ambush_marker Unavoidable
    For Current Target from Enemy Side who is Alive
    Where an active effect does have tags special_ambushed_debuff or ultimateability_glleia_ambush_debuff
    Applies an Immunity effect to the target(s)
    Descriptive glleia01_already_have_ambush_marker
    Effected Tags derp
    Effect expires on: Round End, Encounter End
    Modify Stat Context: #3 specialability_glleia01_ambush_debuff Unavoidable
    For Current Target from Enemy Side who is Alive
    Where an active effect doesn't have tags special_ambushed_debuff or ultimateability_glleia_ambush_debuff
    Modify stat Speed by -50 (additive)
    Effect is unresistable
    Descriptive special_ambush_debuff countable_special_debuff featcounter_ambush_debuff specialability_glleia01_ambush_debuff
    Effect expires on: 1x Full Turn Complete, Encounter End, Death
    Apply Effect Context: #4 specialability_glleia01_ambush_damage_handler Unavoidable
    For Current Target from Enemy Side who is Alive
    Where an active effect doesn't have tags special_ambushed_debuff or specialability_glleia01_ambush_damage_handler or ultimateability_glleia_ambush_damage_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive specialability_glleia01_ambush_damage_handler
    Effect expires on: 1x Full Turn Complete
    Child effects are applied on: Receive Damage, Persistent Effect Add Instanceglleia01_already_have_ambush_marker
    Blackboard Query Context: #0 specialability_glleia01_ambush_damage_tracker_blackboard_is_it_less_than_max_query Unavoidable
    For Self who is Alive
    Check target(s) blackboard ambush_damage_tracker value is less than 5
    Modify Stat Context: #1 specialability_glleia01_ambush_debuff_CE Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag special_ambushed_debuff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Speed by -50 (additive)
    Effect is unresistable
    Descriptive special_ambush_debuff countable_special_debuff featcounter_ambush_debuff specialability_glleia01_ambush_debuff
    Effect expires on: 1x Full Turn Complete, Encounter End, Death
    Blackboard Modify Context: #2 specialability_glleia01_ambush_damage_tracker_blackboard_increase_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Add 1 * CONTEXT_VALUE to value on blackboard ambush_damage_tracker
    Blackboard Query Context: #3 specialability_glleia01_ambush_damage_tracker_is_it_max_blackboard_query Unavoidable
    For Self who is Alive
    Check target(s) blackboard ambush_damage_tracker value is greater than or equal to 5
    Immunity Context: #4 specialability_glleia01_ambushed_marker_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Descriptive ambushed_marker
    Effected Tags derp
    Effect expires on: Encounter End, Remove Persistent Effectspecial_ambushed_debuff
    Apply Effect Context: #5 specialability_glleia01_ambush_dispel_blackboard_reset_handler Unavoidable
    For Current Target from Enemy Side who is Alive
    Where an active effect doesn't have tags special_ambushed_debuff or specialability_glleia01_ambush_dispel_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive specialability_glleia01_ambush_dispel_handler
    Effect expires on: Remove Persistent Effectspecialability_glleia01_ambush_debuff
    Child effects are applied on: Persistent Effect Remove Instancespecialability_glleia01_ambush_debuff
    Blackboard Modify Context: #0 specialability_glleia01_ambush_damage_self_blackboard_reset Unavoidable
    For Self who is Alive
    Set value to 0 on blackboard ambush_damage_tracker
    Dispel Context: #1 specialability_glleia01_dispel_ambush Unavoidable
    For Self who is Alive or Dead
    Dispels effects from the target(s) with corresponding effected tags
    Effected Tags special_ambush_debuff ultimateability_glleia_ambush_damage_handler specialability_glleia01_ambush_damage_handler
    Apply Effect Context: #6 specialability_glleia01_ambushed_trigger_handler Unavoidable
    For Current Target from Enemy Side who is Alive
    Where an active effect doesn't have tags special_ambushed_debuff or specialability_glleia01_ambushed_trigger_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive specialability_glleia01_ambushed_trigger_handler
    Effect expires on: 1x Full Turn Complete
    Child effects are applied on: Add Persistent Effectambushed_marker
    Dispel Context: #0 specialability_glleia01_dispel_ambush Unavoidable
    For Self who is Alive or Dead
    Dispels effects from the target(s) with corresponding effected tags
    Effected Tags special_ambush_debuff ultimateability_glleia_ambush_damage_handler specialability_glleia01_ambush_damage_handler
    Modify Stat Context: #1 specialability_glleia01_ambushed_debuff_part1 Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag special_ambushed_debuff
    Modify stat Speed by -50 (additive)
    Effect is unresistable
    Descriptive special_ambushed_debuff countable_special_debuff featcounter_ambush_debuff
    Effect expires on: Encounter End
    Stat Limit Context: #2 specialability_glleia01_ambushed_debuff_part2 Unavoidable
    For All from Both Sides who are Alive
    Where an active effect doesn't have tag special_ambushed_debuff_pt2 , and does have tag special_ambushed_debuff
    Max Protection of -1
    Effect is unresistable
    Descriptive special_ambushed_debuff_pt2
    Effect expires on: Encounter End, Remove Persistent Effectspecial_ambushed_debuff
    Immunity Context: #3 specialability_glleia01_ambushed_debuff_part3 Unavoidable
    For All from Both Sides who are Alive
    Where an active effect doesn't have tag special_ambushed_debuff_pt3 , and does have tag special_ambushed_debuff_pt2
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive special_ambushed_debuff_pt3
    Effected Tags shield_buff bonus_max_protection
    Effect expires on: Remove Persistent Effectspecial_ambushed_debuff, Encounter End
    Recover Context: #0 specialability_glleia01_delay_single_20 Unavoidable
    For Current Target from Enemy Side who is Alive
    Recover -20% Turn Meter (multiplicative)
    Effect is unresistable
    Descriptive delay
    Modify Stat Context: #1 specialability_glleia01_mastery_increase Unavoidable
    For All from Ally Side who are Alive and is affiliation_rebels
    Modify stat Mastery by 10% (multiplicative)
    Descriptive mastery_increase
    Effect expires on: Encounter End
    Modify Stat Context: #2 specialability_glleia01_potency_increase Unavoidable
    For All from Ally Side who are Alive and is affiliation_rebels
    Modify stat Potency by 25% (additive)
    Descriptive glleia01_potency_increase
    Effect expires on: Encounter End
    Damage Context: #3 specialability_glleia01_damage_BASE Unavoidable
    For Current Target from Enemy Side who is Alive
    Deals 200% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage
    Damage Context: #4 specialability_glleia01_max_health_damage_BASE Unavoidable
    For Current Target from Enemy Side who is Alive
    Deals 10% of the attacker's Health to target(s)
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage
    Modify Stat Context: #5 specialability_glleia01_ambush_debuff Unavoidable
    For Current Target from Enemy Side who is Alive
    Where an active effect doesn't have tags special_ambushed_debuff or ultimateability_glleia_ambush_debuff
    Modify stat Speed by -50 (additive)
    Effect is unresistable
    Descriptive special_ambush_debuff countable_special_debuff featcounter_ambush_debuff specialability_glleia01_ambush_debuff
    Effect expires on: 1x Full Turn Complete, Encounter End, Death
    Apply Effect Context: #6 specialability_glleia01_ambush_damage_handler Unavoidable
    For Current Target from Enemy Side who is Alive
    Where an active effect doesn't have tags special_ambushed_debuff or specialability_glleia01_ambush_damage_handler or ultimateability_glleia_ambush_damage_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive specialability_glleia01_ambush_damage_handler
    Effect expires on: 1x Full Turn Complete
    Child effects are applied on: Receive Damage, Persistent Effect Add Instanceglleia01_already_have_ambush_marker
    Blackboard Query Context: #0 specialability_glleia01_ambush_damage_tracker_blackboard_is_it_less_than_max_query Unavoidable
    For Self who is Alive
    Check target(s) blackboard ambush_damage_tracker value is less than 5
    Modify Stat Context: #1 specialability_glleia01_ambush_debuff_CE Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag special_ambushed_debuff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Speed by -50 (additive)
    Effect is unresistable
    Descriptive special_ambush_debuff countable_special_debuff featcounter_ambush_debuff specialability_glleia01_ambush_debuff
    Effect expires on: 1x Full Turn Complete, Encounter End, Death
    Blackboard Modify Context: #2 specialability_glleia01_ambush_damage_tracker_blackboard_increase_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Add 1 * CONTEXT_VALUE to value on blackboard ambush_damage_tracker
    Blackboard Query Context: #3 specialability_glleia01_ambush_damage_tracker_is_it_max_blackboard_query Unavoidable
    For Self who is Alive
    Check target(s) blackboard ambush_damage_tracker value is greater than or equal to 5
    Immunity Context: #4 specialability_glleia01_ambushed_marker_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Descriptive ambushed_marker
    Effected Tags derp
    Effect expires on: Encounter End, Remove Persistent Effectspecial_ambushed_debuff
    Apply Effect Context: #7 specialability_glleia01_ambush_dispel_blackboard_reset_handler Unavoidable
    For Current Target from Enemy Side who is Alive
    Where an active effect doesn't have tags special_ambushed_debuff or specialability_glleia01_ambush_dispel_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive specialability_glleia01_ambush_dispel_handler
    Effect expires on: Remove Persistent Effectspecialability_glleia01_ambush_debuff
    Child effects are applied on: Persistent Effect Remove Instancespecialability_glleia01_ambush_debuff
    Blackboard Modify Context: #0 specialability_glleia01_ambush_damage_self_blackboard_reset Unavoidable
    For Self who is Alive
    Set value to 0 on blackboard ambush_damage_tracker
    Dispel Context: #1 specialability_glleia01_dispel_ambush Unavoidable
    For Self who is Alive or Dead
    Dispels effects from the target(s) with corresponding effected tags
    Effected Tags special_ambush_debuff ultimateability_glleia_ambush_damage_handler specialability_glleia01_ambush_damage_handler
    Apply Effect Context: #8 specialability_glleia01_ambushed_trigger_handler Unavoidable
    For Current Target from Enemy Side who is Alive
    Where an active effect doesn't have tags special_ambushed_debuff or specialability_glleia01_ambushed_trigger_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive specialability_glleia01_ambushed_trigger_handler
    Effect expires on: 1x Full Turn Complete
    Child effects are applied on: Add Persistent Effectambushed_marker
    Dispel Context: #0 specialability_glleia01_dispel_ambush Unavoidable
    For Self who is Alive or Dead
    Dispels effects from the target(s) with corresponding effected tags
    Effected Tags special_ambush_debuff ultimateability_glleia_ambush_damage_handler specialability_glleia01_ambush_damage_handler
    Modify Stat Context: #1 specialability_glleia01_ambushed_debuff_part1 Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag special_ambushed_debuff
    Modify stat Speed by -50 (additive)
    Effect is unresistable
    Descriptive special_ambushed_debuff countable_special_debuff featcounter_ambush_debuff
    Effect expires on: Encounter End
    Stat Limit Context: #2 specialability_glleia01_ambushed_debuff_part2 Unavoidable
    For All from Both Sides who are Alive
    Where an active effect doesn't have tag special_ambushed_debuff_pt2 , and does have tag special_ambushed_debuff
    Max Protection of -1
    Effect is unresistable
    Descriptive special_ambushed_debuff_pt2
    Effect expires on: Encounter End, Remove Persistent Effectspecial_ambushed_debuff
    Immunity Context: #3 specialability_glleia01_ambushed_debuff_part3 Unavoidable
    For All from Both Sides who are Alive
    Where an active effect doesn't have tag special_ambushed_debuff_pt3 , and does have tag special_ambushed_debuff_pt2
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive special_ambushed_debuff_pt3
    Effected Tags shield_buff bonus_max_protection
    Effect expires on: Remove Persistent Effectspecial_ambushed_debuff, Encounter End
    Immunity Context: #0 specialability_glleia01_daze_undispellable_unresistable_part1 Unavoidable
    For All from Enemy Side who are Alive and is role_attacker
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive special_daze_debuff daze_part1 speed_recovery_immunity no_assist countable_special_debuff
    Effected Tags speed_recovery bonus_move
    Effect expires on: 1x Full Turn Complete, Death, Encounter End
    Modify Stat Context: #1 specialability_glleia01_daze_undispellable_unresistable_part2 Unavoidable
    For All from Enemy Side who are Alive and is role_attacker
    Where an active effect does have tag special_daze_debuff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Counter Attack by -999,900% (additive)
    Effect is unresistable
    Effect expires on: 1x Full Turn Complete, Death, Encounter End, Remove Persistent Effectdaze_debuff
    Immunity Context: #2 specialability_glleia01_buff_immunity_enemy_tank_1turn Unavoidable
    For All from Enemy Side who are Alive and is role_tank
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive immunity_debuff featcounter_immunity_debuff countable_special_debuff
    Effected Tags clearable_buff
    Effect expires on: 1x Death, 1x Full Turn Complete, Encounter End
    Recover Context: #3 specialability_glleia01_delay_single_20 Unavoidable
    For Current Target from Enemy Side who is Alive
    Recover -20% Turn Meter (multiplicative)
    Effect is unresistable
    Descriptive delay
    Modify Stat Context: #4 specialability_glleia01_mastery_increase Unavoidable
    For All from Ally Side who are Alive and is affiliation_rebels
    Modify stat Mastery by 10% (multiplicative)
    Descriptive mastery_increase
    Effect expires on: Encounter End
    Modify Stat Context: #5 specialability_glleia01_potency_increase Unavoidable
    For All from Ally Side who are Alive and is affiliation_rebels
    Modify stat Potency by 25% (additive)
    Descriptive glleia01_potency_increase
    Effect expires on: Encounter End
    Damage Context: #6 specialability_glleia01_damage_BASE Unavoidable
    For Current Target from Enemy Side who is Alive
    Deals 200% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage
    Damage Context: #7 specialability_glleia01_max_health_damage_BASE Unavoidable
    For Current Target from Enemy Side who is Alive
    Deals 10% of the attacker's Health to target(s)
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage
    Modify Stat Context: #8 specialability_glleia01_ambush_debuff Unavoidable
    For Current Target from Enemy Side who is Alive
    Where an active effect doesn't have tags special_ambushed_debuff or ultimateability_glleia_ambush_debuff
    Modify stat Speed by -50 (additive)
    Effect is unresistable
    Descriptive special_ambush_debuff countable_special_debuff featcounter_ambush_debuff specialability_glleia01_ambush_debuff
    Effect expires on: 1x Full Turn Complete, Encounter End, Death
    Apply Effect Context: #9 specialability_glleia01_ambush_damage_handler Unavoidable
    For Current Target from Enemy Side who is Alive
    Where an active effect doesn't have tags special_ambushed_debuff or specialability_glleia01_ambush_damage_handler or ultimateability_glleia_ambush_damage_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive specialability_glleia01_ambush_damage_handler
    Effect expires on: 1x Full Turn Complete
    Child effects are applied on: Receive Damage, Persistent Effect Add Instanceglleia01_already_have_ambush_marker
    Blackboard Query Context: #0 specialability_glleia01_ambush_damage_tracker_blackboard_is_it_less_than_max_query Unavoidable
    For Self who is Alive
    Check target(s) blackboard ambush_damage_tracker value is less than 5
    Modify Stat Context: #1 specialability_glleia01_ambush_debuff_CE Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag special_ambushed_debuff
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Speed by -50 (additive)
    Effect is unresistable
    Descriptive special_ambush_debuff countable_special_debuff featcounter_ambush_debuff specialability_glleia01_ambush_debuff
    Effect expires on: 1x Full Turn Complete, Encounter End, Death
    Blackboard Modify Context: #2 specialability_glleia01_ambush_damage_tracker_blackboard_increase_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Add 1 * CONTEXT_VALUE to value on blackboard ambush_damage_tracker
    Blackboard Query Context: #3 specialability_glleia01_ambush_damage_tracker_is_it_max_blackboard_query Unavoidable
    For Self who is Alive
    Check target(s) blackboard ambush_damage_tracker value is greater than or equal to 5
    Immunity Context: #4 specialability_glleia01_ambushed_marker_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Descriptive ambushed_marker
    Effected Tags derp
    Effect expires on: Encounter End, Remove Persistent Effectspecial_ambushed_debuff
    Apply Effect Context: #10 specialability_glleia01_ambush_dispel_blackboard_reset_handler Unavoidable
    For Current Target from Enemy Side who is Alive
    Where an active effect doesn't have tags special_ambushed_debuff or specialability_glleia01_ambush_dispel_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive specialability_glleia01_ambush_dispel_handler
    Effect expires on: Remove Persistent Effectspecialability_glleia01_ambush_debuff
    Child effects are applied on: Persistent Effect Remove Instancespecialability_glleia01_ambush_debuff
    Blackboard Modify Context: #0 specialability_glleia01_ambush_damage_self_blackboard_reset Unavoidable
    For Self who is Alive
    Set value to 0 on blackboard ambush_damage_tracker
    Dispel Context: #1 specialability_glleia01_dispel_ambush Unavoidable
    For Self who is Alive or Dead
    Dispels effects from the target(s) with corresponding effected tags
    Effected Tags special_ambush_debuff ultimateability_glleia_ambush_damage_handler specialability_glleia01_ambush_damage_handler
    Apply Effect Context: #11 specialability_glleia01_ambushed_trigger_handler Unavoidable
    For Current Target from Enemy Side who is Alive
    Where an active effect doesn't have tags special_ambushed_debuff or specialability_glleia01_ambushed_trigger_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive specialability_glleia01_ambushed_trigger_handler
    Effect expires on: 1x Full Turn Complete
    Child effects are applied on: Add Persistent Effectambushed_marker
    Dispel Context: #0 specialability_glleia01_dispel_ambush Unavoidable
    For Self who is Alive or Dead
    Dispels effects from the target(s) with corresponding effected tags
    Effected Tags special_ambush_debuff ultimateability_glleia_ambush_damage_handler specialability_glleia01_ambush_damage_handler
    Modify Stat Context: #1 specialability_glleia01_ambushed_debuff_part1 Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag special_ambushed_debuff
    Modify stat Speed by -50 (additive)
    Effect is unresistable
    Descriptive special_ambushed_debuff countable_special_debuff featcounter_ambush_debuff
    Effect expires on: Encounter End
    Stat Limit Context: #2 specialability_glleia01_ambushed_debuff_part2 Unavoidable
    For All from Both Sides who are Alive
    Where an active effect doesn't have tag special_ambushed_debuff_pt2 , and does have tag special_ambushed_debuff
    Max Protection of -1
    Effect is unresistable
    Descriptive special_ambushed_debuff_pt2
    Effect expires on: Encounter End, Remove Persistent Effectspecial_ambushed_debuff
    Immunity Context: #3 specialability_glleia01_ambushed_debuff_part3 Unavoidable
    For All from Both Sides who are Alive
    Where an active effect doesn't have tag special_ambushed_debuff_pt3 , and does have tag special_ambushed_debuff_pt2
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive special_ambushed_debuff_pt3
    Effected Tags shield_buff bonus_max_protection
    Effect expires on: Remove Persistent Effectspecial_ambushed_debuff, Encounter End
    Apply Effect Context: #12 specialability_glleia01_stagger_single_2turn Unavoidable
    For All from Enemy Side who are Alive and is role_support or role_healer
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive stagger featcounter_stagger countable_special_debuff
    Effect expires on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, 1x Full Turn Complete, Death, Encounter End
    Child effectis applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage
    Recover Context: #0 generic_delay_self_tagged Unavoidable
    For Self who is Alive
    Recover -100% Turn Meter (multiplicative)
    Effect is unresistable
    Descriptive delay
 
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