• Formidable Ferocity
    Formidable Ferocity
    Krrsantan
  • Modify Stat Context: #0 leaderability_krrsantan_max_health_BASE Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Modify stat Health by 5% (multiplicative)
    Descriptive max_health_increase
    Modify Stat Context: #1 leaderability_krrsantan_max_protection_BASE Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Modify stat Protection by 5% (multiplicative)
    Descriptive max_shield_increase
    Modify Stat Context: #2 leaderability_krrsantan_health_steal_BASE Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Modify stat Health Steal by 5% (additive)
    Modify Stat Context: #0 leaderability_krrsantan_max_health_u01 Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Modify stat Health by 8% (multiplicative)
    Descriptive max_health_increase
    Modify Stat Context: #1 leaderability_krrsantan_max_protection_u01 Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Modify stat Protection by 8% (multiplicative)
    Descriptive max_shield_increase
    Modify Stat Context: #2 leaderability_krrsantan_health_steal_u01 Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Modify stat Health Steal by 8% (additive)
    Modify Stat Context: #0 leaderability_krrsantan_max_health_u02 Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Modify stat Health by 11% (multiplicative)
    Descriptive max_health_increase
    Modify Stat Context: #1 leaderability_krrsantan_max_protection_u02 Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Modify stat Protection by 11% (multiplicative)
    Descriptive max_shield_increase
    Modify Stat Context: #2 leaderability_krrsantan_health_steal_u02 Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Modify stat Health Steal by 11% (additive)
    Modify Stat Context: #0 leaderability_krrsantan_max_health_u03 Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Modify stat Health by 15% (multiplicative)
    Descriptive max_health_increase
    Modify Stat Context: #1 leaderability_krrsantan_max_protection_u03 Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Modify stat Protection by 15% (multiplicative)
    Descriptive max_shield_increase
    Modify Stat Context: #2 leaderability_krrsantan_health_steal_u03 Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Modify stat Health Steal by 15% (additive)
    Modify Stat Context: #0 leaderability_krrsantan_max_health_u03 Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Modify stat Health by 15% (multiplicative)
    Descriptive max_health_increase
    Modify Stat Context: #1 leaderability_krrsantan_max_protection_u03 Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Modify stat Protection by 15% (multiplicative)
    Descriptive max_shield_increase
    Modify Stat Context: #2 leaderability_krrsantan_health_steal_u03 Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Modify stat Health Steal by 15% (additive)
    Query Count Context: #3 leaderabilty_bounty_hunter_query Unavoidable
    For Self who is Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Query Count Context: #4 leaderabilty_bounty_hunter_query02 Unavoidable
    For Leader from Ally Side who is Alive
    This effect will FILTER OUT available targets based on the previous effect's target(s) that failed to execute the effect
    Puts the target(s) from this query into CONTEXT_VALUE
    Apply Effect Context: #5 contractability_krrsantan_kill_setup_handler_BASE_CE Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Effect expires on: Persistent Effect Add Instancecontract_reward
    Child effectis applied on: Start Move
    Apply Effect Context: #0 contractability_krrsantan_kill_handler_team_reward Unavoidable
    For Leader from Enemy Side who is Alive
    Where an active effect doesn't have tag contractability_krrsantan_kill_handler_team_reward , and does have tag contractability_krrsantan_enemy_marker
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive contractability_krrsantan_kill_handler_team_reward krrsantan_kill_trigger
    Effect expires on: Round End
    Child effects are applied on: Death
    Recover Context: #0 contractability_krrsantan_contract_cooldown_decrease Unavoidable
    For All from Enemy Side who are Alive or Dead and is profession_bountyhunter
    Recover ability cooldowns for abilities in effected tags by -1,000
    Descriptive bounty_hunter_cooldown_tracking
    Effected Tags character_contract
    Modify Stat Context: #1 contractability_krrsantan_max_health_team_reward Unavoidable
    For All from Enemy Side who are Alive or Dead and is profession_bountyhunter or profession_scoundrel
    Modify stat Health by 25% (multiplicative)
    Effect is unresistable
    Descriptive contract_reward
    Modify Stat Context: #2 contractability_krrsantan_health_steal_team_reward Unavoidable
    For All from Enemy Side who are Alive or Dead and is profession_bountyhunter or profession_scoundrel
    Modify stat Health Steal by 25% (additive)
    Effect is unresistable
    Dispel Context: #3 contractability_krrsantan_contract_confirmed_dispel Unavoidable
    For All from Both Sides who are Alive or Dead
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags contractability_krrsantan_enemy_marker_handler contractability_krrsantan_enemy_marker
    Immunity Context: #6 contractability_krrsantan_enemy_marker_CE Unavoidable
    For Leader from Enemy Side who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive bounty_hunter_target contractability_krrsantan_enemy_marker
    Effected Tags derp
    Apply Effect Context: #7 contractability_krrsantan_enemy_marker_handler_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the context #5 effect successfully execute
    Apply child effect(s) based on condition triggers
    Descriptive contractability_krrsantan_enemy_marker_handler
    Child effectis applied on: Encounter Start
    Immunity Context: #0 contractability_krrsantan_enemy_marker Unavoidable
    For Leader from Enemy Side who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive bounty_hunter_target contractability_krrsantan_enemy_marker
    Effected Tags derp
    Apply Effect Context: #8 contractability_krrsantan_inturn_highlight_handler_CE Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    This effect will EXECUTE if the previous effect successfully executed
    Apply child effect(s) based on condition triggers
    Effect expires on: Persistent Effect Add Instancecontract_reward
    Child effectis applied on: Turn Start
    Immunity Context: #0 contractability_krrsantan_enemy_highlighter Unavoidable
    For Leader from Enemy Side who is Alive
    Where an active effect doesn't have tag ignore_me
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive generic_marker
    Effected Tags derp
    Effect expires on: Round End
    Modify Stat Context: #0 leaderability_krrsantan_max_health_u04 Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Modify stat Health by 20% (multiplicative)
    Descriptive max_health_increase
    Modify Stat Context: #1 leaderability_krrsantan_max_protection_u04 Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Modify stat Protection by 20% (multiplicative)
    Descriptive max_shield_increase
    Modify Stat Context: #2 leaderability_krrsantan_health_steal_u04 Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Modify stat Health Steal by 20% (additive)
    Query Count Context: #3 leaderabilty_bounty_hunter_query Unavoidable
    For Self who is Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Query Count Context: #4 leaderabilty_bounty_hunter_query02 Unavoidable
    For Leader from Ally Side who is Alive
    This effect will FILTER OUT available targets based on the previous effect's target(s) that failed to execute the effect
    Puts the target(s) from this query into CONTEXT_VALUE
    Apply Effect Context: #5 contractability_krrsantan_kill_setup_handler_BASE_CE Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Effect expires on: Persistent Effect Add Instancecontract_reward
    Child effectis applied on: Start Move
    Apply Effect Context: #0 contractability_krrsantan_kill_handler_team_reward Unavoidable
    For Leader from Enemy Side who is Alive
    Where an active effect doesn't have tag contractability_krrsantan_kill_handler_team_reward , and does have tag contractability_krrsantan_enemy_marker
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive contractability_krrsantan_kill_handler_team_reward krrsantan_kill_trigger
    Effect expires on: Round End
    Child effects are applied on: Death
    Recover Context: #0 contractability_krrsantan_contract_cooldown_decrease Unavoidable
    For All from Enemy Side who are Alive or Dead and is profession_bountyhunter
    Recover ability cooldowns for abilities in effected tags by -1,000
    Descriptive bounty_hunter_cooldown_tracking
    Effected Tags character_contract
    Modify Stat Context: #1 contractability_krrsantan_max_health_team_reward Unavoidable
    For All from Enemy Side who are Alive or Dead and is profession_bountyhunter or profession_scoundrel
    Modify stat Health by 25% (multiplicative)
    Effect is unresistable
    Descriptive contract_reward
    Modify Stat Context: #2 contractability_krrsantan_health_steal_team_reward Unavoidable
    For All from Enemy Side who are Alive or Dead and is profession_bountyhunter or profession_scoundrel
    Modify stat Health Steal by 25% (additive)
    Effect is unresistable
    Dispel Context: #3 contractability_krrsantan_contract_confirmed_dispel Unavoidable
    For All from Both Sides who are Alive or Dead
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags contractability_krrsantan_enemy_marker_handler contractability_krrsantan_enemy_marker
    Immunity Context: #6 contractability_krrsantan_enemy_marker_CE Unavoidable
    For Leader from Enemy Side who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive bounty_hunter_target contractability_krrsantan_enemy_marker
    Effected Tags derp
    Apply Effect Context: #7 contractability_krrsantan_enemy_marker_handler_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the context #5 effect successfully execute
    Apply child effect(s) based on condition triggers
    Descriptive contractability_krrsantan_enemy_marker_handler
    Child effectis applied on: Encounter Start
    Immunity Context: #0 contractability_krrsantan_enemy_marker Unavoidable
    For Leader from Enemy Side who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive bounty_hunter_target contractability_krrsantan_enemy_marker
    Effected Tags derp
    Apply Effect Context: #8 contractability_krrsantan_inturn_highlight_handler_CE Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    This effect will EXECUTE if the previous effect successfully executed
    Apply child effect(s) based on condition triggers
    Effect expires on: Persistent Effect Add Instancecontract_reward
    Child effectis applied on: Turn Start
    Immunity Context: #0 contractability_krrsantan_enemy_highlighter Unavoidable
    For Leader from Enemy Side who is Alive
    Where an active effect doesn't have tag ignore_me
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive generic_marker
    Effected Tags derp
    Effect expires on: Round End
    Modify Stat Context: #0 leaderability_krrsantan_max_health_u05 Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Modify stat Health by 30% (multiplicative)
    Descriptive max_health_increase
    Modify Stat Context: #1 leaderability_krrsantan_max_protection_u05 Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Modify stat Protection by 30% (multiplicative)
    Descriptive max_shield_increase
    Modify Stat Context: #2 leaderability_krrsantan_health_steal_u05 Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Modify stat Health Steal by 30% (additive)
    Query Count Context: #3 leaderabilty_bounty_hunter_query Unavoidable
    For Self who is Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Query Count Context: #4 leaderabilty_bounty_hunter_query02 Unavoidable
    For Leader from Ally Side who is Alive
    This effect will FILTER OUT available targets based on the previous effect's target(s) that failed to execute the effect
    Puts the target(s) from this query into CONTEXT_VALUE
    Apply Effect Context: #5 contractability_krrsantan_kill_setup_handler_BASE_CE Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Effect expires on: Persistent Effect Add Instancecontract_reward
    Child effectis applied on: Start Move
    Apply Effect Context: #0 contractability_krrsantan_kill_handler_team_reward Unavoidable
    For Leader from Enemy Side who is Alive
    Where an active effect doesn't have tag contractability_krrsantan_kill_handler_team_reward , and does have tag contractability_krrsantan_enemy_marker
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive contractability_krrsantan_kill_handler_team_reward krrsantan_kill_trigger
    Effect expires on: Round End
    Child effects are applied on: Death
    Recover Context: #0 contractability_krrsantan_contract_cooldown_decrease Unavoidable
    For All from Enemy Side who are Alive or Dead and is profession_bountyhunter
    Recover ability cooldowns for abilities in effected tags by -1,000
    Descriptive bounty_hunter_cooldown_tracking
    Effected Tags character_contract
    Modify Stat Context: #1 contractability_krrsantan_max_health_team_reward Unavoidable
    For All from Enemy Side who are Alive or Dead and is profession_bountyhunter or profession_scoundrel
    Modify stat Health by 25% (multiplicative)
    Effect is unresistable
    Descriptive contract_reward
    Modify Stat Context: #2 contractability_krrsantan_health_steal_team_reward Unavoidable
    For All from Enemy Side who are Alive or Dead and is profession_bountyhunter or profession_scoundrel
    Modify stat Health Steal by 25% (additive)
    Effect is unresistable
    Dispel Context: #3 contractability_krrsantan_contract_confirmed_dispel Unavoidable
    For All from Both Sides who are Alive or Dead
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags contractability_krrsantan_enemy_marker_handler contractability_krrsantan_enemy_marker
    Immunity Context: #6 contractability_krrsantan_enemy_marker_CE Unavoidable
    For Leader from Enemy Side who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive bounty_hunter_target contractability_krrsantan_enemy_marker
    Effected Tags derp
    Apply Effect Context: #7 contractability_krrsantan_enemy_marker_handler_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the context #5 effect successfully execute
    Apply child effect(s) based on condition triggers
    Descriptive contractability_krrsantan_enemy_marker_handler
    Child effectis applied on: Encounter Start
    Immunity Context: #0 contractability_krrsantan_enemy_marker Unavoidable
    For Leader from Enemy Side who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive bounty_hunter_target contractability_krrsantan_enemy_marker
    Effected Tags derp
    Apply Effect Context: #8 contractability_krrsantan_inturn_highlight_handler_CE Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    This effect will EXECUTE if the previous effect successfully executed
    Apply child effect(s) based on condition triggers
    Effect expires on: Persistent Effect Add Instancecontract_reward
    Child effectis applied on: Turn Start
    Immunity Context: #0 contractability_krrsantan_enemy_highlighter Unavoidable
    For Leader from Enemy Side who is Alive
    Where an active effect doesn't have tag ignore_me
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive generic_marker
    Effected Tags derp
    Effect expires on: Round End
    Modify Stat Context: #0 leaderability_krrsantan_max_health_u05 Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Modify stat Health by 30% (multiplicative)
    Descriptive max_health_increase
    Modify Stat Context: #1 leaderability_krrsantan_max_protection_u05 Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Modify stat Protection by 30% (multiplicative)
    Descriptive max_shield_increase
    Modify Stat Context: #2 leaderability_krrsantan_health_steal_u05 Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Modify stat Health Steal by 30% (additive)
    Apply Effect Context: #3 leaderability_krrsantan_receive_crit_offense_gain_handler Unavoidable
    For All from Ally Side who are Alive and is affiliation_huttcartel
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Receive Critical
    Modify Stat Context: #0 leaderability_krrsantan_get_crit_attack_damage Unavoidable
    For Self who is Alive
    Modify stat Physical Damage by 5% (multiplicative)
    Effect expires on: 2x Full Turn Complete, Encounter End, Death
    Modify Stat Context: #1 leaderability_krrsantan_get_crit_ability_power Unavoidable
    For Self who is Alive
    Modify stat Special Damage by 5% (multiplicative)
    Effect expires on: 2x Full Turn Complete, Encounter End, Death
    Query Count Context: #4 leaderabilty_bounty_hunter_query Unavoidable
    For Self who is Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Query Count Context: #5 leaderabilty_bounty_hunter_query02 Unavoidable
    For Leader from Ally Side who is Alive
    This effect will FILTER OUT available targets based on the previous effect's target(s) that failed to execute the effect
    Puts the target(s) from this query into CONTEXT_VALUE
    Apply Effect Context: #6 contractability_krrsantan_kill_setup_handler_BASE_CE Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Effect expires on: Persistent Effect Add Instancecontract_reward
    Child effectis applied on: Start Move
    Apply Effect Context: #0 contractability_krrsantan_kill_handler_team_reward Unavoidable
    For Leader from Enemy Side who is Alive
    Where an active effect doesn't have tag contractability_krrsantan_kill_handler_team_reward , and does have tag contractability_krrsantan_enemy_marker
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive contractability_krrsantan_kill_handler_team_reward krrsantan_kill_trigger
    Effect expires on: Round End
    Child effects are applied on: Death
    Recover Context: #0 contractability_krrsantan_contract_cooldown_decrease Unavoidable
    For All from Enemy Side who are Alive or Dead and is profession_bountyhunter
    Recover ability cooldowns for abilities in effected tags by -1,000
    Descriptive bounty_hunter_cooldown_tracking
    Effected Tags character_contract
    Modify Stat Context: #1 contractability_krrsantan_max_health_team_reward Unavoidable
    For All from Enemy Side who are Alive or Dead and is profession_bountyhunter or profession_scoundrel
    Modify stat Health by 25% (multiplicative)
    Effect is unresistable
    Descriptive contract_reward
    Modify Stat Context: #2 contractability_krrsantan_health_steal_team_reward Unavoidable
    For All from Enemy Side who are Alive or Dead and is profession_bountyhunter or profession_scoundrel
    Modify stat Health Steal by 25% (additive)
    Effect is unresistable
    Dispel Context: #3 contractability_krrsantan_contract_confirmed_dispel Unavoidable
    For All from Both Sides who are Alive or Dead
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags contractability_krrsantan_enemy_marker_handler contractability_krrsantan_enemy_marker
    Immunity Context: #7 contractability_krrsantan_enemy_marker_CE Unavoidable
    For Leader from Enemy Side who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive bounty_hunter_target contractability_krrsantan_enemy_marker
    Effected Tags derp
    Apply Effect Context: #8 contractability_krrsantan_enemy_marker_handler_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the context #6 effect successfully execute
    Apply child effect(s) based on condition triggers
    Descriptive contractability_krrsantan_enemy_marker_handler
    Child effectis applied on: Encounter Start
    Immunity Context: #0 contractability_krrsantan_enemy_marker Unavoidable
    For Leader from Enemy Side who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive bounty_hunter_target contractability_krrsantan_enemy_marker
    Effected Tags derp
    Apply Effect Context: #9 contractability_krrsantan_inturn_highlight_handler_CE Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    This effect will EXECUTE if the previous effect successfully executed
    Apply child effect(s) based on condition triggers
    Effect expires on: Persistent Effect Add Instancecontract_reward
    Child effectis applied on: Turn Start
    Immunity Context: #0 contractability_krrsantan_enemy_highlighter Unavoidable
    For Leader from Enemy Side who is Alive
    Where an active effect doesn't have tag ignore_me
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive generic_marker
    Effected Tags derp
    Effect expires on: Round End
 
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