• Jedi Knight's Resolve
    Jedi Knight's Resolve
    Jedi Knight Luke Skywalker
  • Apply Effect Context: #0 uniqueability_jediknightluke01_grant_jkl_turn_meter_BASE Unavoidable
    For All from Ally Side (excluding self) who are Alive or Dead and is profession_jedi or not affiliation_oldrepublic
    Where an active effect doesn't have tag uniqueability_jediknightluke01_grant_jkl_turn_meter
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_jediknightluke01_grant_jkl_turn_meter
    Child effectis applied on: Turn End
    Recover Context: #0 uniqueability_jediknightluke01_turnmeter_10pct Unavoidable
    For All from Ally Side who are Alive and is selftag_jediknightluke
    Recover 10% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Apply Effect Context: #1 uniqueability_jediknightluke01_grant_jkl_turn_meter_HANDLER Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_jediknightluke01_grant_jkl_turn_meter_SOE_SUMMON
    Child effectis applied on: Encounter Start, Ally Summoned
    Apply Effect Context: #0 uniqueability_jediknightluke01_grant_jkl_turn_meter_BASE Unavoidable
    For All from Ally Side (excluding self) who are Alive or Dead and is profession_jedi or not affiliation_oldrepublic
    Where an active effect doesn't have tag uniqueability_jediknightluke01_grant_jkl_turn_meter
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_jediknightluke01_grant_jkl_turn_meter
    Child effectis applied on: Turn End
    Recover Context: #0 uniqueability_jediknightluke01_turnmeter_10pct Unavoidable
    For All from Ally Side who are Alive and is selftag_jediknightluke
    Recover 10% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Immunity Context: #2 uniqueability_jediknightluke_stun_fear_immunity Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Effected Tags paralysis_debuff special_paralysis_debuff fear_debuff
    Apply Effect Context: #3 generic_myturn_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag generic_myturn_handler
    Apply child effect(s) based on condition triggers
    Descriptive generic_myturn_handler
    Effect expires on: Add Persistent Effectleaderability_myturn_handler
    Child effectis applied on: Turn Start
    Immunity Context: #0 generic_myturn_marker Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag myturn_marker
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive myturn_marker
    Effected Tags derp
    Effect expires on: Turn End, Encounter End
    Apply Effect Context: #4 uniqueability_jediknightluke01_offense_buff_handler_BASE Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, Pre Receive Damageeffect_damage
    Recover Context: #0 uniqueability_jediknightluke01_quicken_BASE Unavoidable
    For Self who is Alive
    Recover 2% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Blackboard Modify Context: #1 uniqueability_jediknightluke01_additive_blackboard_increase Unavoidable
    For Self who is Alive
    Add 1 (additive) to value on blackboard uniqueability_jediknightluke01_stack_counter
    Blackboard Query Context: #2 uniqueability_jediknightluke01_blackboard_query_am_i_done Unavoidable
    For Self who is Alive
    Check target(s) blackboard uniqueability_jediknightluke01_stack_counter value is less than or equal to 5
    Dispel Context: #3 uniqueability_jediknightluke01_dispel_offense_buffs_CE Unavoidable
    For Self who is Alive or Dead
    This effect will EXECUTE if the previous effect successfully executed
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags uniqueability_jediknightluke01_stack_marker
    Blackboard Query Context: #4 uniqueability_jediknightluke01_blackboard_generic_query_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the context #2 effect successfully execute
    Check target(s) blackboard uniqueability_jediknightluke01_stack_counter value 0
    Modify Stat Context: #5 uniqueability_jediknightluke01_attack_stack_CE_BASE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Physical Damage by 1% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptive uniqueability_jediknightluke01_stack_marker
    Modify Stat Context: #6 uniqueability_jediknightluke01_ability_power_stack_CE_BASE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the context #4 effect successfully execute
    Modify stat Special Damage by 1% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptive uniqueability_jediknightluke01_stack_marker
    Apply Effect Context: #5 uniqueability_jediknightluke01_dispel_offense_buff_handler_BASE Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on: Attack
    Query Count Context: #0 myturn_check_self Unavoidable
    For Self who is Alive
    Where an active effect does have tags myturn_marker or myturn_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Blackboard Modify Context: #1 uniqueability_jediknightluke_blackboard_reset_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Set value to 0 on blackboard uniqueability_jediknightluke01_stack_counter
    Dispel Context: #2 uniqueability_jediknightluke01_dispel_offense_buffs_CE Unavoidable
    For Self who is Alive or Dead
    This effect will EXECUTE if the previous effect successfully executed
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags uniqueability_jediknightluke01_stack_marker
    Apply Effect Context: #0 uniqueability_jediknightluke01_grant_jkl_turn_meter_BASE Unavoidable
    For All from Ally Side (excluding self) who are Alive or Dead and is profession_jedi or not affiliation_oldrepublic
    Where an active effect doesn't have tag uniqueability_jediknightluke01_grant_jkl_turn_meter
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_jediknightluke01_grant_jkl_turn_meter
    Child effectis applied on: Turn End
    Recover Context: #0 uniqueability_jediknightluke01_turnmeter_10pct Unavoidable
    For All from Ally Side who are Alive and is selftag_jediknightluke
    Recover 10% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Apply Effect Context: #1 uniqueability_jediknightluke01_grant_jkl_turn_meter_HANDLER Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_jediknightluke01_grant_jkl_turn_meter_SOE_SUMMON
    Child effectis applied on: Encounter Start, Ally Summoned
    Apply Effect Context: #0 uniqueability_jediknightluke01_grant_jkl_turn_meter_BASE Unavoidable
    For All from Ally Side (excluding self) who are Alive or Dead and is profession_jedi or not affiliation_oldrepublic
    Where an active effect doesn't have tag uniqueability_jediknightluke01_grant_jkl_turn_meter
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_jediknightluke01_grant_jkl_turn_meter
    Child effectis applied on: Turn End
    Recover Context: #0 uniqueability_jediknightluke01_turnmeter_10pct Unavoidable
    For All from Ally Side who are Alive and is selftag_jediknightluke
    Recover 10% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Immunity Context: #2 uniqueability_jediknightluke_stun_fear_immunity Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Effected Tags paralysis_debuff special_paralysis_debuff fear_debuff
    Apply Effect Context: #3 generic_myturn_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag generic_myturn_handler
    Apply child effect(s) based on condition triggers
    Descriptive generic_myturn_handler
    Effect expires on: Add Persistent Effectleaderability_myturn_handler
    Child effectis applied on: Turn Start
    Immunity Context: #0 generic_myturn_marker Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag myturn_marker
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive myturn_marker
    Effected Tags derp
    Effect expires on: Turn End, Encounter End
    Apply Effect Context: #4 uniqueability_jediknightluke01_offense_buff_handler_u01 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, Pre Receive Damageeffect_damage
    Recover Context: #0 uniqueability_jediknightluke01_quicken_BASE Unavoidable
    For Self who is Alive
    Recover 2% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Blackboard Modify Context: #1 uniqueability_jediknightluke01_additive_blackboard_increase Unavoidable
    For Self who is Alive
    Add 1 (additive) to value on blackboard uniqueability_jediknightluke01_stack_counter
    Blackboard Query Context: #2 uniqueability_jediknightluke01_blackboard_query_am_i_done Unavoidable
    For Self who is Alive
    Check target(s) blackboard uniqueability_jediknightluke01_stack_counter value is less than or equal to 5
    Dispel Context: #3 uniqueability_jediknightluke01_dispel_offense_buffs_CE Unavoidable
    For Self who is Alive or Dead
    This effect will EXECUTE if the previous effect successfully executed
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags uniqueability_jediknightluke01_stack_marker
    Blackboard Query Context: #4 uniqueability_jediknightluke01_blackboard_generic_query_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the context #2 effect successfully execute
    Check target(s) blackboard uniqueability_jediknightluke01_stack_counter value 0
    Modify Stat Context: #5 uniqueability_jediknightluke01_attack_stack_CE_u01 Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Physical Damage by 2% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptive uniqueability_jediknightluke01_stack_marker
    Modify Stat Context: #6 uniqueability_jediknightluke01_ability_power_stack_CE_u01 Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the context #4 effect successfully execute
    Modify stat Special Damage by 2% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptive uniqueability_jediknightluke01_stack_marker
    Apply Effect Context: #5 uniqueability_jediknightluke01_dispel_offense_buff_handler_BASE Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on: Attack
    Query Count Context: #0 myturn_check_self Unavoidable
    For Self who is Alive
    Where an active effect does have tags myturn_marker or myturn_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Blackboard Modify Context: #1 uniqueability_jediknightluke_blackboard_reset_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Set value to 0 on blackboard uniqueability_jediknightluke01_stack_counter
    Dispel Context: #2 uniqueability_jediknightluke01_dispel_offense_buffs_CE Unavoidable
    For Self who is Alive or Dead
    This effect will EXECUTE if the previous effect successfully executed
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags uniqueability_jediknightluke01_stack_marker
    Apply Effect Context: #0 uniqueability_jediknightluke01_grant_jkl_turn_meter_BASE Unavoidable
    For All from Ally Side (excluding self) who are Alive or Dead and is profession_jedi or not affiliation_oldrepublic
    Where an active effect doesn't have tag uniqueability_jediknightluke01_grant_jkl_turn_meter
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_jediknightluke01_grant_jkl_turn_meter
    Child effectis applied on: Turn End
    Recover Context: #0 uniqueability_jediknightluke01_turnmeter_10pct Unavoidable
    For All from Ally Side who are Alive and is selftag_jediknightluke
    Recover 10% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Apply Effect Context: #1 uniqueability_jediknightluke01_grant_jkl_turn_meter_HANDLER Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_jediknightluke01_grant_jkl_turn_meter_SOE_SUMMON
    Child effectis applied on: Encounter Start, Ally Summoned
    Apply Effect Context: #0 uniqueability_jediknightluke01_grant_jkl_turn_meter_BASE Unavoidable
    For All from Ally Side (excluding self) who are Alive or Dead and is profession_jedi or not affiliation_oldrepublic
    Where an active effect doesn't have tag uniqueability_jediknightluke01_grant_jkl_turn_meter
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_jediknightluke01_grant_jkl_turn_meter
    Child effectis applied on: Turn End
    Recover Context: #0 uniqueability_jediknightluke01_turnmeter_10pct Unavoidable
    For All from Ally Side who are Alive and is selftag_jediknightluke
    Recover 10% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Immunity Context: #2 uniqueability_jediknightluke_stun_fear_immunity Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Effected Tags paralysis_debuff special_paralysis_debuff fear_debuff
    Apply Effect Context: #3 generic_myturn_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag generic_myturn_handler
    Apply child effect(s) based on condition triggers
    Descriptive generic_myturn_handler
    Effect expires on: Add Persistent Effectleaderability_myturn_handler
    Child effectis applied on: Turn Start
    Immunity Context: #0 generic_myturn_marker Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag myturn_marker
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive myturn_marker
    Effected Tags derp
    Effect expires on: Turn End, Encounter End
    Apply Effect Context: #4 uniqueability_jediknightluke01_offense_buff_handler_u02 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, Pre Receive Damageeffect_damage
    Recover Context: #0 uniqueability_jediknightluke01_quicken_BASE Unavoidable
    For Self who is Alive
    Recover 2% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Blackboard Modify Context: #1 uniqueability_jediknightluke01_additive_blackboard_increase Unavoidable
    For Self who is Alive
    Add 1 (additive) to value on blackboard uniqueability_jediknightluke01_stack_counter
    Blackboard Query Context: #2 uniqueability_jediknightluke01_blackboard_query_am_i_done Unavoidable
    For Self who is Alive
    Check target(s) blackboard uniqueability_jediknightluke01_stack_counter value is less than or equal to 5
    Dispel Context: #3 uniqueability_jediknightluke01_dispel_offense_buffs_CE Unavoidable
    For Self who is Alive or Dead
    This effect will EXECUTE if the previous effect successfully executed
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags uniqueability_jediknightluke01_stack_marker
    Blackboard Query Context: #4 uniqueability_jediknightluke01_blackboard_generic_query_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the context #2 effect successfully execute
    Check target(s) blackboard uniqueability_jediknightluke01_stack_counter value 0
    Modify Stat Context: #5 uniqueability_jediknightluke01_attack_stack_CE_u02 Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Physical Damage by 3% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptive uniqueability_jediknightluke01_stack_marker
    Modify Stat Context: #6 uniqueability_jediknightluke01_ability_power_stack_CE_u02 Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the context #4 effect successfully execute
    Modify stat Special Damage by 3% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptive uniqueability_jediknightluke01_stack_marker
    Apply Effect Context: #5 uniqueability_jediknightluke01_dispel_offense_buff_handler_BASE Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on: Attack
    Query Count Context: #0 myturn_check_self Unavoidable
    For Self who is Alive
    Where an active effect does have tags myturn_marker or myturn_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Blackboard Modify Context: #1 uniqueability_jediknightluke_blackboard_reset_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Set value to 0 on blackboard uniqueability_jediknightluke01_stack_counter
    Dispel Context: #2 uniqueability_jediknightluke01_dispel_offense_buffs_CE Unavoidable
    For Self who is Alive or Dead
    This effect will EXECUTE if the previous effect successfully executed
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags uniqueability_jediknightluke01_stack_marker
    Apply Effect Context: #0 uniqueability_jediknightluke01_grant_jkl_turn_meter_BASE Unavoidable
    For All from Ally Side (excluding self) who are Alive or Dead and is profession_jedi or not affiliation_oldrepublic
    Where an active effect doesn't have tag uniqueability_jediknightluke01_grant_jkl_turn_meter
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_jediknightluke01_grant_jkl_turn_meter
    Child effectis applied on: Turn End
    Recover Context: #0 uniqueability_jediknightluke01_turnmeter_10pct Unavoidable
    For All from Ally Side who are Alive and is selftag_jediknightluke
    Recover 10% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Apply Effect Context: #1 uniqueability_jediknightluke01_grant_jkl_turn_meter_HANDLER Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_jediknightluke01_grant_jkl_turn_meter_SOE_SUMMON
    Child effectis applied on: Encounter Start, Ally Summoned
    Apply Effect Context: #0 uniqueability_jediknightluke01_grant_jkl_turn_meter_BASE Unavoidable
    For All from Ally Side (excluding self) who are Alive or Dead and is profession_jedi or not affiliation_oldrepublic
    Where an active effect doesn't have tag uniqueability_jediknightluke01_grant_jkl_turn_meter
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_jediknightluke01_grant_jkl_turn_meter
    Child effectis applied on: Turn End
    Recover Context: #0 uniqueability_jediknightluke01_turnmeter_10pct Unavoidable
    For All from Ally Side who are Alive and is selftag_jediknightluke
    Recover 10% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Immunity Context: #2 uniqueability_jediknightluke_stun_fear_immunity Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Effected Tags paralysis_debuff special_paralysis_debuff fear_debuff
    Apply Effect Context: #3 generic_myturn_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag generic_myturn_handler
    Apply child effect(s) based on condition triggers
    Descriptive generic_myturn_handler
    Effect expires on: Add Persistent Effectleaderability_myturn_handler
    Child effectis applied on: Turn Start
    Immunity Context: #0 generic_myturn_marker Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag myturn_marker
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive myturn_marker
    Effected Tags derp
    Effect expires on: Turn End, Encounter End
    Apply Effect Context: #4 uniqueability_jediknightluke01_offense_buff_handler_u03 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, Pre Receive Damageeffect_damage
    Recover Context: #0 uniqueability_jediknightluke01_quicken_BASE Unavoidable
    For Self who is Alive
    Recover 2% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Blackboard Modify Context: #1 uniqueability_jediknightluke01_additive_blackboard_increase Unavoidable
    For Self who is Alive
    Add 1 (additive) to value on blackboard uniqueability_jediknightluke01_stack_counter
    Blackboard Query Context: #2 uniqueability_jediknightluke01_blackboard_query_am_i_done Unavoidable
    For Self who is Alive
    Check target(s) blackboard uniqueability_jediknightluke01_stack_counter value is less than or equal to 5
    Dispel Context: #3 uniqueability_jediknightluke01_dispel_offense_buffs_CE Unavoidable
    For Self who is Alive or Dead
    This effect will EXECUTE if the previous effect successfully executed
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags uniqueability_jediknightluke01_stack_marker
    Blackboard Query Context: #4 uniqueability_jediknightluke01_blackboard_generic_query_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the context #2 effect successfully execute
    Check target(s) blackboard uniqueability_jediknightluke01_stack_counter value 0
    Modify Stat Context: #5 uniqueability_jediknightluke01_attack_stack_CE_u03 Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Physical Damage by 4% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptive uniqueability_jediknightluke01_stack_marker
    Modify Stat Context: #6 uniqueability_jediknightluke01_ability_power_stack_CE_u03 Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the context #4 effect successfully execute
    Modify stat Special Damage by 4% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptive uniqueability_jediknightluke01_stack_marker
    Apply Effect Context: #5 uniqueability_jediknightluke01_dispel_offense_buff_handler_BASE Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on: Attack
    Query Count Context: #0 myturn_check_self Unavoidable
    For Self who is Alive
    Where an active effect does have tags myturn_marker or myturn_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Blackboard Modify Context: #1 uniqueability_jediknightluke_blackboard_reset_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Set value to 0 on blackboard uniqueability_jediknightluke01_stack_counter
    Dispel Context: #2 uniqueability_jediknightluke01_dispel_offense_buffs_CE Unavoidable
    For Self who is Alive or Dead
    This effect will EXECUTE if the previous effect successfully executed
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags uniqueability_jediknightluke01_stack_marker
    Apply Effect Context: #0 uniqueability_jediknightluke01_grant_jkl_turn_meter_BASE Unavoidable
    For All from Ally Side (excluding self) who are Alive or Dead and is profession_jedi or not affiliation_oldrepublic
    Where an active effect doesn't have tag uniqueability_jediknightluke01_grant_jkl_turn_meter
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_jediknightluke01_grant_jkl_turn_meter
    Child effectis applied on: Turn End
    Recover Context: #0 uniqueability_jediknightluke01_turnmeter_10pct Unavoidable
    For All from Ally Side who are Alive and is selftag_jediknightluke
    Recover 10% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Apply Effect Context: #1 uniqueability_jediknightluke01_grant_jkl_turn_meter_HANDLER Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_jediknightluke01_grant_jkl_turn_meter_SOE_SUMMON
    Child effectis applied on: Encounter Start, Ally Summoned
    Apply Effect Context: #0 uniqueability_jediknightluke01_grant_jkl_turn_meter_BASE Unavoidable
    For All from Ally Side (excluding self) who are Alive or Dead and is profession_jedi or not affiliation_oldrepublic
    Where an active effect doesn't have tag uniqueability_jediknightluke01_grant_jkl_turn_meter
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_jediknightluke01_grant_jkl_turn_meter
    Child effectis applied on: Turn End
    Recover Context: #0 uniqueability_jediknightluke01_turnmeter_10pct Unavoidable
    For All from Ally Side who are Alive and is selftag_jediknightluke
    Recover 10% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Immunity Context: #2 uniqueability_jediknightluke_stun_fear_immunity Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Effected Tags paralysis_debuff special_paralysis_debuff fear_debuff
    Apply Effect Context: #3 generic_myturn_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag generic_myturn_handler
    Apply child effect(s) based on condition triggers
    Descriptive generic_myturn_handler
    Effect expires on: Add Persistent Effectleaderability_myturn_handler
    Child effectis applied on: Turn Start
    Immunity Context: #0 generic_myturn_marker Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag myturn_marker
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive myturn_marker
    Effected Tags derp
    Effect expires on: Turn End, Encounter End
    Apply Effect Context: #4 uniqueability_jediknightluke01_offense_buff_handler_u04 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, Pre Receive Damageeffect_damage
    Recover Context: #0 uniqueability_jediknightluke01_quicken_BASE Unavoidable
    For Self who is Alive
    Recover 2% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Blackboard Modify Context: #1 uniqueability_jediknightluke01_additive_blackboard_increase Unavoidable
    For Self who is Alive
    Add 1 (additive) to value on blackboard uniqueability_jediknightluke01_stack_counter
    Blackboard Query Context: #2 uniqueability_jediknightluke01_blackboard_query_am_i_done Unavoidable
    For Self who is Alive
    Check target(s) blackboard uniqueability_jediknightluke01_stack_counter value is less than or equal to 5
    Dispel Context: #3 uniqueability_jediknightluke01_dispel_offense_buffs_CE Unavoidable
    For Self who is Alive or Dead
    This effect will EXECUTE if the previous effect successfully executed
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags uniqueability_jediknightluke01_stack_marker
    Blackboard Query Context: #4 uniqueability_jediknightluke01_blackboard_generic_query_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the context #2 effect successfully execute
    Check target(s) blackboard uniqueability_jediknightluke01_stack_counter value 0
    Modify Stat Context: #5 uniqueability_jediknightluke01_attack_stack_CE_u04 Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Physical Damage by 5% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptive uniqueability_jediknightluke01_stack_marker
    Modify Stat Context: #6 uniqueability_jediknightluke01_ability_power_stack_CE_u04 Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the context #4 effect successfully execute
    Modify stat Special Damage by 5% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptive uniqueability_jediknightluke01_stack_marker
    Apply Effect Context: #5 uniqueability_jediknightluke01_dispel_offense_buff_handler_BASE Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on: Attack
    Query Count Context: #0 myturn_check_self Unavoidable
    For Self who is Alive
    Where an active effect does have tags myturn_marker or myturn_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Blackboard Modify Context: #1 uniqueability_jediknightluke_blackboard_reset_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Set value to 0 on blackboard uniqueability_jediknightluke01_stack_counter
    Dispel Context: #2 uniqueability_jediknightluke01_dispel_offense_buffs_CE Unavoidable
    For Self who is Alive or Dead
    This effect will EXECUTE if the previous effect successfully executed
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags uniqueability_jediknightluke01_stack_marker
    Apply Effect Context: #0 uniqueability_jediknightluke01_grant_jkl_turn_meter_BASE Unavoidable
    For All from Ally Side (excluding self) who are Alive or Dead and is profession_jedi or not affiliation_oldrepublic
    Where an active effect doesn't have tag uniqueability_jediknightluke01_grant_jkl_turn_meter
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_jediknightluke01_grant_jkl_turn_meter
    Child effectis applied on: Turn End
    Recover Context: #0 uniqueability_jediknightluke01_turnmeter_10pct Unavoidable
    For All from Ally Side who are Alive and is selftag_jediknightluke
    Recover 10% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Apply Effect Context: #1 uniqueability_jediknightluke01_grant_jkl_turn_meter_HANDLER Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_jediknightluke01_grant_jkl_turn_meter_SOE_SUMMON
    Child effectis applied on: Encounter Start, Ally Summoned
    Apply Effect Context: #0 uniqueability_jediknightluke01_grant_jkl_turn_meter_BASE Unavoidable
    For All from Ally Side (excluding self) who are Alive or Dead and is profession_jedi or not affiliation_oldrepublic
    Where an active effect doesn't have tag uniqueability_jediknightluke01_grant_jkl_turn_meter
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_jediknightluke01_grant_jkl_turn_meter
    Child effectis applied on: Turn End
    Recover Context: #0 uniqueability_jediknightluke01_turnmeter_10pct Unavoidable
    For All from Ally Side who are Alive and is selftag_jediknightluke
    Recover 10% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Immunity Context: #2 uniqueability_jediknightluke_stun_fear_immunity Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Effected Tags paralysis_debuff special_paralysis_debuff fear_debuff
    Apply Effect Context: #3 generic_myturn_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag generic_myturn_handler
    Apply child effect(s) based on condition triggers
    Descriptive generic_myturn_handler
    Effect expires on: Add Persistent Effectleaderability_myturn_handler
    Child effectis applied on: Turn Start
    Immunity Context: #0 generic_myturn_marker Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag myturn_marker
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive myturn_marker
    Effected Tags derp
    Effect expires on: Turn End, Encounter End
    Apply Effect Context: #4 uniqueability_jediknightluke01_offense_buff_handler_u05 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, Pre Receive Damageeffect_damage
    Recover Context: #0 uniqueability_jediknightluke01_quicken_u01 Unavoidable
    For Self who is Alive
    Recover 3% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Blackboard Modify Context: #1 uniqueability_jediknightluke01_additive_blackboard_increase Unavoidable
    For Self who is Alive
    Add 1 (additive) to value on blackboard uniqueability_jediknightluke01_stack_counter
    Blackboard Query Context: #2 uniqueability_jediknightluke01_blackboard_query_am_i_done Unavoidable
    For Self who is Alive
    Check target(s) blackboard uniqueability_jediknightluke01_stack_counter value is less than or equal to 5
    Dispel Context: #3 uniqueability_jediknightluke01_dispel_offense_buffs_CE Unavoidable
    For Self who is Alive or Dead
    This effect will EXECUTE if the previous effect successfully executed
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags uniqueability_jediknightluke01_stack_marker
    Blackboard Query Context: #4 uniqueability_jediknightluke01_blackboard_generic_query_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the context #2 effect successfully execute
    Check target(s) blackboard uniqueability_jediknightluke01_stack_counter value 0
    Modify Stat Context: #5 uniqueability_jediknightluke01_attack_stack_CE_u04 Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Physical Damage by 5% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptive uniqueability_jediknightluke01_stack_marker
    Modify Stat Context: #6 uniqueability_jediknightluke01_ability_power_stack_CE_u04 Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the context #4 effect successfully execute
    Modify stat Special Damage by 5% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptive uniqueability_jediknightluke01_stack_marker
    Apply Effect Context: #5 uniqueability_jediknightluke01_dispel_offense_buff_handler_BASE Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on: Attack
    Query Count Context: #0 myturn_check_self Unavoidable
    For Self who is Alive
    Where an active effect does have tags myturn_marker or myturn_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Blackboard Modify Context: #1 uniqueability_jediknightluke_blackboard_reset_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Set value to 0 on blackboard uniqueability_jediknightluke01_stack_counter
    Dispel Context: #2 uniqueability_jediknightluke01_dispel_offense_buffs_CE Unavoidable
    For Self who is Alive or Dead
    This effect will EXECUTE if the previous effect successfully executed
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags uniqueability_jediknightluke01_stack_marker
    Apply Effect Context: #0 uniqueability_jediknightluke01_grant_jkl_turn_meter_BASE Unavoidable
    For All from Ally Side (excluding self) who are Alive or Dead and is profession_jedi or not affiliation_oldrepublic
    Where an active effect doesn't have tag uniqueability_jediknightluke01_grant_jkl_turn_meter
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_jediknightluke01_grant_jkl_turn_meter
    Child effectis applied on: Turn End
    Recover Context: #0 uniqueability_jediknightluke01_turnmeter_10pct Unavoidable
    For All from Ally Side who are Alive and is selftag_jediknightluke
    Recover 10% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Apply Effect Context: #1 uniqueability_jediknightluke01_grant_jkl_turn_meter_HANDLER Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_jediknightluke01_grant_jkl_turn_meter_SOE_SUMMON
    Child effectis applied on: Encounter Start, Ally Summoned
    Apply Effect Context: #0 uniqueability_jediknightluke01_grant_jkl_turn_meter_BASE Unavoidable
    For All from Ally Side (excluding self) who are Alive or Dead and is profession_jedi or not affiliation_oldrepublic
    Where an active effect doesn't have tag uniqueability_jediknightluke01_grant_jkl_turn_meter
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_jediknightluke01_grant_jkl_turn_meter
    Child effectis applied on: Turn End
    Recover Context: #0 uniqueability_jediknightluke01_turnmeter_10pct Unavoidable
    For All from Ally Side who are Alive and is selftag_jediknightluke
    Recover 10% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Immunity Context: #2 uniqueability_jediknightluke_stun_fear_immunity Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Effected Tags paralysis_debuff special_paralysis_debuff fear_debuff
    Apply Effect Context: #3 generic_myturn_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag generic_myturn_handler
    Apply child effect(s) based on condition triggers
    Descriptive generic_myturn_handler
    Effect expires on: Add Persistent Effectleaderability_myturn_handler
    Child effectis applied on: Turn Start
    Immunity Context: #0 generic_myturn_marker Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag myturn_marker
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive myturn_marker
    Effected Tags derp
    Effect expires on: Turn End, Encounter End
    Apply Effect Context: #4 uniqueability_jediknightluke01_offense_buff_handler_u06 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, Pre Receive Damageeffect_damage
    Recover Context: #0 uniqueability_jediknightluke01_quicken_u02 Unavoidable
    For Self who is Alive
    Recover 5% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Blackboard Modify Context: #1 uniqueability_jediknightluke01_additive_blackboard_increase Unavoidable
    For Self who is Alive
    Add 1 (additive) to value on blackboard uniqueability_jediknightluke01_stack_counter
    Blackboard Query Context: #2 uniqueability_jediknightluke01_blackboard_query_am_i_done Unavoidable
    For Self who is Alive
    Check target(s) blackboard uniqueability_jediknightluke01_stack_counter value is less than or equal to 5
    Dispel Context: #3 uniqueability_jediknightluke01_dispel_offense_buffs_CE Unavoidable
    For Self who is Alive or Dead
    This effect will EXECUTE if the previous effect successfully executed
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags uniqueability_jediknightluke01_stack_marker
    Blackboard Query Context: #4 uniqueability_jediknightluke01_blackboard_generic_query_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the context #2 effect successfully execute
    Check target(s) blackboard uniqueability_jediknightluke01_stack_counter value 0
    Modify Stat Context: #5 uniqueability_jediknightluke01_attack_stack_CE_u04 Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Physical Damage by 5% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptive uniqueability_jediknightluke01_stack_marker
    Modify Stat Context: #6 uniqueability_jediknightluke01_ability_power_stack_CE_u04 Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the context #4 effect successfully execute
    Modify stat Special Damage by 5% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptive uniqueability_jediknightluke01_stack_marker
    Apply Effect Context: #5 uniqueability_jediknightluke01_dispel_offense_buff_handler_BASE Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on: Attack
    Query Count Context: #0 myturn_check_self Unavoidable
    For Self who is Alive
    Where an active effect does have tags myturn_marker or myturn_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Blackboard Modify Context: #1 uniqueability_jediknightluke_blackboard_reset_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Set value to 0 on blackboard uniqueability_jediknightluke01_stack_counter
    Dispel Context: #2 uniqueability_jediknightluke01_dispel_offense_buffs_CE Unavoidable
    For Self who is Alive or Dead
    This effect will EXECUTE if the previous effect successfully executed
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags uniqueability_jediknightluke01_stack_marker
    Apply Effect Context: #0 uniqueability_jediknightluke01_grant_jkl_turn_meter_BASE Unavoidable
    For All from Ally Side (excluding self) who are Alive or Dead and is profession_jedi or not affiliation_oldrepublic
    Where an active effect doesn't have tag uniqueability_jediknightluke01_grant_jkl_turn_meter
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_jediknightluke01_grant_jkl_turn_meter
    Child effectis applied on: Turn End
    Recover Context: #0 uniqueability_jediknightluke01_turnmeter_10pct Unavoidable
    For All from Ally Side who are Alive and is selftag_jediknightluke
    Recover 10% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Apply Effect Context: #1 uniqueability_jediknightluke01_grant_jkl_turn_meter_HANDLER Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_jediknightluke01_grant_jkl_turn_meter_SOE_SUMMON
    Child effectis applied on: Encounter Start, Ally Summoned
    Apply Effect Context: #0 uniqueability_jediknightluke01_grant_jkl_turn_meter_BASE Unavoidable
    For All from Ally Side (excluding self) who are Alive or Dead and is profession_jedi or not affiliation_oldrepublic
    Where an active effect doesn't have tag uniqueability_jediknightluke01_grant_jkl_turn_meter
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_jediknightluke01_grant_jkl_turn_meter
    Child effectis applied on: Turn End
    Recover Context: #0 uniqueability_jediknightluke01_turnmeter_10pct Unavoidable
    For All from Ally Side who are Alive and is selftag_jediknightluke
    Recover 10% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Immunity Context: #2 uniqueability_jediknightluke_stun_fear_immunity Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Effected Tags paralysis_debuff special_paralysis_debuff fear_debuff
    Apply Effect Context: #3 generic_myturn_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag generic_myturn_handler
    Apply child effect(s) based on condition triggers
    Descriptive generic_myturn_handler
    Effect expires on: Add Persistent Effectleaderability_myturn_handler
    Child effectis applied on: Turn Start
    Immunity Context: #0 generic_myturn_marker Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag myturn_marker
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive myturn_marker
    Effected Tags derp
    Effect expires on: Turn End, Encounter End
    Apply Effect Context: #4 uniqueability_jediknightluke01_offense_buff_handler_u06 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, Pre Receive Damageeffect_damage
    Recover Context: #0 uniqueability_jediknightluke01_quicken_u02 Unavoidable
    For Self who is Alive
    Recover 5% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Blackboard Modify Context: #1 uniqueability_jediknightluke01_additive_blackboard_increase Unavoidable
    For Self who is Alive
    Add 1 (additive) to value on blackboard uniqueability_jediknightluke01_stack_counter
    Blackboard Query Context: #2 uniqueability_jediknightluke01_blackboard_query_am_i_done Unavoidable
    For Self who is Alive
    Check target(s) blackboard uniqueability_jediknightluke01_stack_counter value is less than or equal to 5
    Dispel Context: #3 uniqueability_jediknightluke01_dispel_offense_buffs_CE Unavoidable
    For Self who is Alive or Dead
    This effect will EXECUTE if the previous effect successfully executed
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags uniqueability_jediknightluke01_stack_marker
    Blackboard Query Context: #4 uniqueability_jediknightluke01_blackboard_generic_query_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the context #2 effect successfully execute
    Check target(s) blackboard uniqueability_jediknightluke01_stack_counter value 0
    Modify Stat Context: #5 uniqueability_jediknightluke01_attack_stack_CE_u04 Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Physical Damage by 5% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptive uniqueability_jediknightluke01_stack_marker
    Modify Stat Context: #6 uniqueability_jediknightluke01_ability_power_stack_CE_u04 Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the context #4 effect successfully execute
    Modify stat Special Damage by 5% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptive uniqueability_jediknightluke01_stack_marker
    Apply Effect Context: #5 uniqueability_jediknightluke01_dispel_offense_buff_handler_BASE Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on: Attack
    Query Count Context: #0 myturn_check_self Unavoidable
    For Self who is Alive
    Where an active effect does have tags myturn_marker or myturn_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Blackboard Modify Context: #1 uniqueability_jediknightluke_blackboard_reset_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Set value to 0 on blackboard uniqueability_jediknightluke01_stack_counter
    Dispel Context: #2 uniqueability_jediknightluke01_dispel_offense_buffs_CE Unavoidable
    For Self who is Alive or Dead
    This effect will EXECUTE if the previous effect successfully executed
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags uniqueability_jediknightluke01_stack_marker
    Apply Effect Context: #6 generic_notmyturn_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag generic_notmyturn_handler
    Apply child effect(s) based on condition triggers
    Descriptive generic_notmyturn_handler
    Child effectis applied on: Turn End
    Immunity Context: #0 generic_notmyturn_marker Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag notmyturn_marker
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive notmyturn_marker
    Effected Tags derp
    Effect expires on: Turn Start
    Immunity Context: #7 generic_notmyturn_marker Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag notmyturn_marker
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive notmyturn_marker
    Effected Tags derp
    Effect expires on: Turn Start
    Apply Effect Context: #8 uniqueability_jediknightluke01_speed_handler_notmyturn_BASE Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on: Perform Move
    Query Count Context: #0 notmyturn_check_self Unavoidable
    For Self who is Alive
    Where an active effect does have tags notmyturn_marker or notmyturn_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Blackboard Modify Context: #1 uniqueability_jediknightluke01_speed_additive_blackboard_increase_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Add 1 (additive) to value on blackboard uniqueability_jediknightluke01_speed_blackboard_counter
    Blackboard Query Context: #2 uniqueability_jediknightluke01_speed_blackboard_query_am_i_done_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Check target(s) blackboard uniqueability_jediknightluke01_speed_blackboard_counter value is less than or equal to 10
    Modify Stat Context: #3 uniqueability_jediknightluke01_speed_stat_buff_CE_BASE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Speed by 2 (additive)
    Effect is unresistable
    Descriptive jediknightluke01_speed_stat_buff
    Effect expires on: Encounter End
    Apply Effect Context: #9 uniqueability_jediknightluke01_recieve_crit_BASE Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on: Receive Critical
    Blackboard Modify Context: #0 uniqueability_jediknightluke01_speed_additive_blackboard_increase Unavoidable
    For Self who is Alive
    Add 1 (additive) to value on blackboard uniqueability_jediknightluke01_speed_blackboard_counter
    Blackboard Query Context: #1 uniqueability_jediknightluke01_speed_blackboard_query_am_i_done Unavoidable
    For Self who is Alive
    Check target(s) blackboard uniqueability_jediknightluke01_speed_blackboard_counter value is less than or equal to 10
    Modify Stat Context: #2 uniqueability_jediknightluke01_speed_stat_buff_CE_BASE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Speed by 2 (additive)
    Effect is unresistable
    Descriptive jediknightluke01_speed_stat_buff
    Effect expires on: Encounter End
 
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