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    Jawa Engineer
  • Revive Unit Context: #0 specialability_jawaengineer01_revive_BASE Unavoidable
    For Random from Ally Side who is Dead and is species_droid
    Where an active effect doesn't have tag revive_immunity
    Revive the target(s) at 1% of revived unit's Health
    Descriptive revive
    Recover Context: #1 specialability_jawaengineer01_heal_BASE Unavoidable
    For All from Ally Side who are Alive
    Recover 15% Health (multiplicative)
    Descriptive health_recovery
    Revive Unit Context: #0 specialability_jawaengineer01_revive_BASE Unavoidable
    For Random from Ally Side who is Dead and is species_droid
    Where an active effect doesn't have tag revive_immunity
    Revive the target(s) at 1% of revived unit's Health
    Descriptive revive
    Recover Context: #1 specialability_jawaengineer01_heal_u01 Unavoidable
    For All from Ally Side who are Alive
    Recover 17% Health (multiplicative)
    Descriptive health_recovery
    Revive Unit Context: #0 specialability_jawaengineer01_revive_BASE Unavoidable
    For Random from Ally Side who is Dead and is species_droid
    Where an active effect doesn't have tag revive_immunity
    Revive the target(s) at 1% of revived unit's Health
    Descriptive revive
    Recover Context: #1 specialability_jawaengineer01_heal_u02 Unavoidable
    For All from Ally Side who are Alive
    Recover 19% Health (multiplicative)
    Descriptive health_recovery
    Revive Unit Context: #0 specialability_jawaengineer01_revive_BASE Unavoidable
    For Random from Ally Side who is Dead and is species_droid
    Where an active effect doesn't have tag revive_immunity
    Revive the target(s) at 1% of revived unit's Health
    Descriptive revive
    Recover Context: #1 specialability_jawaengineer01_heal_u03 Unavoidable
    For All from Ally Side who are Alive
    Recover 21% Health (multiplicative)
    Descriptive health_recovery
    Revive Unit Context: #0 specialability_jawaengineer01_revive_BASE Unavoidable
    For Random from Ally Side who is Dead and is species_droid
    Where an active effect doesn't have tag revive_immunity
    Revive the target(s) at 1% of revived unit's Health
    Descriptive revive
    Recover Context: #1 specialability_jawaengineer01_heal_u03 Unavoidable
    For All from Ally Side who are Alive
    Recover 21% Health (multiplicative)
    Descriptive health_recovery
    Revive Unit Context: #0 specialability_jawaengineer01_revive_BASE Unavoidable
    For Random from Ally Side who is Dead and is species_droid
    Where an active effect doesn't have tag revive_immunity
    Revive the target(s) at 1% of revived unit's Health
    Descriptive revive
    Recover Context: #1 specialability_jawaengineer01_heal_u04 Unavoidable
    For All from Ally Side who are Alive
    Recover 23% Health (multiplicative)
    Descriptive health_recovery
    Revive Unit Context: #0 specialability_jawaengineer01_revive_BASE Unavoidable
    For Random from Ally Side who is Dead and is species_droid
    Where an active effect doesn't have tag revive_immunity
    Revive the target(s) at 1% of revived unit's Health
    Descriptive revive
    Recover Context: #1 specialability_jawaengineer01_heal_u05 Unavoidable
    For All from Ally Side who are Alive
    Recover 25% Health (multiplicative)
    Descriptive health_recovery
    Revive Unit Context: #0 specialability_jawaengineer01_revive_BASE Unavoidable
    For Random from Ally Side who is Dead and is species_droid
    Where an active effect doesn't have tag revive_immunity
    Revive the target(s) at 1% of revived unit's Health
    Descriptive revive
    Recover Context: #1 specialability_jawaengineer01_heal_u06 Unavoidable
    For All from Ally Side who are Alive
    Recover 30% Health (multiplicative)
    Descriptive health_recovery
 
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