• I Guess We Won't Be Friends
    I Guess We Won't Be Friends
    Hondo Ohnaka
  • Apply Effect Context: #0 uniqueability_hondo02_SOE_handler_BASE Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_hondo02_SOE_handler
    Child effects are applied on: Encounter Start, Ally Summoned, Enemy Summoned
    Apply Effect Context: #0 uniqueability_hondo02_buff_gain_ally_handler Unavoidable
    For All from Ally Side who are Alive
    Where an active effect doesn't have tag uniqueability_hondo02_buff_gain_ally_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_hondo02_buff_gain_ally_handler
    Child effectis applied on: Persistent Effect Add Instancecountable_buff, Persistent Effect Add Instancecountable_special_buff
    Recover Context: #0 uniqueability_hondo02_recover_protection_ally_05pct Unavoidable
    For All from Ally Side who are Alive and is selftag_hondo
    Recover 5% Protection (multiplicative)
    Descriptive protection_recovery
    Apply Effect Context: #1 uniqueability_hondo02_buff_gain_enemy_handler Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag uniqueability_hondo02_buff_gain_enemy_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_hondo02_buff_gain_enemy_handler
    Child effectis applied on: Persistent Effect Add Instancecountable_buff, Persistent Effect Add Instancecountable_special_buff
    Recover Context: #0 uniqueability_hondo02_recover_protection_enemy_05pct Unavoidable
    For All from Enemy Side who are Alive and is selftag_hondo
    Recover 5% Protection (multiplicative)
    Effect is unresistable
    Descriptive protection_recovery
    Immunity Context: #2 uniqueability_hondo02_check_initial_buffs_marker Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_hondo02_check_initial_buffs
    Applies an Immunity effect to the target(s)
    Descriptive uniqueability_hondo02_check_initial_buffs
    Effected Tags derp
    Apply Effect Context: #1 uniqueability_hondo02_check_initial_buffs_buffs_at_start_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Add Persistent Effectuniqueability_hondo02_check_initial_buffs
    Child effects are applied on: Add Persistent Effectuniqueability_hondo02_check_initial_buffs
    Query Count Context: #0 buff_count_ally_all Unavoidable
    For All from Ally Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Effected Tags countable_buff countable_special_buff
    Query Count Context: #1 buff_count_enemy_all Unavoidable
    For All from Enemy Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Effected Tags countable_buff countable_special_buff
    Recover Context: #2 uniqueability_hondo02_recover_protection_ally_05pct_SOB_CMM Unavoidable
    For All from Ally Side who are Alive and is selftag_hondo
    Recover using previous effect's context (CONTEXT_VALUES_SUM * 5%) * TARGET_MAX_PROTECTION as Protection
    Descriptive protection_recovery
    Apply Effect Context: #0 uniqueability_hondo02_SOE_handler_u01 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_hondo02_SOE_handler
    Child effects are applied on: Encounter Start, Ally Summoned, Enemy Summoned
    Apply Effect Context: #0 uniqueability_hondo02_buff_gain_ally_handler Unavoidable
    For All from Ally Side who are Alive
    Where an active effect doesn't have tag uniqueability_hondo02_buff_gain_ally_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_hondo02_buff_gain_ally_handler
    Child effectis applied on: Persistent Effect Add Instancecountable_buff, Persistent Effect Add Instancecountable_special_buff
    Recover Context: #0 uniqueability_hondo02_recover_protection_ally_05pct Unavoidable
    For All from Ally Side who are Alive and is selftag_hondo
    Recover 5% Protection (multiplicative)
    Descriptive protection_recovery
    Apply Effect Context: #1 uniqueability_hondo02_buff_gain_enemy_handler Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag uniqueability_hondo02_buff_gain_enemy_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_hondo02_buff_gain_enemy_handler
    Child effectis applied on: Persistent Effect Add Instancecountable_buff, Persistent Effect Add Instancecountable_special_buff
    Recover Context: #0 uniqueability_hondo02_recover_protection_enemy_05pct Unavoidable
    For All from Enemy Side who are Alive and is selftag_hondo
    Recover 5% Protection (multiplicative)
    Effect is unresistable
    Descriptive protection_recovery
    Apply Effect Context: #2 uniqueability_hondo02_protection_buff_ally_assist_handler Unavoidable
    For All from Ally Side who are Alive or Dead
    Where an active effect doesn't have tag uniqueability_hondo02_protection_buff_ally_assist_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_hondo02_protection_buff_ally_assist_handler
    Child effects are applied on: Start Attack
    Query Count Context: #0 myturn_check_self Unavoidable
    For Self who is Alive
    Where an active effect does have tags myturn_marker or myturn_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Grant Shield Context: #1 uniqueability_hondo02_ally_protection_buff_05pct_CS Unavoidable
    For All from Ally Side who are Alive and is selftag_hondo
    This effect will SKIP EXECUTION if the previous query returned CONTEXT_VALUE > 0
    Add a shield of 5% Max Health (multiplicative)
    Descriptive shield_buff featcounter_shield_buff shield_buff_05pct countable_buff clearable_buff
    Effect expires on: Death, 1x Full Turn Complete, Encounter End
    Apply Effect Context: #3 uniqueability_hondo02_protection_buff_enemy_assist_handler Unavoidable
    For All from Enemy Side who are Alive or Dead
    Where an active effect doesn't have tag uniqueability_hondo02_protection_buff_enemy_assist_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_hondo02_protection_buff_enemy_assist_handler
    Child effects are applied on: Start Attack
    Query Count Context: #0 myturn_check_self Unavoidable
    For Self who is Alive
    Where an active effect does have tags myturn_marker or myturn_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Grant Shield Context: #1 uniqueability_hondo02_enemy_protection_buff_05pct_CS Unavoidable
    For All from Enemy Side who are Alive and is selftag_hondo
    This effect will SKIP EXECUTION if the previous query returned CONTEXT_VALUE > 0
    Add a shield of 5% Max Health (multiplicative)
    Effect is unresistable
    Descriptive shield_buff featcounter_shield_buff shield_buff_05pct countable_buff clearable_buff
    Effect expires on: Death, 1x Full Turn Complete, Encounter End
    Immunity Context: #4 uniqueability_hondo02_check_initial_buffs_marker Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_hondo02_check_initial_buffs
    Applies an Immunity effect to the target(s)
    Descriptive uniqueability_hondo02_check_initial_buffs
    Effected Tags derp
    Apply Effect Context: #1 uniqueability_hondo02_check_initial_buffs_buffs_at_start_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Add Persistent Effectuniqueability_hondo02_check_initial_buffs
    Child effects are applied on: Add Persistent Effectuniqueability_hondo02_check_initial_buffs
    Query Count Context: #0 buff_count_ally_all Unavoidable
    For All from Ally Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Effected Tags countable_buff countable_special_buff
    Query Count Context: #1 buff_count_enemy_all Unavoidable
    For All from Enemy Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Effected Tags countable_buff countable_special_buff
    Recover Context: #2 uniqueability_hondo02_recover_protection_ally_05pct_SOB_CMM Unavoidable
    For All from Ally Side who are Alive and is selftag_hondo
    Recover using previous effect's context (CONTEXT_VALUES_SUM * 5%) * TARGET_MAX_PROTECTION as Protection
    Descriptive protection_recovery
    Apply Effect Context: #0 uniqueability_hondo02_SOE_handler_u02 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_hondo02_SOE_handler
    Child effects are applied on: Encounter Start, Ally Summoned, Enemy Summoned
    Apply Effect Context: #0 uniqueability_hondo02_turnmeter_gain_ally_handler Unavoidable
    For All from Ally Side who are Alive
    Where an active effect doesn't have tag uniqueability_hondo02_turnmeter_gain_ally_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_hondo02_turnmeter_gain_ally_handler
    Child effects are applied on: Bonus Speed Gain Actualspeed_recovery, Bonus Speed Gain Actualtmg_trigger
    Recover Context: #0 uniqueability_hondo02_ally_turnmeter_gain Unavoidable
    For All from Ally Side who are Alive and is selftag_hondo
    Where an active effect doesn't have tag hondo02_turnmeter_gain_marker_OPR
    Recover 5% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Immunity Context: #1 uniqueability_hondo02_ally_turnmeter_gain_marker_OPR_CE Unavoidable
    For All from Ally Side who are Alive and is selftag_hondo
    Where an active effect doesn't have tag hondo02_turnmeter_gain_marker_OPR
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive hondo02_turnmeter_gain_marker_OPR
    Effected Tags derp
    Effect expires on: Round End
    Apply Effect Context: #1 uniqueability_hondo02_turnmeter_gain_enemy_handler Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag uniqueability_hondo02_turnmeter_gain_enemy_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_hondo02_turnmeter_gain_enemy_handler
    Child effects are applied on: Bonus Speed Gain Actualspeed_recovery, Bonus Speed Gain Actualtmg_trigger
    Recover Context: #0 uniqueability_hondo02_enemy_turnmeter_gain Unavoidable
    For All from Enemy Side who are Alive and is selftag_hondo
    Where an active effect doesn't have tag hondo02_turnmeter_gain_marker_OPR
    Recover 5% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Immunity Context: #1 uniqueability_hondo02_enemy_turnmeter_gain_marker_OPR_CE Unavoidable
    For All from Enemy Side who are Alive and is selftag_hondo
    Where an active effect doesn't have tag hondo02_turnmeter_gain_marker_OPR
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive hondo02_turnmeter_gain_marker_OPR
    Effected Tags derp
    Effect expires on: Round End
    Apply Effect Context: #2 uniqueability_hondo02_buff_gain_ally_handler Unavoidable
    For All from Ally Side who are Alive
    Where an active effect doesn't have tag uniqueability_hondo02_buff_gain_ally_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_hondo02_buff_gain_ally_handler
    Child effectis applied on: Persistent Effect Add Instancecountable_buff, Persistent Effect Add Instancecountable_special_buff
    Recover Context: #0 uniqueability_hondo02_recover_protection_ally_05pct Unavoidable
    For All from Ally Side who are Alive and is selftag_hondo
    Recover 5% Protection (multiplicative)
    Descriptive protection_recovery
    Apply Effect Context: #3 uniqueability_hondo02_buff_gain_enemy_handler Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag uniqueability_hondo02_buff_gain_enemy_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_hondo02_buff_gain_enemy_handler
    Child effectis applied on: Persistent Effect Add Instancecountable_buff, Persistent Effect Add Instancecountable_special_buff
    Recover Context: #0 uniqueability_hondo02_recover_protection_enemy_05pct Unavoidable
    For All from Enemy Side who are Alive and is selftag_hondo
    Recover 5% Protection (multiplicative)
    Effect is unresistable
    Descriptive protection_recovery
    Apply Effect Context: #4 uniqueability_hondo02_protection_buff_ally_assist_handler Unavoidable
    For All from Ally Side who are Alive or Dead
    Where an active effect doesn't have tag uniqueability_hondo02_protection_buff_ally_assist_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_hondo02_protection_buff_ally_assist_handler
    Child effects are applied on: Start Attack
    Query Count Context: #0 myturn_check_self Unavoidable
    For Self who is Alive
    Where an active effect does have tags myturn_marker or myturn_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Grant Shield Context: #1 uniqueability_hondo02_ally_protection_buff_05pct_CS Unavoidable
    For All from Ally Side who are Alive and is selftag_hondo
    This effect will SKIP EXECUTION if the previous query returned CONTEXT_VALUE > 0
    Add a shield of 5% Max Health (multiplicative)
    Descriptive shield_buff featcounter_shield_buff shield_buff_05pct countable_buff clearable_buff
    Effect expires on: Death, 1x Full Turn Complete, Encounter End
    Apply Effect Context: #5 uniqueability_hondo02_protection_buff_enemy_assist_handler Unavoidable
    For All from Enemy Side who are Alive or Dead
    Where an active effect doesn't have tag uniqueability_hondo02_protection_buff_enemy_assist_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_hondo02_protection_buff_enemy_assist_handler
    Child effects are applied on: Start Attack
    Query Count Context: #0 myturn_check_self Unavoidable
    For Self who is Alive
    Where an active effect does have tags myturn_marker or myturn_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Grant Shield Context: #1 uniqueability_hondo02_enemy_protection_buff_05pct_CS Unavoidable
    For All from Enemy Side who are Alive and is selftag_hondo
    This effect will SKIP EXECUTION if the previous query returned CONTEXT_VALUE > 0
    Add a shield of 5% Max Health (multiplicative)
    Effect is unresistable
    Descriptive shield_buff featcounter_shield_buff shield_buff_05pct countable_buff clearable_buff
    Effect expires on: Death, 1x Full Turn Complete, Encounter End
    Immunity Context: #6 uniqueability_hondo02_check_initial_buffs_marker Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_hondo02_check_initial_buffs
    Applies an Immunity effect to the target(s)
    Descriptive uniqueability_hondo02_check_initial_buffs
    Effected Tags derp
    Apply Effect Context: #1 uniqueability_hondo02_check_initial_buffs_buffs_at_start_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Add Persistent Effectuniqueability_hondo02_check_initial_buffs
    Child effects are applied on: Add Persistent Effectuniqueability_hondo02_check_initial_buffs
    Query Count Context: #0 buff_count_ally_all Unavoidable
    For All from Ally Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Effected Tags countable_buff countable_special_buff
    Query Count Context: #1 buff_count_enemy_all Unavoidable
    For All from Enemy Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Effected Tags countable_buff countable_special_buff
    Recover Context: #2 uniqueability_hondo02_recover_protection_ally_05pct_SOB_CMM Unavoidable
    For All from Ally Side who are Alive and is selftag_hondo
    Recover using previous effect's context (CONTEXT_VALUES_SUM * 5%) * TARGET_MAX_PROTECTION as Protection
    Descriptive protection_recovery
    Query Count Context: #0 query_ally_all_INSTANT Unavoidable
    For All from Ally Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Blackboard Modify Context: #1 uniqueability_hondo02_blackboard_context_increase_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Set value to 1 * CONTEXT_VALUE on blackboard hondo_team_count_tracker
    Blackboard Query Context: #2 uniqueability_hondo02_team_count_greater_than_equal_3_tracker_query Unavoidable
    For Self who is Alive
    Check target(s) blackboard hondo_team_count_tracker value is greater than or equal to 3
    Apply Effect Context: #3 uniqueability_hondo02_SOE_handler_u02 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_hondo02_SOE_handler
    Child effects are applied on: Encounter Start, Ally Summoned, Enemy Summoned
    Apply Effect Context: #0 uniqueability_hondo02_turnmeter_gain_ally_handler Unavoidable
    For All from Ally Side who are Alive
    Where an active effect doesn't have tag uniqueability_hondo02_turnmeter_gain_ally_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_hondo02_turnmeter_gain_ally_handler
    Child effects are applied on: Bonus Speed Gain Actualspeed_recovery, Bonus Speed Gain Actualtmg_trigger
    Recover Context: #0 uniqueability_hondo02_ally_turnmeter_gain Unavoidable
    For All from Ally Side who are Alive and is selftag_hondo
    Where an active effect doesn't have tag hondo02_turnmeter_gain_marker_OPR
    Recover 5% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Immunity Context: #1 uniqueability_hondo02_ally_turnmeter_gain_marker_OPR_CE Unavoidable
    For All from Ally Side who are Alive and is selftag_hondo
    Where an active effect doesn't have tag hondo02_turnmeter_gain_marker_OPR
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive hondo02_turnmeter_gain_marker_OPR
    Effected Tags derp
    Effect expires on: Round End
    Apply Effect Context: #1 uniqueability_hondo02_turnmeter_gain_enemy_handler Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag uniqueability_hondo02_turnmeter_gain_enemy_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_hondo02_turnmeter_gain_enemy_handler
    Child effects are applied on: Bonus Speed Gain Actualspeed_recovery, Bonus Speed Gain Actualtmg_trigger
    Recover Context: #0 uniqueability_hondo02_enemy_turnmeter_gain Unavoidable
    For All from Enemy Side who are Alive and is selftag_hondo
    Where an active effect doesn't have tag hondo02_turnmeter_gain_marker_OPR
    Recover 5% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Immunity Context: #1 uniqueability_hondo02_enemy_turnmeter_gain_marker_OPR_CE Unavoidable
    For All from Enemy Side who are Alive and is selftag_hondo
    Where an active effect doesn't have tag hondo02_turnmeter_gain_marker_OPR
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive hondo02_turnmeter_gain_marker_OPR
    Effected Tags derp
    Effect expires on: Round End
    Apply Effect Context: #2 uniqueability_hondo02_buff_gain_ally_handler Unavoidable
    For All from Ally Side who are Alive
    Where an active effect doesn't have tag uniqueability_hondo02_buff_gain_ally_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_hondo02_buff_gain_ally_handler
    Child effectis applied on: Persistent Effect Add Instancecountable_buff, Persistent Effect Add Instancecountable_special_buff
    Recover Context: #0 uniqueability_hondo02_recover_protection_ally_05pct Unavoidable
    For All from Ally Side who are Alive and is selftag_hondo
    Recover 5% Protection (multiplicative)
    Descriptive protection_recovery
    Apply Effect Context: #3 uniqueability_hondo02_buff_gain_enemy_handler Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag uniqueability_hondo02_buff_gain_enemy_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_hondo02_buff_gain_enemy_handler
    Child effectis applied on: Persistent Effect Add Instancecountable_buff, Persistent Effect Add Instancecountable_special_buff
    Recover Context: #0 uniqueability_hondo02_recover_protection_enemy_05pct Unavoidable
    For All from Enemy Side who are Alive and is selftag_hondo
    Recover 5% Protection (multiplicative)
    Effect is unresistable
    Descriptive protection_recovery
    Apply Effect Context: #4 uniqueability_hondo02_protection_buff_ally_assist_handler Unavoidable
    For All from Ally Side who are Alive or Dead
    Where an active effect doesn't have tag uniqueability_hondo02_protection_buff_ally_assist_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_hondo02_protection_buff_ally_assist_handler
    Child effects are applied on: Start Attack
    Query Count Context: #0 myturn_check_self Unavoidable
    For Self who is Alive
    Where an active effect does have tags myturn_marker or myturn_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Grant Shield Context: #1 uniqueability_hondo02_ally_protection_buff_05pct_CS Unavoidable
    For All from Ally Side who are Alive and is selftag_hondo
    This effect will SKIP EXECUTION if the previous query returned CONTEXT_VALUE > 0
    Add a shield of 5% Max Health (multiplicative)
    Descriptive shield_buff featcounter_shield_buff shield_buff_05pct countable_buff clearable_buff
    Effect expires on: Death, 1x Full Turn Complete, Encounter End
    Apply Effect Context: #5 uniqueability_hondo02_protection_buff_enemy_assist_handler Unavoidable
    For All from Enemy Side who are Alive or Dead
    Where an active effect doesn't have tag uniqueability_hondo02_protection_buff_enemy_assist_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_hondo02_protection_buff_enemy_assist_handler
    Child effects are applied on: Start Attack
    Query Count Context: #0 myturn_check_self Unavoidable
    For Self who is Alive
    Where an active effect does have tags myturn_marker or myturn_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Grant Shield Context: #1 uniqueability_hondo02_enemy_protection_buff_05pct_CS Unavoidable
    For All from Enemy Side who are Alive and is selftag_hondo
    This effect will SKIP EXECUTION if the previous query returned CONTEXT_VALUE > 0
    Add a shield of 5% Max Health (multiplicative)
    Effect is unresistable
    Descriptive shield_buff featcounter_shield_buff shield_buff_05pct countable_buff clearable_buff
    Effect expires on: Death, 1x Full Turn Complete, Encounter End
    Immunity Context: #6 uniqueability_hondo02_check_initial_buffs_marker Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_hondo02_check_initial_buffs
    Applies an Immunity effect to the target(s)
    Descriptive uniqueability_hondo02_check_initial_buffs
    Effected Tags derp
    Apply Effect Context: #4 uniqueability_hondo02_lastmanstanding_handler_BASE_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the context #2 effect successfully execute
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_hondo02_lastmanstanding_handler
    Child effects are applied on: Ally Killed
    Query Count Context: #0 query_ally_all_exclude_self_INSTANT Unavoidable
    For All from Ally Side (excluding self) who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #1 uniqueability_hondo02_lastmanstanding_gain_turnmeter_CS Unavoidable
    For Self who is Alive
    This effect will SKIP EXECUTION if the previous query returned CONTEXT_VALUE > 0
    Recover 100% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Modify Stat Context: #2 uniqueability_hondo02_lastmanstanding_counter_chance_BASE_CS Unavoidable
    For Self who is Alive
    This effect will SKIP EXECUTION if the context #0 query returned CONTEXT_VALUE > 0
    Modify stat Counter Attack by 25% (additive)
    Effect expires on: Death, Encounter End
    Dispel Context: #3 uniqueability_hondo02_lastmanstanding_dispel_CS Unavoidable
    For Self who is Alive
    This effect will SKIP EXECUTION if the context #0 query returned CONTEXT_VALUE > 0
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags uniqueability_hondo02_lastmanstanding_handler
    Apply Effect Context: #5 uniqueability_hondo02_check_initial_buffs_buffs_at_start_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Add Persistent Effectuniqueability_hondo02_check_initial_buffs
    Child effects are applied on: Add Persistent Effectuniqueability_hondo02_check_initial_buffs
    Query Count Context: #0 buff_count_ally_all Unavoidable
    For All from Ally Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Effected Tags countable_buff countable_special_buff
    Query Count Context: #1 buff_count_enemy_all Unavoidable
    For All from Enemy Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Effected Tags countable_buff countable_special_buff
    Recover Context: #2 uniqueability_hondo02_recover_protection_ally_05pct_SOB_CMM Unavoidable
    For All from Ally Side who are Alive and is selftag_hondo
    Recover using previous effect's context (CONTEXT_VALUES_SUM * 5%) * TARGET_MAX_PROTECTION as Protection
    Descriptive protection_recovery
    Query Count Context: #0 query_ally_all_INSTANT Unavoidable
    For All from Ally Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Blackboard Modify Context: #1 uniqueability_hondo02_blackboard_context_increase_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Set value to 1 * CONTEXT_VALUE on blackboard hondo_team_count_tracker
    Blackboard Query Context: #2 uniqueability_hondo02_team_count_greater_than_equal_3_tracker_query Unavoidable
    For Self who is Alive
    Check target(s) blackboard hondo_team_count_tracker value is greater than or equal to 3
    Apply Effect Context: #3 uniqueability_hondo02_SOE_handler_u02 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_hondo02_SOE_handler
    Child effects are applied on: Encounter Start, Ally Summoned, Enemy Summoned
    Apply Effect Context: #0 uniqueability_hondo02_turnmeter_gain_ally_handler Unavoidable
    For All from Ally Side who are Alive
    Where an active effect doesn't have tag uniqueability_hondo02_turnmeter_gain_ally_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_hondo02_turnmeter_gain_ally_handler
    Child effects are applied on: Bonus Speed Gain Actualspeed_recovery, Bonus Speed Gain Actualtmg_trigger
    Recover Context: #0 uniqueability_hondo02_ally_turnmeter_gain Unavoidable
    For All from Ally Side who are Alive and is selftag_hondo
    Where an active effect doesn't have tag hondo02_turnmeter_gain_marker_OPR
    Recover 5% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Immunity Context: #1 uniqueability_hondo02_ally_turnmeter_gain_marker_OPR_CE Unavoidable
    For All from Ally Side who are Alive and is selftag_hondo
    Where an active effect doesn't have tag hondo02_turnmeter_gain_marker_OPR
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive hondo02_turnmeter_gain_marker_OPR
    Effected Tags derp
    Effect expires on: Round End
    Apply Effect Context: #1 uniqueability_hondo02_turnmeter_gain_enemy_handler Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag uniqueability_hondo02_turnmeter_gain_enemy_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_hondo02_turnmeter_gain_enemy_handler
    Child effects are applied on: Bonus Speed Gain Actualspeed_recovery, Bonus Speed Gain Actualtmg_trigger
    Recover Context: #0 uniqueability_hondo02_enemy_turnmeter_gain Unavoidable
    For All from Enemy Side who are Alive and is selftag_hondo
    Where an active effect doesn't have tag hondo02_turnmeter_gain_marker_OPR
    Recover 5% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Immunity Context: #1 uniqueability_hondo02_enemy_turnmeter_gain_marker_OPR_CE Unavoidable
    For All from Enemy Side who are Alive and is selftag_hondo
    Where an active effect doesn't have tag hondo02_turnmeter_gain_marker_OPR
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive hondo02_turnmeter_gain_marker_OPR
    Effected Tags derp
    Effect expires on: Round End
    Apply Effect Context: #2 uniqueability_hondo02_buff_gain_ally_handler Unavoidable
    For All from Ally Side who are Alive
    Where an active effect doesn't have tag uniqueability_hondo02_buff_gain_ally_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_hondo02_buff_gain_ally_handler
    Child effectis applied on: Persistent Effect Add Instancecountable_buff, Persistent Effect Add Instancecountable_special_buff
    Recover Context: #0 uniqueability_hondo02_recover_protection_ally_05pct Unavoidable
    For All from Ally Side who are Alive and is selftag_hondo
    Recover 5% Protection (multiplicative)
    Descriptive protection_recovery
    Apply Effect Context: #3 uniqueability_hondo02_buff_gain_enemy_handler Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag uniqueability_hondo02_buff_gain_enemy_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_hondo02_buff_gain_enemy_handler
    Child effectis applied on: Persistent Effect Add Instancecountable_buff, Persistent Effect Add Instancecountable_special_buff
    Recover Context: #0 uniqueability_hondo02_recover_protection_enemy_05pct Unavoidable
    For All from Enemy Side who are Alive and is selftag_hondo
    Recover 5% Protection (multiplicative)
    Effect is unresistable
    Descriptive protection_recovery
    Apply Effect Context: #4 uniqueability_hondo02_protection_buff_ally_assist_handler Unavoidable
    For All from Ally Side who are Alive or Dead
    Where an active effect doesn't have tag uniqueability_hondo02_protection_buff_ally_assist_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_hondo02_protection_buff_ally_assist_handler
    Child effects are applied on: Start Attack
    Query Count Context: #0 myturn_check_self Unavoidable
    For Self who is Alive
    Where an active effect does have tags myturn_marker or myturn_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Grant Shield Context: #1 uniqueability_hondo02_ally_protection_buff_05pct_CS Unavoidable
    For All from Ally Side who are Alive and is selftag_hondo
    This effect will SKIP EXECUTION if the previous query returned CONTEXT_VALUE > 0
    Add a shield of 5% Max Health (multiplicative)
    Descriptive shield_buff featcounter_shield_buff shield_buff_05pct countable_buff clearable_buff
    Effect expires on: Death, 1x Full Turn Complete, Encounter End
    Apply Effect Context: #5 uniqueability_hondo02_protection_buff_enemy_assist_handler Unavoidable
    For All from Enemy Side who are Alive or Dead
    Where an active effect doesn't have tag uniqueability_hondo02_protection_buff_enemy_assist_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_hondo02_protection_buff_enemy_assist_handler
    Child effects are applied on: Start Attack
    Query Count Context: #0 myturn_check_self Unavoidable
    For Self who is Alive
    Where an active effect does have tags myturn_marker or myturn_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Grant Shield Context: #1 uniqueability_hondo02_enemy_protection_buff_05pct_CS Unavoidable
    For All from Enemy Side who are Alive and is selftag_hondo
    This effect will SKIP EXECUTION if the previous query returned CONTEXT_VALUE > 0
    Add a shield of 5% Max Health (multiplicative)
    Effect is unresistable
    Descriptive shield_buff featcounter_shield_buff shield_buff_05pct countable_buff clearable_buff
    Effect expires on: Death, 1x Full Turn Complete, Encounter End
    Immunity Context: #6 uniqueability_hondo02_check_initial_buffs_marker Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_hondo02_check_initial_buffs
    Applies an Immunity effect to the target(s)
    Descriptive uniqueability_hondo02_check_initial_buffs
    Effected Tags derp
    Apply Effect Context: #4 uniqueability_hondo02_lastmanstanding_handler_u01_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the context #2 effect successfully execute
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_hondo02_lastmanstanding_handler
    Child effects are applied on: Ally Killed
    Query Count Context: #0 query_ally_all_exclude_self_INSTANT Unavoidable
    For All from Ally Side (excluding self) who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #1 uniqueability_hondo02_lastmanstanding_gain_turnmeter_CS Unavoidable
    For Self who is Alive
    This effect will SKIP EXECUTION if the previous query returned CONTEXT_VALUE > 0
    Recover 100% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Modify Stat Context: #2 uniqueability_hondo02_lastmanstanding_counter_chance_BASE_CS Unavoidable
    For Self who is Alive
    This effect will SKIP EXECUTION if the context #0 query returned CONTEXT_VALUE > 0
    Modify stat Counter Attack by 25% (additive)
    Effect expires on: Death, Encounter End
    Modify Stat Context: #3 uniqueability_hondo02_lastmanstanding_armor_up_BASE_CS Unavoidable
    For Self who is Alive
    This effect will SKIP EXECUTION if the context #0 query returned CONTEXT_VALUE > 0
    Modify stat Armor by 25% (multiplicative)
    Effect expires on: Death, Encounter End
    Modify Stat Context: #4 uniqueability_hondo02_lastmanstanding_suppression_up_BASE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Resistance by 25% (multiplicative)
    Effect expires on: Death, Encounter End
    Dispel Context: #5 uniqueability_hondo02_lastmanstanding_dispel_CS Unavoidable
    For Self who is Alive
    This effect will SKIP EXECUTION if the context #0 query returned CONTEXT_VALUE > 0
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags uniqueability_hondo02_lastmanstanding_handler
    Apply Effect Context: #5 uniqueability_hondo02_check_initial_buffs_buffs_at_start_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Add Persistent Effectuniqueability_hondo02_check_initial_buffs
    Child effects are applied on: Add Persistent Effectuniqueability_hondo02_check_initial_buffs
    Query Count Context: #0 buff_count_ally_all Unavoidable
    For All from Ally Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Effected Tags countable_buff countable_special_buff
    Query Count Context: #1 buff_count_enemy_all Unavoidable
    For All from Enemy Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Effected Tags countable_buff countable_special_buff
    Recover Context: #2 uniqueability_hondo02_recover_protection_ally_05pct_SOB_CMM Unavoidable
    For All from Ally Side who are Alive and is selftag_hondo
    Recover using previous effect's context (CONTEXT_VALUES_SUM * 5%) * TARGET_MAX_PROTECTION as Protection
    Descriptive protection_recovery
    Query Count Context: #0 query_ally_all_INSTANT Unavoidable
    For All from Ally Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Blackboard Modify Context: #1 uniqueability_hondo02_blackboard_context_increase_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Set value to 1 * CONTEXT_VALUE on blackboard hondo_team_count_tracker
    Blackboard Query Context: #2 uniqueability_hondo02_team_count_greater_than_equal_3_tracker_query Unavoidable
    For Self who is Alive
    Check target(s) blackboard hondo_team_count_tracker value is greater than or equal to 3
    Apply Effect Context: #3 uniqueability_hondo02_SOE_handler_u02 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_hondo02_SOE_handler
    Child effects are applied on: Encounter Start, Ally Summoned, Enemy Summoned
    Apply Effect Context: #0 uniqueability_hondo02_turnmeter_gain_ally_handler Unavoidable
    For All from Ally Side who are Alive
    Where an active effect doesn't have tag uniqueability_hondo02_turnmeter_gain_ally_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_hondo02_turnmeter_gain_ally_handler
    Child effects are applied on: Bonus Speed Gain Actualspeed_recovery, Bonus Speed Gain Actualtmg_trigger
    Recover Context: #0 uniqueability_hondo02_ally_turnmeter_gain Unavoidable
    For All from Ally Side who are Alive and is selftag_hondo
    Where an active effect doesn't have tag hondo02_turnmeter_gain_marker_OPR
    Recover 5% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Immunity Context: #1 uniqueability_hondo02_ally_turnmeter_gain_marker_OPR_CE Unavoidable
    For All from Ally Side who are Alive and is selftag_hondo
    Where an active effect doesn't have tag hondo02_turnmeter_gain_marker_OPR
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive hondo02_turnmeter_gain_marker_OPR
    Effected Tags derp
    Effect expires on: Round End
    Apply Effect Context: #1 uniqueability_hondo02_turnmeter_gain_enemy_handler Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag uniqueability_hondo02_turnmeter_gain_enemy_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_hondo02_turnmeter_gain_enemy_handler
    Child effects are applied on: Bonus Speed Gain Actualspeed_recovery, Bonus Speed Gain Actualtmg_trigger
    Recover Context: #0 uniqueability_hondo02_enemy_turnmeter_gain Unavoidable
    For All from Enemy Side who are Alive and is selftag_hondo
    Where an active effect doesn't have tag hondo02_turnmeter_gain_marker_OPR
    Recover 5% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Immunity Context: #1 uniqueability_hondo02_enemy_turnmeter_gain_marker_OPR_CE Unavoidable
    For All from Enemy Side who are Alive and is selftag_hondo
    Where an active effect doesn't have tag hondo02_turnmeter_gain_marker_OPR
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive hondo02_turnmeter_gain_marker_OPR
    Effected Tags derp
    Effect expires on: Round End
    Apply Effect Context: #2 uniqueability_hondo02_buff_gain_ally_handler Unavoidable
    For All from Ally Side who are Alive
    Where an active effect doesn't have tag uniqueability_hondo02_buff_gain_ally_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_hondo02_buff_gain_ally_handler
    Child effectis applied on: Persistent Effect Add Instancecountable_buff, Persistent Effect Add Instancecountable_special_buff
    Recover Context: #0 uniqueability_hondo02_recover_protection_ally_05pct Unavoidable
    For All from Ally Side who are Alive and is selftag_hondo
    Recover 5% Protection (multiplicative)
    Descriptive protection_recovery
    Apply Effect Context: #3 uniqueability_hondo02_buff_gain_enemy_handler Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag uniqueability_hondo02_buff_gain_enemy_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_hondo02_buff_gain_enemy_handler
    Child effectis applied on: Persistent Effect Add Instancecountable_buff, Persistent Effect Add Instancecountable_special_buff
    Recover Context: #0 uniqueability_hondo02_recover_protection_enemy_05pct Unavoidable
    For All from Enemy Side who are Alive and is selftag_hondo
    Recover 5% Protection (multiplicative)
    Effect is unresistable
    Descriptive protection_recovery
    Apply Effect Context: #4 uniqueability_hondo02_protection_buff_ally_assist_handler Unavoidable
    For All from Ally Side who are Alive or Dead
    Where an active effect doesn't have tag uniqueability_hondo02_protection_buff_ally_assist_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_hondo02_protection_buff_ally_assist_handler
    Child effects are applied on: Start Attack
    Query Count Context: #0 myturn_check_self Unavoidable
    For Self who is Alive
    Where an active effect does have tags myturn_marker or myturn_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Grant Shield Context: #1 uniqueability_hondo02_ally_protection_buff_05pct_CS Unavoidable
    For All from Ally Side who are Alive and is selftag_hondo
    This effect will SKIP EXECUTION if the previous query returned CONTEXT_VALUE > 0
    Add a shield of 5% Max Health (multiplicative)
    Descriptive shield_buff featcounter_shield_buff shield_buff_05pct countable_buff clearable_buff
    Effect expires on: Death, 1x Full Turn Complete, Encounter End
    Apply Effect Context: #5 uniqueability_hondo02_protection_buff_enemy_assist_handler Unavoidable
    For All from Enemy Side who are Alive or Dead
    Where an active effect doesn't have tag uniqueability_hondo02_protection_buff_enemy_assist_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_hondo02_protection_buff_enemy_assist_handler
    Child effects are applied on: Start Attack
    Query Count Context: #0 myturn_check_self Unavoidable
    For Self who is Alive
    Where an active effect does have tags myturn_marker or myturn_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Grant Shield Context: #1 uniqueability_hondo02_enemy_protection_buff_05pct_CS Unavoidable
    For All from Enemy Side who are Alive and is selftag_hondo
    This effect will SKIP EXECUTION if the previous query returned CONTEXT_VALUE > 0
    Add a shield of 5% Max Health (multiplicative)
    Effect is unresistable
    Descriptive shield_buff featcounter_shield_buff shield_buff_05pct countable_buff clearable_buff
    Effect expires on: Death, 1x Full Turn Complete, Encounter End
    Immunity Context: #6 uniqueability_hondo02_check_initial_buffs_marker Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_hondo02_check_initial_buffs
    Applies an Immunity effect to the target(s)
    Descriptive uniqueability_hondo02_check_initial_buffs
    Effected Tags derp
    Apply Effect Context: #4 uniqueability_hondo02_lastmanstanding_handler_u02_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the context #2 effect successfully execute
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_hondo02_lastmanstanding_handler
    Child effects are applied on: Ally Killed
    Query Count Context: #0 query_ally_all_exclude_self_INSTANT Unavoidable
    For All from Ally Side (excluding self) who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #1 uniqueability_hondo02_lastmanstanding_gain_turnmeter_CS Unavoidable
    For Self who is Alive
    This effect will SKIP EXECUTION if the previous query returned CONTEXT_VALUE > 0
    Recover 100% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Modify Stat Context: #2 uniqueability_hondo02_lastmanstanding_counter_chance_BASE_CS Unavoidable
    For Self who is Alive
    This effect will SKIP EXECUTION if the context #0 query returned CONTEXT_VALUE > 0
    Modify stat Counter Attack by 25% (additive)
    Effect expires on: Death, Encounter End
    Modify Stat Context: #3 uniqueability_hondo02_lastmanstanding_armor_up_BASE_CS Unavoidable
    For Self who is Alive
    This effect will SKIP EXECUTION if the context #0 query returned CONTEXT_VALUE > 0
    Modify stat Armor by 25% (multiplicative)
    Effect expires on: Death, Encounter End
    Modify Stat Context: #4 uniqueability_hondo02_lastmanstanding_suppression_up_BASE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Resistance by 25% (multiplicative)
    Effect expires on: Death, Encounter End
    Modify Stat Context: #5 uniqueability_hondo02_lastmanstanding_potency_BASE_CS Unavoidable
    For Self who is Alive
    This effect will SKIP EXECUTION if the context #0 query returned CONTEXT_VALUE > 0
    Modify stat Potency by 25% (additive)
    Effect expires on: Death, Encounter End
    Dispel Context: #6 uniqueability_hondo02_lastmanstanding_dispel_CS Unavoidable
    For Self who is Alive
    This effect will SKIP EXECUTION if the context #0 query returned CONTEXT_VALUE > 0
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags uniqueability_hondo02_lastmanstanding_handler
    Apply Effect Context: #5 uniqueability_hondo02_check_initial_buffs_buffs_at_start_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Add Persistent Effectuniqueability_hondo02_check_initial_buffs
    Child effects are applied on: Add Persistent Effectuniqueability_hondo02_check_initial_buffs
    Query Count Context: #0 buff_count_ally_all Unavoidable
    For All from Ally Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Effected Tags countable_buff countable_special_buff
    Query Count Context: #1 buff_count_enemy_all Unavoidable
    For All from Enemy Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Effected Tags countable_buff countable_special_buff
    Recover Context: #2 uniqueability_hondo02_recover_protection_ally_05pct_SOB_CMM Unavoidable
    For All from Ally Side who are Alive and is selftag_hondo
    Recover using previous effect's context (CONTEXT_VALUES_SUM * 5%) * TARGET_MAX_PROTECTION as Protection
    Descriptive protection_recovery
    Query Count Context: #0 query_ally_all_INSTANT Unavoidable
    For All from Ally Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Blackboard Modify Context: #1 uniqueability_hondo02_blackboard_context_increase_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Set value to 1 * CONTEXT_VALUE on blackboard hondo_team_count_tracker
    Blackboard Query Context: #2 uniqueability_hondo02_team_count_greater_than_equal_3_tracker_query Unavoidable
    For Self who is Alive
    Check target(s) blackboard hondo_team_count_tracker value is greater than or equal to 3
    Apply Effect Context: #3 uniqueability_hondo02_SOE_handler_u02 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_hondo02_SOE_handler
    Child effects are applied on: Encounter Start, Ally Summoned, Enemy Summoned
    Apply Effect Context: #0 uniqueability_hondo02_turnmeter_gain_ally_handler Unavoidable
    For All from Ally Side who are Alive
    Where an active effect doesn't have tag uniqueability_hondo02_turnmeter_gain_ally_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_hondo02_turnmeter_gain_ally_handler
    Child effects are applied on: Bonus Speed Gain Actualspeed_recovery, Bonus Speed Gain Actualtmg_trigger
    Recover Context: #0 uniqueability_hondo02_ally_turnmeter_gain Unavoidable
    For All from Ally Side who are Alive and is selftag_hondo
    Where an active effect doesn't have tag hondo02_turnmeter_gain_marker_OPR
    Recover 5% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Immunity Context: #1 uniqueability_hondo02_ally_turnmeter_gain_marker_OPR_CE Unavoidable
    For All from Ally Side who are Alive and is selftag_hondo
    Where an active effect doesn't have tag hondo02_turnmeter_gain_marker_OPR
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive hondo02_turnmeter_gain_marker_OPR
    Effected Tags derp
    Effect expires on: Round End
    Apply Effect Context: #1 uniqueability_hondo02_turnmeter_gain_enemy_handler Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag uniqueability_hondo02_turnmeter_gain_enemy_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_hondo02_turnmeter_gain_enemy_handler
    Child effects are applied on: Bonus Speed Gain Actualspeed_recovery, Bonus Speed Gain Actualtmg_trigger
    Recover Context: #0 uniqueability_hondo02_enemy_turnmeter_gain Unavoidable
    For All from Enemy Side who are Alive and is selftag_hondo
    Where an active effect doesn't have tag hondo02_turnmeter_gain_marker_OPR
    Recover 5% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Immunity Context: #1 uniqueability_hondo02_enemy_turnmeter_gain_marker_OPR_CE Unavoidable
    For All from Enemy Side who are Alive and is selftag_hondo
    Where an active effect doesn't have tag hondo02_turnmeter_gain_marker_OPR
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive hondo02_turnmeter_gain_marker_OPR
    Effected Tags derp
    Effect expires on: Round End
    Apply Effect Context: #2 uniqueability_hondo02_buff_gain_ally_handler Unavoidable
    For All from Ally Side who are Alive
    Where an active effect doesn't have tag uniqueability_hondo02_buff_gain_ally_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_hondo02_buff_gain_ally_handler
    Child effectis applied on: Persistent Effect Add Instancecountable_buff, Persistent Effect Add Instancecountable_special_buff
    Recover Context: #0 uniqueability_hondo02_recover_protection_ally_05pct Unavoidable
    For All from Ally Side who are Alive and is selftag_hondo
    Recover 5% Protection (multiplicative)
    Descriptive protection_recovery
    Apply Effect Context: #3 uniqueability_hondo02_buff_gain_enemy_handler Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag uniqueability_hondo02_buff_gain_enemy_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_hondo02_buff_gain_enemy_handler
    Child effectis applied on: Persistent Effect Add Instancecountable_buff, Persistent Effect Add Instancecountable_special_buff
    Recover Context: #0 uniqueability_hondo02_recover_protection_enemy_05pct Unavoidable
    For All from Enemy Side who are Alive and is selftag_hondo
    Recover 5% Protection (multiplicative)
    Effect is unresistable
    Descriptive protection_recovery
    Apply Effect Context: #4 uniqueability_hondo02_protection_buff_ally_assist_handler Unavoidable
    For All from Ally Side who are Alive or Dead
    Where an active effect doesn't have tag uniqueability_hondo02_protection_buff_ally_assist_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_hondo02_protection_buff_ally_assist_handler
    Child effects are applied on: Start Attack
    Query Count Context: #0 myturn_check_self Unavoidable
    For Self who is Alive
    Where an active effect does have tags myturn_marker or myturn_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Grant Shield Context: #1 uniqueability_hondo02_ally_protection_buff_05pct_CS Unavoidable
    For All from Ally Side who are Alive and is selftag_hondo
    This effect will SKIP EXECUTION if the previous query returned CONTEXT_VALUE > 0
    Add a shield of 5% Max Health (multiplicative)
    Descriptive shield_buff featcounter_shield_buff shield_buff_05pct countable_buff clearable_buff
    Effect expires on: Death, 1x Full Turn Complete, Encounter End
    Apply Effect Context: #5 uniqueability_hondo02_protection_buff_enemy_assist_handler Unavoidable
    For All from Enemy Side who are Alive or Dead
    Where an active effect doesn't have tag uniqueability_hondo02_protection_buff_enemy_assist_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_hondo02_protection_buff_enemy_assist_handler
    Child effects are applied on: Start Attack
    Query Count Context: #0 myturn_check_self Unavoidable
    For Self who is Alive
    Where an active effect does have tags myturn_marker or myturn_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Grant Shield Context: #1 uniqueability_hondo02_enemy_protection_buff_05pct_CS Unavoidable
    For All from Enemy Side who are Alive and is selftag_hondo
    This effect will SKIP EXECUTION if the previous query returned CONTEXT_VALUE > 0
    Add a shield of 5% Max Health (multiplicative)
    Effect is unresistable
    Descriptive shield_buff featcounter_shield_buff shield_buff_05pct countable_buff clearable_buff
    Effect expires on: Death, 1x Full Turn Complete, Encounter End
    Immunity Context: #6 uniqueability_hondo02_check_initial_buffs_marker Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_hondo02_check_initial_buffs
    Applies an Immunity effect to the target(s)
    Descriptive uniqueability_hondo02_check_initial_buffs
    Effected Tags derp
    Apply Effect Context: #4 uniqueability_hondo02_lastmanstanding_handler_u03_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the context #2 effect successfully execute
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_hondo02_lastmanstanding_handler
    Child effects are applied on: Ally Killed
    Query Count Context: #0 query_ally_all_exclude_self_INSTANT Unavoidable
    For All from Ally Side (excluding self) who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #1 uniqueability_hondo02_lastmanstanding_gain_turnmeter_CS Unavoidable
    For Self who is Alive
    This effect will SKIP EXECUTION if the previous query returned CONTEXT_VALUE > 0
    Recover 100% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Modify Stat Context: #2 uniqueability_hondo02_lastmanstanding_counter_chance_BASE_CS Unavoidable
    For Self who is Alive
    This effect will SKIP EXECUTION if the context #0 query returned CONTEXT_VALUE > 0
    Modify stat Counter Attack by 25% (additive)
    Effect expires on: Death, Encounter End
    Modify Stat Context: #3 uniqueability_hondo02_lastmanstanding_armor_up_BASE_CS Unavoidable
    For Self who is Alive
    This effect will SKIP EXECUTION if the context #0 query returned CONTEXT_VALUE > 0
    Modify stat Armor by 25% (multiplicative)
    Effect expires on: Death, Encounter End
    Modify Stat Context: #4 uniqueability_hondo02_lastmanstanding_suppression_up_BASE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Resistance by 25% (multiplicative)
    Effect expires on: Death, Encounter End
    Modify Stat Context: #5 uniqueability_hondo02_lastmanstanding_potency_BASE_CS Unavoidable
    For Self who is Alive
    This effect will SKIP EXECUTION if the context #0 query returned CONTEXT_VALUE > 0
    Modify stat Potency by 25% (additive)
    Effect expires on: Death, Encounter End
    Modify Stat Context: #6 uniqueability_hondo02_lastmanstanding_tenacity_BASE_CS Unavoidable
    For Self who is Alive
    This effect will SKIP EXECUTION if the context #0 query returned CONTEXT_VALUE > 0
    Modify stat Tenacity by 25% (additive)
    Effect expires on: Death, Encounter End
    Dispel Context: #7 uniqueability_hondo02_lastmanstanding_dispel_CS Unavoidable
    For Self who is Alive
    This effect will SKIP EXECUTION if the context #0 query returned CONTEXT_VALUE > 0
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags uniqueability_hondo02_lastmanstanding_handler
    Apply Effect Context: #5 uniqueability_hondo02_check_initial_buffs_buffs_at_start_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Add Persistent Effectuniqueability_hondo02_check_initial_buffs
    Child effects are applied on: Add Persistent Effectuniqueability_hondo02_check_initial_buffs
    Query Count Context: #0 buff_count_ally_all Unavoidable
    For All from Ally Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Effected Tags countable_buff countable_special_buff
    Query Count Context: #1 buff_count_enemy_all Unavoidable
    For All from Enemy Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Effected Tags countable_buff countable_special_buff
    Recover Context: #2 uniqueability_hondo02_recover_protection_ally_05pct_SOB_CMM Unavoidable
    For All from Ally Side who are Alive and is selftag_hondo
    Recover using previous effect's context (CONTEXT_VALUES_SUM * 5%) * TARGET_MAX_PROTECTION as Protection
    Descriptive protection_recovery
    Query Count Context: #0 query_ally_all_INSTANT Unavoidable
    For All from Ally Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Blackboard Modify Context: #1 uniqueability_hondo02_blackboard_context_increase_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Set value to 1 * CONTEXT_VALUE on blackboard hondo_team_count_tracker
    Blackboard Query Context: #2 uniqueability_hondo02_team_count_greater_than_equal_3_tracker_query Unavoidable
    For Self who is Alive
    Check target(s) blackboard hondo_team_count_tracker value is greater than or equal to 3
    Apply Effect Context: #3 uniqueability_hondo02_SOE_handler_u02 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_hondo02_SOE_handler
    Child effects are applied on: Encounter Start, Ally Summoned, Enemy Summoned
    Apply Effect Context: #0 uniqueability_hondo02_turnmeter_gain_ally_handler Unavoidable
    For All from Ally Side who are Alive
    Where an active effect doesn't have tag uniqueability_hondo02_turnmeter_gain_ally_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_hondo02_turnmeter_gain_ally_handler
    Child effects are applied on: Bonus Speed Gain Actualspeed_recovery, Bonus Speed Gain Actualtmg_trigger
    Recover Context: #0 uniqueability_hondo02_ally_turnmeter_gain Unavoidable
    For All from Ally Side who are Alive and is selftag_hondo
    Where an active effect doesn't have tag hondo02_turnmeter_gain_marker_OPR
    Recover 5% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Immunity Context: #1 uniqueability_hondo02_ally_turnmeter_gain_marker_OPR_CE Unavoidable
    For All from Ally Side who are Alive and is selftag_hondo
    Where an active effect doesn't have tag hondo02_turnmeter_gain_marker_OPR
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive hondo02_turnmeter_gain_marker_OPR
    Effected Tags derp
    Effect expires on: Round End
    Apply Effect Context: #1 uniqueability_hondo02_turnmeter_gain_enemy_handler Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag uniqueability_hondo02_turnmeter_gain_enemy_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_hondo02_turnmeter_gain_enemy_handler
    Child effects are applied on: Bonus Speed Gain Actualspeed_recovery, Bonus Speed Gain Actualtmg_trigger
    Recover Context: #0 uniqueability_hondo02_enemy_turnmeter_gain Unavoidable
    For All from Enemy Side who are Alive and is selftag_hondo
    Where an active effect doesn't have tag hondo02_turnmeter_gain_marker_OPR
    Recover 5% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Immunity Context: #1 uniqueability_hondo02_enemy_turnmeter_gain_marker_OPR_CE Unavoidable
    For All from Enemy Side who are Alive and is selftag_hondo
    Where an active effect doesn't have tag hondo02_turnmeter_gain_marker_OPR
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive hondo02_turnmeter_gain_marker_OPR
    Effected Tags derp
    Effect expires on: Round End
    Apply Effect Context: #2 uniqueability_hondo02_buff_gain_ally_handler Unavoidable
    For All from Ally Side who are Alive
    Where an active effect doesn't have tag uniqueability_hondo02_buff_gain_ally_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_hondo02_buff_gain_ally_handler
    Child effectis applied on: Persistent Effect Add Instancecountable_buff, Persistent Effect Add Instancecountable_special_buff
    Recover Context: #0 uniqueability_hondo02_recover_protection_ally_05pct Unavoidable
    For All from Ally Side who are Alive and is selftag_hondo
    Recover 5% Protection (multiplicative)
    Descriptive protection_recovery
    Apply Effect Context: #3 uniqueability_hondo02_buff_gain_enemy_handler Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag uniqueability_hondo02_buff_gain_enemy_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_hondo02_buff_gain_enemy_handler
    Child effectis applied on: Persistent Effect Add Instancecountable_buff, Persistent Effect Add Instancecountable_special_buff
    Recover Context: #0 uniqueability_hondo02_recover_protection_enemy_05pct Unavoidable
    For All from Enemy Side who are Alive and is selftag_hondo
    Recover 5% Protection (multiplicative)
    Effect is unresistable
    Descriptive protection_recovery
    Apply Effect Context: #4 uniqueability_hondo02_protection_buff_ally_assist_handler Unavoidable
    For All from Ally Side who are Alive or Dead
    Where an active effect doesn't have tag uniqueability_hondo02_protection_buff_ally_assist_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_hondo02_protection_buff_ally_assist_handler
    Child effects are applied on: Start Attack
    Query Count Context: #0 myturn_check_self Unavoidable
    For Self who is Alive
    Where an active effect does have tags myturn_marker or myturn_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Grant Shield Context: #1 uniqueability_hondo02_ally_protection_buff_05pct_CS Unavoidable
    For All from Ally Side who are Alive and is selftag_hondo
    This effect will SKIP EXECUTION if the previous query returned CONTEXT_VALUE > 0
    Add a shield of 5% Max Health (multiplicative)
    Descriptive shield_buff featcounter_shield_buff shield_buff_05pct countable_buff clearable_buff
    Effect expires on: Death, 1x Full Turn Complete, Encounter End
    Apply Effect Context: #5 uniqueability_hondo02_protection_buff_enemy_assist_handler Unavoidable
    For All from Enemy Side who are Alive or Dead
    Where an active effect doesn't have tag uniqueability_hondo02_protection_buff_enemy_assist_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_hondo02_protection_buff_enemy_assist_handler
    Child effects are applied on: Start Attack
    Query Count Context: #0 myturn_check_self Unavoidable
    For Self who is Alive
    Where an active effect does have tags myturn_marker or myturn_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Grant Shield Context: #1 uniqueability_hondo02_enemy_protection_buff_05pct_CS Unavoidable
    For All from Enemy Side who are Alive and is selftag_hondo
    This effect will SKIP EXECUTION if the previous query returned CONTEXT_VALUE > 0
    Add a shield of 5% Max Health (multiplicative)
    Effect is unresistable
    Descriptive shield_buff featcounter_shield_buff shield_buff_05pct countable_buff clearable_buff
    Effect expires on: Death, 1x Full Turn Complete, Encounter End
    Immunity Context: #6 uniqueability_hondo02_check_initial_buffs_marker Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_hondo02_check_initial_buffs
    Applies an Immunity effect to the target(s)
    Descriptive uniqueability_hondo02_check_initial_buffs
    Effected Tags derp
    Apply Effect Context: #4 uniqueability_hondo02_lastmanstanding_handler_u04_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the context #2 effect successfully execute
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_hondo02_lastmanstanding_handler
    Child effects are applied on: Ally Killed
    Query Count Context: #0 query_ally_all_exclude_self_INSTANT Unavoidable
    For All from Ally Side (excluding self) who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #1 uniqueability_hondo02_lastmanstanding_gain_turnmeter_CS Unavoidable
    For Self who is Alive
    This effect will SKIP EXECUTION if the previous query returned CONTEXT_VALUE > 0
    Recover 100% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Modify Stat Context: #2 uniqueability_hondo02_lastmanstanding_counter_chance_BASE_CS Unavoidable
    For Self who is Alive
    This effect will SKIP EXECUTION if the context #0 query returned CONTEXT_VALUE > 0
    Modify stat Counter Attack by 25% (additive)
    Effect expires on: Death, Encounter End
    Modify Stat Context: #3 uniqueability_hondo02_lastmanstanding_armor_up_BASE_CS Unavoidable
    For Self who is Alive
    This effect will SKIP EXECUTION if the context #0 query returned CONTEXT_VALUE > 0
    Modify stat Armor by 25% (multiplicative)
    Effect expires on: Death, Encounter End
    Modify Stat Context: #4 uniqueability_hondo02_lastmanstanding_suppression_up_BASE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Resistance by 25% (multiplicative)
    Effect expires on: Death, Encounter End
    Modify Stat Context: #5 uniqueability_hondo02_lastmanstanding_dodge_BASE_CS Unavoidable
    For Self who is Alive
    This effect will SKIP EXECUTION if the context #0 query returned CONTEXT_VALUE > 0
    Modify stat Dodge by 25% (additive)
    Effect expires on: Death, Encounter End
    Modify Stat Context: #6 uniqueability_hondo02_lastmanstanding_deflection_BASE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Deflection by 25% (additive)
    Effect expires on: Death, Encounter End
    Modify Stat Context: #7 uniqueability_hondo02_lastmanstanding_attack_buff_BASE_CS Unavoidable
    For Self who is Alive
    This effect will SKIP EXECUTION if the context #0 query returned CONTEXT_VALUE > 0
    Modify stat Physical Damage by 25% (multiplicative)
    Effect expires on: Death, Encounter End
    Modify Stat Context: #8 uniqueability_hondo02_lastmanstanding_ability_buff_BASE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Damage by 25% (multiplicative)
    Effect expires on: Death, Encounter End
    Modify Stat Context: #9 uniqueability_hondo02_lastmanstanding_potency_BASE_CS Unavoidable
    For Self who is Alive
    This effect will SKIP EXECUTION if the context #0 query returned CONTEXT_VALUE > 0
    Modify stat Potency by 25% (additive)
    Effect expires on: Death, Encounter End
    Modify Stat Context: #10 uniqueability_hondo02_lastmanstanding_tenacity_BASE_CS Unavoidable
    For Self who is Alive
    This effect will SKIP EXECUTION if the context #0 query returned CONTEXT_VALUE > 0
    Modify stat Tenacity by 25% (additive)
    Effect expires on: Death, Encounter End
    Dispel Context: #11 uniqueability_hondo02_lastmanstanding_dispel_CS Unavoidable
    For Self who is Alive
    This effect will SKIP EXECUTION if the context #0 query returned CONTEXT_VALUE > 0
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags uniqueability_hondo02_lastmanstanding_handler
    Apply Effect Context: #5 uniqueability_hondo02_check_initial_buffs_buffs_at_start_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Add Persistent Effectuniqueability_hondo02_check_initial_buffs
    Child effects are applied on: Add Persistent Effectuniqueability_hondo02_check_initial_buffs
    Query Count Context: #0 buff_count_ally_all Unavoidable
    For All from Ally Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Effected Tags countable_buff countable_special_buff
    Query Count Context: #1 buff_count_enemy_all Unavoidable
    For All from Enemy Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Effected Tags countable_buff countable_special_buff
    Recover Context: #2 uniqueability_hondo02_recover_protection_ally_05pct_SOB_CMM Unavoidable
    For All from Ally Side who are Alive and is selftag_hondo
    Recover using previous effect's context (CONTEXT_VALUES_SUM * 5%) * TARGET_MAX_PROTECTION as Protection
    Descriptive protection_recovery
 
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