• That's Just Good Business
    That's Just Good Business
    Hondo Ohnaka
  • Modify Stat Context: #0 uniqueability_hondo01_healthsteal_BASE Unavoidable
    For Self who is Alive
    Modify stat Health Steal by 50% (additive)
    Immunity Context: #1 uniqueability_hondo01_unique_investment_marker Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Descriptive uniqueability_hondo01_unique_investment_marker
    Effected Tags derp
    Modify Stat Context: #0 uniqueability_hondo01_healthsteal_BASE Unavoidable
    For Self who is Alive
    Modify stat Health Steal by 50% (additive)
    Immunity Context: #1 uniqueability_hondo01_unique_investment_marker Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Descriptive uniqueability_hondo01_unique_investment_marker
    Effected Tags derp
    Apply Effect Context: #2 uniqueability_hondo01_evade_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Dodged
    Blackboard Query Context: #0 basicability_hondo_ransom_blackboard_is_it_less_than_max_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard hondo_ransom_stats value is less than or equal to 49
    Modify Stat Context: #1 basicability_hondo_max_health_CE Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag hondo_flee_marker
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Health by 2% * CONTEXT_VALUE (additive)
    Descriptive basicability_hondo_max_health hondo_ransom_buff featcounter_ransom countable_special_buff
    Effect expires on: Encounter End
    Modify Stat Context: #2 basicability_hondo_tenacity_CE Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag hondo_flee_marker
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Tenacity by 2% (additive)
    Effect expires on: Encounter End
    Blackboard Modify Context: #3 basicability_hondo_ransom_blackboard_increase_CE Unavoidable
    For Self who is Alive or Dead
    This effect will EXECUTE if the context #0 effect successfully execute
    Add 1 (additive) to value on blackboard hondo_ransom_stats
    Modify Stat Context: #0 uniqueability_hondo01_healthsteal_u01 Unavoidable
    For Self who is Alive
    Modify stat Health Steal by 100% (additive)
    Immunity Context: #1 uniqueability_hondo01_unique_investment_marker Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Descriptive uniqueability_hondo01_unique_investment_marker
    Effected Tags derp
    Apply Effect Context: #2 uniqueability_hondo01_evade_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Dodged
    Blackboard Query Context: #0 basicability_hondo_ransom_blackboard_is_it_less_than_max_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard hondo_ransom_stats value is less than or equal to 49
    Modify Stat Context: #1 basicability_hondo_max_health_CE Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag hondo_flee_marker
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Health by 2% * CONTEXT_VALUE (additive)
    Descriptive basicability_hondo_max_health hondo_ransom_buff featcounter_ransom countable_special_buff
    Effect expires on: Encounter End
    Modify Stat Context: #2 basicability_hondo_tenacity_CE Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag hondo_flee_marker
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Tenacity by 2% (additive)
    Effect expires on: Encounter End
    Blackboard Modify Context: #3 basicability_hondo_ransom_blackboard_increase_CE Unavoidable
    For Self who is Alive or Dead
    This effect will EXECUTE if the context #0 effect successfully execute
    Add 1 (additive) to value on blackboard hondo_ransom_stats
    Modify Stat Context: #0 uniqueability_hondo01_healthsteal_u01 Unavoidable
    For Self who is Alive
    Modify stat Health Steal by 100% (additive)
    Immunity Context: #1 uniqueability_hondo01_unique_investment_marker Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Descriptive uniqueability_hondo01_unique_investment_marker
    Effected Tags derp
    Apply Effect Context: #2 uniqueability_hondo01_evade_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Dodged
    Blackboard Query Context: #0 basicability_hondo_ransom_blackboard_is_it_less_than_max_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard hondo_ransom_stats value is less than or equal to 49
    Modify Stat Context: #1 basicability_hondo_max_health_CE Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag hondo_flee_marker
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Health by 2% * CONTEXT_VALUE (additive)
    Descriptive basicability_hondo_max_health hondo_ransom_buff featcounter_ransom countable_special_buff
    Effect expires on: Encounter End
    Modify Stat Context: #2 basicability_hondo_tenacity_CE Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag hondo_flee_marker
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Tenacity by 2% (additive)
    Effect expires on: Encounter End
    Blackboard Modify Context: #3 basicability_hondo_ransom_blackboard_increase_CE Unavoidable
    For Self who is Alive or Dead
    This effect will EXECUTE if the context #0 effect successfully execute
    Add 1 (additive) to value on blackboard hondo_ransom_stats
    Apply Effect Context: #3 uniqueability_hondo01_ransom_stack_count_effects_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_hondo01_captive_stack_count_effects_handler
    Child effects are applied on: Persistent Effect Add Instancehondo_ransom_buff
    Blackboard Query Context: #0 basicability_hondo_ransom_blackboard_is_it_at_least_10_query Unavoidable
    For Self who is Alive
    Check target(s) blackboard hondo_ransom_stats value is greater than or equal to 9
    Modify Stat Context: #1 uniqueability_hondo01_attack_crit_avoidance_CE Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_hondo01_attack_crit_avoidance
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Physical Critical Avoidance by 9,999,900% (additive)
    Descriptive uniqueability_hondo01_attack_crit_avoidance
    Effect expires on: Encounter End
    Modify Stat Context: #2 uniqueability_hondo01_ability_crit_avoidance Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_hondo01_ability_crit_avoidance
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Critical Avoidance by 9,999,900% (additive)
    Descriptive uniqueability_hondo01_ability_crit_avoidance
    Effect expires on: Encounter End
    Modify Stat Context: #0 uniqueability_hondo01_healthsteal_u01 Unavoidable
    For Self who is Alive
    Modify stat Health Steal by 100% (additive)
    Immunity Context: #1 uniqueability_hondo01_unique_investment_marker Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Descriptive uniqueability_hondo01_unique_investment_marker
    Effected Tags derp
    Apply Effect Context: #2 uniqueability_hondo01_evade_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Dodged
    Blackboard Query Context: #0 basicability_hondo_ransom_blackboard_is_it_less_than_max_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard hondo_ransom_stats value is less than or equal to 49
    Modify Stat Context: #1 basicability_hondo_max_health_CE Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag hondo_flee_marker
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Health by 2% * CONTEXT_VALUE (additive)
    Descriptive basicability_hondo_max_health hondo_ransom_buff featcounter_ransom countable_special_buff
    Effect expires on: Encounter End
    Modify Stat Context: #2 basicability_hondo_tenacity_CE Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag hondo_flee_marker
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Tenacity by 2% (additive)
    Effect expires on: Encounter End
    Blackboard Modify Context: #3 basicability_hondo_ransom_blackboard_increase_CE Unavoidable
    For Self who is Alive or Dead
    This effect will EXECUTE if the context #0 effect successfully execute
    Add 1 (additive) to value on blackboard hondo_ransom_stats
    Apply Effect Context: #3 uniqueability_hondo01_ransom_stack_count_effects_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_hondo01_captive_stack_count_effects_handler
    Child effects are applied on: Persistent Effect Add Instancehondo_ransom_buff
    Blackboard Query Context: #0 basicability_hondo_ransom_blackboard_is_it_at_least_10_query Unavoidable
    For Self who is Alive
    Check target(s) blackboard hondo_ransom_stats value is greater than or equal to 9
    Modify Stat Context: #1 uniqueability_hondo01_attack_crit_avoidance_CE Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_hondo01_attack_crit_avoidance
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Physical Critical Avoidance by 9,999,900% (additive)
    Descriptive uniqueability_hondo01_attack_crit_avoidance
    Effect expires on: Encounter End
    Modify Stat Context: #2 uniqueability_hondo01_ability_crit_avoidance Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_hondo01_ability_crit_avoidance
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Critical Avoidance by 9,999,900% (additive)
    Descriptive uniqueability_hondo01_ability_crit_avoidance
    Effect expires on: Encounter End
    Apply Effect Context: #4 uniqueability_hondo01_SOT_recovery_handler_BASE Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_hondo01_SOR_recovery_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_hondo01_SOR_recovery_handler
    Child effects are applied on: Turn Start
    Blackboard Query Context: #0 basicability_hondo_ransom_blackboard_is_it_at_least_15_query Unavoidable
    For Self who is Alive
    Check target(s) blackboard hondo_ransom_stats value is greater than or equal to 15
    Recover Context: #1 recover_health_20pct_self_INSTANT_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Recover 20% Health (multiplicative)
    Descriptive health_recovery
    Modify Stat Context: #0 uniqueability_hondo01_healthsteal_u01 Unavoidable
    For Self who is Alive
    Modify stat Health Steal by 100% (additive)
    Immunity Context: #1 uniqueability_hondo01_unique_investment_marker Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Descriptive uniqueability_hondo01_unique_investment_marker
    Effected Tags derp
    Apply Effect Context: #2 uniqueability_hondo01_evade_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Dodged
    Blackboard Query Context: #0 basicability_hondo_ransom_blackboard_is_it_less_than_max_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard hondo_ransom_stats value is less than or equal to 49
    Modify Stat Context: #1 basicability_hondo_max_health_CE Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag hondo_flee_marker
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Health by 2% * CONTEXT_VALUE (additive)
    Descriptive basicability_hondo_max_health hondo_ransom_buff featcounter_ransom countable_special_buff
    Effect expires on: Encounter End
    Modify Stat Context: #2 basicability_hondo_tenacity_CE Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag hondo_flee_marker
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Tenacity by 2% (additive)
    Effect expires on: Encounter End
    Blackboard Modify Context: #3 basicability_hondo_ransom_blackboard_increase_CE Unavoidable
    For Self who is Alive or Dead
    This effect will EXECUTE if the context #0 effect successfully execute
    Add 1 (additive) to value on blackboard hondo_ransom_stats
    Apply Effect Context: #3 uniqueability_hondo01_ransom_stack_count_effects_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_hondo01_captive_stack_count_effects_handler
    Child effects are applied on: Persistent Effect Add Instancehondo_ransom_buff
    Blackboard Query Context: #0 basicability_hondo_ransom_blackboard_is_it_at_least_10_query Unavoidable
    For Self who is Alive
    Check target(s) blackboard hondo_ransom_stats value is greater than or equal to 9
    Modify Stat Context: #1 uniqueability_hondo01_attack_crit_avoidance_CE Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_hondo01_attack_crit_avoidance
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Physical Critical Avoidance by 9,999,900% (additive)
    Descriptive uniqueability_hondo01_attack_crit_avoidance
    Effect expires on: Encounter End
    Modify Stat Context: #2 uniqueability_hondo01_ability_crit_avoidance Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_hondo01_ability_crit_avoidance
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Critical Avoidance by 9,999,900% (additive)
    Descriptive uniqueability_hondo01_ability_crit_avoidance
    Effect expires on: Encounter End
    Apply Effect Context: #4 uniqueability_hondo01_SOT_recovery_handler_u01 Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_hondo01_SOR_recovery_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_hondo01_SOR_recovery_handler
    Child effects are applied on: Turn Start
    Blackboard Query Context: #0 basicability_hondo_ransom_blackboard_is_it_at_least_15_query Unavoidable
    For Self who is Alive
    Check target(s) blackboard hondo_ransom_stats value is greater than or equal to 15
    Recover Context: #1 recover_health_20pct_self_INSTANT_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Recover 20% Health (multiplicative)
    Descriptive health_recovery
    Blackboard Query Context: #2 basicability_hondo_ransom_blackboard_is_it_at_least_20_query Unavoidable
    For Self who is Alive
    Check target(s) blackboard hondo_ransom_stats value is greater than or equal to 20
    Recover Context: #3 generic_recover_protection_self_20pct_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Recover 20% Protection (multiplicative)
    Descriptive protection_recovery
    Modify Stat Context: #0 uniqueability_hondo01_healthsteal_u01 Unavoidable
    For Self who is Alive
    Modify stat Health Steal by 100% (additive)
    Immunity Context: #1 uniqueability_hondo01_unique_investment_marker Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Descriptive uniqueability_hondo01_unique_investment_marker
    Effected Tags derp
    Apply Effect Context: #2 uniqueability_hondo01_evade_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Dodged
    Blackboard Query Context: #0 basicability_hondo_ransom_blackboard_is_it_less_than_max_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard hondo_ransom_stats value is less than or equal to 49
    Modify Stat Context: #1 basicability_hondo_max_health_CE Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag hondo_flee_marker
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Health by 2% * CONTEXT_VALUE (additive)
    Descriptive basicability_hondo_max_health hondo_ransom_buff featcounter_ransom countable_special_buff
    Effect expires on: Encounter End
    Modify Stat Context: #2 basicability_hondo_tenacity_CE Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag hondo_flee_marker
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Tenacity by 2% (additive)
    Effect expires on: Encounter End
    Blackboard Modify Context: #3 basicability_hondo_ransom_blackboard_increase_CE Unavoidable
    For Self who is Alive or Dead
    This effect will EXECUTE if the context #0 effect successfully execute
    Add 1 (additive) to value on blackboard hondo_ransom_stats
    Apply Effect Context: #3 uniqueability_hondo01_ransom_stack_count_effects_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_hondo01_captive_stack_count_effects_handler
    Child effects are applied on: Persistent Effect Add Instancehondo_ransom_buff
    Blackboard Query Context: #0 basicability_hondo_ransom_blackboard_is_it_at_least_10_query Unavoidable
    For Self who is Alive
    Check target(s) blackboard hondo_ransom_stats value is greater than or equal to 9
    Modify Stat Context: #1 uniqueability_hondo01_attack_crit_avoidance_CE Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_hondo01_attack_crit_avoidance
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Physical Critical Avoidance by 9,999,900% (additive)
    Descriptive uniqueability_hondo01_attack_crit_avoidance
    Effect expires on: Encounter End
    Modify Stat Context: #2 uniqueability_hondo01_ability_crit_avoidance Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_hondo01_ability_crit_avoidance
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Critical Avoidance by 9,999,900% (additive)
    Descriptive uniqueability_hondo01_ability_crit_avoidance
    Effect expires on: Encounter End
    Apply Effect Context: #4 uniqueability_hondo01_SOT_recovery_handler_u01 Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_hondo01_SOR_recovery_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_hondo01_SOR_recovery_handler
    Child effects are applied on: Turn Start
    Blackboard Query Context: #0 basicability_hondo_ransom_blackboard_is_it_at_least_15_query Unavoidable
    For Self who is Alive
    Check target(s) blackboard hondo_ransom_stats value is greater than or equal to 15
    Recover Context: #1 recover_health_20pct_self_INSTANT_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Recover 20% Health (multiplicative)
    Descriptive health_recovery
    Blackboard Query Context: #2 basicability_hondo_ransom_blackboard_is_it_at_least_20_query Unavoidable
    For Self who is Alive
    Check target(s) blackboard hondo_ransom_stats value is greater than or equal to 20
    Recover Context: #3 generic_recover_protection_self_20pct_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Recover 20% Protection (multiplicative)
    Descriptive protection_recovery
    Apply Effect Context: #5 uniqueability_hondo01_SOT_captive_enemy_handler_BASE Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_hondo01_SOR_captive_enemy_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_hondo01_SOR_captive_enemy_handler
    Child effects are applied on: Turn Start
    Query Count Context: #0 query_is_there_a_captive_enemy Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect does have tag captive_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Blackboard Query Context: #1 uniqueability_hondo01_captive_enemy_blackboard_is_it_less_than_max_query_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Check target(s) blackboard hondo_captive_enemy_stats value is less than 10
    Modify Stat Context: #2 uniqueability_hondo01_captive_enemy_attack_criticalchance_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Physical Critical Chance by 15% (additive)
    Effect expires on: Encounter End
    Modify Stat Context: #3 uniqueability_hondo01_captive_enemy_ability_criticalchance_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Critical Chance by 15% (additive)
    Effect expires on: Encounter End
    Modify Stat Context: #4 uniqueability_hondo01_captive_enemy_attack_criticaldamage_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the context #1 effect successfully execute
    Modify stat Critical Damage by 15% (additive)
    Effect expires on: Encounter End
    Modify Stat Context: #5 uniqueability_hondo01_captive_enemy_armorpen_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the context #1 effect successfully execute
    Modify stat Armor Penetration by 15% (multiplicative)
    Effect expires on: Encounter End
    Modify Stat Context: #6 uniqueability_hondo01_captive_enemy_suppressionpen Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Resistance Penetration by 15% (multiplicative)
    Effect expires on: Encounter End
    Modify Stat Context: #7 uniqueability_hondo01_captive_enemy_speed_increase_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the context #1 effect successfully execute
    Modify stat Speed by 3 (additive)
    Effect expires on: Encounter End
    Blackboard Modify Context: #8 uniqueability_hondo01_captive_enemy_blackboard_increase_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the context #1 effect successfully execute
    Add 1 (additive) to value on blackboard hondo_captive_enemy_stats
    Descriptive hondo_captive_gain_buffs
    Query Battle Type Context: #0 query_battle_type_grandarena Unavoidable
    Query the current battle type and see if it matches any effected tags
    Effected Tags TERRITORY_TOURNAMENT_BATTLE
    Apply Effect Context: #1 uniqueability_hondo01_scoundrels_smugglers_at_start_turn_meter_handler_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Encounter Start
    Query Count Context: #0 query_scoundrel_smuggler_ally_all_INSTANT Unavoidable
    For All from Ally Side (excluding self) who are Alive and is profession_scoundrel or profession_smuggler
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #1 uniqueability_hondo01_scoundrels_smugglers_at_start_turn_meter_CMM_self Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag generalhux01_stop_turnmeter_marker
    Recover using previous effect's context (CONTEXT_VALUES_SUM * 25%) * TARGET_MAX_TURN_METER as Turn Meter
    Descriptive speed_recovery
    Immunity Context: #2 uniqueability_hondo01_unique_investment_marker Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Descriptive uniqueability_hondo01_unique_investment_marker
    Effected Tags derp
    Apply Effect Context: #3 uniqueability_hondo01_evade_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Dodged
    Blackboard Query Context: #0 basicability_hondo_ransom_blackboard_is_it_less_than_max_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard hondo_ransom_stats value is less than or equal to 49
    Modify Stat Context: #1 basicability_hondo_max_health_CE Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag hondo_flee_marker
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Health by 2% * CONTEXT_VALUE (additive)
    Descriptive basicability_hondo_max_health hondo_ransom_buff featcounter_ransom countable_special_buff
    Effect expires on: Encounter End
    Modify Stat Context: #2 basicability_hondo_tenacity_CE Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag hondo_flee_marker
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Tenacity by 2% (additive)
    Effect expires on: Encounter End
    Blackboard Modify Context: #3 basicability_hondo_ransom_blackboard_increase_CE Unavoidable
    For Self who is Alive or Dead
    This effect will EXECUTE if the context #0 effect successfully execute
    Add 1 (additive) to value on blackboard hondo_ransom_stats
    Apply Effect Context: #4 uniqueability_hondo01_ransom_stack_count_effects_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_hondo01_captive_stack_count_effects_handler
    Child effects are applied on: Persistent Effect Add Instancehondo_ransom_buff
    Blackboard Query Context: #0 basicability_hondo_ransom_blackboard_is_it_at_least_10_query Unavoidable
    For Self who is Alive
    Check target(s) blackboard hondo_ransom_stats value is greater than or equal to 9
    Modify Stat Context: #1 uniqueability_hondo01_attack_crit_avoidance_CE Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_hondo01_attack_crit_avoidance
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Physical Critical Avoidance by 9,999,900% (additive)
    Descriptive uniqueability_hondo01_attack_crit_avoidance
    Effect expires on: Encounter End
    Modify Stat Context: #2 uniqueability_hondo01_ability_crit_avoidance Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_hondo01_ability_crit_avoidance
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Critical Avoidance by 9,999,900% (additive)
    Descriptive uniqueability_hondo01_ability_crit_avoidance
    Effect expires on: Encounter End
    Apply Effect Context: #5 uniqueability_hondo01_SOT_captive_enemy_handler_u01 Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_hondo01_SOR_captive_enemy_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_hondo01_SOR_captive_enemy_handler
    Child effects are applied on: Turn Start
    Query Count Context: #0 query_is_there_a_captive_enemy Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect does have tag captive_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Blackboard Query Context: #1 uniqueability_hondo01_captive_enemy_blackboard_is_it_less_than_max_query_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Check target(s) blackboard hondo_captive_enemy_stats value is less than 10
    Query Battle Type Context: #2 query_battle_type_grandarena_CE Unavoidable
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Query the current battle type and see if it matches any effected tags
    Effected Tags TERRITORY_TOURNAMENT_BATTLE
    Blackboard Query Context: #3 uniqueability_hondo01_captive_enemy_blackboard_is_it_less_than_max_query_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Check target(s) blackboard hondo_captive_enemy_stats value is less than 10
    Modify Stat Context: #4 uniqueability_hondo01_captive_enemy_attack_criticalchance_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the context #1 effect successfully execute
    Modify stat Physical Critical Chance by 15% (additive)
    Effect expires on: Encounter End
    Modify Stat Context: #5 uniqueability_hondo01_captive_enemy_ability_criticalchance_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Critical Chance by 15% (additive)
    Effect expires on: Encounter End
    Modify Stat Context: #6 uniqueability_hondo01_captive_enemy_attack_criticaldamage_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the context #1 effect successfully execute
    Modify stat Critical Damage by 15% (additive)
    Effect expires on: Encounter End
    Modify Stat Context: #7 uniqueability_hondo01_captive_enemy_armorpen_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the context #1 effect successfully execute
    Modify stat Armor Penetration by 15% (multiplicative)
    Effect expires on: Encounter End
    Modify Stat Context: #8 uniqueability_hondo01_captive_enemy_suppressionpen Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Resistance Penetration by 15% (multiplicative)
    Effect expires on: Encounter End
    Modify Stat Context: #9 uniqueability_hondo01_captive_enemy_speed_increase_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the context #1 effect successfully execute
    Modify stat Speed by 3 (additive)
    Effect expires on: Encounter End
    Modify Stat Context: #10 uniqueability_hondo01_omicron_captive_enemy_attack_criticalchance_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the context #3 effect successfully execute
    Modify stat Physical Critical Chance by 15% (additive)
    Effect expires on: Encounter End
    Modify Stat Context: #11 uniqueability_hondo01_omicron_captive_enemy_ability_criticalchance_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Critical Chance by 15% (additive)
    Effect expires on: Encounter End
    Modify Stat Context: #12 uniqueability_hondo01_omicron_captive_enemy_attack_criticaldamage_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the context #3 effect successfully execute
    Modify stat Critical Damage by 15% (additive)
    Effect expires on: Encounter End
    Modify Stat Context: #13 uniqueability_hondo01_omicron_captive_enemy_armorpen_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the context #3 effect successfully execute
    Modify stat Armor Penetration by 15% (multiplicative)
    Effect expires on: Encounter End
    Modify Stat Context: #14 uniqueability_hondo01_omicron_captive_enemy_suppressionpen Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Resistance Penetration by 15% (multiplicative)
    Effect expires on: Encounter End
    Modify Stat Context: #15 uniqueability_hondo01_omicron_captive_enemy_speed_increase_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the context #3 effect successfully execute
    Modify stat Speed by 3 (additive)
    Effect expires on: Encounter End
    Blackboard Modify Context: #16 uniqueability_hondo01_captive_enemy_blackboard_increase_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the context #1 effect successfully execute
    Add 1 (additive) to value on blackboard hondo_captive_enemy_stats
    Descriptive hondo_captive_gain_buffs
    Apply Effect Context: #6 uniqueability_hondo01_SOT_recovery_handler_u01 Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_hondo01_SOR_recovery_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_hondo01_SOR_recovery_handler
    Child effects are applied on: Turn Start
    Blackboard Query Context: #0 basicability_hondo_ransom_blackboard_is_it_at_least_15_query Unavoidable
    For Self who is Alive
    Check target(s) blackboard hondo_ransom_stats value is greater than or equal to 15
    Recover Context: #1 recover_health_20pct_self_INSTANT_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Recover 20% Health (multiplicative)
    Descriptive health_recovery
    Blackboard Query Context: #2 basicability_hondo_ransom_blackboard_is_it_at_least_20_query Unavoidable
    For Self who is Alive
    Check target(s) blackboard hondo_ransom_stats value is greater than or equal to 20
    Recover Context: #3 generic_recover_protection_self_20pct_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Recover 20% Protection (multiplicative)
    Descriptive protection_recovery
    Modify Stat Context: #7 uniqueability_hondo01_healthsteal_u01 Unavoidable
    For Self who is Alive
    Modify stat Health Steal by 100% (additive)
 
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