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Characters
Hondo Ohnaka
Placeholder
Hondo Ohnaka
The unparalleled Scoundrel willing to play all angles for his own gains
Power
37507
Speed
139
Health
60,017
Best Mods
Gear Levels
Full Gear List
Relic Tier List
Player Data
Top Players
Character Navigation
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Alignment / Role / Affiliations
Neutral
Scoundrel
Smuggler
Support
Hidden Categories
alignment_neutral
any_obtainable
selftag_hondo
territory_tb3_mixed
territory_tb3_hero
Ability Classes
Ability Block
AoE
Assist
Buff Immunity
Counter
Defense Up
Dispel
Expose
Foresight
Gain Turn Meter
Protection Up
Remove Turn Meter
Placeholder
Hondo Ohnaka
Level 1
Placeholder
Apply Effect
Context: #0
generic_myturn_handler_ally_all
Unavoidable
For
All
from
Ally Side
who are
Alive
Where an active effect doesn't have tag
generic_myturn_handler
Apply child effect(s) based on condition triggers
Descriptive
generic_myturn_handler
Effect expires on:
Add Persistent Effect
leaderability_myturn_handler
Child effectis applied on:
Turn Start
Immunity
Context: #0
generic_myturn_marker
Unavoidable
For
Self
who is
Alive
Where an active effect doesn't have tag
myturn_marker
Applies an Immunity effect to the target(s)
Effect is unresistable
Descriptive
myturn_marker
Effected Tags
derp
Effect expires on:
Turn End
,
Encounter End
Apply Effect
Context: #1
generic_notmyturn_handler_ally_all
Unavoidable
For
All
from
Ally Side
who are
Alive
Apply child effect(s) based on condition triggers
Effect is unresistable
Child effectis applied on:
Turn End
Immunity
Context: #0
generic_notmyturn_marker
Unavoidable
For
Self
who is
Alive
Where an active effect doesn't have tag
notmyturn_marker
Applies an Immunity effect to the target(s)
Effect is unresistable
Descriptive
notmyturn_marker
Effected Tags
derp
Effect expires on:
Turn Start
Immunity
Context: #2
generic_notmyturn_marker_ally_all
Unavoidable
For
All
from
Ally Side
who are
Alive
Where an active effect doesn't have tag
notmyturn_marker
Applies an Immunity effect to the target(s)
Effect is unresistable
Descriptive
notmyturn_marker
Effected Tags
derp
Effect expires on:
Turn Start
Apply Effect
Context: #3
generic_myturn_handler_enemy_all
Unavoidable
For
All
from
Enemy Side
who are
Alive
Where an active effect doesn't have tags
generic_myturn_handler_enemy_all
or
generic_myturn_handler
Apply child effect(s) based on condition triggers
Effect is unresistable
Descriptive
generic_myturn_handler_enemy_all
generic_myturn_handler
Effect expires on:
Add Persistent Effect
leaderability_myturn_handler
Child effectis applied on:
Turn Start
Immunity
Context: #0
generic_myturn_marker
Unavoidable
For
Self
who is
Alive
Where an active effect doesn't have tag
myturn_marker
Applies an Immunity effect to the target(s)
Effect is unresistable
Descriptive
myturn_marker
Effected Tags
derp
Effect expires on:
Turn End
,
Encounter End
Apply Effect
Context: #4
generic_notmyturn_handler_enemy_all
Unavoidable
For
All
from
Enemy Side
who are
Alive or Dead
Where an active effect doesn't have tag
generic_notmyturn_handler_enemy_all
Apply child effect(s) based on condition triggers
Effect is unresistable
Descriptive
generic_notmyturn_handler_enemy_all
Child effectis applied on:
Turn End
Immunity
Context: #0
generic_notmyturn_marker
Unavoidable
For
Self
who is
Alive
Where an active effect doesn't have tag
notmyturn_marker
Applies an Immunity effect to the target(s)
Effect is unresistable
Descriptive
notmyturn_marker
Effected Tags
derp
Effect expires on:
Turn Start
Immunity
Context: #5
generic_notmyturn_marker_enemy_all
Unavoidable
For
All
from
Enemy Side
who are
Alive
Where an active effect doesn't have tag
notmyturn_marker
Applies an Immunity effect to the target(s)
Effect is unresistable
Descriptive
notmyturn_marker
Effected Tags
derp
Effect expires on:
Turn Start
Query Battle Type
Context: #6
query_battle_type_grandarena
Unavoidable
Query the current battle type and see if it matches any effected tags
Effected Tags
TERRITORY_TOURNAMENT_BATTLE
Immunity
Context: #7
hiddenability_hondo_omicron_mode_marker_CE
Unavoidable
For
Self
who is
Alive
This effect will
EXECUTE
if the previous effect successfully executed
Applies an Immunity effect to the target(s)
Descriptive
hondo_omicron_mode_marker
Effected Tags
derp
Apply Effect
Context: #8
hiddenability_hondo_enemy_SOE_handler
Unavoidable
For
Self
who is
Alive
Where an active effect doesn't have tag
hiddenability_hondo_enemy_SOE_handler
Apply child effect(s) based on condition triggers
Descriptive
hiddenability_hondo_enemy_SOE_handler
Child effects are applied on:
Encounter Start
Apply Effect
Context: #0
hiddenability_hondo_captive_SOE_debuff_handler
Unavoidable
For
All
from
Enemy Side
who are
Alive
Where an active effect doesn't have tag
hiddenability_hondo_captive_SOE_debuff_handler
Apply child effect(s) based on condition triggers
Effect is unresistable
Descriptive
hiddenability_hondo_captive_SOE_debuff_handler
Child effects are applied on:
Persistent Effect Add Instance
captive_debuff
Apply Effect
Context: #0
hiddenability_hondo_captive_buff_handler
Unavoidable
For
All
from
Ally Side
who are
Alive
Apply child effect(s) based on condition triggers
Descriptive
hiddenability_hondo_captive_debuff_handler
Child effects are applied on:
Persistent Effect Add Instance
countable_buff
,
Persistent Effect Add Instance
countable_special_buff
Blackboard Query
Context: #0
hiddenability_hondo_captive_buffs_gain_less_than_max_query
Unavoidable
For
All
from
Ally Side
who are
Alive
Check target(s) blackboard
hiddenability_hondo_captive_buffs_count
value is less than
25
Dispel
Context: #1
hiddenability_hondo_captive_dispel_CS
Unavoidable
For
All
from
Ally Side
who are
Alive
This effect will
SKIP EXECUTION
if the previous effect successfully executed
Dispels effects from the target(s) with corresponding effected tags
Effect is unresistable
Effected Tags
captive_debuff
Blackboard Modify
Context: #2
hiddenability_hondo_captive_buffs_gain_increase_CE
Unavoidable
For
All
from
Ally Side
who are
Alive
This effect will
EXECUTE
if the context #0 effect successfully execute
Add
1
(additive) to value on blackboard
hiddenability_hondo_captive_buffs_count
Apply Effect
Context: #1
hiddenability_hondo_captive_defeated_handler
Unavoidable
For
Self
who is
Alive
Where an active effect doesn't have tag
hiddenability_hondo_captive_defeated_handler
, and does have tag
captive_debuff
Apply child effect(s) based on condition triggers
Effect is unresistable
Descriptive
hiddenability_hondo_captive_defeated_handler
Effect expires on:
Remove Persistent Effect
captive_debuff
Child effects are applied on:
Death
Blackboard Query
Context: #0
basicability_hondo_enemy_ransom_blackboard_is_it_less_than_10_query
Unavoidable
For
All
from
Enemy Side
who are
Alive
and is
selftag_hondo
Check target(s) blackboard
hondo_ransom_stats
value is less than or equal to
10
Query Count
Context: #1
query_ally_all_INSTANT_CE
Unavoidable
For
All
from
Ally Side
who are
Alive
This effect will
EXECUTE
if the previous effect successfully executed
Puts the target(s) from this query into CONTEXT_VALUE
Immunity
Context: #2
hiddenability_hondo_flee_marker_CE
Unavoidable
For
All
from
Enemy Side
who are
Alive
and is
selftag_hondo
This effect will
EXECUTE
if the previous query returned CONTEXT_VALUE > 0
Applies an Immunity effect to the target(s)
Effect is unresistable
Descriptive
hondo_flee_marker
Effected Tags
derp
Apply Effect
Context: #1
hiddenability_hondo_enemy_removed_captive_handler
Unavoidable
For
All
from
Enemy Side
who are
Alive
Where an active effect doesn't have tag
hiddenability_hondo_enemy_removed_captive_handler
Apply child effect(s) based on condition triggers
Effect is unresistable
Descriptive
hiddenability_hondo_enemy_removed_captive_handler
Child effectis applied on:
Remove Persistent Effect
captive_debuff
Immunity
Context: #0
hiddenability_hondo_captive_expired_marker
Unavoidable
For
All
from
Enemy Side
who are
Alive
and is
selftag_hondo
Applies an Immunity effect to the target(s)
Effect is unresistable
Descriptive
hondo_captive_expired_marker
Effected Tags
derp
Apply Effect
Context: #9
hiddenability_hondo_ransom_reset_SOE_handler
Unavoidable
For
Self
who is
Alive
Where an active effect doesn't have tag
hiddenability_hondo_ransom_reset_SOE_handler
Apply child effect(s) based on condition triggers
Descriptive
hiddenability_hondo_ransom_reset_SOE_handler
Child effects are applied on:
Encounter Start
Blackboard Modify
Context: #0
hiddenability_hondo_ransom_SOE_reset
Unavoidable
For
Self
who is
Alive or Dead
Set value to
0
on blackboard
hondo_ransom_stats
Blackboard Modify
Context: #1
hiddenability_hondo_captive_enemy_SOE_reset
Unavoidable
For
Self
who is
Alive or Dead
Set value to
0
on blackboard
hondo_captive_enemy_stats
Apply Effect
Context: #10
hiddenability_hondo_captive_SOE_debuff_handler
Unavoidable
For
All
from
Enemy Side
who are
Alive
Where an active effect doesn't have tag
hiddenability_hondo_captive_SOE_debuff_handler
Apply child effect(s) based on condition triggers
Effect is unresistable
Descriptive
hiddenability_hondo_captive_SOE_debuff_handler
Child effects are applied on:
Persistent Effect Add Instance
captive_debuff
Apply Effect
Context: #0
hiddenability_hondo_captive_buff_handler
Unavoidable
For
All
from
Ally Side
who are
Alive
Apply child effect(s) based on condition triggers
Descriptive
hiddenability_hondo_captive_debuff_handler
Child effects are applied on:
Persistent Effect Add Instance
countable_buff
,
Persistent Effect Add Instance
countable_special_buff
Blackboard Query
Context: #0
hiddenability_hondo_captive_buffs_gain_less_than_max_query
Unavoidable
For
All
from
Ally Side
who are
Alive
Check target(s) blackboard
hiddenability_hondo_captive_buffs_count
value is less than
25
Dispel
Context: #1
hiddenability_hondo_captive_dispel_CS
Unavoidable
For
All
from
Ally Side
who are
Alive
This effect will
SKIP EXECUTION
if the previous effect successfully executed
Dispels effects from the target(s) with corresponding effected tags
Effect is unresistable
Effected Tags
captive_debuff
Blackboard Modify
Context: #2
hiddenability_hondo_captive_buffs_gain_increase_CE
Unavoidable
For
All
from
Ally Side
who are
Alive
This effect will
EXECUTE
if the context #0 effect successfully execute
Add
1
(additive) to value on blackboard
hiddenability_hondo_captive_buffs_count
Apply Effect
Context: #1
hiddenability_hondo_captive_defeated_handler
Unavoidable
For
Self
who is
Alive
Where an active effect doesn't have tag
hiddenability_hondo_captive_defeated_handler
, and does have tag
captive_debuff
Apply child effect(s) based on condition triggers
Effect is unresistable
Descriptive
hiddenability_hondo_captive_defeated_handler
Effect expires on:
Remove Persistent Effect
captive_debuff
Child effects are applied on:
Death
Blackboard Query
Context: #0
basicability_hondo_enemy_ransom_blackboard_is_it_less_than_10_query
Unavoidable
For
All
from
Enemy Side
who are
Alive
and is
selftag_hondo
Check target(s) blackboard
hondo_ransom_stats
value is less than or equal to
10
Query Count
Context: #1
query_ally_all_INSTANT_CE
Unavoidable
For
All
from
Ally Side
who are
Alive
This effect will
EXECUTE
if the previous effect successfully executed
Puts the target(s) from this query into CONTEXT_VALUE
Immunity
Context: #2
hiddenability_hondo_flee_marker_CE
Unavoidable
For
All
from
Enemy Side
who are
Alive
and is
selftag_hondo
This effect will
EXECUTE
if the previous query returned CONTEXT_VALUE > 0
Applies an Immunity effect to the target(s)
Effect is unresistable
Descriptive
hondo_flee_marker
Effected Tags
derp
Apply Effect
Context: #11
hiddenability_hondo_enemy_removed_captive_handler
Unavoidable
For
All
from
Enemy Side
who are
Alive
Where an active effect doesn't have tag
hiddenability_hondo_enemy_removed_captive_handler
Apply child effect(s) based on condition triggers
Effect is unresistable
Descriptive
hiddenability_hondo_enemy_removed_captive_handler
Child effectis applied on:
Remove Persistent Effect
captive_debuff
Immunity
Context: #0
hiddenability_hondo_captive_expired_marker
Unavoidable
For
All
from
Enemy Side
who are
Alive
and is
selftag_hondo
Applies an Immunity effect to the target(s)
Effect is unresistable
Descriptive
hondo_captive_expired_marker
Effected Tags
derp
Apply Effect
Context: #12
hiddenability_hondo_captive_buff_handler
Unavoidable
For
All
from
Ally Side
who are
Alive
Apply child effect(s) based on condition triggers
Descriptive
hiddenability_hondo_captive_debuff_handler
Child effects are applied on:
Persistent Effect Add Instance
countable_buff
,
Persistent Effect Add Instance
countable_special_buff
Blackboard Query
Context: #0
hiddenability_hondo_captive_buffs_gain_less_than_max_query
Unavoidable
For
All
from
Ally Side
who are
Alive
Check target(s) blackboard
hiddenability_hondo_captive_buffs_count
value is less than
25
Dispel
Context: #1
hiddenability_hondo_captive_dispel_CS
Unavoidable
For
All
from
Ally Side
who are
Alive
This effect will
SKIP EXECUTION
if the previous effect successfully executed
Dispels effects from the target(s) with corresponding effected tags
Effect is unresistable
Effected Tags
captive_debuff
Blackboard Modify
Context: #2
hiddenability_hondo_captive_buffs_gain_increase_CE
Unavoidable
For
All
from
Ally Side
who are
Alive
This effect will
EXECUTE
if the context #0 effect successfully execute
Add
1
(additive) to value on blackboard
hiddenability_hondo_captive_buffs_count
Apply Effect
Context: #13
hiddenability_hondo_captive_defeated_handler
Unavoidable
For
Self
who is
Alive
Where an active effect doesn't have tag
hiddenability_hondo_captive_defeated_handler
, and does have tag
captive_debuff
Apply child effect(s) based on condition triggers
Effect is unresistable
Descriptive
hiddenability_hondo_captive_defeated_handler
Effect expires on:
Remove Persistent Effect
captive_debuff
Child effects are applied on:
Death
Blackboard Query
Context: #0
basicability_hondo_enemy_ransom_blackboard_is_it_less_than_10_query
Unavoidable
For
All
from
Enemy Side
who are
Alive
and is
selftag_hondo
Check target(s) blackboard
hondo_ransom_stats
value is less than or equal to
10
Query Count
Context: #1
query_ally_all_INSTANT_CE
Unavoidable
For
All
from
Ally Side
who are
Alive
This effect will
EXECUTE
if the previous effect successfully executed
Puts the target(s) from this query into CONTEXT_VALUE
Immunity
Context: #2
hiddenability_hondo_flee_marker_CE
Unavoidable
For
All
from
Enemy Side
who are
Alive
and is
selftag_hondo
This effect will
EXECUTE
if the previous query returned CONTEXT_VALUE > 0
Applies an Immunity effect to the target(s)
Effect is unresistable
Descriptive
hondo_flee_marker
Effected Tags
derp
Apply Effect
Context: #14
hiddenability_hondo_flee_SOR_handler
Unavoidable
For
Self
who is
Alive
Apply child effect(s) based on condition triggers
Descriptive
hiddenability_hondo_flee_SOR_handler
Child effects are applied on:
Round Start
Query Count
Context: #0
query_do_i_have_flee_marker
Unavoidable
For
Self
who is
Alive
Where an active effect does have tag
hondo_flee_marker
Puts the target(s) from this query into CONTEXT_VALUE
Flee
Context: #1
uniqueability_hondo01_escape_CE
Unavoidable
For
Self
who is
Alive
and is
selftag_hondo
This effect will
EXECUTE
if the previous query returned CONTEXT_VALUE > 0
FIX: Need to implement EffectType: 15
Destroy
Context: #2
uniqueability_hondo01_destroy_CE
Unavoidable
For
Self
who is
Alive
and is
selftag_hondo
This effect will
EXECUTE
if the context #0 query returned CONTEXT_VALUE > 0
Destroy the current target(s)
Apply Effect
Context: #15
hiddenability_hondo_captive_expired_gain_ransom_handler
Unavoidable
For
Self
who is
Alive
Where an active effect doesn't have tag
hiddenability_hondo_captive_expired_gain_ransom_handler
Apply child effect(s) based on condition triggers
Descriptive
hiddenability_hondo_captive_expired_gain_ransom_handler
Child effects are applied on:
Persistent Effect Add Instance
hondo_captive_expired_marker
Blackboard Query
Context: #0
basicability_hondo_ransom_blackboard_is_it_less_than_max_query
Unavoidable
For
Self
who is
Alive or Dead
Check target(s) blackboard
hondo_ransom_stats
value is less than or equal to
49
Modify Stat
Context: #1
basicability_hondo_max_health_CE
Unavoidable
For
Self
who is
Alive
Where an active effect doesn't have tag
hondo_flee_marker
This effect will
EXECUTE
if the previous effect successfully executed
Modify stat
Health
by
2% * CONTEXT_VALUE
(additive)
Descriptive
basicability_hondo_max_health
hondo_ransom_buff
featcounter_ransom
countable_special_buff
Effect expires on:
Encounter End
Modify Stat
Context: #2
basicability_hondo_tenacity_CE
Unavoidable
For
Self
who is
Alive
Where an active effect doesn't have tag
hondo_flee_marker
This effect will
EXECUTE
if the previous effect successfully executed
Modify stat
Tenacity
by
2%
(additive)
Effect expires on:
Encounter End
Blackboard Modify
Context: #3
basicability_hondo_ransom_blackboard_increase_CE
Unavoidable
For
Self
who is
Alive or Dead
This effect will
EXECUTE
if the context #0 effect successfully execute
Add
1
(additive) to value on blackboard
hondo_ransom_stats
Blackboard Query
Context: #4
basicability_hondo_ransom_blackboard_is_it_less_than_max_query
Unavoidable
For
Self
who is
Alive or Dead
Check target(s) blackboard
hondo_ransom_stats
value is less than or equal to
49
Modify Stat
Context: #5
basicability_hondo_max_health_CE
Unavoidable
For
Self
who is
Alive
Where an active effect doesn't have tag
hondo_flee_marker
This effect will
EXECUTE
if the previous effect successfully executed
Modify stat
Health
by
2% * CONTEXT_VALUE
(additive)
Descriptive
basicability_hondo_max_health
hondo_ransom_buff
featcounter_ransom
countable_special_buff
Effect expires on:
Encounter End
Modify Stat
Context: #6
basicability_hondo_tenacity_CE
Unavoidable
For
Self
who is
Alive
Where an active effect doesn't have tag
hondo_flee_marker
This effect will
EXECUTE
if the previous effect successfully executed
Modify stat
Tenacity
by
2%
(additive)
Effect expires on:
Encounter End
Blackboard Modify
Context: #7
basicability_hondo_ransom_blackboard_increase_CE
Unavoidable
For
Self
who is
Alive or Dead
This effect will
EXECUTE
if the context #4 effect successfully execute
Add
1
(additive) to value on blackboard
hondo_ransom_stats
Blackboard Query
Context: #8
basicability_hondo_ransom_blackboard_is_it_less_than_max_query
Unavoidable
For
Self
who is
Alive or Dead
Check target(s) blackboard
hondo_ransom_stats
value is less than or equal to
49
Modify Stat
Context: #9
basicability_hondo_max_health_CE
Unavoidable
For
Self
who is
Alive
Where an active effect doesn't have tag
hondo_flee_marker
This effect will
EXECUTE
if the previous effect successfully executed
Modify stat
Health
by
2% * CONTEXT_VALUE
(additive)
Descriptive
basicability_hondo_max_health
hondo_ransom_buff
featcounter_ransom
countable_special_buff
Effect expires on:
Encounter End
Modify Stat
Context: #10
basicability_hondo_tenacity_CE
Unavoidable
For
Self
who is
Alive
Where an active effect doesn't have tag
hondo_flee_marker
This effect will
EXECUTE
if the previous effect successfully executed
Modify stat
Tenacity
by
2%
(additive)
Effect expires on:
Encounter End
Blackboard Modify
Context: #11
basicability_hondo_ransom_blackboard_increase_CE
Unavoidable
For
Self
who is
Alive or Dead
This effect will
EXECUTE
if the context #8 effect successfully execute
Add
1
(additive) to value on blackboard
hondo_ransom_stats
Blackboard Query
Context: #12
basicability_hondo_ransom_blackboard_is_it_less_than_max_query
Unavoidable
For
Self
who is
Alive or Dead
Check target(s) blackboard
hondo_ransom_stats
value is less than or equal to
49
Modify Stat
Context: #13
basicability_hondo_max_health_CE
Unavoidable
For
Self
who is
Alive
Where an active effect doesn't have tag
hondo_flee_marker
This effect will
EXECUTE
if the previous effect successfully executed
Modify stat
Health
by
2% * CONTEXT_VALUE
(additive)
Descriptive
basicability_hondo_max_health
hondo_ransom_buff
featcounter_ransom
countable_special_buff
Effect expires on:
Encounter End
Modify Stat
Context: #14
basicability_hondo_tenacity_CE
Unavoidable
For
Self
who is
Alive
Where an active effect doesn't have tag
hondo_flee_marker
This effect will
EXECUTE
if the previous effect successfully executed
Modify stat
Tenacity
by
2%
(additive)
Effect expires on:
Encounter End
Blackboard Modify
Context: #15
basicability_hondo_ransom_blackboard_increase_CE
Unavoidable
For
Self
who is
Alive or Dead
This effect will
EXECUTE
if the context #12 effect successfully execute
Add
1
(additive) to value on blackboard
hondo_ransom_stats
Blackboard Query
Context: #16
basicability_hondo_ransom_blackboard_is_it_less_than_max_query
Unavoidable
For
Self
who is
Alive or Dead
Check target(s) blackboard
hondo_ransom_stats
value is less than or equal to
49
Modify Stat
Context: #17
basicability_hondo_max_health_CE
Unavoidable
For
Self
who is
Alive
Where an active effect doesn't have tag
hondo_flee_marker
This effect will
EXECUTE
if the previous effect successfully executed
Modify stat
Health
by
2% * CONTEXT_VALUE
(additive)
Descriptive
basicability_hondo_max_health
hondo_ransom_buff
featcounter_ransom
countable_special_buff
Effect expires on:
Encounter End
Modify Stat
Context: #18
basicability_hondo_tenacity_CE
Unavoidable
For
Self
who is
Alive
Where an active effect doesn't have tag
hondo_flee_marker
This effect will
EXECUTE
if the previous effect successfully executed
Modify stat
Tenacity
by
2%
(additive)
Effect expires on:
Encounter End
Blackboard Modify
Context: #19
basicability_hondo_ransom_blackboard_increase_CE
Unavoidable
For
Self
who is
Alive or Dead
This effect will
EXECUTE
if the context #16 effect successfully execute
Add
1
(additive) to value on blackboard
hondo_ransom_stats
Blackboard Query
Context: #20
basicability_hondo_ransom_blackboard_is_it_less_than_max_query
Unavoidable
For
Self
who is
Alive or Dead
Check target(s) blackboard
hondo_ransom_stats
value is less than or equal to
49
Modify Stat
Context: #21
basicability_hondo_max_health_CE
Unavoidable
For
Self
who is
Alive
Where an active effect doesn't have tag
hondo_flee_marker
This effect will
EXECUTE
if the previous effect successfully executed
Modify stat
Health
by
2% * CONTEXT_VALUE
(additive)
Descriptive
basicability_hondo_max_health
hondo_ransom_buff
featcounter_ransom
countable_special_buff
Effect expires on:
Encounter End
Modify Stat
Context: #22
basicability_hondo_tenacity_CE
Unavoidable
For
Self
who is
Alive
Where an active effect doesn't have tag
hondo_flee_marker
This effect will
EXECUTE
if the previous effect successfully executed
Modify stat
Tenacity
by
2%
(additive)
Effect expires on:
Encounter End
Blackboard Modify
Context: #23
basicability_hondo_ransom_blackboard_increase_CE
Unavoidable
For
Self
who is
Alive or Dead
This effect will
EXECUTE
if the context #20 effect successfully execute
Add
1
(additive) to value on blackboard
hondo_ransom_stats
Blackboard Query
Context: #24
basicability_hondo_ransom_blackboard_is_it_less_than_max_query
Unavoidable
For
Self
who is
Alive or Dead
Check target(s) blackboard
hondo_ransom_stats
value is less than or equal to
49
Modify Stat
Context: #25
basicability_hondo_max_health_CE
Unavoidable
For
Self
who is
Alive
Where an active effect doesn't have tag
hondo_flee_marker
This effect will
EXECUTE
if the previous effect successfully executed
Modify stat
Health
by
2% * CONTEXT_VALUE
(additive)
Descriptive
basicability_hondo_max_health
hondo_ransom_buff
featcounter_ransom
countable_special_buff
Effect expires on:
Encounter End
Modify Stat
Context: #26
basicability_hondo_tenacity_CE
Unavoidable
For
Self
who is
Alive
Where an active effect doesn't have tag
hondo_flee_marker
This effect will
EXECUTE
if the previous effect successfully executed
Modify stat
Tenacity
by
2%
(additive)
Effect expires on:
Encounter End
Blackboard Modify
Context: #27
basicability_hondo_ransom_blackboard_increase_CE
Unavoidable
For
Self
who is
Alive or Dead
This effect will
EXECUTE
if the context #24 effect successfully execute
Add
1
(additive) to value on blackboard
hondo_ransom_stats
Blackboard Query
Context: #28
basicability_hondo_ransom_blackboard_is_it_less_than_max_query
Unavoidable
For
Self
who is
Alive or Dead
Check target(s) blackboard
hondo_ransom_stats
value is less than or equal to
49
Modify Stat
Context: #29
basicability_hondo_max_health_CE
Unavoidable
For
Self
who is
Alive
Where an active effect doesn't have tag
hondo_flee_marker
This effect will
EXECUTE
if the previous effect successfully executed
Modify stat
Health
by
2% * CONTEXT_VALUE
(additive)
Descriptive
basicability_hondo_max_health
hondo_ransom_buff
featcounter_ransom
countable_special_buff
Effect expires on:
Encounter End
Modify Stat
Context: #30
basicability_hondo_tenacity_CE
Unavoidable
For
Self
who is
Alive
Where an active effect doesn't have tag
hondo_flee_marker
This effect will
EXECUTE
if the previous effect successfully executed
Modify stat
Tenacity
by
2%
(additive)
Effect expires on:
Encounter End
Blackboard Modify
Context: #31
basicability_hondo_ransom_blackboard_increase_CE
Unavoidable
For
Self
who is
Alive or Dead
This effect will
EXECUTE
if the context #28 effect successfully execute
Add
1
(additive) to value on blackboard
hondo_ransom_stats
Blackboard Query
Context: #32
basicability_hondo_ransom_blackboard_is_it_less_than_max_query
Unavoidable
For
Self
who is
Alive or Dead
Check target(s) blackboard
hondo_ransom_stats
value is less than or equal to
49
Modify Stat
Context: #33
basicability_hondo_max_health_CE
Unavoidable
For
Self
who is
Alive
Where an active effect doesn't have tag
hondo_flee_marker
This effect will
EXECUTE
if the previous effect successfully executed
Modify stat
Health
by
2% * CONTEXT_VALUE
(additive)
Descriptive
basicability_hondo_max_health
hondo_ransom_buff
featcounter_ransom
countable_special_buff
Effect expires on:
Encounter End
Modify Stat
Context: #34
basicability_hondo_tenacity_CE
Unavoidable
For
Self
who is
Alive
Where an active effect doesn't have tag
hondo_flee_marker
This effect will
EXECUTE
if the previous effect successfully executed
Modify stat
Tenacity
by
2%
(additive)
Effect expires on:
Encounter End
Blackboard Modify
Context: #35
basicability_hondo_ransom_blackboard_increase_CE
Unavoidable
For
Self
who is
Alive or Dead
This effect will
EXECUTE
if the context #32 effect successfully execute
Add
1
(additive) to value on blackboard
hondo_ransom_stats
Blackboard Query
Context: #36
basicability_hondo_ransom_blackboard_is_it_less_than_max_query
Unavoidable
For
Self
who is
Alive or Dead
Check target(s) blackboard
hondo_ransom_stats
value is less than or equal to
49
Modify Stat
Context: #37
basicability_hondo_max_health_CE
Unavoidable
For
Self
who is
Alive
Where an active effect doesn't have tag
hondo_flee_marker
This effect will
EXECUTE
if the previous effect successfully executed
Modify stat
Health
by
2% * CONTEXT_VALUE
(additive)
Descriptive
basicability_hondo_max_health
hondo_ransom_buff
featcounter_ransom
countable_special_buff
Effect expires on:
Encounter End
Modify Stat
Context: #38
basicability_hondo_tenacity_CE
Unavoidable
For
Self
who is
Alive
Where an active effect doesn't have tag
hondo_flee_marker
This effect will
EXECUTE
if the previous effect successfully executed
Modify stat
Tenacity
by
2%
(additive)
Effect expires on:
Encounter End
Blackboard Modify
Context: #39
basicability_hondo_ransom_blackboard_increase_CE
Unavoidable
For
Self
who is
Alive or Dead
This effect will
EXECUTE
if the context #36 effect successfully execute
Add
1
(additive) to value on blackboard
hondo_ransom_stats
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