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    Hondo Ohnaka
  • Apply Effect Context: #0 generic_myturn_handler_ally_all Unavoidable
    For All from Ally Side who are Alive
    Where an active effect doesn't have tag generic_myturn_handler
    Apply child effect(s) based on condition triggers
    Descriptive generic_myturn_handler
    Effect expires on: Add Persistent Effectleaderability_myturn_handler
    Child effectis applied on: Turn Start
    Immunity Context: #0 generic_myturn_marker Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag myturn_marker
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive myturn_marker
    Effected Tags derp
    Effect expires on: Turn End, Encounter End
    Apply Effect Context: #1 generic_notmyturn_handler_ally_all Unavoidable
    For All from Ally Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effectis applied on: Turn End
    Immunity Context: #0 generic_notmyturn_marker Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag notmyturn_marker
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive notmyturn_marker
    Effected Tags derp
    Effect expires on: Turn Start
    Immunity Context: #2 generic_notmyturn_marker_ally_all Unavoidable
    For All from Ally Side who are Alive
    Where an active effect doesn't have tag notmyturn_marker
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive notmyturn_marker
    Effected Tags derp
    Effect expires on: Turn Start
    Apply Effect Context: #3 generic_myturn_handler_enemy_all Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tags generic_myturn_handler_enemy_all or generic_myturn_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive generic_myturn_handler_enemy_all generic_myturn_handler
    Effect expires on: Add Persistent Effectleaderability_myturn_handler
    Child effectis applied on: Turn Start
    Immunity Context: #0 generic_myturn_marker Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag myturn_marker
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive myturn_marker
    Effected Tags derp
    Effect expires on: Turn End, Encounter End
    Apply Effect Context: #4 generic_notmyturn_handler_enemy_all Unavoidable
    For All from Enemy Side who are Alive or Dead
    Where an active effect doesn't have tag generic_notmyturn_handler_enemy_all
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive generic_notmyturn_handler_enemy_all
    Child effectis applied on: Turn End
    Immunity Context: #0 generic_notmyturn_marker Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag notmyturn_marker
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive notmyturn_marker
    Effected Tags derp
    Effect expires on: Turn Start
    Immunity Context: #5 generic_notmyturn_marker_enemy_all Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag notmyturn_marker
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive notmyturn_marker
    Effected Tags derp
    Effect expires on: Turn Start
    Query Battle Type Context: #6 query_battle_type_grandarena Unavoidable
    Query the current battle type and see if it matches any effected tags
    Effected Tags TERRITORY_TOURNAMENT_BATTLE
    Immunity Context: #7 hiddenability_hondo_omicron_mode_marker_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Descriptive hondo_omicron_mode_marker
    Effected Tags derp
    Apply Effect Context: #8 hiddenability_hondo_enemy_SOE_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag hiddenability_hondo_enemy_SOE_handler
    Apply child effect(s) based on condition triggers
    Descriptive hiddenability_hondo_enemy_SOE_handler
    Child effects are applied on: Encounter Start
    Apply Effect Context: #0 hiddenability_hondo_captive_SOE_debuff_handler Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag hiddenability_hondo_captive_SOE_debuff_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive hiddenability_hondo_captive_SOE_debuff_handler
    Child effects are applied on: Persistent Effect Add Instancecaptive_debuff
    Apply Effect Context: #0 hiddenability_hondo_captive_buff_handler Unavoidable
    For All from Ally Side who are Alive
    Apply child effect(s) based on condition triggers
    Descriptive hiddenability_hondo_captive_debuff_handler
    Child effects are applied on: Persistent Effect Add Instancecountable_buff, Persistent Effect Add Instancecountable_special_buff
    Blackboard Query Context: #0 hiddenability_hondo_captive_buffs_gain_less_than_max_query Unavoidable
    For All from Ally Side who are Alive
    Check target(s) blackboard hiddenability_hondo_captive_buffs_count value is less than 25
    Dispel Context: #1 hiddenability_hondo_captive_dispel_CS Unavoidable
    For All from Ally Side who are Alive
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags captive_debuff
    Blackboard Modify Context: #2 hiddenability_hondo_captive_buffs_gain_increase_CE Unavoidable
    For All from Ally Side who are Alive
    This effect will EXECUTE if the context #0 effect successfully execute
    Add 1 (additive) to value on blackboard hiddenability_hondo_captive_buffs_count
    Apply Effect Context: #1 hiddenability_hondo_captive_defeated_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag hiddenability_hondo_captive_defeated_handler , and does have tag captive_debuff
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive hiddenability_hondo_captive_defeated_handler
    Effect expires on: Remove Persistent Effectcaptive_debuff
    Child effects are applied on: Death
    Blackboard Query Context: #0 basicability_hondo_enemy_ransom_blackboard_is_it_less_than_10_query Unavoidable
    For All from Enemy Side who are Alive and is selftag_hondo
    Check target(s) blackboard hondo_ransom_stats value is less than or equal to 10
    Query Count Context: #1 query_ally_all_INSTANT_CE Unavoidable
    For All from Ally Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Puts the target(s) from this query into CONTEXT_VALUE
    Immunity Context: #2 hiddenability_hondo_flee_marker_CE Unavoidable
    For All from Enemy Side who are Alive and is selftag_hondo
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive hondo_flee_marker
    Effected Tags derp
    Apply Effect Context: #1 hiddenability_hondo_enemy_removed_captive_handler Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag hiddenability_hondo_enemy_removed_captive_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive hiddenability_hondo_enemy_removed_captive_handler
    Child effectis applied on: Remove Persistent Effectcaptive_debuff
    Immunity Context: #0 hiddenability_hondo_captive_expired_marker Unavoidable
    For All from Enemy Side who are Alive and is selftag_hondo
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive hondo_captive_expired_marker
    Effected Tags derp
    Apply Effect Context: #9 hiddenability_hondo_ransom_reset_SOE_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag hiddenability_hondo_ransom_reset_SOE_handler
    Apply child effect(s) based on condition triggers
    Descriptive hiddenability_hondo_ransom_reset_SOE_handler
    Child effects are applied on: Encounter Start
    Blackboard Modify Context: #0 hiddenability_hondo_ransom_SOE_reset Unavoidable
    For Self who is Alive or Dead
    Set value to 0 on blackboard hondo_ransom_stats
    Blackboard Modify Context: #1 hiddenability_hondo_captive_enemy_SOE_reset Unavoidable
    For Self who is Alive or Dead
    Set value to 0 on blackboard hondo_captive_enemy_stats
    Apply Effect Context: #10 hiddenability_hondo_captive_SOE_debuff_handler Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag hiddenability_hondo_captive_SOE_debuff_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive hiddenability_hondo_captive_SOE_debuff_handler
    Child effects are applied on: Persistent Effect Add Instancecaptive_debuff
    Apply Effect Context: #0 hiddenability_hondo_captive_buff_handler Unavoidable
    For All from Ally Side who are Alive
    Apply child effect(s) based on condition triggers
    Descriptive hiddenability_hondo_captive_debuff_handler
    Child effects are applied on: Persistent Effect Add Instancecountable_buff, Persistent Effect Add Instancecountable_special_buff
    Blackboard Query Context: #0 hiddenability_hondo_captive_buffs_gain_less_than_max_query Unavoidable
    For All from Ally Side who are Alive
    Check target(s) blackboard hiddenability_hondo_captive_buffs_count value is less than 25
    Dispel Context: #1 hiddenability_hondo_captive_dispel_CS Unavoidable
    For All from Ally Side who are Alive
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags captive_debuff
    Blackboard Modify Context: #2 hiddenability_hondo_captive_buffs_gain_increase_CE Unavoidable
    For All from Ally Side who are Alive
    This effect will EXECUTE if the context #0 effect successfully execute
    Add 1 (additive) to value on blackboard hiddenability_hondo_captive_buffs_count
    Apply Effect Context: #1 hiddenability_hondo_captive_defeated_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag hiddenability_hondo_captive_defeated_handler , and does have tag captive_debuff
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive hiddenability_hondo_captive_defeated_handler
    Effect expires on: Remove Persistent Effectcaptive_debuff
    Child effects are applied on: Death
    Blackboard Query Context: #0 basicability_hondo_enemy_ransom_blackboard_is_it_less_than_10_query Unavoidable
    For All from Enemy Side who are Alive and is selftag_hondo
    Check target(s) blackboard hondo_ransom_stats value is less than or equal to 10
    Query Count Context: #1 query_ally_all_INSTANT_CE Unavoidable
    For All from Ally Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Puts the target(s) from this query into CONTEXT_VALUE
    Immunity Context: #2 hiddenability_hondo_flee_marker_CE Unavoidable
    For All from Enemy Side who are Alive and is selftag_hondo
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive hondo_flee_marker
    Effected Tags derp
    Apply Effect Context: #11 hiddenability_hondo_enemy_removed_captive_handler Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag hiddenability_hondo_enemy_removed_captive_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive hiddenability_hondo_enemy_removed_captive_handler
    Child effectis applied on: Remove Persistent Effectcaptive_debuff
    Immunity Context: #0 hiddenability_hondo_captive_expired_marker Unavoidable
    For All from Enemy Side who are Alive and is selftag_hondo
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive hondo_captive_expired_marker
    Effected Tags derp
    Apply Effect Context: #12 hiddenability_hondo_captive_buff_handler Unavoidable
    For All from Ally Side who are Alive
    Apply child effect(s) based on condition triggers
    Descriptive hiddenability_hondo_captive_debuff_handler
    Child effects are applied on: Persistent Effect Add Instancecountable_buff, Persistent Effect Add Instancecountable_special_buff
    Blackboard Query Context: #0 hiddenability_hondo_captive_buffs_gain_less_than_max_query Unavoidable
    For All from Ally Side who are Alive
    Check target(s) blackboard hiddenability_hondo_captive_buffs_count value is less than 25
    Dispel Context: #1 hiddenability_hondo_captive_dispel_CS Unavoidable
    For All from Ally Side who are Alive
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags captive_debuff
    Blackboard Modify Context: #2 hiddenability_hondo_captive_buffs_gain_increase_CE Unavoidable
    For All from Ally Side who are Alive
    This effect will EXECUTE if the context #0 effect successfully execute
    Add 1 (additive) to value on blackboard hiddenability_hondo_captive_buffs_count
    Apply Effect Context: #13 hiddenability_hondo_captive_defeated_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag hiddenability_hondo_captive_defeated_handler , and does have tag captive_debuff
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive hiddenability_hondo_captive_defeated_handler
    Effect expires on: Remove Persistent Effectcaptive_debuff
    Child effects are applied on: Death
    Blackboard Query Context: #0 basicability_hondo_enemy_ransom_blackboard_is_it_less_than_10_query Unavoidable
    For All from Enemy Side who are Alive and is selftag_hondo
    Check target(s) blackboard hondo_ransom_stats value is less than or equal to 10
    Query Count Context: #1 query_ally_all_INSTANT_CE Unavoidable
    For All from Ally Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Puts the target(s) from this query into CONTEXT_VALUE
    Immunity Context: #2 hiddenability_hondo_flee_marker_CE Unavoidable
    For All from Enemy Side who are Alive and is selftag_hondo
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive hondo_flee_marker
    Effected Tags derp
    Apply Effect Context: #14 hiddenability_hondo_flee_SOR_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Descriptive hiddenability_hondo_flee_SOR_handler
    Child effects are applied on: Round Start
    Query Count Context: #0 query_do_i_have_flee_marker Unavoidable
    For Self who is Alive
    Where an active effect does have tag hondo_flee_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Flee Context: #1 uniqueability_hondo01_escape_CE Unavoidable
    For Self who is Alive and is selftag_hondo
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    FIX: Need to implement EffectType: 15
    Destroy Context: #2 uniqueability_hondo01_destroy_CE Unavoidable
    For Self who is Alive and is selftag_hondo
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Destroy the current target(s)
    Apply Effect Context: #15 hiddenability_hondo_captive_expired_gain_ransom_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag hiddenability_hondo_captive_expired_gain_ransom_handler
    Apply child effect(s) based on condition triggers
    Descriptive hiddenability_hondo_captive_expired_gain_ransom_handler
    Child effects are applied on: Persistent Effect Add Instancehondo_captive_expired_marker
    Blackboard Query Context: #0 basicability_hondo_ransom_blackboard_is_it_less_than_max_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard hondo_ransom_stats value is less than or equal to 49
    Modify Stat Context: #1 basicability_hondo_max_health_CE Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag hondo_flee_marker
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Health by 2% * CONTEXT_VALUE (additive)
    Descriptive basicability_hondo_max_health hondo_ransom_buff featcounter_ransom countable_special_buff
    Effect expires on: Encounter End
    Modify Stat Context: #2 basicability_hondo_tenacity_CE Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag hondo_flee_marker
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Tenacity by 2% (additive)
    Effect expires on: Encounter End
    Blackboard Modify Context: #3 basicability_hondo_ransom_blackboard_increase_CE Unavoidable
    For Self who is Alive or Dead
    This effect will EXECUTE if the context #0 effect successfully execute
    Add 1 (additive) to value on blackboard hondo_ransom_stats
    Blackboard Query Context: #4 basicability_hondo_ransom_blackboard_is_it_less_than_max_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard hondo_ransom_stats value is less than or equal to 49
    Modify Stat Context: #5 basicability_hondo_max_health_CE Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag hondo_flee_marker
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Health by 2% * CONTEXT_VALUE (additive)
    Descriptive basicability_hondo_max_health hondo_ransom_buff featcounter_ransom countable_special_buff
    Effect expires on: Encounter End
    Modify Stat Context: #6 basicability_hondo_tenacity_CE Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag hondo_flee_marker
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Tenacity by 2% (additive)
    Effect expires on: Encounter End
    Blackboard Modify Context: #7 basicability_hondo_ransom_blackboard_increase_CE Unavoidable
    For Self who is Alive or Dead
    This effect will EXECUTE if the context #4 effect successfully execute
    Add 1 (additive) to value on blackboard hondo_ransom_stats
    Blackboard Query Context: #8 basicability_hondo_ransom_blackboard_is_it_less_than_max_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard hondo_ransom_stats value is less than or equal to 49
    Modify Stat Context: #9 basicability_hondo_max_health_CE Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag hondo_flee_marker
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Health by 2% * CONTEXT_VALUE (additive)
    Descriptive basicability_hondo_max_health hondo_ransom_buff featcounter_ransom countable_special_buff
    Effect expires on: Encounter End
    Modify Stat Context: #10 basicability_hondo_tenacity_CE Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag hondo_flee_marker
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Tenacity by 2% (additive)
    Effect expires on: Encounter End
    Blackboard Modify Context: #11 basicability_hondo_ransom_blackboard_increase_CE Unavoidable
    For Self who is Alive or Dead
    This effect will EXECUTE if the context #8 effect successfully execute
    Add 1 (additive) to value on blackboard hondo_ransom_stats
    Blackboard Query Context: #12 basicability_hondo_ransom_blackboard_is_it_less_than_max_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard hondo_ransom_stats value is less than or equal to 49
    Modify Stat Context: #13 basicability_hondo_max_health_CE Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag hondo_flee_marker
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Health by 2% * CONTEXT_VALUE (additive)
    Descriptive basicability_hondo_max_health hondo_ransom_buff featcounter_ransom countable_special_buff
    Effect expires on: Encounter End
    Modify Stat Context: #14 basicability_hondo_tenacity_CE Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag hondo_flee_marker
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Tenacity by 2% (additive)
    Effect expires on: Encounter End
    Blackboard Modify Context: #15 basicability_hondo_ransom_blackboard_increase_CE Unavoidable
    For Self who is Alive or Dead
    This effect will EXECUTE if the context #12 effect successfully execute
    Add 1 (additive) to value on blackboard hondo_ransom_stats
    Blackboard Query Context: #16 basicability_hondo_ransom_blackboard_is_it_less_than_max_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard hondo_ransom_stats value is less than or equal to 49
    Modify Stat Context: #17 basicability_hondo_max_health_CE Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag hondo_flee_marker
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Health by 2% * CONTEXT_VALUE (additive)
    Descriptive basicability_hondo_max_health hondo_ransom_buff featcounter_ransom countable_special_buff
    Effect expires on: Encounter End
    Modify Stat Context: #18 basicability_hondo_tenacity_CE Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag hondo_flee_marker
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Tenacity by 2% (additive)
    Effect expires on: Encounter End
    Blackboard Modify Context: #19 basicability_hondo_ransom_blackboard_increase_CE Unavoidable
    For Self who is Alive or Dead
    This effect will EXECUTE if the context #16 effect successfully execute
    Add 1 (additive) to value on blackboard hondo_ransom_stats
    Blackboard Query Context: #20 basicability_hondo_ransom_blackboard_is_it_less_than_max_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard hondo_ransom_stats value is less than or equal to 49
    Modify Stat Context: #21 basicability_hondo_max_health_CE Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag hondo_flee_marker
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Health by 2% * CONTEXT_VALUE (additive)
    Descriptive basicability_hondo_max_health hondo_ransom_buff featcounter_ransom countable_special_buff
    Effect expires on: Encounter End
    Modify Stat Context: #22 basicability_hondo_tenacity_CE Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag hondo_flee_marker
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Tenacity by 2% (additive)
    Effect expires on: Encounter End
    Blackboard Modify Context: #23 basicability_hondo_ransom_blackboard_increase_CE Unavoidable
    For Self who is Alive or Dead
    This effect will EXECUTE if the context #20 effect successfully execute
    Add 1 (additive) to value on blackboard hondo_ransom_stats
    Blackboard Query Context: #24 basicability_hondo_ransom_blackboard_is_it_less_than_max_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard hondo_ransom_stats value is less than or equal to 49
    Modify Stat Context: #25 basicability_hondo_max_health_CE Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag hondo_flee_marker
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Health by 2% * CONTEXT_VALUE (additive)
    Descriptive basicability_hondo_max_health hondo_ransom_buff featcounter_ransom countable_special_buff
    Effect expires on: Encounter End
    Modify Stat Context: #26 basicability_hondo_tenacity_CE Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag hondo_flee_marker
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Tenacity by 2% (additive)
    Effect expires on: Encounter End
    Blackboard Modify Context: #27 basicability_hondo_ransom_blackboard_increase_CE Unavoidable
    For Self who is Alive or Dead
    This effect will EXECUTE if the context #24 effect successfully execute
    Add 1 (additive) to value on blackboard hondo_ransom_stats
    Blackboard Query Context: #28 basicability_hondo_ransom_blackboard_is_it_less_than_max_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard hondo_ransom_stats value is less than or equal to 49
    Modify Stat Context: #29 basicability_hondo_max_health_CE Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag hondo_flee_marker
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Health by 2% * CONTEXT_VALUE (additive)
    Descriptive basicability_hondo_max_health hondo_ransom_buff featcounter_ransom countable_special_buff
    Effect expires on: Encounter End
    Modify Stat Context: #30 basicability_hondo_tenacity_CE Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag hondo_flee_marker
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Tenacity by 2% (additive)
    Effect expires on: Encounter End
    Blackboard Modify Context: #31 basicability_hondo_ransom_blackboard_increase_CE Unavoidable
    For Self who is Alive or Dead
    This effect will EXECUTE if the context #28 effect successfully execute
    Add 1 (additive) to value on blackboard hondo_ransom_stats
    Blackboard Query Context: #32 basicability_hondo_ransom_blackboard_is_it_less_than_max_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard hondo_ransom_stats value is less than or equal to 49
    Modify Stat Context: #33 basicability_hondo_max_health_CE Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag hondo_flee_marker
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Health by 2% * CONTEXT_VALUE (additive)
    Descriptive basicability_hondo_max_health hondo_ransom_buff featcounter_ransom countable_special_buff
    Effect expires on: Encounter End
    Modify Stat Context: #34 basicability_hondo_tenacity_CE Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag hondo_flee_marker
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Tenacity by 2% (additive)
    Effect expires on: Encounter End
    Blackboard Modify Context: #35 basicability_hondo_ransom_blackboard_increase_CE Unavoidable
    For Self who is Alive or Dead
    This effect will EXECUTE if the context #32 effect successfully execute
    Add 1 (additive) to value on blackboard hondo_ransom_stats
    Blackboard Query Context: #36 basicability_hondo_ransom_blackboard_is_it_less_than_max_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard hondo_ransom_stats value is less than or equal to 49
    Modify Stat Context: #37 basicability_hondo_max_health_CE Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag hondo_flee_marker
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Health by 2% * CONTEXT_VALUE (additive)
    Descriptive basicability_hondo_max_health hondo_ransom_buff featcounter_ransom countable_special_buff
    Effect expires on: Encounter End
    Modify Stat Context: #38 basicability_hondo_tenacity_CE Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag hondo_flee_marker
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Tenacity by 2% (additive)
    Effect expires on: Encounter End
    Blackboard Modify Context: #39 basicability_hondo_ransom_blackboard_increase_CE Unavoidable
    For Self who is Alive or Dead
    This effect will EXECUTE if the context #36 effect successfully execute
    Add 1 (additive) to value on blackboard hondo_ransom_stats
 
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