Gungan Boomadier

Gungan Boomadier

Gungan Boomadier's swift attacks are most amplified when capitalizing on debuffed enemies and gains impressive bonuses while the Shield Generator is active.

  • Power
    34527
  • Speed
    172
  • Health
    61,209
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Alignment / Role / Affiliations
Light Side Attacker Gungan
Hidden Categories
alignment_light any_obtainable selftag_boomadier
  • Grand Army Specialist
    Grand Army Specialist
    Gungan Boomadier
  • Apply Effect Context: #0 gungan_health_to_prot_conversion_75pct_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Encounter Start
    Child effects are applied on: Encounter Start
    Query Stat Context: #0 query_health_self_INSTANT Unavoidable
    For Self who is Alive
    Puts the target(s) and their Health value from this query into CONTEXT_VALUE
    Modify Stat Context: #1 gungan_prot_conversion_75pct_increase Unavoidable
    For Self who is Alive
    Modify stat Protection by 75% * CONTEXT_VALUE (additive)
    Descriptive max_shield_increase
    Modify Stat Context: #2 gungan_prot_conversion_max_health_75pct_reduction Unavoidable
    For Self who is Alive
    Modify stat Health by -75% * CONTEXT_VALUE (additive)
    Descriptive max_health_decrease
    Apply Effect Context: #0 gungan_health_to_prot_conversion_75pct_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Encounter Start
    Child effects are applied on: Encounter Start
    Query Stat Context: #0 query_health_self_INSTANT Unavoidable
    For Self who is Alive
    Puts the target(s) and their Health value from this query into CONTEXT_VALUE
    Modify Stat Context: #1 gungan_prot_conversion_75pct_increase Unavoidable
    For Self who is Alive
    Modify stat Protection by 75% * CONTEXT_VALUE (additive)
    Descriptive max_shield_increase
    Modify Stat Context: #2 gungan_prot_conversion_max_health_75pct_reduction Unavoidable
    For Self who is Alive
    Modify stat Health by -75% * CONTEXT_VALUE (additive)
    Descriptive max_health_decrease
    Modify Stat Context: #1 uniqueability_boomadier01_armor_penetration_u01 Unavoidable
    For Self who is Alive
    Modify stat Armor Penetration by 5% (multiplicative)
    Modify Stat Context: #2 uniqueability_boomadier01_suppression_penetration_u01 Unavoidable
    For Self who is Alive
    Modify stat Resistance Penetration by 5% (multiplicative)
    Modify Stat Context: #3 uniqueability_boomadier01_attack_buff_u01 Unavoidable
    For Self who is Alive
    Modify stat Physical Damage by 5% (multiplicative)
    Modify Stat Context: #4 uniqueability_boomadier01_ability_buff_u01 Unavoidable
    For Self who is Alive
    Modify stat Special Damage by 5% (multiplicative)
    Apply Effect Context: #0 gungan_health_to_prot_conversion_75pct_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Encounter Start
    Child effects are applied on: Encounter Start
    Query Stat Context: #0 query_health_self_INSTANT Unavoidable
    For Self who is Alive
    Puts the target(s) and their Health value from this query into CONTEXT_VALUE
    Modify Stat Context: #1 gungan_prot_conversion_75pct_increase Unavoidable
    For Self who is Alive
    Modify stat Protection by 75% * CONTEXT_VALUE (additive)
    Descriptive max_shield_increase
    Modify Stat Context: #2 gungan_prot_conversion_max_health_75pct_reduction Unavoidable
    For Self who is Alive
    Modify stat Health by -75% * CONTEXT_VALUE (additive)
    Descriptive max_health_decrease
    Modify Stat Context: #1 uniqueability_boomadier01_armor_penetration_u02 Unavoidable
    For Self who is Alive
    Modify stat Armor Penetration by 15% (multiplicative)
    Modify Stat Context: #2 uniqueability_boomadier01_suppression_penetration_u02 Unavoidable
    For Self who is Alive
    Modify stat Resistance Penetration by 15% (multiplicative)
    Modify Stat Context: #3 uniqueability_boomadier01_attack_buff_u01 Unavoidable
    For Self who is Alive
    Modify stat Physical Damage by 5% (multiplicative)
    Modify Stat Context: #4 uniqueability_boomadier01_ability_buff_u01 Unavoidable
    For Self who is Alive
    Modify stat Special Damage by 5% (multiplicative)
    Apply Effect Context: #0 gungan_health_to_prot_conversion_75pct_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Encounter Start
    Child effects are applied on: Encounter Start
    Query Stat Context: #0 query_health_self_INSTANT Unavoidable
    For Self who is Alive
    Puts the target(s) and their Health value from this query into CONTEXT_VALUE
    Modify Stat Context: #1 gungan_prot_conversion_75pct_increase Unavoidable
    For Self who is Alive
    Modify stat Protection by 75% * CONTEXT_VALUE (additive)
    Descriptive max_shield_increase
    Modify Stat Context: #2 gungan_prot_conversion_max_health_75pct_reduction Unavoidable
    For Self who is Alive
    Modify stat Health by -75% * CONTEXT_VALUE (additive)
    Descriptive max_health_decrease
    Modify Stat Context: #1 uniqueability_boomadier01_armor_penetration_u02 Unavoidable
    For Self who is Alive
    Modify stat Armor Penetration by 15% (multiplicative)
    Modify Stat Context: #2 uniqueability_boomadier01_suppression_penetration_u02 Unavoidable
    For Self who is Alive
    Modify stat Resistance Penetration by 15% (multiplicative)
    Modify Stat Context: #3 uniqueability_boomadier01_attack_buff_u03 Unavoidable
    For Self who is Alive
    Modify stat Physical Damage by 15% (multiplicative)
    Modify Stat Context: #4 uniqueability_boomadier01_ability_buff_u03 Unavoidable
    For Self who is Alive
    Modify stat Special Damage by 15% (multiplicative)
    Apply Effect Context: #0 gungan_health_to_prot_conversion_75pct_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Encounter Start
    Child effects are applied on: Encounter Start
    Query Stat Context: #0 query_health_self_INSTANT Unavoidable
    For Self who is Alive
    Puts the target(s) and their Health value from this query into CONTEXT_VALUE
    Modify Stat Context: #1 gungan_prot_conversion_75pct_increase Unavoidable
    For Self who is Alive
    Modify stat Protection by 75% * CONTEXT_VALUE (additive)
    Descriptive max_shield_increase
    Modify Stat Context: #2 gungan_prot_conversion_max_health_75pct_reduction Unavoidable
    For Self who is Alive
    Modify stat Health by -75% * CONTEXT_VALUE (additive)
    Descriptive max_health_decrease
    Modify Stat Context: #1 uniqueability_boomadier01_armor_penetration_u04 Unavoidable
    For Self who is Alive
    Modify stat Armor Penetration by 30% (multiplicative)
    Modify Stat Context: #2 uniqueability_boomadier01_suppression_penetration_u04 Unavoidable
    For Self who is Alive
    Modify stat Resistance Penetration by 30% (multiplicative)
    Modify Stat Context: #3 uniqueability_boomadier01_attack_buff_u04 Unavoidable
    For Self who is Alive
    Modify stat Physical Damage by 30% (multiplicative)
    Modify Stat Context: #4 uniqueability_boomadier01_ability_buff_u04 Unavoidable
    For Self who is Alive
    Modify stat Special Damage by 30% (multiplicative)
    Apply Effect Context: #0 gungan_health_to_prot_conversion_75pct_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Encounter Start
    Child effects are applied on: Encounter Start
    Query Stat Context: #0 query_health_self_INSTANT Unavoidable
    For Self who is Alive
    Puts the target(s) and their Health value from this query into CONTEXT_VALUE
    Modify Stat Context: #1 gungan_prot_conversion_75pct_increase Unavoidable
    For Self who is Alive
    Modify stat Protection by 75% * CONTEXT_VALUE (additive)
    Descriptive max_shield_increase
    Modify Stat Context: #2 gungan_prot_conversion_max_health_75pct_reduction Unavoidable
    For Self who is Alive
    Modify stat Health by -75% * CONTEXT_VALUE (additive)
    Descriptive max_health_decrease
    Modify Stat Context: #1 uniqueability_boomadier01_armor_penetration_u04 Unavoidable
    For Self who is Alive
    Modify stat Armor Penetration by 30% (multiplicative)
    Modify Stat Context: #2 uniqueability_boomadier01_suppression_penetration_u04 Unavoidable
    For Self who is Alive
    Modify stat Resistance Penetration by 30% (multiplicative)
    Modify Stat Context: #3 uniqueability_boomadier01_attack_buff_u04 Unavoidable
    For Self who is Alive
    Modify stat Physical Damage by 30% (multiplicative)
    Modify Stat Context: #4 uniqueability_boomadier01_ability_buff_u04 Unavoidable
    For Self who is Alive
    Modify stat Special Damage by 30% (multiplicative)
    Apply Effect Context: #5 uniqueability_boomadier01_SOR_shieldgenerator_handler_u05 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Round Start, Encounter Start, Revive
    Query Count Context: #0 query_areyouthere_shieldgenerator Unavoidable
    For All from Ally Side who are Alive and is selftag_shieldgeneratorgungan
    Puts the target(s) from this query into CONTEXT_VALUE
    Apply Effect Context: #1 uniqueability_boomadier01_retribution_targetlock_immunity_handler_CE Unavoidable
    For All from Ally Side who are Alive
    Where an active effect doesn't have tag uniqueability_boomadier01_retribution_targetlock_immunity_handler_CE
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_boomadier01_retribution_targetlock_immunity_handler_CE
    Effect expires on: Ally Killedselftag_shieldgeneratorgungan, Ally Fledselftag_shieldgeneratorgungan, Ally Killedselftag_boomadier, Ally Fledselftag_boomadier
    Child effectis applied on: Add Persistent Effectretribution
    Immunity Context: #0 uniqueability_boomadier01_targetlock_immunity Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effected Tags target_lock special_target_lock
    Effect expires on: Ally Killedselftag_shieldgeneratorgungan, Ally Fledselftag_shieldgeneratorgungan, Remove Persistent Effectretribution
    Apply Effect Context: #0 gungan_health_to_prot_conversion_75pct_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Encounter Start
    Child effects are applied on: Encounter Start
    Query Stat Context: #0 query_health_self_INSTANT Unavoidable
    For Self who is Alive
    Puts the target(s) and their Health value from this query into CONTEXT_VALUE
    Modify Stat Context: #1 gungan_prot_conversion_75pct_increase Unavoidable
    For Self who is Alive
    Modify stat Protection by 75% * CONTEXT_VALUE (additive)
    Descriptive max_shield_increase
    Modify Stat Context: #2 gungan_prot_conversion_max_health_75pct_reduction Unavoidable
    For Self who is Alive
    Modify stat Health by -75% * CONTEXT_VALUE (additive)
    Descriptive max_health_decrease
    Modify Stat Context: #1 uniqueability_boomadier01_armor_penetration_u04 Unavoidable
    For Self who is Alive
    Modify stat Armor Penetration by 30% (multiplicative)
    Modify Stat Context: #2 uniqueability_boomadier01_suppression_penetration_u04 Unavoidable
    For Self who is Alive
    Modify stat Resistance Penetration by 30% (multiplicative)
    Modify Stat Context: #3 uniqueability_boomadier01_attack_buff_u04 Unavoidable
    For Self who is Alive
    Modify stat Physical Damage by 30% (multiplicative)
    Modify Stat Context: #4 uniqueability_boomadier01_ability_buff_u04 Unavoidable
    For Self who is Alive
    Modify stat Special Damage by 30% (multiplicative)
    Apply Effect Context: #5 uniqueability_boomadier01_SOR_shieldgenerator_handler_u06 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Round Start, Encounter Start, Revive
    Query Count Context: #0 query_areyouthere_shieldgenerator Unavoidable
    For All from Ally Side who are Alive and is selftag_shieldgeneratorgungan
    Puts the target(s) from this query into CONTEXT_VALUE
    Apply Effect Context: #1 uniqueability_boomadier01_retribution_targetlock_immunity_handler_CE Unavoidable
    For All from Ally Side who are Alive
    Where an active effect doesn't have tag uniqueability_boomadier01_retribution_targetlock_immunity_handler_CE
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_boomadier01_retribution_targetlock_immunity_handler_CE
    Effect expires on: Ally Killedselftag_shieldgeneratorgungan, Ally Fledselftag_shieldgeneratorgungan, Ally Killedselftag_boomadier, Ally Fledselftag_boomadier
    Child effectis applied on: Add Persistent Effectretribution
    Immunity Context: #0 uniqueability_boomadier01_targetlock_immunity Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effected Tags target_lock special_target_lock
    Effect expires on: Ally Killedselftag_shieldgeneratorgungan, Ally Fledselftag_shieldgeneratorgungan, Remove Persistent Effectretribution
    Apply Effect Context: #2 uniqueability_boomadier01_use_special_gain_bonuses_handler_CE Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_boomadier01_use_special_gain_bonuses_handler_CE
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_boomadier01_use_special_gain_bonuses_handler_CE
    Effect expires on: Ally Killedselftag_shieldgeneratorgungan, Ally Fledselftag_shieldgeneratorgungan, Ally Killedselftag_boomadier, Ally Fledselftag_boomaider
    Child effects are applied on: Limit Breakcharacter_special
    Modify Stat Context: #0 uniqueability_boomadier01_special_use_attack_buff_gain Unavoidable
    For Self who is Alive
    Modify stat Physical Damage by 5% (multiplicative)
    Modify Stat Context: #1 uniqueability_boomadier01_special_use_ability_buff_gain Unavoidable
    For Self who is Alive
    Modify stat Special Damage by 5% (multiplicative)
    Modify Stat Context: #2 uniqueability_boomadier01_special_use_armor_penetration_gain Unavoidable
    For Self who is Alive
    Modify stat Armor Penetration by 5% (multiplicative)
    Modify Stat Context: #3 uniqueability_boomadier01_special_use_suppression_penetration_gain Unavoidable
    For Self who is Alive
    Modify stat Resistance Penetration by 5% (multiplicative)
    Apply Effect Context: #0 gungan_health_to_prot_conversion_75pct_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Encounter Start
    Child effects are applied on: Encounter Start
    Query Stat Context: #0 query_health_self_INSTANT Unavoidable
    For Self who is Alive
    Puts the target(s) and their Health value from this query into CONTEXT_VALUE
    Modify Stat Context: #1 gungan_prot_conversion_75pct_increase Unavoidable
    For Self who is Alive
    Modify stat Protection by 75% * CONTEXT_VALUE (additive)
    Descriptive max_shield_increase
    Modify Stat Context: #2 gungan_prot_conversion_max_health_75pct_reduction Unavoidable
    For Self who is Alive
    Modify stat Health by -75% * CONTEXT_VALUE (additive)
    Descriptive max_health_decrease
    Modify Stat Context: #1 uniqueability_boomadier01_armor_penetration_u04 Unavoidable
    For Self who is Alive
    Modify stat Armor Penetration by 30% (multiplicative)
    Modify Stat Context: #2 uniqueability_boomadier01_suppression_penetration_u04 Unavoidable
    For Self who is Alive
    Modify stat Resistance Penetration by 30% (multiplicative)
    Modify Stat Context: #3 uniqueability_boomadier01_attack_buff_u04 Unavoidable
    For Self who is Alive
    Modify stat Physical Damage by 30% (multiplicative)
    Modify Stat Context: #4 uniqueability_boomadier01_ability_buff_u04 Unavoidable
    For Self who is Alive
    Modify stat Special Damage by 30% (multiplicative)
    Apply Effect Context: #5 uniqueability_boomadier01_SOR_shieldgenerator_handler_u07 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Round Start, Encounter Start, Revive
    Query Count Context: #0 query_areyouthere_shieldgenerator Unavoidable
    For All from Ally Side who are Alive and is selftag_shieldgeneratorgungan
    Puts the target(s) from this query into CONTEXT_VALUE
    Apply Effect Context: #1 uniqueability_boomadier01_retribution_targetlock_immunity_handler_CE Unavoidable
    For All from Ally Side who are Alive
    Where an active effect doesn't have tag uniqueability_boomadier01_retribution_targetlock_immunity_handler_CE
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_boomadier01_retribution_targetlock_immunity_handler_CE
    Effect expires on: Ally Killedselftag_shieldgeneratorgungan, Ally Fledselftag_shieldgeneratorgungan, Ally Killedselftag_boomadier, Ally Fledselftag_boomadier
    Child effectis applied on: Add Persistent Effectretribution
    Immunity Context: #0 uniqueability_boomadier01_targetlock_immunity Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effected Tags target_lock special_target_lock
    Effect expires on: Ally Killedselftag_shieldgeneratorgungan, Ally Fledselftag_shieldgeneratorgungan, Remove Persistent Effectretribution
    Apply Effect Context: #2 uniqueability_boomadier01_use_special_gain_bonuses_handler_CE Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_boomadier01_use_special_gain_bonuses_handler_CE
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_boomadier01_use_special_gain_bonuses_handler_CE
    Effect expires on: Ally Killedselftag_shieldgeneratorgungan, Ally Fledselftag_shieldgeneratorgungan, Ally Killedselftag_boomadier, Ally Fledselftag_boomaider
    Child effects are applied on: Limit Breakcharacter_special
    Modify Stat Context: #0 uniqueability_boomadier01_special_use_attack_buff_gain Unavoidable
    For Self who is Alive
    Modify stat Physical Damage by 5% (multiplicative)
    Modify Stat Context: #1 uniqueability_boomadier01_special_use_ability_buff_gain Unavoidable
    For Self who is Alive
    Modify stat Special Damage by 5% (multiplicative)
    Modify Stat Context: #2 uniqueability_boomadier01_special_use_armor_penetration_gain Unavoidable
    For Self who is Alive
    Modify stat Armor Penetration by 5% (multiplicative)
    Modify Stat Context: #3 uniqueability_boomadier01_special_use_suppression_penetration_gain Unavoidable
    For Self who is Alive
    Modify stat Resistance Penetration by 5% (multiplicative)
    Apply Effect Context: #3 uniqueability_boomadier01_gungan_attacker_revive_immunity_handler_CE Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag uniqueability_boomadier01_retribution_targetlock_immunity_handler_CE
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_boomadier01_retribution_targetlock_immunity_handler_CE
    Effect expires on: Enemy Killedselftag_shieldgeneratorgungan, Enemy Fledselftag_shieldgeneratorgungan, Enemy Killedselftag_boomadier, Enemy Fledselftag_boomadier
    Child effects are applied on: Death
    Query Count Context: #0 uniqueability_boomadier01_query_whodunit_gungan_attacker_enemy Unavoidable
    For All from Enemy Side who are Alive
    This effect will FILTER target unit(s) that match the effect's targeting
    Puts the target(s) from this query into CONTEXT_VALUE
    Immunity Context: #1 uniqueability_boomadier01_revive_immunity_CE Unavoidable
    For Self who is Alive or Dead
    Where an active effect doesn't have tag uniqueability_boomadier01_revive_immunity
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive uniqueability_boomadier01_revive_immunity revive_immunity
    Effected Tags revive
 
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