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    Fennec Shand
  • Apply Effect Context: #0 generic_myturn_handler_ally_all Unavoidable
    For All from Ally Side who are Alive
    Where an active effect doesn't have tag generic_myturn_handler
    Apply child effect(s) based on condition triggers
    Descriptive generic_myturn_handler
    Effect expires on: Add Persistent Effectleaderability_myturn_handler
    Child effectis applied on: Turn Start
    Immunity Context: #0 generic_myturn_marker Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag myturn_marker
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive myturn_marker
    Effected Tags derp
    Effect expires on: Turn End, Encounter End
    Apply Effect Context: #1 hiddenability_fennecshand_weakest_enemy_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Turn Start
    Query Count Context: #0 specialability_fennecshand_seasoned_veteran_query Unavoidable
    For Self who is Alive
    Where an active effect does have tag seasoned_veteran
    Puts the target(s) from this query into CONTEXT_VALUE
    Immunity Context: #1 hiddenability_fennecshand_seasoned_vet_marker_CE Unavoidable
    For All from Enemy Side who are Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive fennecshand_seasoned_marker
    Effected Tags derp
    Effect expires on: Round End
    Immunity Context: #2 hiddenability_fennecshand_seasoned_and_weakest_marker_CE Unavoidable
    For Lowest Survivability from Enemy Side who is Alive and is not targeting_sets_exclude
    Where an active effect doesn't have tag ignore_me
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive fennecshand_seasoned_and_weakest_marker helpermarker_mark_weakest
    Effected Tags derp
    Effect expires on: Round End
    Immunity Context: #3 hiddenability_fennecshand_weakest_enemy_marker Unavoidable
    For Lowest Survivability from Enemy Side who is Alive and is not targeting_sets_exclude
    Where an active effect doesn't have tag ignore_me
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive helpermarker_mark_weakest hiddenability_fennecshand_weakest_enemy_marker
    Effected Tags derp
    Effect expires on: Round End
    Apply Effect Context: #2 overconfident_stats_handler Unavoidable
    For All from Ally Side who are Alive or Dead
    Where an active effect doesn't have tag overconfident_stats_handler
    Apply child effect(s) based on condition triggers
    Descriptive overconfident_stats_handler
    Child effects are applied on: Add Persistent Effectoverconfident_debuff
    Modify Stat Context: #0 overconfident_debuff_armor_decrease Unavoidable
    For Self who is Alive
    Modify stat Armor by -20% (multiplicative)
    Effect is unresistable
    Effect expires on: Remove Persistent Effectoverconfident_debuff
    Modify Stat Context: #1 overconfident_debuff_suppression_decrease Unavoidable
    For Self who is Alive
    Modify stat Resistance by -20% (multiplicative)
    Effect is unresistable
    Effect expires on: Remove Persistent Effectoverconfident_debuff
    Modify Stat Context: #2 overconfident_debuff_attack_damage_increase Unavoidable
    For Self who is Alive
    Modify stat Physical Damage by 50% (multiplicative)
    Effect expires on: Remove Persistent Effectoverconfident_debuff
    Modify Stat Context: #3 overconfident_debuff_ability_power_increase Unavoidable
    For Self who is Alive
    Modify stat Special Damage by 50% (multiplicative)
    Effect expires on: Remove Persistent Effectoverconfident_debuff
    Modify Stat Context: #4 overconfident_debuff_dodge_increase Unavoidable
    For Self who is Alive
    Modify stat Dodge by 15% (additive)
    Effect expires on: Remove Persistent Effectoverconfident_debuff
    Modify Stat Context: #5 overconfident_debuff_deflection_increase Unavoidable
    For Self who is Alive
    Modify stat Deflection by 15% (additive)
    Effect expires on: Remove Persistent Effectoverconfident_debuff
    Modify Stat Context: #6 overconfident_debuff_speed_increase Unavoidable
    For Self who is Alive
    Modify stat Speed by 10% (multiplicative)
    Effect expires on: Remove Persistent Effectoverconfident_debuff
    Apply Effect Context: #3 overconfident_ally_summon_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effectis applied on: Ally Summoned
    Apply Effect Context: #0 overconfident_stats_handler Unavoidable
    For All from Ally Side who are Alive or Dead
    Where an active effect doesn't have tag overconfident_stats_handler
    Apply child effect(s) based on condition triggers
    Descriptive overconfident_stats_handler
    Child effects are applied on: Add Persistent Effectoverconfident_debuff
    Modify Stat Context: #0 overconfident_debuff_armor_decrease Unavoidable
    For Self who is Alive
    Modify stat Armor by -20% (multiplicative)
    Effect is unresistable
    Effect expires on: Remove Persistent Effectoverconfident_debuff
    Modify Stat Context: #1 overconfident_debuff_suppression_decrease Unavoidable
    For Self who is Alive
    Modify stat Resistance by -20% (multiplicative)
    Effect is unresistable
    Effect expires on: Remove Persistent Effectoverconfident_debuff
    Modify Stat Context: #2 overconfident_debuff_attack_damage_increase Unavoidable
    For Self who is Alive
    Modify stat Physical Damage by 50% (multiplicative)
    Effect expires on: Remove Persistent Effectoverconfident_debuff
    Modify Stat Context: #3 overconfident_debuff_ability_power_increase Unavoidable
    For Self who is Alive
    Modify stat Special Damage by 50% (multiplicative)
    Effect expires on: Remove Persistent Effectoverconfident_debuff
    Modify Stat Context: #4 overconfident_debuff_dodge_increase Unavoidable
    For Self who is Alive
    Modify stat Dodge by 15% (additive)
    Effect expires on: Remove Persistent Effectoverconfident_debuff
    Modify Stat Context: #5 overconfident_debuff_deflection_increase Unavoidable
    For Self who is Alive
    Modify stat Deflection by 15% (additive)
    Effect expires on: Remove Persistent Effectoverconfident_debuff
    Modify Stat Context: #6 overconfident_debuff_speed_increase Unavoidable
    For Self who is Alive
    Modify stat Speed by 10% (multiplicative)
    Effect expires on: Remove Persistent Effectoverconfident_debuff
 
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