Toggle navigation
Units
Characters
Ships
Abilities
Relic Player Data
Stats
Top Players
Top Characters
Meta Report
Meta History
Fleet Meta Report
Mod Meta Report
Omicron Report
Zeta / Omega Report
GAC
GAC Counters
GAC Insight
GAC Ship Counters
GAC Who To Attack
GAC Leaderboard
GAC Meta
Database
Datacrons
Data Disks
Gear
Raids
Scavenger
Relics
Shard Shipments
Events
Quests
Light Side Battles
Dark Side Battles
Squad Cantina Battles
Fleet Battles
Mod Battles
Guilds
Leaderboard
Guild Activities
News
News & Dev Posts
SWGOH Reddit
SWGOH EA Forums
Recruit
SWGOH.GG
Characters
Fennec Shand
Placeholder
Fennec Shand
Lethal Bounty Hunter capable of taking on the most dangerous foes
Power
35311
Speed
149
Health
64,799
Best Mods
GAC Counters
GAC - Who To Attack
Gear Levels
Full Gear List
Relic Tier List
Player Data
Top Players
Character Navigation
Join Premium to remove ads!
Alignment / Role / Affiliations
Dark Side
Attacker
Bounty Hunter
Leader
Scoundrel
Hidden Categories
alignment_dark
any_obtainable
selftag_fennecshand
conq_wretched
Ability Classes
Armor Shred
Counter
Dispel
Gain Turn Meter
Leader: +Defense
Leader: +Max Health
Offense Up
Taunt
Tenacity Up
Placeholder
Fennec Shand
Level 1
Placeholder
Apply Effect
Context: #0
generic_myturn_handler_ally_all
Unavoidable
For
All
from
Ally Side
who are
Alive
Where an active effect doesn't have tag
generic_myturn_handler
Apply child effect(s) based on condition triggers
Descriptive
generic_myturn_handler
Effect expires on:
Add Persistent Effect
leaderability_myturn_handler
Child effectis applied on:
Turn Start
Immunity
Context: #0
generic_myturn_marker
Unavoidable
For
Self
who is
Alive
Where an active effect doesn't have tag
myturn_marker
Applies an Immunity effect to the target(s)
Effect is unresistable
Descriptive
myturn_marker
Effected Tags
derp
Effect expires on:
Turn End
,
Encounter End
Apply Effect
Context: #1
hiddenability_fennecshand_weakest_enemy_handler
Unavoidable
For
Self
who is
Alive
Apply child effect(s) based on condition triggers
Child effects are applied on:
Turn Start
Query Count
Context: #0
specialability_fennecshand_seasoned_veteran_query
Unavoidable
For
Self
who is
Alive
Where an active effect does have tag
seasoned_veteran
Puts the target(s) from this query into CONTEXT_VALUE
Immunity
Context: #1
hiddenability_fennecshand_seasoned_vet_marker_CE
Unavoidable
For
All
from
Enemy Side
who are
Alive
This effect will
EXECUTE
if the previous query returned CONTEXT_VALUE > 0
Applies an Immunity effect to the target(s)
Effect is unresistable
Descriptive
fennecshand_seasoned_marker
Effected Tags
derp
Effect expires on:
Round End
Immunity
Context: #2
hiddenability_fennecshand_seasoned_and_weakest_marker_CE
Unavoidable
For
Lowest Survivability
from
Enemy Side
who is
Alive
and is not
targeting_sets_exclude
Where an active effect doesn't have tag
ignore_me
This effect will
EXECUTE
if the context #0 query returned CONTEXT_VALUE > 0
Applies an Immunity effect to the target(s)
Effect is unresistable
Descriptive
fennecshand_seasoned_and_weakest_marker
helpermarker_mark_weakest
Effected Tags
derp
Effect expires on:
Round End
Immunity
Context: #3
hiddenability_fennecshand_weakest_enemy_marker
Unavoidable
For
Lowest Survivability
from
Enemy Side
who is
Alive
and is not
targeting_sets_exclude
Where an active effect doesn't have tag
ignore_me
Applies an Immunity effect to the target(s)
Effect is unresistable
Descriptive
helpermarker_mark_weakest
hiddenability_fennecshand_weakest_enemy_marker
Effected Tags
derp
Effect expires on:
Round End
Apply Effect
Context: #2
overconfident_stats_handler
Unavoidable
For
All
from
Ally Side
who are
Alive or Dead
Where an active effect doesn't have tag
overconfident_stats_handler
Apply child effect(s) based on condition triggers
Descriptive
overconfident_stats_handler
Child effects are applied on:
Add Persistent Effect
overconfident_debuff
Modify Stat
Context: #0
overconfident_debuff_armor_decrease
Unavoidable
For
Self
who is
Alive
Modify stat
Armor
by
-20%
(multiplicative)
Effect is unresistable
Effect expires on:
Remove Persistent Effect
overconfident_debuff
Modify Stat
Context: #1
overconfident_debuff_suppression_decrease
Unavoidable
For
Self
who is
Alive
Modify stat
Resistance
by
-20%
(multiplicative)
Effect is unresistable
Effect expires on:
Remove Persistent Effect
overconfident_debuff
Modify Stat
Context: #2
overconfident_debuff_attack_damage_increase
Unavoidable
For
Self
who is
Alive
Modify stat
Physical Damage
by
50%
(multiplicative)
Effect expires on:
Remove Persistent Effect
overconfident_debuff
Modify Stat
Context: #3
overconfident_debuff_ability_power_increase
Unavoidable
For
Self
who is
Alive
Modify stat
Special Damage
by
50%
(multiplicative)
Effect expires on:
Remove Persistent Effect
overconfident_debuff
Modify Stat
Context: #4
overconfident_debuff_dodge_increase
Unavoidable
For
Self
who is
Alive
Modify stat
Dodge
by
15%
(additive)
Effect expires on:
Remove Persistent Effect
overconfident_debuff
Modify Stat
Context: #5
overconfident_debuff_deflection_increase
Unavoidable
For
Self
who is
Alive
Modify stat
Deflection
by
15%
(additive)
Effect expires on:
Remove Persistent Effect
overconfident_debuff
Modify Stat
Context: #6
overconfident_debuff_speed_increase
Unavoidable
For
Self
who is
Alive
Modify stat
Speed
by
10%
(multiplicative)
Effect expires on:
Remove Persistent Effect
overconfident_debuff
Apply Effect
Context: #3
overconfident_ally_summon_handler
Unavoidable
For
Self
who is
Alive
Apply child effect(s) based on condition triggers
Child effectis applied on:
Ally Summoned
Apply Effect
Context: #0
overconfident_stats_handler
Unavoidable
For
All
from
Ally Side
who are
Alive or Dead
Where an active effect doesn't have tag
overconfident_stats_handler
Apply child effect(s) based on condition triggers
Descriptive
overconfident_stats_handler
Child effects are applied on:
Add Persistent Effect
overconfident_debuff
Modify Stat
Context: #0
overconfident_debuff_armor_decrease
Unavoidable
For
Self
who is
Alive
Modify stat
Armor
by
-20%
(multiplicative)
Effect is unresistable
Effect expires on:
Remove Persistent Effect
overconfident_debuff
Modify Stat
Context: #1
overconfident_debuff_suppression_decrease
Unavoidable
For
Self
who is
Alive
Modify stat
Resistance
by
-20%
(multiplicative)
Effect is unresistable
Effect expires on:
Remove Persistent Effect
overconfident_debuff
Modify Stat
Context: #2
overconfident_debuff_attack_damage_increase
Unavoidable
For
Self
who is
Alive
Modify stat
Physical Damage
by
50%
(multiplicative)
Effect expires on:
Remove Persistent Effect
overconfident_debuff
Modify Stat
Context: #3
overconfident_debuff_ability_power_increase
Unavoidable
For
Self
who is
Alive
Modify stat
Special Damage
by
50%
(multiplicative)
Effect expires on:
Remove Persistent Effect
overconfident_debuff
Modify Stat
Context: #4
overconfident_debuff_dodge_increase
Unavoidable
For
Self
who is
Alive
Modify stat
Dodge
by
15%
(additive)
Effect expires on:
Remove Persistent Effect
overconfident_debuff
Modify Stat
Context: #5
overconfident_debuff_deflection_increase
Unavoidable
For
Self
who is
Alive
Modify stat
Deflection
by
15%
(additive)
Effect expires on:
Remove Persistent Effect
overconfident_debuff
Modify Stat
Context: #6
overconfident_debuff_speed_increase
Unavoidable
For
Self
who is
Alive
Modify stat
Speed
by
10%
(multiplicative)
Effect expires on:
Remove Persistent Effect
overconfident_debuff
Snap.fan - Marvel Snap
LOTR.gg - Lord of the Rings Heroes
SWGOH.GG is not affiliated with EA, EA Capital Games, Disney or Lucasfilm LTD.
Privacy Policy
|
Public Issue Tracker
|
Discord