• Fennec Shand's Payout
    Fennec Shand's Payout
    Fennec Shand
  • Recover Context: #0 contractability_fennecshand01_cooldown_reset Unavoidable
    For Self who is Alive or Dead
    Recover ability cooldowns for abilities in effected tags by 1 * ABILITY_BASE_COOLDOWN
    Effected Tags contractability_fennecshand01
    Apply Effect Context: #1 contractability_fennecshand01_contract_completion_handler_BASE Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Descriptive character_contract
    Effect expires on: Persistent Effect Add Instancecontract_reward
    Child effects are applied on: Persistent Effect Add Instancecontract_reward
    Apply Effect Context: #0 contractability_fennecshand_ignore_taunt_handler Unavoidable
    For Self who is Alive or Dead
    Apply child effect(s) based on condition triggers
    Descriptive seasoned_veteran payout_active
    Child effectis applied on: Turn Start
    Modify Stat Context: #0 contractability_fennecshand_taunt Unavoidable
    For All from Enemy Side who are Alive or Dead
    Where an active effect doesn't have tags ignore_me or stealth_buff
    Gain Taunt
    Effect is unresistable
    Descriptive invisible_taunt_ignore_effect
    Effect expires on: Round End, Death, Encounter End
    Immunity Context: #1 contract_marker_t1_description Unavoidable
    For Self who is Alive or Dead
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Effected Tags derp
    Recover Context: #0 contractability_fennecshand01_cooldown_reset Unavoidable
    For Self who is Alive or Dead
    Recover ability cooldowns for abilities in effected tags by 1 * ABILITY_BASE_COOLDOWN
    Effected Tags contractability_fennecshand01
    Apply Effect Context: #1 contractability_fennecshand01_contract_completion_handler_u01 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Descriptive character_contract
    Effect expires on: Persistent Effect Add Instancecontract_reward
    Child effects are applied on: Persistent Effect Add Instancecontract_reward
    Modify Stat Context: #0 contractability_fennecshand_attack_critical_chance_contract_reward Unavoidable
    For Self who is Alive or Dead
    Modify stat Physical Critical Chance by 15% (additive)
    Modify Stat Context: #1 contractability_fennecshand_ability_critical_chance_contract_reward Unavoidable
    For Self who is Alive or Dead
    Modify stat Special Critical Chance by 15% (additive)
    Apply Effect Context: #2 contractability_fennecshand_ignore_taunt_handler Unavoidable
    For Self who is Alive or Dead
    Apply child effect(s) based on condition triggers
    Descriptive seasoned_veteran payout_active
    Child effectis applied on: Turn Start
    Modify Stat Context: #0 contractability_fennecshand_taunt Unavoidable
    For All from Enemy Side who are Alive or Dead
    Where an active effect doesn't have tags ignore_me or stealth_buff
    Gain Taunt
    Effect is unresistable
    Descriptive invisible_taunt_ignore_effect
    Effect expires on: Round End, Death, Encounter End
    Immunity Context: #3 contract_marker_t2_description Unavoidable
    For Self who is Alive or Dead
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Effected Tags derp
    Recover Context: #0 contractability_fennecshand01_cooldown_reset Unavoidable
    For Self who is Alive or Dead
    Recover ability cooldowns for abilities in effected tags by 1 * ABILITY_BASE_COOLDOWN
    Effected Tags contractability_fennecshand01
    Apply Effect Context: #1 contractability_fennecshand01_contract_completion_handler_u02 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Descriptive character_contract
    Effect expires on: Persistent Effect Add Instancecontract_reward
    Child effects are applied on: Persistent Effect Add Instancecontract_reward
    Modify Stat Context: #0 contractability_fennecshand_contract_reward_critical_damage_icon Unavoidable
    For Self who is Alive or Dead
    Modify stat Critical Damage by 25% (additive)
    Modify Stat Context: #1 contractability_fennecshand_attack_critical_chance_contract_reward Unavoidable
    For Self who is Alive or Dead
    Modify stat Physical Critical Chance by 15% (additive)
    Modify Stat Context: #2 contractability_fennecshand_ability_critical_chance_contract_reward Unavoidable
    For Self who is Alive or Dead
    Modify stat Special Critical Chance by 15% (additive)
    Apply Effect Context: #3 contractability_fennecshand_ignore_taunt_handler Unavoidable
    For Self who is Alive or Dead
    Apply child effect(s) based on condition triggers
    Descriptive seasoned_veteran payout_active
    Child effectis applied on: Turn Start
    Modify Stat Context: #0 contractability_fennecshand_taunt Unavoidable
    For All from Enemy Side who are Alive or Dead
    Where an active effect doesn't have tags ignore_me or stealth_buff
    Gain Taunt
    Effect is unresistable
    Descriptive invisible_taunt_ignore_effect
    Effect expires on: Round End, Death, Encounter End
 
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