• One That Survives
    One That Survives
    Echo
  • Apply Effect Context: #0 uniqueability_badbatchecho01_buff_handler_BASE Unavoidable
    For All from Ally Side who are Alive or Dead and is profession_clonetrooper
    Where an active effect doesn't have tag uniqueability_badbatchecho01_buff_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_badbatchecho01_buff_handler
    Child effects are applied on: Persistent Effect Add Instancebadbatch_countable_buff, Persistent Effect Remove Instancebadbatch_countable_buff
    Recover Context: #0 uniqueability_badbatchecho01_health_recovery_clone_BASE Unavoidable
    For Self who is Alive and is profession_clonetrooper or not affiliation_badbatch
    Recover 1% Health (multiplicative)
    Descriptive health_recovery
    Recover Context: #1 uniqueability_badbatchecho01_health_recovery_badbatch_BASE Unavoidable
    For Self who is Alive and is affiliation_badbatch
    Recover 2% Health (multiplicative)
    Descriptive health_recovery
    Recover Context: #2 uniqueability_badbatchecho01_protection_recovery_clone_BASE Unavoidable
    For Self who is Alive and is profession_clonetrooper or not affiliation_badbatch
    Recover 1% Protection (multiplicative)
    Descriptive protection_recovery
    Recover Context: #3 uniqueability_badbatchecho01_protection_recovery_badbatch_BASE Unavoidable
    For Self who is Alive and is affiliation_badbatch
    Recover 2% Protection (multiplicative)
    Descriptive protection_recovery
    Apply Effect Context: #1 uniqueability_badbatchecho01_death_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effectis applied on: Death, Fled
    Dispel Context: #0 uniqueability_badbatchecho01_cleanup Unavoidable
    For All from Ally Side who are Alive or Dead
    Dispels effects from the target(s) with corresponding effected tags
    Effected Tags uniqueability_badbatchecho01_buff_handler uniqueability_badbatchecho01_debuff_handler
    Apply Effect Context: #2 uniqueability_badbatchecho01_revive_handler_BASE Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effectis applied on: Revive, Ally Summoned
    Apply Effect Context: #0 uniqueability_badbatchecho01_buff_handler_BASE Unavoidable
    For All from Ally Side who are Alive or Dead and is profession_clonetrooper
    Where an active effect doesn't have tag uniqueability_badbatchecho01_buff_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_badbatchecho01_buff_handler
    Child effects are applied on: Persistent Effect Add Instancebadbatch_countable_buff, Persistent Effect Remove Instancebadbatch_countable_buff
    Recover Context: #0 uniqueability_badbatchecho01_health_recovery_clone_BASE Unavoidable
    For Self who is Alive and is profession_clonetrooper or not affiliation_badbatch
    Recover 1% Health (multiplicative)
    Descriptive health_recovery
    Recover Context: #1 uniqueability_badbatchecho01_health_recovery_badbatch_BASE Unavoidable
    For Self who is Alive and is affiliation_badbatch
    Recover 2% Health (multiplicative)
    Descriptive health_recovery
    Recover Context: #2 uniqueability_badbatchecho01_protection_recovery_clone_BASE Unavoidable
    For Self who is Alive and is profession_clonetrooper or not affiliation_badbatch
    Recover 1% Protection (multiplicative)
    Descriptive protection_recovery
    Recover Context: #3 uniqueability_badbatchecho01_protection_recovery_badbatch_BASE Unavoidable
    For Self who is Alive and is affiliation_badbatch
    Recover 2% Protection (multiplicative)
    Descriptive protection_recovery
    Apply Effect Context: #0 uniqueability_badbatchecho01_buff_handler_u01 Unavoidable
    For All from Ally Side who are Alive or Dead and is profession_clonetrooper
    Where an active effect doesn't have tag uniqueability_badbatchecho01_buff_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_badbatchecho01_buff_handler
    Child effects are applied on: Persistent Effect Add Instancebadbatch_countable_buff, Persistent Effect Remove Instancebadbatch_countable_buff
    Recover Context: #0 uniqueability_badbatchecho01_health_recovery_clone_u01 Unavoidable
    For Self who is Alive and is profession_clonetrooper or not affiliation_badbatch
    Recover 2% Health (multiplicative)
    Descriptive health_recovery
    Recover Context: #1 uniqueability_badbatchecho01_health_recovery_badbatch_u01 Unavoidable
    For Self who is Alive and is affiliation_badbatch
    Recover 4% Health (multiplicative)
    Descriptive health_recovery
    Recover Context: #2 uniqueability_badbatchecho01_protection_recovery_clone_BASE Unavoidable
    For Self who is Alive and is profession_clonetrooper or not affiliation_badbatch
    Recover 1% Protection (multiplicative)
    Descriptive protection_recovery
    Recover Context: #3 uniqueability_badbatchecho01_protection_recovery_badbatch_BASE Unavoidable
    For Self who is Alive and is affiliation_badbatch
    Recover 2% Protection (multiplicative)
    Descriptive protection_recovery
    Apply Effect Context: #1 uniqueability_badbatchecho01_death_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effectis applied on: Death, Fled
    Dispel Context: #0 uniqueability_badbatchecho01_cleanup Unavoidable
    For All from Ally Side who are Alive or Dead
    Dispels effects from the target(s) with corresponding effected tags
    Effected Tags uniqueability_badbatchecho01_buff_handler uniqueability_badbatchecho01_debuff_handler
    Apply Effect Context: #2 uniqueability_badbatchecho01_revive_handler_u01 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effectis applied on: Revive, Ally Summoned
    Apply Effect Context: #0 uniqueability_badbatchecho01_buff_handler_u01 Unavoidable
    For All from Ally Side who are Alive or Dead and is profession_clonetrooper
    Where an active effect doesn't have tag uniqueability_badbatchecho01_buff_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_badbatchecho01_buff_handler
    Child effects are applied on: Persistent Effect Add Instancebadbatch_countable_buff, Persistent Effect Remove Instancebadbatch_countable_buff
    Recover Context: #0 uniqueability_badbatchecho01_health_recovery_clone_u01 Unavoidable
    For Self who is Alive and is profession_clonetrooper or not affiliation_badbatch
    Recover 2% Health (multiplicative)
    Descriptive health_recovery
    Recover Context: #1 uniqueability_badbatchecho01_health_recovery_badbatch_u01 Unavoidable
    For Self who is Alive and is affiliation_badbatch
    Recover 4% Health (multiplicative)
    Descriptive health_recovery
    Recover Context: #2 uniqueability_badbatchecho01_protection_recovery_clone_BASE Unavoidable
    For Self who is Alive and is profession_clonetrooper or not affiliation_badbatch
    Recover 1% Protection (multiplicative)
    Descriptive protection_recovery
    Recover Context: #3 uniqueability_badbatchecho01_protection_recovery_badbatch_BASE Unavoidable
    For Self who is Alive and is affiliation_badbatch
    Recover 2% Protection (multiplicative)
    Descriptive protection_recovery
    Apply Effect Context: #0 uniqueability_badbatchecho01_buff_handler_u02 Unavoidable
    For All from Ally Side who are Alive or Dead and is profession_clonetrooper
    Where an active effect doesn't have tag uniqueability_badbatchecho01_buff_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_badbatchecho01_buff_handler
    Child effects are applied on: Persistent Effect Add Instancebadbatch_countable_buff, Persistent Effect Remove Instancebadbatch_countable_buff
    Recover Context: #0 uniqueability_badbatchecho01_health_recovery_clone_u01 Unavoidable
    For Self who is Alive and is profession_clonetrooper or not affiliation_badbatch
    Recover 2% Health (multiplicative)
    Descriptive health_recovery
    Recover Context: #1 uniqueability_badbatchecho01_health_recovery_badbatch_u01 Unavoidable
    For Self who is Alive and is affiliation_badbatch
    Recover 4% Health (multiplicative)
    Descriptive health_recovery
    Recover Context: #2 uniqueability_badbatchecho01_protection_recovery_clone_u01 Unavoidable
    For Self who is Alive and is profession_clonetrooper or not affiliation_badbatch
    Recover 2% Protection (multiplicative)
    Descriptive protection_recovery
    Recover Context: #3 uniqueability_badbatchecho01_protection_recovery_badbatch_u01 Unavoidable
    For Self who is Alive and is affiliation_badbatch
    Recover 4% Protection (multiplicative)
    Descriptive protection_recovery
    Apply Effect Context: #1 uniqueability_badbatchecho01_death_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effectis applied on: Death, Fled
    Dispel Context: #0 uniqueability_badbatchecho01_cleanup Unavoidable
    For All from Ally Side who are Alive or Dead
    Dispels effects from the target(s) with corresponding effected tags
    Effected Tags uniqueability_badbatchecho01_buff_handler uniqueability_badbatchecho01_debuff_handler
    Apply Effect Context: #2 uniqueability_badbatchecho01_revive_handler_u02 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effectis applied on: Revive, Ally Summoned
    Apply Effect Context: #0 uniqueability_badbatchecho01_buff_handler_u02 Unavoidable
    For All from Ally Side who are Alive or Dead and is profession_clonetrooper
    Where an active effect doesn't have tag uniqueability_badbatchecho01_buff_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_badbatchecho01_buff_handler
    Child effects are applied on: Persistent Effect Add Instancebadbatch_countable_buff, Persistent Effect Remove Instancebadbatch_countable_buff
    Recover Context: #0 uniqueability_badbatchecho01_health_recovery_clone_u01 Unavoidable
    For Self who is Alive and is profession_clonetrooper or not affiliation_badbatch
    Recover 2% Health (multiplicative)
    Descriptive health_recovery
    Recover Context: #1 uniqueability_badbatchecho01_health_recovery_badbatch_u01 Unavoidable
    For Self who is Alive and is affiliation_badbatch
    Recover 4% Health (multiplicative)
    Descriptive health_recovery
    Recover Context: #2 uniqueability_badbatchecho01_protection_recovery_clone_u01 Unavoidable
    For Self who is Alive and is profession_clonetrooper or not affiliation_badbatch
    Recover 2% Protection (multiplicative)
    Descriptive protection_recovery
    Recover Context: #3 uniqueability_badbatchecho01_protection_recovery_badbatch_u01 Unavoidable
    For Self who is Alive and is affiliation_badbatch
    Recover 4% Protection (multiplicative)
    Descriptive protection_recovery
    Apply Effect Context: #0 uniqueability_badbatchecho01_buff_handler_u03 Unavoidable
    For All from Ally Side who are Alive or Dead and is profession_clonetrooper
    Where an active effect doesn't have tag uniqueability_badbatchecho01_buff_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_badbatchecho01_buff_handler
    Child effects are applied on: Persistent Effect Add Instancebadbatch_countable_buff, Persistent Effect Remove Instancebadbatch_countable_buff
    Recover Context: #0 uniqueability_badbatchecho01_health_recovery_clone_u02 Unavoidable
    For Self who is Alive and is profession_clonetrooper or not affiliation_badbatch
    Recover 3% Health (multiplicative)
    Descriptive health_recovery
    Recover Context: #1 uniqueability_badbatchecho01_health_recovery_badbatch_u02 Unavoidable
    For Self who is Alive and is affiliation_badbatch
    Recover 6% Health (multiplicative)
    Descriptive health_recovery
    Recover Context: #2 uniqueability_badbatchecho01_protection_recovery_clone_u01 Unavoidable
    For Self who is Alive and is profession_clonetrooper or not affiliation_badbatch
    Recover 2% Protection (multiplicative)
    Descriptive protection_recovery
    Recover Context: #3 uniqueability_badbatchecho01_protection_recovery_badbatch_u01 Unavoidable
    For Self who is Alive and is affiliation_badbatch
    Recover 4% Protection (multiplicative)
    Descriptive protection_recovery
    Apply Effect Context: #1 uniqueability_badbatchecho01_death_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effectis applied on: Death, Fled
    Dispel Context: #0 uniqueability_badbatchecho01_cleanup Unavoidable
    For All from Ally Side who are Alive or Dead
    Dispels effects from the target(s) with corresponding effected tags
    Effected Tags uniqueability_badbatchecho01_buff_handler uniqueability_badbatchecho01_debuff_handler
    Apply Effect Context: #2 uniqueability_badbatchecho01_revive_handler_u03 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effectis applied on: Revive, Ally Summoned
    Apply Effect Context: #0 uniqueability_badbatchecho01_buff_handler_u03 Unavoidable
    For All from Ally Side who are Alive or Dead and is profession_clonetrooper
    Where an active effect doesn't have tag uniqueability_badbatchecho01_buff_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_badbatchecho01_buff_handler
    Child effects are applied on: Persistent Effect Add Instancebadbatch_countable_buff, Persistent Effect Remove Instancebadbatch_countable_buff
    Recover Context: #0 uniqueability_badbatchecho01_health_recovery_clone_u02 Unavoidable
    For Self who is Alive and is profession_clonetrooper or not affiliation_badbatch
    Recover 3% Health (multiplicative)
    Descriptive health_recovery
    Recover Context: #1 uniqueability_badbatchecho01_health_recovery_badbatch_u02 Unavoidable
    For Self who is Alive and is affiliation_badbatch
    Recover 6% Health (multiplicative)
    Descriptive health_recovery
    Recover Context: #2 uniqueability_badbatchecho01_protection_recovery_clone_u01 Unavoidable
    For Self who is Alive and is profession_clonetrooper or not affiliation_badbatch
    Recover 2% Protection (multiplicative)
    Descriptive protection_recovery
    Recover Context: #3 uniqueability_badbatchecho01_protection_recovery_badbatch_u01 Unavoidable
    For Self who is Alive and is affiliation_badbatch
    Recover 4% Protection (multiplicative)
    Descriptive protection_recovery
    Apply Effect Context: #0 uniqueability_badbatchecho01_buff_handler_u04 Unavoidable
    For All from Ally Side who are Alive or Dead and is profession_clonetrooper
    Where an active effect doesn't have tag uniqueability_badbatchecho01_buff_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_badbatchecho01_buff_handler
    Child effects are applied on: Persistent Effect Add Instancebadbatch_countable_buff, Persistent Effect Remove Instancebadbatch_countable_buff
    Recover Context: #0 uniqueability_badbatchecho01_health_recovery_clone_u02 Unavoidable
    For Self who is Alive and is profession_clonetrooper or not affiliation_badbatch
    Recover 3% Health (multiplicative)
    Descriptive health_recovery
    Recover Context: #1 uniqueability_badbatchecho01_health_recovery_badbatch_u02 Unavoidable
    For Self who is Alive and is affiliation_badbatch
    Recover 6% Health (multiplicative)
    Descriptive health_recovery
    Recover Context: #2 uniqueability_badbatchecho01_protection_recovery_clone_u02 Unavoidable
    For Self who is Alive and is profession_clonetrooper or not affiliation_badbatch
    Recover 3% Protection (multiplicative)
    Descriptive protection_recovery
    Recover Context: #3 uniqueability_badbatchecho01_protection_recovery_badbatch_u02 Unavoidable
    For Self who is Alive and is affiliation_badbatch
    Recover 6% Protection (multiplicative)
    Descriptive protection_recovery
    Apply Effect Context: #1 uniqueability_badbatchecho01_death_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effectis applied on: Death, Fled
    Dispel Context: #0 uniqueability_badbatchecho01_cleanup Unavoidable
    For All from Ally Side who are Alive or Dead
    Dispels effects from the target(s) with corresponding effected tags
    Effected Tags uniqueability_badbatchecho01_buff_handler uniqueability_badbatchecho01_debuff_handler
    Apply Effect Context: #2 uniqueability_badbatchecho01_revive_handler_u04 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effectis applied on: Revive, Ally Summoned
    Apply Effect Context: #0 uniqueability_badbatchecho01_buff_handler_u04 Unavoidable
    For All from Ally Side who are Alive or Dead and is profession_clonetrooper
    Where an active effect doesn't have tag uniqueability_badbatchecho01_buff_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_badbatchecho01_buff_handler
    Child effects are applied on: Persistent Effect Add Instancebadbatch_countable_buff, Persistent Effect Remove Instancebadbatch_countable_buff
    Recover Context: #0 uniqueability_badbatchecho01_health_recovery_clone_u02 Unavoidable
    For Self who is Alive and is profession_clonetrooper or not affiliation_badbatch
    Recover 3% Health (multiplicative)
    Descriptive health_recovery
    Recover Context: #1 uniqueability_badbatchecho01_health_recovery_badbatch_u02 Unavoidable
    For Self who is Alive and is affiliation_badbatch
    Recover 6% Health (multiplicative)
    Descriptive health_recovery
    Recover Context: #2 uniqueability_badbatchecho01_protection_recovery_clone_u02 Unavoidable
    For Self who is Alive and is profession_clonetrooper or not affiliation_badbatch
    Recover 3% Protection (multiplicative)
    Descriptive protection_recovery
    Recover Context: #3 uniqueability_badbatchecho01_protection_recovery_badbatch_u02 Unavoidable
    For Self who is Alive and is affiliation_badbatch
    Recover 6% Protection (multiplicative)
    Descriptive protection_recovery
    Apply Effect Context: #0 uniqueability_badbatchecho01_buff_handler_u05 Unavoidable
    For All from Ally Side who are Alive or Dead and is profession_clonetrooper
    Where an active effect doesn't have tag uniqueability_badbatchecho01_buff_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_badbatchecho01_buff_handler
    Child effects are applied on: Persistent Effect Add Instancebadbatch_countable_buff, Persistent Effect Remove Instancebadbatch_countable_buff
    Recover Context: #0 uniqueability_badbatchecho01_health_recovery_clone_u03 Unavoidable
    For Self who is Alive and is profession_clonetrooper or not affiliation_badbatch
    Recover 4% Health (multiplicative)
    Descriptive health_recovery
    Recover Context: #1 uniqueability_badbatchecho01_health_recovery_badbatch_u03 Unavoidable
    For Self who is Alive and is affiliation_badbatch
    Recover 8% Health (multiplicative)
    Descriptive health_recovery
    Recover Context: #2 uniqueability_badbatchecho01_protection_recovery_clone_u02 Unavoidable
    For Self who is Alive and is profession_clonetrooper or not affiliation_badbatch
    Recover 3% Protection (multiplicative)
    Descriptive protection_recovery
    Recover Context: #3 uniqueability_badbatchecho01_protection_recovery_badbatch_u02 Unavoidable
    For Self who is Alive and is affiliation_badbatch
    Recover 6% Protection (multiplicative)
    Descriptive protection_recovery
    Apply Effect Context: #1 uniqueability_badbatchecho01_death_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effectis applied on: Death, Fled
    Dispel Context: #0 uniqueability_badbatchecho01_cleanup Unavoidable
    For All from Ally Side who are Alive or Dead
    Dispels effects from the target(s) with corresponding effected tags
    Effected Tags uniqueability_badbatchecho01_buff_handler uniqueability_badbatchecho01_debuff_handler
    Apply Effect Context: #2 uniqueability_badbatchecho01_revive_handler_u05 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effectis applied on: Revive, Ally Summoned
    Apply Effect Context: #0 uniqueability_badbatchecho01_buff_handler_u05 Unavoidable
    For All from Ally Side who are Alive or Dead and is profession_clonetrooper
    Where an active effect doesn't have tag uniqueability_badbatchecho01_buff_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_badbatchecho01_buff_handler
    Child effects are applied on: Persistent Effect Add Instancebadbatch_countable_buff, Persistent Effect Remove Instancebadbatch_countable_buff
    Recover Context: #0 uniqueability_badbatchecho01_health_recovery_clone_u03 Unavoidable
    For Self who is Alive and is profession_clonetrooper or not affiliation_badbatch
    Recover 4% Health (multiplicative)
    Descriptive health_recovery
    Recover Context: #1 uniqueability_badbatchecho01_health_recovery_badbatch_u03 Unavoidable
    For Self who is Alive and is affiliation_badbatch
    Recover 8% Health (multiplicative)
    Descriptive health_recovery
    Recover Context: #2 uniqueability_badbatchecho01_protection_recovery_clone_u02 Unavoidable
    For Self who is Alive and is profession_clonetrooper or not affiliation_badbatch
    Recover 3% Protection (multiplicative)
    Descriptive protection_recovery
    Recover Context: #3 uniqueability_badbatchecho01_protection_recovery_badbatch_u02 Unavoidable
    For Self who is Alive and is affiliation_badbatch
    Recover 6% Protection (multiplicative)
    Descriptive protection_recovery
    Apply Effect Context: #0 uniqueability_badbatchecho01_buff_handler_u06 Unavoidable
    For All from Ally Side who are Alive or Dead and is profession_clonetrooper
    Where an active effect doesn't have tag uniqueability_badbatchecho01_buff_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_badbatchecho01_buff_handler
    Child effects are applied on: Persistent Effect Add Instancebadbatch_countable_buff, Persistent Effect Remove Instancebadbatch_countable_buff
    Recover Context: #0 uniqueability_badbatchecho01_health_recovery_clone_u03 Unavoidable
    For Self who is Alive and is profession_clonetrooper or not affiliation_badbatch
    Recover 4% Health (multiplicative)
    Descriptive health_recovery
    Recover Context: #1 uniqueability_badbatchecho01_health_recovery_badbatch_u03 Unavoidable
    For Self who is Alive and is affiliation_badbatch
    Recover 8% Health (multiplicative)
    Descriptive health_recovery
    Recover Context: #2 uniqueability_badbatchecho01_protection_recovery_clone_u03 Unavoidable
    For Self who is Alive and is profession_clonetrooper or not affiliation_badbatch
    Recover 4% Protection (multiplicative)
    Descriptive protection_recovery
    Recover Context: #3 uniqueability_badbatchecho01_protection_recovery_badbatch_u03 Unavoidable
    For Self who is Alive and is affiliation_badbatch
    Recover 8% Protection (multiplicative)
    Descriptive protection_recovery
    Apply Effect Context: #1 uniqueability_badbatchecho01_death_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effectis applied on: Death, Fled
    Dispel Context: #0 uniqueability_badbatchecho01_cleanup Unavoidable
    For All from Ally Side who are Alive or Dead
    Dispels effects from the target(s) with corresponding effected tags
    Effected Tags uniqueability_badbatchecho01_buff_handler uniqueability_badbatchecho01_debuff_handler
    Apply Effect Context: #2 uniqueability_badbatchecho01_revive_handler_u06 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effectis applied on: Revive, Ally Summoned
    Apply Effect Context: #0 uniqueability_badbatchecho01_buff_handler_u06 Unavoidable
    For All from Ally Side who are Alive or Dead and is profession_clonetrooper
    Where an active effect doesn't have tag uniqueability_badbatchecho01_buff_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_badbatchecho01_buff_handler
    Child effects are applied on: Persistent Effect Add Instancebadbatch_countable_buff, Persistent Effect Remove Instancebadbatch_countable_buff
    Recover Context: #0 uniqueability_badbatchecho01_health_recovery_clone_u03 Unavoidable
    For Self who is Alive and is profession_clonetrooper or not affiliation_badbatch
    Recover 4% Health (multiplicative)
    Descriptive health_recovery
    Recover Context: #1 uniqueability_badbatchecho01_health_recovery_badbatch_u03 Unavoidable
    For Self who is Alive and is affiliation_badbatch
    Recover 8% Health (multiplicative)
    Descriptive health_recovery
    Recover Context: #2 uniqueability_badbatchecho01_protection_recovery_clone_u03 Unavoidable
    For Self who is Alive and is profession_clonetrooper or not affiliation_badbatch
    Recover 4% Protection (multiplicative)
    Descriptive protection_recovery
    Recover Context: #3 uniqueability_badbatchecho01_protection_recovery_badbatch_u03 Unavoidable
    For Self who is Alive and is affiliation_badbatch
    Recover 8% Protection (multiplicative)
    Descriptive protection_recovery
    Apply Effect Context: #0 uniqueability_badbatchecho01_buff_handler_u06 Unavoidable
    For All from Ally Side who are Alive or Dead and is profession_clonetrooper
    Where an active effect doesn't have tag uniqueability_badbatchecho01_buff_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_badbatchecho01_buff_handler
    Child effects are applied on: Persistent Effect Add Instancebadbatch_countable_buff, Persistent Effect Remove Instancebadbatch_countable_buff
    Recover Context: #0 uniqueability_badbatchecho01_health_recovery_clone_u03 Unavoidable
    For Self who is Alive and is profession_clonetrooper or not affiliation_badbatch
    Recover 4% Health (multiplicative)
    Descriptive health_recovery
    Recover Context: #1 uniqueability_badbatchecho01_health_recovery_badbatch_u03 Unavoidable
    For Self who is Alive and is affiliation_badbatch
    Recover 8% Health (multiplicative)
    Descriptive health_recovery
    Recover Context: #2 uniqueability_badbatchecho01_protection_recovery_clone_u03 Unavoidable
    For Self who is Alive and is profession_clonetrooper or not affiliation_badbatch
    Recover 4% Protection (multiplicative)
    Descriptive protection_recovery
    Recover Context: #3 uniqueability_badbatchecho01_protection_recovery_badbatch_u03 Unavoidable
    For Self who is Alive and is affiliation_badbatch
    Recover 8% Protection (multiplicative)
    Descriptive protection_recovery
    Apply Effect Context: #1 uniqueability_badbatchecho01_debuff_handler Unavoidable
    For All from Ally Side who are Alive or Dead and is affiliation_badbatch
    Where an active effect doesn't have tag uniqueability_badbatchecho01_debuff_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_badbatchecho01_debuff_handler
    Child effects are applied on: Persistent Effect Inflicted Instancecountable_debuff, Persistent Effect Inflicted Instancecountable_special_debuff
    Recover Context: #0 uniqueability_badbatchecho01_health_loss Unavoidable
    For All from Enemy Side who are Alive and is not role_raidboss or not galactic_legend
    Where Health % >= 50%
    Where Shield % <= 50%
    This effect will FILTER target unit(s) that match the effect's targeting
    Recover -8% Health (multiplicative)
    Effect is unresistable
    Recover Context: #1 uniqueability_badbatchecho01_protection_loss Unavoidable
    For All from Enemy Side who are Alive and is not role_raidboss or not galactic_legend
    Where Shield %
    This effect will FILTER target unit(s) that match the effect's targeting
    Recover -8% Protection (multiplicative)
    Effect is unresistable
    Apply Effect Context: #2 uniqueability_badbatchecho01_death_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effectis applied on: Death, Fled
    Dispel Context: #0 uniqueability_badbatchecho01_cleanup Unavoidable
    For All from Ally Side who are Alive or Dead
    Dispels effects from the target(s) with corresponding effected tags
    Effected Tags uniqueability_badbatchecho01_buff_handler uniqueability_badbatchecho01_debuff_handler
    Apply Effect Context: #3 uniqueability_badbatchecho01_revive_handler_u07 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Revive, Ally Summoned
    Apply Effect Context: #0 uniqueability_badbatchecho01_buff_handler_u06 Unavoidable
    For All from Ally Side who are Alive or Dead and is profession_clonetrooper
    Where an active effect doesn't have tag uniqueability_badbatchecho01_buff_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_badbatchecho01_buff_handler
    Child effects are applied on: Persistent Effect Add Instancebadbatch_countable_buff, Persistent Effect Remove Instancebadbatch_countable_buff
    Recover Context: #0 uniqueability_badbatchecho01_health_recovery_clone_u03 Unavoidable
    For Self who is Alive and is profession_clonetrooper or not affiliation_badbatch
    Recover 4% Health (multiplicative)
    Descriptive health_recovery
    Recover Context: #1 uniqueability_badbatchecho01_health_recovery_badbatch_u03 Unavoidable
    For Self who is Alive and is affiliation_badbatch
    Recover 8% Health (multiplicative)
    Descriptive health_recovery
    Recover Context: #2 uniqueability_badbatchecho01_protection_recovery_clone_u03 Unavoidable
    For Self who is Alive and is profession_clonetrooper or not affiliation_badbatch
    Recover 4% Protection (multiplicative)
    Descriptive protection_recovery
    Recover Context: #3 uniqueability_badbatchecho01_protection_recovery_badbatch_u03 Unavoidable
    For Self who is Alive and is affiliation_badbatch
    Recover 8% Protection (multiplicative)
    Descriptive protection_recovery
    Apply Effect Context: #1 uniqueability_badbatchecho01_debuff_handler Unavoidable
    For All from Ally Side who are Alive or Dead and is affiliation_badbatch
    Where an active effect doesn't have tag uniqueability_badbatchecho01_debuff_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_badbatchecho01_debuff_handler
    Child effects are applied on: Persistent Effect Inflicted Instancecountable_debuff, Persistent Effect Inflicted Instancecountable_special_debuff
    Recover Context: #0 uniqueability_badbatchecho01_health_loss Unavoidable
    For All from Enemy Side who are Alive and is not role_raidboss or not galactic_legend
    Where Health % >= 50%
    Where Shield % <= 50%
    This effect will FILTER target unit(s) that match the effect's targeting
    Recover -8% Health (multiplicative)
    Effect is unresistable
    Recover Context: #1 uniqueability_badbatchecho01_protection_loss Unavoidable
    For All from Enemy Side who are Alive and is not role_raidboss or not galactic_legend
    Where Shield %
    This effect will FILTER target unit(s) that match the effect's targeting
    Recover -8% Protection (multiplicative)
    Effect is unresistable
 
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