• Rekindle
    Rekindle
    Cere Junda
  • Modify Stat Context: #0 leaderability_cerejunda_defense_armor_BASE Unavoidable
    For All from Ally Side who are Alive and is not ls_unaligned_force_user or not ds_unaligned_force_user
    Modify stat Armor by 5% (multiplicative)
    Modify Stat Context: #1 leaderability_cerejunda_UFU_defense_armor_BASE Unavoidable
    For All from Ally Side who are Alive and is ls_unaligned_force_user or ds_unaligned_force_user
    Modify stat Armor by 10% (multiplicative)
    Modify Stat Context: #2 leaderability_cerejunda_defense_suppression_BASE Unavoidable
    For All from Ally Side who are Alive and is not ls_unaligned_force_user or not ds_unaligned_force_user
    Modify stat Resistance by 5% (multiplicative)
    Modify Stat Context: #3 leaderability_cerejunda_UFU_defense_suppression_BASE Unavoidable
    For All from Ally Side who are Alive and is ls_unaligned_force_user or ds_unaligned_force_user
    Modify stat Resistance by 10% (multiplicative)
    Modify Stat Context: #4 leaderability_cerejunda_max_health_BASE Unavoidable
    For All from Ally Side who are Alive and is not ls_unaligned_force_user or not ds_unaligned_force_user
    Modify stat Health by 5% (multiplicative)
    Modify Stat Context: #5 leaderability_cerejunda_UFU_max_health_BASE Unavoidable
    For All from Ally Side who are Alive and is ls_unaligned_force_user or ds_unaligned_force_user
    Modify stat Health by 10% (multiplicative)
    Modify Stat Context: #6 leaderability_cerejunda_max_protection_BASE Unavoidable
    For All from Ally Side who are Alive and is not ls_unaligned_force_user or not ds_unaligned_force_user
    Modify stat Protection by 5% (multiplicative)
    Modify Stat Context: #7 leaderability_cerejunda_UFU_max_protection_BASE Unavoidable
    For All from Ally Side who are Alive and is ls_unaligned_force_user or ds_unaligned_force_user
    Modify stat Protection by 10% (multiplicative)
    Modify Stat Context: #0 leaderability_cerejunda_defense_armor_u01 Unavoidable
    For All from Ally Side who are Alive and is not ls_unaligned_force_user or not ds_unaligned_force_user
    Modify stat Armor by 10% (multiplicative)
    Modify Stat Context: #1 leaderability_cerejunda_UFU_defense_armor_u01 Unavoidable
    For All from Ally Side who are Alive and is ls_unaligned_force_user or ds_unaligned_force_user
    Modify stat Armor by 20% (multiplicative)
    Modify Stat Context: #2 leaderability_cerejunda_defense_suppression_u01 Unavoidable
    For All from Ally Side who are Alive and is not ls_unaligned_force_user or not ds_unaligned_force_user
    Modify stat Resistance by 10% (multiplicative)
    Modify Stat Context: #3 leaderability_cerejunda_UFU_defense_suppression_u01 Unavoidable
    For All from Ally Side who are Alive and is ls_unaligned_force_user or ds_unaligned_force_user
    Modify stat Resistance by 20% (multiplicative)
    Modify Stat Context: #4 leaderability_cerejunda_max_health_BASE Unavoidable
    For All from Ally Side who are Alive and is not ls_unaligned_force_user or not ds_unaligned_force_user
    Modify stat Health by 5% (multiplicative)
    Modify Stat Context: #5 leaderability_cerejunda_UFU_max_health_BASE Unavoidable
    For All from Ally Side who are Alive and is ls_unaligned_force_user or ds_unaligned_force_user
    Modify stat Health by 10% (multiplicative)
    Modify Stat Context: #6 leaderability_cerejunda_max_protection_BASE Unavoidable
    For All from Ally Side who are Alive and is not ls_unaligned_force_user or not ds_unaligned_force_user
    Modify stat Protection by 5% (multiplicative)
    Modify Stat Context: #7 leaderability_cerejunda_UFU_max_protection_BASE Unavoidable
    For All from Ally Side who are Alive and is ls_unaligned_force_user or ds_unaligned_force_user
    Modify stat Protection by 10% (multiplicative)
    Modify Stat Context: #0 leaderability_cerejunda_defense_armor_u01 Unavoidable
    For All from Ally Side who are Alive and is not ls_unaligned_force_user or not ds_unaligned_force_user
    Modify stat Armor by 10% (multiplicative)
    Modify Stat Context: #1 leaderability_cerejunda_UFU_defense_armor_u01 Unavoidable
    For All from Ally Side who are Alive and is ls_unaligned_force_user or ds_unaligned_force_user
    Modify stat Armor by 20% (multiplicative)
    Modify Stat Context: #2 leaderability_cerejunda_defense_suppression_u01 Unavoidable
    For All from Ally Side who are Alive and is not ls_unaligned_force_user or not ds_unaligned_force_user
    Modify stat Resistance by 10% (multiplicative)
    Modify Stat Context: #3 leaderability_cerejunda_UFU_defense_suppression_u01 Unavoidable
    For All from Ally Side who are Alive and is ls_unaligned_force_user or ds_unaligned_force_user
    Modify stat Resistance by 20% (multiplicative)
    Modify Stat Context: #4 leaderability_cerejunda_max_health_u01 Unavoidable
    For All from Ally Side who are Alive and is not ls_unaligned_force_user or not ds_unaligned_force_user
    Modify stat Health by 10% (multiplicative)
    Modify Stat Context: #5 leaderability_cerejunda_UFU_max_health_u01 Unavoidable
    For All from Ally Side who are Alive and is ls_unaligned_force_user or ds_unaligned_force_user
    Modify stat Health by 20% (multiplicative)
    Modify Stat Context: #6 leaderability_cerejunda_max_protection_BASE Unavoidable
    For All from Ally Side who are Alive and is not ls_unaligned_force_user or not ds_unaligned_force_user
    Modify stat Protection by 5% (multiplicative)
    Modify Stat Context: #7 leaderability_cerejunda_UFU_max_protection_BASE Unavoidable
    For All from Ally Side who are Alive and is ls_unaligned_force_user or ds_unaligned_force_user
    Modify stat Protection by 10% (multiplicative)
    Modify Stat Context: #0 leaderability_cerejunda_defense_armor_u01 Unavoidable
    For All from Ally Side who are Alive and is not ls_unaligned_force_user or not ds_unaligned_force_user
    Modify stat Armor by 10% (multiplicative)
    Modify Stat Context: #1 leaderability_cerejunda_UFU_defense_armor_u01 Unavoidable
    For All from Ally Side who are Alive and is ls_unaligned_force_user or ds_unaligned_force_user
    Modify stat Armor by 20% (multiplicative)
    Modify Stat Context: #2 leaderability_cerejunda_defense_suppression_u01 Unavoidable
    For All from Ally Side who are Alive and is not ls_unaligned_force_user or not ds_unaligned_force_user
    Modify stat Resistance by 10% (multiplicative)
    Modify Stat Context: #3 leaderability_cerejunda_UFU_defense_suppression_u01 Unavoidable
    For All from Ally Side who are Alive and is ls_unaligned_force_user or ds_unaligned_force_user
    Modify stat Resistance by 20% (multiplicative)
    Modify Stat Context: #4 leaderability_cerejunda_max_health_u01 Unavoidable
    For All from Ally Side who are Alive and is not ls_unaligned_force_user or not ds_unaligned_force_user
    Modify stat Health by 10% (multiplicative)
    Modify Stat Context: #5 leaderability_cerejunda_UFU_max_health_u01 Unavoidable
    For All from Ally Side who are Alive and is ls_unaligned_force_user or ds_unaligned_force_user
    Modify stat Health by 20% (multiplicative)
    Modify Stat Context: #6 leaderability_cerejunda_max_protection_u01 Unavoidable
    For All from Ally Side who are Alive and is not ls_unaligned_force_user or not ds_unaligned_force_user
    Modify stat Protection by 10% (multiplicative)
    Modify Stat Context: #7 leaderability_cerejunda_UFU_max_protection_u01 Unavoidable
    For All from Ally Side who are Alive and is ls_unaligned_force_user or ds_unaligned_force_user
    Modify stat Protection by 20% (multiplicative)
    Modify Stat Context: #0 leaderability_cerejunda_defense_armor_u01 Unavoidable
    For All from Ally Side who are Alive and is not ls_unaligned_force_user or not ds_unaligned_force_user
    Modify stat Armor by 10% (multiplicative)
    Modify Stat Context: #1 leaderability_cerejunda_UFU_defense_armor_u01 Unavoidable
    For All from Ally Side who are Alive and is ls_unaligned_force_user or ds_unaligned_force_user
    Modify stat Armor by 20% (multiplicative)
    Modify Stat Context: #2 leaderability_cerejunda_defense_suppression_u01 Unavoidable
    For All from Ally Side who are Alive and is not ls_unaligned_force_user or not ds_unaligned_force_user
    Modify stat Resistance by 10% (multiplicative)
    Modify Stat Context: #3 leaderability_cerejunda_UFU_defense_suppression_u01 Unavoidable
    For All from Ally Side who are Alive and is ls_unaligned_force_user or ds_unaligned_force_user
    Modify stat Resistance by 20% (multiplicative)
    Modify Stat Context: #4 leaderability_cerejunda_max_health_u01 Unavoidable
    For All from Ally Side who are Alive and is not ls_unaligned_force_user or not ds_unaligned_force_user
    Modify stat Health by 10% (multiplicative)
    Modify Stat Context: #5 leaderability_cerejunda_UFU_max_health_u01 Unavoidable
    For All from Ally Side who are Alive and is ls_unaligned_force_user or ds_unaligned_force_user
    Modify stat Health by 20% (multiplicative)
    Modify Stat Context: #6 leaderability_cerejunda_max_protection_u01 Unavoidable
    For All from Ally Side who are Alive and is not ls_unaligned_force_user or not ds_unaligned_force_user
    Modify stat Protection by 10% (multiplicative)
    Modify Stat Context: #7 leaderability_cerejunda_UFU_max_protection_u01 Unavoidable
    For All from Ally Side who are Alive and is ls_unaligned_force_user or ds_unaligned_force_user
    Modify stat Protection by 20% (multiplicative)
    Apply Effect Context: #8 leaderability_cerejunda_SOE_handler_BASE Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Encounter Start
    Grant Shield Context: #0 leaderability_cerejunda_UFU_jedi_protection_up_50 Unavoidable
    For All from Ally Side who are Alive and is ls_unaligned_force_user or ds_unaligned_force_user or profession_jedi
    Add a shield of 50% Max Health (multiplicative)
    Descriptive shield_buff featcounter_shield_buff shield_buff_50pct clearable_buff countable_buff buff
    Effect expires on: 2x Full Turn Complete, Death, Encounter End
    Modify Stat Context: #1 leaderability_cerejunda_UFU_jedi_tenacity_up Unavoidable
    For All from Ally Side who are Alive and is ls_unaligned_force_user or ds_unaligned_force_user or profession_jedi
    Modify stat Tenacity by 999,900% (additive)
    Effect is unresistable
    Descriptive tenacity_buff featcounter_tenacity_buff clearable_buff countable_buff buff
    Effect expires on: Death, 2x Full Turn Complete, Add Persistent Effectdispel_marker, Encounter End
    Grant Shield Context: #9 leaderability_cerejunda_UFU_jedi_protection_up_50 Unavoidable
    For All from Ally Side who are Alive and is ls_unaligned_force_user or ds_unaligned_force_user or profession_jedi
    Add a shield of 50% Max Health (multiplicative)
    Descriptive shield_buff featcounter_shield_buff shield_buff_50pct clearable_buff countable_buff buff
    Effect expires on: 2x Full Turn Complete, Death, Encounter End
    Modify Stat Context: #10 leaderability_cerejunda_UFU_jedi_tenacity_up Unavoidable
    For All from Ally Side who are Alive and is ls_unaligned_force_user or ds_unaligned_force_user or profession_jedi
    Modify stat Tenacity by 999,900% (additive)
    Effect is unresistable
    Descriptive tenacity_buff featcounter_tenacity_buff clearable_buff countable_buff buff
    Effect expires on: Death, 2x Full Turn Complete, Add Persistent Effectdispel_marker, Encounter End
    Modify Stat Context: #0 leaderability_cerejunda_defense_armor_u02 Unavoidable
    For All from Ally Side who are Alive and is not ls_unaligned_force_user or not ds_unaligned_force_user
    Modify stat Armor by 20% (multiplicative)
    Modify Stat Context: #1 leaderability_cerejunda_UFU_defense_armor_u02 Unavoidable
    For All from Ally Side who are Alive and is ls_unaligned_force_user or ds_unaligned_force_user
    Modify stat Armor by 40% (multiplicative)
    Modify Stat Context: #2 leaderability_cerejunda_defense_suppression_u02 Unavoidable
    For All from Ally Side who are Alive and is not ls_unaligned_force_user or not ds_unaligned_force_user
    Modify stat Resistance by 20% (multiplicative)
    Modify Stat Context: #3 leaderability_cerejunda_UFU_defense_suppression_u02 Unavoidable
    For All from Ally Side who are Alive and is ls_unaligned_force_user or ds_unaligned_force_user
    Modify stat Resistance by 40% (multiplicative)
    Modify Stat Context: #4 leaderability_cerejunda_max_health_u02 Unavoidable
    For All from Ally Side who are Alive and is not ls_unaligned_force_user or not ds_unaligned_force_user
    Modify stat Health by 20% (multiplicative)
    Modify Stat Context: #5 leaderability_cerejunda_UFU_max_health_u02 Unavoidable
    For All from Ally Side who are Alive and is ls_unaligned_force_user or ds_unaligned_force_user
    Modify stat Health by 40% (multiplicative)
    Modify Stat Context: #6 leaderability_cerejunda_max_protection_u02 Unavoidable
    For All from Ally Side who are Alive and is not ls_unaligned_force_user or not ds_unaligned_force_user
    Modify stat Protection by 20% (multiplicative)
    Modify Stat Context: #7 leaderability_cerejunda_UFU_max_protection_u02 Unavoidable
    For All from Ally Side who are Alive and is ls_unaligned_force_user or ds_unaligned_force_user
    Modify stat Protection by 40% (multiplicative)
    Apply Effect Context: #8 leaderability_cerejunda_SOE_handler_BASE Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Encounter Start
    Grant Shield Context: #0 leaderability_cerejunda_UFU_jedi_protection_up_50 Unavoidable
    For All from Ally Side who are Alive and is ls_unaligned_force_user or ds_unaligned_force_user or profession_jedi
    Add a shield of 50% Max Health (multiplicative)
    Descriptive shield_buff featcounter_shield_buff shield_buff_50pct clearable_buff countable_buff buff
    Effect expires on: 2x Full Turn Complete, Death, Encounter End
    Modify Stat Context: #1 leaderability_cerejunda_UFU_jedi_tenacity_up Unavoidable
    For All from Ally Side who are Alive and is ls_unaligned_force_user or ds_unaligned_force_user or profession_jedi
    Modify stat Tenacity by 999,900% (additive)
    Effect is unresistable
    Descriptive tenacity_buff featcounter_tenacity_buff clearable_buff countable_buff buff
    Effect expires on: Death, 2x Full Turn Complete, Add Persistent Effectdispel_marker, Encounter End
    Grant Shield Context: #9 leaderability_cerejunda_UFU_jedi_protection_up_50 Unavoidable
    For All from Ally Side who are Alive and is ls_unaligned_force_user or ds_unaligned_force_user or profession_jedi
    Add a shield of 50% Max Health (multiplicative)
    Descriptive shield_buff featcounter_shield_buff shield_buff_50pct clearable_buff countable_buff buff
    Effect expires on: 2x Full Turn Complete, Death, Encounter End
    Modify Stat Context: #10 leaderability_cerejunda_UFU_jedi_tenacity_up Unavoidable
    For All from Ally Side who are Alive and is ls_unaligned_force_user or ds_unaligned_force_user or profession_jedi
    Modify stat Tenacity by 999,900% (additive)
    Effect is unresistable
    Descriptive tenacity_buff featcounter_tenacity_buff clearable_buff countable_buff buff
    Effect expires on: Death, 2x Full Turn Complete, Add Persistent Effectdispel_marker, Encounter End
    Modify Stat Context: #0 leaderability_cerejunda_defense_armor_u02 Unavoidable
    For All from Ally Side who are Alive and is not ls_unaligned_force_user or not ds_unaligned_force_user
    Modify stat Armor by 20% (multiplicative)
    Modify Stat Context: #1 leaderability_cerejunda_UFU_defense_armor_u02 Unavoidable
    For All from Ally Side who are Alive and is ls_unaligned_force_user or ds_unaligned_force_user
    Modify stat Armor by 40% (multiplicative)
    Modify Stat Context: #2 leaderability_cerejunda_defense_suppression_u02 Unavoidable
    For All from Ally Side who are Alive and is not ls_unaligned_force_user or not ds_unaligned_force_user
    Modify stat Resistance by 20% (multiplicative)
    Modify Stat Context: #3 leaderability_cerejunda_UFU_defense_suppression_u02 Unavoidable
    For All from Ally Side who are Alive and is ls_unaligned_force_user or ds_unaligned_force_user
    Modify stat Resistance by 40% (multiplicative)
    Modify Stat Context: #4 leaderability_cerejunda_max_health_u02 Unavoidable
    For All from Ally Side who are Alive and is not ls_unaligned_force_user or not ds_unaligned_force_user
    Modify stat Health by 20% (multiplicative)
    Modify Stat Context: #5 leaderability_cerejunda_UFU_max_health_u02 Unavoidable
    For All from Ally Side who are Alive and is ls_unaligned_force_user or ds_unaligned_force_user
    Modify stat Health by 40% (multiplicative)
    Modify Stat Context: #6 leaderability_cerejunda_max_protection_u02 Unavoidable
    For All from Ally Side who are Alive and is not ls_unaligned_force_user or not ds_unaligned_force_user
    Modify stat Protection by 20% (multiplicative)
    Modify Stat Context: #7 leaderability_cerejunda_UFU_max_protection_u02 Unavoidable
    For All from Ally Side who are Alive and is ls_unaligned_force_user or ds_unaligned_force_user
    Modify stat Protection by 40% (multiplicative)
    Apply Effect Context: #8 leaderability_cerejunda_SOE_handler_BASE Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Encounter Start
    Grant Shield Context: #0 leaderability_cerejunda_UFU_jedi_protection_up_50 Unavoidable
    For All from Ally Side who are Alive and is ls_unaligned_force_user or ds_unaligned_force_user or profession_jedi
    Add a shield of 50% Max Health (multiplicative)
    Descriptive shield_buff featcounter_shield_buff shield_buff_50pct clearable_buff countable_buff buff
    Effect expires on: 2x Full Turn Complete, Death, Encounter End
    Modify Stat Context: #1 leaderability_cerejunda_UFU_jedi_tenacity_up Unavoidable
    For All from Ally Side who are Alive and is ls_unaligned_force_user or ds_unaligned_force_user or profession_jedi
    Modify stat Tenacity by 999,900% (additive)
    Effect is unresistable
    Descriptive tenacity_buff featcounter_tenacity_buff clearable_buff countable_buff buff
    Effect expires on: Death, 2x Full Turn Complete, Add Persistent Effectdispel_marker, Encounter End
    Grant Shield Context: #9 leaderability_cerejunda_UFU_jedi_protection_up_50 Unavoidable
    For All from Ally Side who are Alive and is ls_unaligned_force_user or ds_unaligned_force_user or profession_jedi
    Add a shield of 50% Max Health (multiplicative)
    Descriptive shield_buff featcounter_shield_buff shield_buff_50pct clearable_buff countable_buff buff
    Effect expires on: 2x Full Turn Complete, Death, Encounter End
    Modify Stat Context: #10 leaderability_cerejunda_UFU_jedi_tenacity_up Unavoidable
    For All from Ally Side who are Alive and is ls_unaligned_force_user or ds_unaligned_force_user or profession_jedi
    Modify stat Tenacity by 999,900% (additive)
    Effect is unresistable
    Descriptive tenacity_buff featcounter_tenacity_buff clearable_buff countable_buff buff
    Effect expires on: Death, 2x Full Turn Complete, Add Persistent Effectdispel_marker, Encounter End
    Apply Effect Context: #11 leaderability_cerejunda_accuracy_up_crit_damage_handler Unavoidable
    For All from Ally Side who are Alive
    Where an active effect does have tag uniqueability_cerejunda01_UFU_GL_check_marker
    Apply child effect(s) based on condition triggers
    Child effectis applied on: Add Persistent Effectaccuracy_buff, Add Persistent Effectspecial_accuracy_buff
    Modify Stat Context: #0 leaderability_cerejunda_accuracy_up_crit_damage Unavoidable
    For Self who is Alive and is ls_unaligned_force_user or ds_unaligned_force_user
    Modify stat Critical Damage by 50% (additive)
    Effect expires on: Remove Persistent Effectaccuracy_buff, Remove Persistent Effectspecial_accuracy_buff
    Apply Effect Context: #12 leaderability_cerejunda_SOE_ally_summon_handler_BASE Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag leaderability_cerejunda_SOE_ally_summon_handler
    Apply child effect(s) based on condition triggers
    Descriptive leaderability_cerejunda_SOE_ally_summon_handler
    Child effectis applied on: Encounter Start, Ally Summoned
    Apply Effect Context: #0 leaderability_cerejunda_quicken_handler Unavoidable
    For All from Ally Side who are Alive
    Where an active effect doesn't have tag leaderability_cerejunda_quicken_handler , and does have tag uniqueability_cerejunda01_UFU_GL_check_marker
    Apply child effect(s) based on condition triggers
    Descriptive leaderability_cerejunda_quicken_handler
    Child effects are applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, Pre Receive Damageeffect_damage
    Query Count Context: #0 generic_query_whodunit_enemy_unithealthstateany Unavoidable
    For All from Enemy Side who are Alive or Dead
    This effect will FILTER target unit(s) that match the effect's targeting
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #1 leaderability_cerejunda_quicken_CE Unavoidable
    For All from Ally Side (excluding self) who are Alive and is ls_unaligned_force_user or ds_unaligned_force_user
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover 5% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Apply Effect Context: #13 leaderability_cerejunda_quicken_handler Unavoidable
    For All from Ally Side who are Alive
    Where an active effect doesn't have tag leaderability_cerejunda_quicken_handler , and does have tag uniqueability_cerejunda01_UFU_GL_check_marker
    Apply child effect(s) based on condition triggers
    Descriptive leaderability_cerejunda_quicken_handler
    Child effects are applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, Pre Receive Damageeffect_damage
    Query Count Context: #0 generic_query_whodunit_enemy_unithealthstateany Unavoidable
    For All from Enemy Side who are Alive or Dead
    This effect will FILTER target unit(s) that match the effect's targeting
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #1 leaderability_cerejunda_quicken_CE Unavoidable
    For All from Ally Side (excluding self) who are Alive and is ls_unaligned_force_user or ds_unaligned_force_user
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover 5% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Apply Effect Context: #14 leaderability_cerejunda_enemy_SOT_handler Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect does have tag uniqueability_cerejunda01_UFU_GL_check_enemy_marker
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive leaderability_cerejunda_enemy_SOT_handler
    Child effects are applied on: Turn Start
    Modify Stat Context: #0 leaderability_cerejunda_SOT_UFU_stats_critical_chance Unavoidable
    For All from Enemy Side who are Alive and is ls_unaligned_force_user or ds_unaligned_force_user
    Modify stat Critical Chance by 5% (additive)
    Effect is unresistable
    Descriptive leaderability_cerejunda_SOT_UFU_stats
    Modify Stat Context: #1 leaderability_cerejunda_SOT_UFU_stats_critical_damage Unavoidable
    For All from Enemy Side who are Alive and is ls_unaligned_force_user or ds_unaligned_force_user
    Modify stat Critical Damage by 5% (additive)
    Effect is unresistable
    Descriptive leaderability_cerejunda_SOT_UFU_stats
    Modify Stat Context: #2 leaderability_cerejunda_SOT_UFU_stats_offense_attack Unavoidable
    For All from Enemy Side who are Alive and is ls_unaligned_force_user or ds_unaligned_force_user
    Modify stat Physical Damage by 5% (multiplicative)
    Effect is unresistable
    Descriptive leaderability_cerejunda_SOT_UFU_stats
    Modify Stat Context: #3 leaderability_cerejunda_SOT_UFU_stats_offense_ability_power Unavoidable
    For All from Enemy Side who are Alive and is ls_unaligned_force_user or ds_unaligned_force_user
    Modify stat Special Damage by 5% (multiplicative)
    Effect is unresistable
    Descriptive leaderability_cerejunda_SOT_UFU_stats
    Apply Effect Context: #15 leaderability_cerejunda_SOT_dispel_handler Unavoidable
    For All from Ally Side who are Alive
    Where an active effect doesn't have tag leaderability_cerejunda_SOT_dispel_handler , and does have tag uniqueability_cerejunda01_UFU_GL_check_marker
    Apply child effect(s) based on condition triggers
    Descriptive leaderability_cerejunda_SOT_dispel_handler
    Child effectis applied on: Turn Start
    Dispel Context: #0 leaderability_cerejunda_SOT_dispel Unavoidable
    For All from Both Sides who are Alive or Dead
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags leaderability_cerejunda_SOT_dispel_handler leaderability_cerejunda_enemy_SOT_handler
    Query Battle Type Context: #0 query_battle_type_grandarena Unavoidable
    Query the current battle type and see if it matches any effected tags
    Effected Tags TERRITORY_TOURNAMENT_BATTLE
    Modify Stat Context: #1 leaderability_cerejunda_defense_armor_u02 Unavoidable
    For All from Ally Side who are Alive and is not ls_unaligned_force_user or not ds_unaligned_force_user
    Modify stat Armor by 20% (multiplicative)
    Modify Stat Context: #2 leaderability_cerejunda_UFU_defense_armor_u02 Unavoidable
    For All from Ally Side who are Alive and is ls_unaligned_force_user or ds_unaligned_force_user
    Modify stat Armor by 40% (multiplicative)
    Modify Stat Context: #3 leaderability_cerejunda_defense_suppression_u02 Unavoidable
    For All from Ally Side who are Alive and is not ls_unaligned_force_user or not ds_unaligned_force_user
    Modify stat Resistance by 20% (multiplicative)
    Modify Stat Context: #4 leaderability_cerejunda_UFU_defense_suppression_u02 Unavoidable
    For All from Ally Side who are Alive and is ls_unaligned_force_user or ds_unaligned_force_user
    Modify stat Resistance by 40% (multiplicative)
    Modify Stat Context: #5 leaderability_cerejunda_max_health_u02 Unavoidable
    For All from Ally Side who are Alive and is not ls_unaligned_force_user or not ds_unaligned_force_user
    Modify stat Health by 20% (multiplicative)
    Modify Stat Context: #6 leaderability_cerejunda_UFU_max_health_u02 Unavoidable
    For All from Ally Side who are Alive and is ls_unaligned_force_user or ds_unaligned_force_user
    Modify stat Health by 40% (multiplicative)
    Modify Stat Context: #7 leaderability_cerejunda_max_protection_u02 Unavoidable
    For All from Ally Side who are Alive and is not ls_unaligned_force_user or not ds_unaligned_force_user
    Modify stat Protection by 20% (multiplicative)
    Modify Stat Context: #8 leaderability_cerejunda_UFU_max_protection_u02 Unavoidable
    For All from Ally Side who are Alive and is ls_unaligned_force_user or ds_unaligned_force_user
    Modify stat Protection by 40% (multiplicative)
    Apply Effect Context: #9 leaderability_cerejunda_SOE_handler_u01 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Encounter Start
    Query Battle Type Context: #0 query_battle_type_grandarena Unavoidable
    Query the current battle type and see if it matches any effected tags
    Effected Tags TERRITORY_TOURNAMENT_BATTLE
    Grant Shield Context: #1 leaderability_cerejunda_UFU_jedi_protection_up_50_CS Unavoidable
    For All from Ally Side who are Alive and is ls_unaligned_force_user or ds_unaligned_force_user or profession_jedi
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Add a shield of 50% Max Health (multiplicative)
    Descriptive shield_buff featcounter_shield_buff shield_buff_50pct clearable_buff countable_buff buff
    Effect expires on: 2x Full Turn Complete, Death, Encounter End
    Grant Shield Context: #2 leaderability_cerejunda_UFU_jedi_omicron_protection_up_75_CE Unavoidable
    For All from Ally Side who are Alive and is ls_unaligned_force_user or ds_unaligned_force_user or profession_jedi
    This effect will EXECUTE if the context #0 effect successfully execute
    Add a shield of 75% Max Health (multiplicative)
    Descriptive shield_buff featcounter_shield_buff shield_buff_75pct clearable_buff countable_buff buff
    Effect expires on: 2x Full Turn Complete, Death, Encounter End
    Modify Stat Context: #3 leaderability_cerejunda_UFU_jedi_tenacity_up Unavoidable
    For All from Ally Side who are Alive and is ls_unaligned_force_user or ds_unaligned_force_user or profession_jedi
    Modify stat Tenacity by 999,900% (additive)
    Effect is unresistable
    Descriptive tenacity_buff featcounter_tenacity_buff clearable_buff countable_buff buff
    Effect expires on: Death, 2x Full Turn Complete, Add Persistent Effectdispel_marker, Encounter End
    Modify Stat Context: #10 leaderability_cerejunda_UFU_jedi_tenacity_up Unavoidable
    For All from Ally Side who are Alive and is ls_unaligned_force_user or ds_unaligned_force_user or profession_jedi
    Modify stat Tenacity by 999,900% (additive)
    Effect is unresistable
    Descriptive tenacity_buff featcounter_tenacity_buff clearable_buff countable_buff buff
    Effect expires on: Death, 2x Full Turn Complete, Add Persistent Effectdispel_marker, Encounter End
    Apply Effect Context: #11 leaderability_cerejunda_accuracy_up_crit_damage_handler Unavoidable
    For All from Ally Side who are Alive
    Where an active effect does have tag uniqueability_cerejunda01_UFU_GL_check_marker
    Apply child effect(s) based on condition triggers
    Child effectis applied on: Add Persistent Effectaccuracy_buff, Add Persistent Effectspecial_accuracy_buff
    Modify Stat Context: #0 leaderability_cerejunda_accuracy_up_crit_damage Unavoidable
    For Self who is Alive and is ls_unaligned_force_user or ds_unaligned_force_user
    Modify stat Critical Damage by 50% (additive)
    Effect expires on: Remove Persistent Effectaccuracy_buff, Remove Persistent Effectspecial_accuracy_buff
    Apply Effect Context: #12 leaderability_cerejunda_SOE_ally_summon_handler_u01 Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag leaderability_cerejunda_SOE_ally_summon_handler
    Apply child effect(s) based on condition triggers
    Descriptive leaderability_cerejunda_SOE_ally_summon_handler
    Child effects are applied on: Encounter Start, Ally Summoned
    Query Battle Type Context: #0 query_battle_type_grandarena Unavoidable
    Query the current battle type and see if it matches any effected tags
    Effected Tags TERRITORY_TOURNAMENT_BATTLE
    Apply Effect Context: #1 leaderability_cerejunda_quicken_handler Unavoidable
    For All from Ally Side who are Alive
    Where an active effect doesn't have tag leaderability_cerejunda_quicken_handler , and does have tag uniqueability_cerejunda01_UFU_GL_check_marker
    Apply child effect(s) based on condition triggers
    Descriptive leaderability_cerejunda_quicken_handler
    Child effects are applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, Pre Receive Damageeffect_damage
    Query Count Context: #0 generic_query_whodunit_enemy_unithealthstateany Unavoidable
    For All from Enemy Side who are Alive or Dead
    This effect will FILTER target unit(s) that match the effect's targeting
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #1 leaderability_cerejunda_quicken_CE Unavoidable
    For All from Ally Side (excluding self) who are Alive and is ls_unaligned_force_user or ds_unaligned_force_user
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover 5% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Immunity Context: #2 leaderability_cerejunda_omicron_immunities_CE Unavoidable
    For All from Ally Side who are Alive or Dead
    Where an active effect doesn't have tag leaderability_cerejunda_omicron_immunities , and does have tag uniqueability_cerejunda01_UFU_GL_check_marker
    This effect will EXECUTE if the context #0 effect successfully execute
    Applies an Immunity effect to the target(s)
    Descriptive leaderability_cerejunda_omicron_immunities
    Effected Tags stifle_debuff special_stifle_debuff daze_debuff special_daze
    Apply Effect Context: #3 leaderability_cerejunda_omicron_debuff_dispel_CE Unavoidable
    For All from Ally Side who are Alive
    Where an active effect doesn't have tag leaderability_cerejunda_omicron_debuff_dispel_CE , and does have tag uniqueability_cerejunda01_UFU_GL_check_marker
    This effect will EXECUTE if the context #0 effect successfully execute
    Apply child effect(s) based on condition triggers
    Descriptive leaderability_cerejunda_omicron_debuff_dispel_CE
    Child effects are applied on: Persistent Effect Dispelled Instancecountable_debuff
    Recover Context: #0 recover_health_15pct_self_INSTANT Unavoidable
    For Self who is Alive
    Recover 15% Health (multiplicative)
    Descriptive health_recovery
    Recover Context: #1 generic_recover_protection_self_15pct Unavoidable
    For Self who is Alive
    Recover 15% Protection (multiplicative)
    Descriptive protection_recovery
    Apply Effect Context: #2 generic_advantage_trigger Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Descriptive advantage advantage_buff clearable_buff countable_buff featcounter_advantage_buff buff
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, 2x Full Turn Complete, Encounter End
    Child effects are applied on: Start Move
    Modify Stat Context: #0 generic_advantage_physcrit Unavoidable
    For Self who is Alive
    Modify stat Physical Critical Chance by 200% (additive)
    Effect is unresistable
    Descriptive advantage
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, Perform Move, Round End
    Modify Stat Context: #1 generic_advantage_abilitycrit Unavoidable
    For Self who is Alive
    Modify stat Special Critical Chance by 200% (additive)
    Effect is unresistable
    Descriptive advantage
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, Perform Move, Round End
    Apply Effect Context: #2 generic_advantage_trigger_step2 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Critical, Perform Move
    Child effectis applied on: Critical
    Immunity Context: #0 advantage_expire_trigger Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive advantage_expire_trigger
    Effected Tags derp
    Effect expires on: Perform Move, Round End
    Apply Effect Context: #4 leaderability_cerejunda_omicron_buff_dispel_CE Unavoidable
    For All from Ally Side who are Alive
    Where an active effect doesn't have tag leaderability_cerejunda_omicron_buff_dispel_CE , and does have tag uniqueability_cerejunda01_UFU_GL_check_marker
    This effect will EXECUTE if the context #0 effect successfully execute
    Apply child effect(s) based on condition triggers
    Descriptive leaderability_cerejunda_omicron_buff_dispel_CE
    Child effects are applied on: Persistent Effect Dispelled Instancecountable_buff
    Recover Context: #0 recover_health_15pct_self_INSTANT Unavoidable
    For Self who is Alive
    Recover 15% Health (multiplicative)
    Descriptive health_recovery
    Recover Context: #1 generic_recover_protection_self_15pct Unavoidable
    For Self who is Alive
    Recover 15% Protection (multiplicative)
    Descriptive protection_recovery
    Apply Effect Context: #2 leaderability_cerejunda_buff_dispel_EOT_foresight_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Turn End
    Child effects are applied on: Turn End
    Modify Stat Context: #0 generic_foresight_dodge_self Unavoidable
    For Self who is Alive
    Modify stat Dodge by 999,900% (additive)
    Effect is unresistable
    Descriptive foresight foresight_part1 featcounter_foresight foresight_dodge clearable_buff countable_buff buff
    Effect expires on: Death, 2x Full Turn Complete, Add Persistent Effectdispel_marker, Dodged, Dodge Post Evasion Eval, Remove Persistent Effectforesight, Encounter End
    Modify Stat Context: #1 generic_foresight_deflection_self Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Deflection by 999,900% (additive)
    Effect is unresistable
    Descriptive foresight foresight_deflection clearable_buff
    Effect expires on: Death, 2x Full Turn Complete, Add Persistent Effectdispel_marker, Dodged, Dodge Post Evasion Eval, Remove Persistent Effectforesight, Encounter End
    Immunity Context: #13 leaderability_cerejunda_omicron_immunities_CE Unavoidable
    For All from Ally Side who are Alive or Dead
    Where an active effect doesn't have tag leaderability_cerejunda_omicron_immunities , and does have tag uniqueability_cerejunda01_UFU_GL_check_marker
    This effect will EXECUTE if the context #0 effect successfully execute
    Applies an Immunity effect to the target(s)
    Descriptive leaderability_cerejunda_omicron_immunities
    Effected Tags stifle_debuff special_stifle_debuff daze_debuff special_daze
    Apply Effect Context: #14 leaderability_cerejunda_omicron_debuff_dispel_CE Unavoidable
    For All from Ally Side who are Alive
    Where an active effect doesn't have tag leaderability_cerejunda_omicron_debuff_dispel_CE , and does have tag uniqueability_cerejunda01_UFU_GL_check_marker
    This effect will EXECUTE if the context #0 effect successfully execute
    Apply child effect(s) based on condition triggers
    Descriptive leaderability_cerejunda_omicron_debuff_dispel_CE
    Child effects are applied on: Persistent Effect Dispelled Instancecountable_debuff
    Recover Context: #0 recover_health_15pct_self_INSTANT Unavoidable
    For Self who is Alive
    Recover 15% Health (multiplicative)
    Descriptive health_recovery
    Recover Context: #1 generic_recover_protection_self_15pct Unavoidable
    For Self who is Alive
    Recover 15% Protection (multiplicative)
    Descriptive protection_recovery
    Apply Effect Context: #2 generic_advantage_trigger Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Descriptive advantage advantage_buff clearable_buff countable_buff featcounter_advantage_buff buff
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, 2x Full Turn Complete, Encounter End
    Child effects are applied on: Start Move
    Modify Stat Context: #0 generic_advantage_physcrit Unavoidable
    For Self who is Alive
    Modify stat Physical Critical Chance by 200% (additive)
    Effect is unresistable
    Descriptive advantage
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, Perform Move, Round End
    Modify Stat Context: #1 generic_advantage_abilitycrit Unavoidable
    For Self who is Alive
    Modify stat Special Critical Chance by 200% (additive)
    Effect is unresistable
    Descriptive advantage
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, Perform Move, Round End
    Apply Effect Context: #2 generic_advantage_trigger_step2 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Critical, Perform Move
    Child effectis applied on: Critical
    Immunity Context: #0 advantage_expire_trigger Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive advantage_expire_trigger
    Effected Tags derp
    Effect expires on: Perform Move, Round End
    Apply Effect Context: #15 leaderability_cerejunda_omicron_buff_dispel_CE Unavoidable
    For All from Ally Side who are Alive
    Where an active effect doesn't have tag leaderability_cerejunda_omicron_buff_dispel_CE , and does have tag uniqueability_cerejunda01_UFU_GL_check_marker
    This effect will EXECUTE if the context #0 effect successfully execute
    Apply child effect(s) based on condition triggers
    Descriptive leaderability_cerejunda_omicron_buff_dispel_CE
    Child effects are applied on: Persistent Effect Dispelled Instancecountable_buff
    Recover Context: #0 recover_health_15pct_self_INSTANT Unavoidable
    For Self who is Alive
    Recover 15% Health (multiplicative)
    Descriptive health_recovery
    Recover Context: #1 generic_recover_protection_self_15pct Unavoidable
    For Self who is Alive
    Recover 15% Protection (multiplicative)
    Descriptive protection_recovery
    Apply Effect Context: #2 leaderability_cerejunda_buff_dispel_EOT_foresight_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Turn End
    Child effects are applied on: Turn End
    Modify Stat Context: #0 generic_foresight_dodge_self Unavoidable
    For Self who is Alive
    Modify stat Dodge by 999,900% (additive)
    Effect is unresistable
    Descriptive foresight foresight_part1 featcounter_foresight foresight_dodge clearable_buff countable_buff buff
    Effect expires on: Death, 2x Full Turn Complete, Add Persistent Effectdispel_marker, Dodged, Dodge Post Evasion Eval, Remove Persistent Effectforesight, Encounter End
    Modify Stat Context: #1 generic_foresight_deflection_self Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Deflection by 999,900% (additive)
    Effect is unresistable
    Descriptive foresight foresight_deflection clearable_buff
    Effect expires on: Death, 2x Full Turn Complete, Add Persistent Effectdispel_marker, Dodged, Dodge Post Evasion Eval, Remove Persistent Effectforesight, Encounter End
    Apply Effect Context: #16 leaderability_cerejunda_quicken_handler Unavoidable
    For All from Ally Side who are Alive
    Where an active effect doesn't have tag leaderability_cerejunda_quicken_handler , and does have tag uniqueability_cerejunda01_UFU_GL_check_marker
    Apply child effect(s) based on condition triggers
    Descriptive leaderability_cerejunda_quicken_handler
    Child effects are applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, Pre Receive Damageeffect_damage
    Query Count Context: #0 generic_query_whodunit_enemy_unithealthstateany Unavoidable
    For All from Enemy Side who are Alive or Dead
    This effect will FILTER target unit(s) that match the effect's targeting
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #1 leaderability_cerejunda_quicken_CE Unavoidable
    For All from Ally Side (excluding self) who are Alive and is ls_unaligned_force_user or ds_unaligned_force_user
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover 5% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Apply Effect Context: #17 leaderability_cerejunda_enemy_SOT_handler Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect does have tag uniqueability_cerejunda01_UFU_GL_check_enemy_marker
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive leaderability_cerejunda_enemy_SOT_handler
    Child effects are applied on: Turn Start
    Modify Stat Context: #0 leaderability_cerejunda_SOT_UFU_stats_critical_chance Unavoidable
    For All from Enemy Side who are Alive and is ls_unaligned_force_user or ds_unaligned_force_user
    Modify stat Critical Chance by 5% (additive)
    Effect is unresistable
    Descriptive leaderability_cerejunda_SOT_UFU_stats
    Modify Stat Context: #1 leaderability_cerejunda_SOT_UFU_stats_critical_damage Unavoidable
    For All from Enemy Side who are Alive and is ls_unaligned_force_user or ds_unaligned_force_user
    Modify stat Critical Damage by 5% (additive)
    Effect is unresistable
    Descriptive leaderability_cerejunda_SOT_UFU_stats
    Modify Stat Context: #2 leaderability_cerejunda_SOT_UFU_stats_offense_attack Unavoidable
    For All from Enemy Side who are Alive and is ls_unaligned_force_user or ds_unaligned_force_user
    Modify stat Physical Damage by 5% (multiplicative)
    Effect is unresistable
    Descriptive leaderability_cerejunda_SOT_UFU_stats
    Modify Stat Context: #3 leaderability_cerejunda_SOT_UFU_stats_offense_ability_power Unavoidable
    For All from Enemy Side who are Alive and is ls_unaligned_force_user or ds_unaligned_force_user
    Modify stat Special Damage by 5% (multiplicative)
    Effect is unresistable
    Descriptive leaderability_cerejunda_SOT_UFU_stats
    Apply Effect Context: #18 leaderability_cerejunda_omicron_enemy_SOT_handler_CE Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect does have tag uniqueability_cerejunda01_UFU_GL_check_enemy_marker
    This effect will EXECUTE if the context #0 effect successfully execute
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive leaderability_cerejunda_enemy_SOT_handler
    Child effects are applied on: Turn Start
    Modify Stat Context: #0 leaderability_cerejunda_omicron_SOT_UFU_stats_critical_chance Unavoidable
    For All from Enemy Side who are Alive and is ls_unaligned_force_user or ds_unaligned_force_user
    Modify stat Critical Chance by 10% (additive)
    Effect is unresistable
    Descriptive leaderability_cerejunda_SOT_UFU_stats
    Modify Stat Context: #1 leaderability_cerejunda_omicron_SOT_UFU_stats_critical_damage Unavoidable
    For All from Enemy Side who are Alive and is ls_unaligned_force_user or ds_unaligned_force_user
    Modify stat Critical Damage by 10% (additive)
    Effect is unresistable
    Descriptive leaderability_cerejunda_SOT_UFU_stats
    Modify Stat Context: #2 leaderability_cerejunda_omicron_SOT_UFU_stats_offense_attack Unavoidable
    For All from Enemy Side who are Alive and is ls_unaligned_force_user or ds_unaligned_force_user
    Modify stat Physical Damage by 10% (multiplicative)
    Effect is unresistable
    Descriptive leaderability_cerejunda_SOT_UFU_stats
    Modify Stat Context: #3 leaderability_cerejunda_omicron_SOT_UFU_stats_offense_ability_power Unavoidable
    For All from Enemy Side who are Alive and is ls_unaligned_force_user or ds_unaligned_force_user
    Modify stat Special Damage by 10% (multiplicative)
    Effect is unresistable
    Descriptive leaderability_cerejunda_SOT_UFU_stats
    Apply Effect Context: #19 leaderability_cerejunda_SOT_dispel_handler Unavoidable
    For All from Ally Side who are Alive
    Where an active effect doesn't have tag leaderability_cerejunda_SOT_dispel_handler , and does have tag uniqueability_cerejunda01_UFU_GL_check_marker
    Apply child effect(s) based on condition triggers
    Descriptive leaderability_cerejunda_SOT_dispel_handler
    Child effectis applied on: Turn Start
    Dispel Context: #0 leaderability_cerejunda_SOT_dispel Unavoidable
    For All from Both Sides who are Alive or Dead
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags leaderability_cerejunda_SOT_dispel_handler leaderability_cerejunda_enemy_SOT_handler
    Modify Stat Context: #20 leaderability_cerejunda_omicron_max_health_CE Unavoidable
    For All from Ally Side who are Alive and is ls_unaligned_force_user or ds_unaligned_force_user
    Where an active effect does have tag uniqueability_cerejunda01_UFU_GL_check_marker
    This effect will EXECUTE if the context #0 effect successfully execute
    Modify stat Health by 30% (multiplicative)
    Modify Stat Context: #21 leaderability_cerejunda_omicron_max_protection_CE Unavoidable
    For All from Ally Side who are Alive and is ls_unaligned_force_user or ds_unaligned_force_user
    Where an active effect does have tag uniqueability_cerejunda01_UFU_GL_check_marker
    This effect will EXECUTE if the context #0 effect successfully execute
    Modify stat Protection by 30% (multiplicative)
    Grant Shield Context: #22 leaderability_cerejunda_UFU_jedi_protection_up_50_CS Unavoidable
    For All from Ally Side who are Alive and is ls_unaligned_force_user or ds_unaligned_force_user or profession_jedi
    This effect will SKIP EXECUTION if the context #0 effect successfully execute
    Add a shield of 50% Max Health (multiplicative)
    Descriptive shield_buff featcounter_shield_buff shield_buff_50pct clearable_buff countable_buff buff
    Effect expires on: 2x Full Turn Complete, Death, Encounter End
    Grant Shield Context: #23 leaderability_cerejunda_UFU_jedi_omicron_protection_up_75_CE Unavoidable
    For All from Ally Side who are Alive and is ls_unaligned_force_user or ds_unaligned_force_user or profession_jedi
    This effect will EXECUTE if the context #0 effect successfully execute
    Add a shield of 75% Max Health (multiplicative)
    Descriptive shield_buff featcounter_shield_buff shield_buff_75pct clearable_buff countable_buff buff
    Effect expires on: 2x Full Turn Complete, Death, Encounter End
    Apply Effect Context: #24 leaderability_cerejunda_omicron_debuff_dispel_CE Unavoidable
    For All from Ally Side who are Alive
    Where an active effect doesn't have tag leaderability_cerejunda_omicron_debuff_dispel_CE , and does have tag uniqueability_cerejunda01_UFU_GL_check_marker
    This effect will EXECUTE if the context #0 effect successfully execute
    Apply child effect(s) based on condition triggers
    Descriptive leaderability_cerejunda_omicron_debuff_dispel_CE
    Child effects are applied on: Persistent Effect Dispelled Instancecountable_debuff
    Recover Context: #0 recover_health_15pct_self_INSTANT Unavoidable
    For Self who is Alive
    Recover 15% Health (multiplicative)
    Descriptive health_recovery
    Recover Context: #1 generic_recover_protection_self_15pct Unavoidable
    For Self who is Alive
    Recover 15% Protection (multiplicative)
    Descriptive protection_recovery
    Apply Effect Context: #2 generic_advantage_trigger Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Descriptive advantage advantage_buff clearable_buff countable_buff featcounter_advantage_buff buff
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, 2x Full Turn Complete, Encounter End
    Child effects are applied on: Start Move
    Modify Stat Context: #0 generic_advantage_physcrit Unavoidable
    For Self who is Alive
    Modify stat Physical Critical Chance by 200% (additive)
    Effect is unresistable
    Descriptive advantage
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, Perform Move, Round End
    Modify Stat Context: #1 generic_advantage_abilitycrit Unavoidable
    For Self who is Alive
    Modify stat Special Critical Chance by 200% (additive)
    Effect is unresistable
    Descriptive advantage
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, Perform Move, Round End
    Apply Effect Context: #2 generic_advantage_trigger_step2 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Critical, Perform Move
    Child effectis applied on: Critical
    Immunity Context: #0 advantage_expire_trigger Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive advantage_expire_trigger
    Effected Tags derp
    Effect expires on: Perform Move, Round End
    Apply Effect Context: #25 leaderability_cerejunda_omicron_offense_gain_handler_CE Unavoidable
    For All from Ally Side who are Alive
    Where an active effect does have tag uniqueability_cerejunda01_UFU_GL_check_marker
    This effect will EXECUTE if the context #0 effect successfully execute
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Deal Damage
    Query Count Context: #0 generic_query_whodunit_enemy_unithealthstateany Unavoidable
    For All from Enemy Side who are Alive or Dead
    This effect will FILTER target unit(s) that received damage from the trigger in the parent effect leaderability_cerejunda_omicron_offense_gain_handler_CE
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 leaderability_cerejunda_omicron_damage_offense_gain_attack_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Physical Damage by 10% (multiplicative)
    Descriptive leaderability_cerejunda_damage_offense_gain
    Effect expires on: 2x Full Turn Complete, Encounter End, Death, Fled
    Modify Stat Context: #2 leaderability_cerejunda_omicron_damage_offense_gain_ability_power_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Modify stat Special Damage by 10% (multiplicative)
    Descriptive leaderability_cerejunda_damage_offense_gain
    Effect expires on: 2x Full Turn Complete, Encounter End, Death, Fled
    Apply Effect Context: #26 leaderability_cerejunda_omicron_buff_dispel_CE Unavoidable
    For All from Ally Side who are Alive
    Where an active effect doesn't have tag leaderability_cerejunda_omicron_buff_dispel_CE , and does have tag uniqueability_cerejunda01_UFU_GL_check_marker
    This effect will EXECUTE if the context #0 effect successfully execute
    Apply child effect(s) based on condition triggers
    Descriptive leaderability_cerejunda_omicron_buff_dispel_CE
    Child effects are applied on: Persistent Effect Dispelled Instancecountable_buff
    Recover Context: #0 recover_health_15pct_self_INSTANT Unavoidable
    For Self who is Alive
    Recover 15% Health (multiplicative)
    Descriptive health_recovery
    Recover Context: #1 generic_recover_protection_self_15pct Unavoidable
    For Self who is Alive
    Recover 15% Protection (multiplicative)
    Descriptive protection_recovery
    Apply Effect Context: #2 leaderability_cerejunda_buff_dispel_EOT_foresight_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Turn End
    Child effects are applied on: Turn End
    Modify Stat Context: #0 generic_foresight_dodge_self Unavoidable
    For Self who is Alive
    Modify stat Dodge by 999,900% (additive)
    Effect is unresistable
    Descriptive foresight foresight_part1 featcounter_foresight foresight_dodge clearable_buff countable_buff buff
    Effect expires on: Death, 2x Full Turn Complete, Add Persistent Effectdispel_marker, Dodged, Dodge Post Evasion Eval, Remove Persistent Effectforesight, Encounter End
    Modify Stat Context: #1 generic_foresight_deflection_self Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Deflection by 999,900% (additive)
    Effect is unresistable
    Descriptive foresight foresight_deflection clearable_buff
    Effect expires on: Death, 2x Full Turn Complete, Add Persistent Effectdispel_marker, Dodged, Dodge Post Evasion Eval, Remove Persistent Effectforesight, Encounter End
 
SWGOH.GG is not affiliated with EA, EA Capital Games, Disney or Lucasfilm LTD.
Privacy Policy | Public Issue Tracker | Discord