At the start of battle, BT-1 gains 10% Offense. Whenever BT-1 defeats an enemy, he gains the granted ability Haywire and takes a bonus turn. During this bonus turn, BT-1 removes Ability Block from himself and may only use Haywire.
Haywire: Deal Physical damage to all other characters, reduced by 75% for all allies, which can't be evaded; this damage can't defeat allies or enemies
Grant AbilityContext: #0uniqueability_bt102_grantedability_haywire_initialUnavoidable
This effect will EXECUTE if
the previous
effect successfully executed
Modify stat
Special Damage
by
10%
(multiplicative)
Effect is unresistable
Level 2
At the start of battle, BT-1 gains 20% Offense. Whenever BT-1 defeats an enemy, he gains the granted ability Haywire and takes a bonus turn. During this bonus turn, BT-1 removes Ability Block from himself and may only use Haywire.
Haywire: Deal Physical damage to all other characters, reduced by 75% for all allies, which can't be evaded; this damage can't defeat allies or enemies
This effect will EXECUTE if
the previous
effect successfully executed
Modify stat
Special Damage
by
20%
(multiplicative)
Effect is unresistable
Level 3
At the start of battle, BT-1 gains 30% Offense. Whenever BT-1 defeats an enemy, he gains the granted ability Haywire and takes a bonus turn. During this bonus turn, BT-1 removes Ability Block from himself and may only use Haywire.
Haywire: Deal Physical damage to all other characters, reduced by 75% for all allies, which can't be evaded; this damage can't defeat allies or enemies
This effect will EXECUTE if
the previous
effect successfully executed
Modify stat
Special Damage
by
30%
(multiplicative)
Effect is unresistable
Level 4
At the start of battle, BT-1 gains 40% Offense. Whenever BT-1 defeats an enemy, he gains the granted ability Haywire and takes a bonus turn. During this bonus turn, BT-1 removes Ability Block from himself and may only use Haywire.
Haywire: Deal Physical damage to all other characters, reduced by 75% for all allies, which can't be evaded; this damage can't defeat allies or enemies
This effect will EXECUTE if
the previous
effect successfully executed
Modify stat
Special Damage
by
40%
(multiplicative)
Effect is unresistable
Level 5
At the start of battle, BT-1 gains 50% Offense. Whenever BT-1 defeats an enemy, he gains the granted ability Haywire and takes a bonus turn. During this bonus turn, BT-1 removes Ability Block from himself and may only use Haywire.
Haywire: Deal Physical damage to all other characters, reduced by 75% for all allies, which can't be evaded; this damage can't defeat allies or enemies
This effect will EXECUTE if
the previous
effect successfully executed
Modify stat
Special Damage
by
50%
(multiplicative)
Effect is unresistable
Level 6
At the start of battle, BT-1 gains 60% Offense. Whenever BT-1 defeats an enemy, he gains the granted ability Haywire and takes a bonus turn. During this bonus turn, BT-1 removes Ability Block from himself and may only use Haywire.
Haywire: Deal Physical damage to all other characters, reduced by 75% for all allies, which can't be evaded; this damage can't defeat allies or enemies
This effect will EXECUTE if
the previous
effect successfully executed
Modify stat
Special Damage
by
60%
(multiplicative)
Effect is unresistable
Level 7
At the start of battle, BT-1 gains 75% Offense. Whenever BT-1 defeats an enemy, he gains the granted ability Haywire and takes a bonus turn. During this bonus turn, BT-1 removes Ability Block from himself and may only use Haywire.
Haywire: Deal Physical damage to all other characters, reduced by 75% for all allies, which can't be evaded; this damage can't defeat allies or enemies
This effect will EXECUTE if
the previous
effect successfully executed
Modify stat
Special Damage
by
75%
(multiplicative)
Effect is unresistable
Level 8
At the start of battle, BT-1 gains 100% Offense. Whenever BT-1 defeats an enemy, he gains the granted ability Haywire and takes a bonus turn. During this bonus turn, BT-1 removes Ability Block from himself and may only use Haywire.
Haywire: Deal Physical damage to all other characters, reduced by 75% for all allies, which can't be evaded; this damage can't defeat allies or enemies