BT-1

BT-1

A blastomech prototype droid who is known for destroying the Tarkin Initiative base in which he was created.

  • Power
    34527
  • Speed
    176
  • Health
    64,491
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  • Overcharged Lasers
    Overcharged Lasers
    BT-1
  • Damage Context: #0 basicability_bt1_damage_BASE Physical
    For Current Target from Enemy Side who is Alive
    Deals 120% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage
    Damage Context: #1 basicability_bt1_second_damage_BASE Physical
    For Current Target from Enemy Side who is Alive
    Deals 120% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Damage can't trigger counter attack
    Descriptive physical_damage
    Damage Context: #0 basicability_bt1_damage_u01 Physical
    For Current Target from Enemy Side who is Alive
    Deals 126% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage
    Damage Context: #1 basicability_bt1_second_damage_u01 Physical
    For Current Target from Enemy Side who is Alive
    Deals 126% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Damage can't trigger counter attack
    Descriptive physical_damage
    Damage Context: #0 basicability_bt1_damage_u02 Physical
    For Current Target from Enemy Side who is Alive
    Deals 132% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage
    Damage Context: #1 basicability_bt1_second_damage_u02 Physical
    For Current Target from Enemy Side who is Alive
    Deals 132% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Damage can't trigger counter attack
    Descriptive physical_damage
    Damage Context: #0 basicability_bt1_damage_u03 Physical
    For Current Target from Enemy Side who is Alive
    Deals 144% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage
    Damage Context: #1 basicability_bt1_second_damage_u03 Physical
    For Current Target from Enemy Side who is Alive
    Deals 144% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Damage can't trigger counter attack
    Descriptive physical_damage
    Damage Context: #0 basicability_bt1_damage_u04 Physical
    For Current Target from Enemy Side who is Alive
    Deals 162% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage
    Damage Context: #1 basicability_bt1_second_damage_u04 Physical
    For Current Target from Enemy Side who is Alive
    Deals 162% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Damage can't trigger counter attack
    Descriptive physical_damage
    Damage Context: #0 basicability_bt1_damage_u05 Physical
    For Current Target from Enemy Side who is Alive
    Deals 180% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage
    Damage Context: #1 basicability_bt1_second_damage_u05 Physical
    For Current Target from Enemy Side who is Alive
    Deals 180% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Damage can't trigger counter attack
    Descriptive physical_damage
    Damage Context: #0 basicability_bt1_damage_u05 Physical
    For Current Target from Enemy Side who is Alive
    Deals 180% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage
    Damage Context: #1 basicability_bt1_second_damage_u05 Physical
    For Current Target from Enemy Side who is Alive
    Deals 180% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Damage can't trigger counter attack
    Descriptive physical_damage
    Apply Effect Context: #2 generic_dot_SOT02_physical Physical
    For Current Target from Enemy Side who is Alive
    Apply child effect(s) based on condition triggers
    Descriptive dot_debuff featcounter_dot_debuff clearable_debuff countable_debuff
    Effect expires on: 1x Death, 2x Turn Start, Encounter End
    Child effects are applied on: Add Persistent Effectwattambor_trigger_dots, Turn Start
    Damage Context: #0 basic_dot_damage Unavoidable
    For Self who is Alive and is not role_raidboss
    Where an active effect doesn't have tag percent_health_resistant
    Remove 5% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage dot_damage percent_health_damage
    Damage Context: #1 basic_dot_damage_raidboss Unavoidable
    For Self who is Alive and is role_raidboss
    Remove 0.01% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage dot_damage percent_health_damage
    Damage Context: #2 basic_dot_damage_percenthealthresistant Unavoidable
    For Self who is Alive
    Where an active effect does have tag percent_health_resistant
    Remove 0.1% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage dot_damage percent_health_damage
    Damage Context: #0 basicability_bt1_damage_u05 Physical
    For Current Target from Enemy Side who is Alive
    Deals 180% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage
    Damage Context: #1 basicability_bt1_second_damage_u05 Physical
    For Current Target from Enemy Side who is Alive
    Deals 180% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Damage can't trigger counter attack
    Descriptive physical_damage
    Damage Context: #2 basicability_bt1_third_damage Physical
    For Current Target from Enemy Side who is Alive
    Deals 180% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Damage can't trigger counter attack
    Descriptive physical_damage
    Apply Effect Context: #3 generic_dot_SOT02_physical Physical
    For Current Target from Enemy Side who is Alive
    Apply child effect(s) based on condition triggers
    Descriptive dot_debuff featcounter_dot_debuff clearable_debuff countable_debuff
    Effect expires on: 1x Death, 2x Turn Start, Encounter End
    Child effects are applied on: Add Persistent Effectwattambor_trigger_dots, Turn Start
    Damage Context: #0 basic_dot_damage Unavoidable
    For Self who is Alive and is not role_raidboss
    Where an active effect doesn't have tag percent_health_resistant
    Remove 5% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage dot_damage percent_health_damage
    Damage Context: #1 basic_dot_damage_raidboss Unavoidable
    For Self who is Alive and is role_raidboss
    Remove 0.01% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage dot_damage percent_health_damage
    Damage Context: #2 basic_dot_damage_percenthealthresistant Unavoidable
    For Self who is Alive
    Where an active effect does have tag percent_health_resistant
    Remove 0.1% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage dot_damage percent_health_damage
 
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