• Ankura Resilience
    Ankura Resilience
    Boss Nass
  • Apply Effect Context: #0 gungan_health_to_prot_conversion_75pct_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Encounter Start
    Child effects are applied on: Encounter Start
    Query Stat Context: #0 query_health_self_INSTANT Unavoidable
    For Self who is Alive
    Puts the target(s) and their Health value from this query into CONTEXT_VALUE
    Modify Stat Context: #1 gungan_prot_conversion_75pct_increase Unavoidable
    For Self who is Alive
    Modify stat Protection by 75% * CONTEXT_VALUE (additive)
    Descriptive max_shield_increase
    Modify Stat Context: #2 gungan_prot_conversion_max_health_75pct_reduction Unavoidable
    For Self who is Alive
    Modify stat Health by -75% * CONTEXT_VALUE (additive)
    Descriptive max_health_decrease
    Apply Effect Context: #1 uniqueability_bossnass01_SOT_handler_BASE Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Turn Start
    Dispel Context: #0 uniqueability_bossnass01_potency_stat_increase_dispel Unavoidable
    For Self who is Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effected Tags bossnass_potency_stat_increases
    Query Unit Value Context: #1 generic_query_protection_current_percentage_self Unavoidable
    For Self who is Alive
    Puts the target(s) and their current percentage of Protection from this query into CONTEXT_VALUE
    Modify Stat Context: #2 uniqueability_bossnass01_potency_increase_BASE Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag bossnass_potency_stat_increases
    Modify stat Potency by 5% * CONTEXT_VALUE (additive)
    Descriptive bossnass_potency_stat_increases
    Effect expires on: Death, Encounter End
    Apply Effect Context: #0 gungan_health_to_prot_conversion_75pct_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Encounter Start
    Child effects are applied on: Encounter Start
    Query Stat Context: #0 query_health_self_INSTANT Unavoidable
    For Self who is Alive
    Puts the target(s) and their Health value from this query into CONTEXT_VALUE
    Modify Stat Context: #1 gungan_prot_conversion_75pct_increase Unavoidable
    For Self who is Alive
    Modify stat Protection by 75% * CONTEXT_VALUE (additive)
    Descriptive max_shield_increase
    Modify Stat Context: #2 gungan_prot_conversion_max_health_75pct_reduction Unavoidable
    For Self who is Alive
    Modify stat Health by -75% * CONTEXT_VALUE (additive)
    Descriptive max_health_decrease
    Apply Effect Context: #1 uniqueability_bossnass01_SOT_handler_u01 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Turn Start
    Dispel Context: #0 uniqueability_bossnass01_potency_stat_increase_dispel Unavoidable
    For Self who is Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effected Tags bossnass_potency_stat_increases
    Query Unit Value Context: #1 generic_query_protection_current_percentage_self Unavoidable
    For Self who is Alive
    Puts the target(s) and their current percentage of Protection from this query into CONTEXT_VALUE
    Modify Stat Context: #2 uniqueability_bossnass01_potency_increase_u01 Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag bossnass_potency_stat_increases
    Modify stat Potency by 10% * CONTEXT_VALUE (additive)
    Descriptive bossnass_potency_stat_increases
    Effect expires on: Death, Encounter End
    Apply Effect Context: #0 gungan_health_to_prot_conversion_75pct_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Encounter Start
    Child effects are applied on: Encounter Start
    Query Stat Context: #0 query_health_self_INSTANT Unavoidable
    For Self who is Alive
    Puts the target(s) and their Health value from this query into CONTEXT_VALUE
    Modify Stat Context: #1 gungan_prot_conversion_75pct_increase Unavoidable
    For Self who is Alive
    Modify stat Protection by 75% * CONTEXT_VALUE (additive)
    Descriptive max_shield_increase
    Modify Stat Context: #2 gungan_prot_conversion_max_health_75pct_reduction Unavoidable
    For Self who is Alive
    Modify stat Health by -75% * CONTEXT_VALUE (additive)
    Descriptive max_health_decrease
    Apply Effect Context: #1 uniqueability_bossnass01_SOT_handler_u02 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Turn Start
    Dispel Context: #0 uniqueability_bossnass01_potency_stat_increase_dispel Unavoidable
    For Self who is Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effected Tags bossnass_potency_stat_increases
    Query Unit Value Context: #1 generic_query_protection_current_percentage_self Unavoidable
    For Self who is Alive
    Puts the target(s) and their current percentage of Protection from this query into CONTEXT_VALUE
    Modify Stat Context: #2 uniqueability_bossnass01_potency_increase_u02 Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag bossnass_potency_stat_increases
    Modify stat Potency by 20% * CONTEXT_VALUE (additive)
    Descriptive bossnass_potency_stat_increases
    Effect expires on: Death, Encounter End
    Apply Effect Context: #0 gungan_health_to_prot_conversion_75pct_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Encounter Start
    Child effects are applied on: Encounter Start
    Query Stat Context: #0 query_health_self_INSTANT Unavoidable
    For Self who is Alive
    Puts the target(s) and their Health value from this query into CONTEXT_VALUE
    Modify Stat Context: #1 gungan_prot_conversion_75pct_increase Unavoidable
    For Self who is Alive
    Modify stat Protection by 75% * CONTEXT_VALUE (additive)
    Descriptive max_shield_increase
    Modify Stat Context: #2 gungan_prot_conversion_max_health_75pct_reduction Unavoidable
    For Self who is Alive
    Modify stat Health by -75% * CONTEXT_VALUE (additive)
    Descriptive max_health_decrease
    Apply Effect Context: #1 uniqueability_bossnass01_SOT_handler_u03 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Turn Start
    Dispel Context: #0 uniqueability_bossnass01_potency_stat_increase_dispel Unavoidable
    For Self who is Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effected Tags bossnass_potency_stat_increases
    Query Unit Value Context: #1 generic_query_protection_current_percentage_self Unavoidable
    For Self who is Alive
    Puts the target(s) and their current percentage of Protection from this query into CONTEXT_VALUE
    Modify Stat Context: #2 uniqueability_bossnass01_potency_increase_u03 Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag bossnass_potency_stat_increases
    Modify stat Potency by 30% * CONTEXT_VALUE (additive)
    Descriptive bossnass_potency_stat_increases
    Effect expires on: Death, Encounter End
    Apply Effect Context: #0 gungan_health_to_prot_conversion_75pct_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Encounter Start
    Child effects are applied on: Encounter Start
    Query Stat Context: #0 query_health_self_INSTANT Unavoidable
    For Self who is Alive
    Puts the target(s) and their Health value from this query into CONTEXT_VALUE
    Modify Stat Context: #1 gungan_prot_conversion_75pct_increase Unavoidable
    For Self who is Alive
    Modify stat Protection by 75% * CONTEXT_VALUE (additive)
    Descriptive max_shield_increase
    Modify Stat Context: #2 gungan_prot_conversion_max_health_75pct_reduction Unavoidable
    For Self who is Alive
    Modify stat Health by -75% * CONTEXT_VALUE (additive)
    Descriptive max_health_decrease
    Apply Effect Context: #1 uniqueability_bossnass01_SOT_handler_u04 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Turn Start
    Dispel Context: #0 uniqueability_bossnass01_potency_stat_increase_dispel Unavoidable
    For Self who is Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effected Tags bossnass_potency_stat_increases
    Query Unit Value Context: #1 generic_query_protection_current_percentage_self Unavoidable
    For Self who is Alive
    Puts the target(s) and their current percentage of Protection from this query into CONTEXT_VALUE
    Modify Stat Context: #2 uniqueability_bossnass01_potency_increase_u04 Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag bossnass_potency_stat_increases
    Modify stat Potency by 50% * CONTEXT_VALUE (additive)
    Descriptive bossnass_potency_stat_increases
    Effect expires on: Death, Encounter End
    Apply Effect Context: #0 gungan_health_to_prot_conversion_75pct_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Encounter Start
    Child effects are applied on: Encounter Start
    Query Stat Context: #0 query_health_self_INSTANT Unavoidable
    For Self who is Alive
    Puts the target(s) and their Health value from this query into CONTEXT_VALUE
    Modify Stat Context: #1 gungan_prot_conversion_75pct_increase Unavoidable
    For Self who is Alive
    Modify stat Protection by 75% * CONTEXT_VALUE (additive)
    Descriptive max_shield_increase
    Modify Stat Context: #2 gungan_prot_conversion_max_health_75pct_reduction Unavoidable
    For Self who is Alive
    Modify stat Health by -75% * CONTEXT_VALUE (additive)
    Descriptive max_health_decrease
    Apply Effect Context: #1 uniqueability_bossnass01_SOT_handler_u04 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Turn Start
    Dispel Context: #0 uniqueability_bossnass01_potency_stat_increase_dispel Unavoidable
    For Self who is Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effected Tags bossnass_potency_stat_increases
    Query Unit Value Context: #1 generic_query_protection_current_percentage_self Unavoidable
    For Self who is Alive
    Puts the target(s) and their current percentage of Protection from this query into CONTEXT_VALUE
    Modify Stat Context: #2 uniqueability_bossnass01_potency_increase_u04 Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag bossnass_potency_stat_increases
    Modify stat Potency by 50% * CONTEXT_VALUE (additive)
    Descriptive bossnass_potency_stat_increases
    Effect expires on: Death, Encounter End
    Apply Effect Context: #2 uniqueability_bossnass01_death_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effectis applied on: Death, Fled
    Dispel Context: #0 uniqueability_bossnass01_death_dispel Unavoidable
    For All from Enemy Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effected Tags uniqueability_bossnass01_enemy_speed_handler bossnass_speed_handler_stats
    Apply Effect Context: #3 uniqueability_bossnass01_SOE_and_enemy_summon_handler_BASE Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Enemy Summoned, Encounter Start
    Query Count Context: #0 query_alive_bossnass Unavoidable
    For All from Ally Side who are Alive and is selftag_bossnass
    Puts the target(s) from this query into CONTEXT_VALUE
    Apply Effect Context: #1 uniqueability_bossnass01_enemy_speed_handler_BASE_CE Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag uniqueability_bossnass01_enemy_speed_handler
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_bossnass01_enemy_speed_handler
    Child effects are applied on: Persistent Effect Add Instancespeed_debuff, Persistent Effect Add Instancespecial_speed_debuff
    Modify Stat Context: #0 uniqueability_bossnass01_attack_crit_chance_reduction Unavoidable
    For Self who is Alive
    Modify stat Physical Critical Chance by -25% (additive)
    Descriptive bossnass_speed_handler_stats
    Effect expires on: Death, Fled, Remove Persistent Effectspeed_debuff, Remove Persistent Effectspecial_speed_debuff
    Modify Stat Context: #1 uniqueability_bossnass01_ability_crit_chance_reduction Unavoidable
    For Self who is Alive
    Modify stat Special Critical Chance by -25% (additive)
    Descriptive bossnass_speed_handler_stats
    Effect expires on: Death, Fled, Remove Persistent Effectspeed_debuff, Remove Persistent Effectspecial_speed_debuff
    Apply Effect Context: #4 uniqueability_bossnass01_revive_handler_BASE Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effectis applied on: Revive
    Apply Effect Context: #0 uniqueability_bossnass01_enemy_speed_handler_BASE Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag uniqueability_bossnass01_enemy_speed_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_bossnass01_enemy_speed_handler
    Child effects are applied on: Persistent Effect Add Instancespeed_debuff, Persistent Effect Add Instancespecial_speed_debuff
    Modify Stat Context: #0 uniqueability_bossnass01_attack_crit_chance_reduction Unavoidable
    For Self who is Alive
    Modify stat Physical Critical Chance by -25% (additive)
    Descriptive bossnass_speed_handler_stats
    Effect expires on: Death, Fled, Remove Persistent Effectspeed_debuff, Remove Persistent Effectspecial_speed_debuff
    Modify Stat Context: #1 uniqueability_bossnass01_ability_crit_chance_reduction Unavoidable
    For Self who is Alive
    Modify stat Special Critical Chance by -25% (additive)
    Descriptive bossnass_speed_handler_stats
    Effect expires on: Death, Fled, Remove Persistent Effectspeed_debuff, Remove Persistent Effectspecial_speed_debuff
    Apply Effect Context: #0 gungan_health_to_prot_conversion_75pct_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Encounter Start
    Child effects are applied on: Encounter Start
    Query Stat Context: #0 query_health_self_INSTANT Unavoidable
    For Self who is Alive
    Puts the target(s) and their Health value from this query into CONTEXT_VALUE
    Modify Stat Context: #1 gungan_prot_conversion_75pct_increase Unavoidable
    For Self who is Alive
    Modify stat Protection by 75% * CONTEXT_VALUE (additive)
    Descriptive max_shield_increase
    Modify Stat Context: #2 gungan_prot_conversion_max_health_75pct_reduction Unavoidable
    For Self who is Alive
    Modify stat Health by -75% * CONTEXT_VALUE (additive)
    Descriptive max_health_decrease
    Apply Effect Context: #1 uniqueability_bossnass01_SOT_handler_u04 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Turn Start
    Dispel Context: #0 uniqueability_bossnass01_potency_stat_increase_dispel Unavoidable
    For Self who is Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effected Tags bossnass_potency_stat_increases
    Query Unit Value Context: #1 generic_query_protection_current_percentage_self Unavoidable
    For Self who is Alive
    Puts the target(s) and their current percentage of Protection from this query into CONTEXT_VALUE
    Modify Stat Context: #2 uniqueability_bossnass01_potency_increase_u04 Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag bossnass_potency_stat_increases
    Modify stat Potency by 50% * CONTEXT_VALUE (additive)
    Descriptive bossnass_potency_stat_increases
    Effect expires on: Death, Encounter End
    Apply Effect Context: #2 uniqueability_bossnass01_death_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effectis applied on: Death, Fled
    Dispel Context: #0 uniqueability_bossnass01_death_dispel Unavoidable
    For All from Enemy Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effected Tags uniqueability_bossnass01_enemy_speed_handler bossnass_speed_handler_stats
    Apply Effect Context: #3 uniqueability_bossnass01_SOE_and_enemy_summon_handler_u01 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Enemy Summoned, Encounter Start
    Query Count Context: #0 query_alive_bossnass Unavoidable
    For All from Ally Side who are Alive and is selftag_bossnass
    Puts the target(s) from this query into CONTEXT_VALUE
    Apply Effect Context: #1 uniqueability_bossnass01_enemy_speed_handler_u01_CE Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag uniqueability_bossnass01_enemy_speed_handler
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_bossnass01_enemy_speed_handler
    Child effects are applied on: Persistent Effect Add Instancespeed_debuff, Persistent Effect Add Instancespecial_speed_debuff
    Modify Stat Context: #0 uniqueability_bossnass01_attack_crit_chance_reduction Unavoidable
    For Self who is Alive
    Modify stat Physical Critical Chance by -25% (additive)
    Descriptive bossnass_speed_handler_stats
    Effect expires on: Death, Fled, Remove Persistent Effectspeed_debuff, Remove Persistent Effectspecial_speed_debuff
    Modify Stat Context: #1 uniqueability_bossnass01_ability_crit_chance_reduction Unavoidable
    For Self who is Alive
    Modify stat Special Critical Chance by -25% (additive)
    Descriptive bossnass_speed_handler_stats
    Effect expires on: Death, Fled, Remove Persistent Effectspeed_debuff, Remove Persistent Effectspecial_speed_debuff
    Modify Stat Context: #2 uniqueability_bossnass01_attack_reduction Unavoidable
    For Self who is Alive
    Modify stat Physical Damage by -25% (multiplicative)
    Descriptive bossnass_speed_handler_stats
    Effect expires on: Death, Fled, Remove Persistent Effectspeed_debuff, Remove Persistent Effectspecial_speed_debuff
    Modify Stat Context: #3 uniqueability_bossnass01_ability_reduction Unavoidable
    For Self who is Alive
    Modify stat Special Damage by -25% (multiplicative)
    Descriptive bossnass_speed_handler_stats
    Effect expires on: Death, Fled, Remove Persistent Effectspeed_debuff, Remove Persistent Effectspecial_speed_debuff
    Apply Effect Context: #4 uniqueability_bossnass01_revive_handler_u01 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effectis applied on: Revive
    Apply Effect Context: #0 uniqueability_bossnass01_enemy_speed_handler_u01 Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag uniqueability_bossnass01_enemy_speed_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_bossnass01_enemy_speed_handler
    Child effects are applied on: Persistent Effect Add Instancespeed_debuff, Persistent Effect Add Instancespecial_speed_debuff
    Modify Stat Context: #0 uniqueability_bossnass01_attack_crit_chance_reduction Unavoidable
    For Self who is Alive
    Modify stat Physical Critical Chance by -25% (additive)
    Descriptive bossnass_speed_handler_stats
    Effect expires on: Death, Fled, Remove Persistent Effectspeed_debuff, Remove Persistent Effectspecial_speed_debuff
    Modify Stat Context: #1 uniqueability_bossnass01_ability_crit_chance_reduction Unavoidable
    For Self who is Alive
    Modify stat Special Critical Chance by -25% (additive)
    Descriptive bossnass_speed_handler_stats
    Effect expires on: Death, Fled, Remove Persistent Effectspeed_debuff, Remove Persistent Effectspecial_speed_debuff
    Modify Stat Context: #2 uniqueability_bossnass01_attack_reduction Unavoidable
    For Self who is Alive
    Modify stat Physical Damage by -25% (multiplicative)
    Descriptive bossnass_speed_handler_stats
    Effect expires on: Death, Fled, Remove Persistent Effectspeed_debuff, Remove Persistent Effectspecial_speed_debuff
    Modify Stat Context: #3 uniqueability_bossnass01_ability_reduction Unavoidable
    For Self who is Alive
    Modify stat Special Damage by -25% (multiplicative)
    Descriptive bossnass_speed_handler_stats
    Effect expires on: Death, Fled, Remove Persistent Effectspeed_debuff, Remove Persistent Effectspecial_speed_debuff
    Apply Effect Context: #0 gungan_health_to_prot_conversion_75pct_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Encounter Start
    Child effects are applied on: Encounter Start
    Query Stat Context: #0 query_health_self_INSTANT Unavoidable
    For Self who is Alive
    Puts the target(s) and their Health value from this query into CONTEXT_VALUE
    Modify Stat Context: #1 gungan_prot_conversion_75pct_increase Unavoidable
    For Self who is Alive
    Modify stat Protection by 75% * CONTEXT_VALUE (additive)
    Descriptive max_shield_increase
    Modify Stat Context: #2 gungan_prot_conversion_max_health_75pct_reduction Unavoidable
    For Self who is Alive
    Modify stat Health by -75% * CONTEXT_VALUE (additive)
    Descriptive max_health_decrease
    Apply Effect Context: #1 uniqueability_bossnass01_SOT_handler_u04 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Turn Start
    Dispel Context: #0 uniqueability_bossnass01_potency_stat_increase_dispel Unavoidable
    For Self who is Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effected Tags bossnass_potency_stat_increases
    Query Unit Value Context: #1 generic_query_protection_current_percentage_self Unavoidable
    For Self who is Alive
    Puts the target(s) and their current percentage of Protection from this query into CONTEXT_VALUE
    Modify Stat Context: #2 uniqueability_bossnass01_potency_increase_u04 Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag bossnass_potency_stat_increases
    Modify stat Potency by 50% * CONTEXT_VALUE (additive)
    Descriptive bossnass_potency_stat_increases
    Effect expires on: Death, Encounter End
    Apply Effect Context: #2 uniqueability_bossnass01_SOE_and_enemy_summon_handler_u02 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Enemy Summoned, Encounter Start
    Query Count Context: #0 query_alive_bossnass Unavoidable
    For All from Ally Side who are Alive and is selftag_bossnass
    Puts the target(s) from this query into CONTEXT_VALUE
    Apply Effect Context: #1 uniqueability_bossnass01_enemy_speed_handler_u01_CE Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag uniqueability_bossnass01_enemy_speed_handler
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_bossnass01_enemy_speed_handler
    Child effects are applied on: Persistent Effect Add Instancespeed_debuff, Persistent Effect Add Instancespecial_speed_debuff
    Modify Stat Context: #0 uniqueability_bossnass01_attack_crit_chance_reduction Unavoidable
    For Self who is Alive
    Modify stat Physical Critical Chance by -25% (additive)
    Descriptive bossnass_speed_handler_stats
    Effect expires on: Death, Fled, Remove Persistent Effectspeed_debuff, Remove Persistent Effectspecial_speed_debuff
    Modify Stat Context: #1 uniqueability_bossnass01_ability_crit_chance_reduction Unavoidable
    For Self who is Alive
    Modify stat Special Critical Chance by -25% (additive)
    Descriptive bossnass_speed_handler_stats
    Effect expires on: Death, Fled, Remove Persistent Effectspeed_debuff, Remove Persistent Effectspecial_speed_debuff
    Modify Stat Context: #2 uniqueability_bossnass01_attack_reduction Unavoidable
    For Self who is Alive
    Modify stat Physical Damage by -25% (multiplicative)
    Descriptive bossnass_speed_handler_stats
    Effect expires on: Death, Fled, Remove Persistent Effectspeed_debuff, Remove Persistent Effectspecial_speed_debuff
    Modify Stat Context: #3 uniqueability_bossnass01_ability_reduction Unavoidable
    For Self who is Alive
    Modify stat Special Damage by -25% (multiplicative)
    Descriptive bossnass_speed_handler_stats
    Effect expires on: Death, Fled, Remove Persistent Effectspeed_debuff, Remove Persistent Effectspecial_speed_debuff
    Apply Effect Context: #2 uniqueability_bossnass01_turn_meter_loss_handler Unavoidable
    For All from Ally Side who are Alive and is species_gungan
    Where an active effect doesn't have tag uniqueability_bossnass01_turn_meter_loss_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_bossnass01_turn_meter_loss_handler
    Effect expires on: Ally Killedselftag_bossnass, Ally Fledselftag_bossnass, Ally Killedselftag_shieldgeneratorgungan, Ally Fledselftag_shieldgeneratorgungan
    Child effects are applied on: Bonus Speed Removedelay
    Query Stat Context: #0 generic_query_max_protection_self Unavoidable
    For Self who is Alive
    Puts the target(s) and their Protection value from this query into CONTEXT_VALUE
    Modify Stat Context: #1 uniqueability_bossnass01_max_protection_increase Unavoidable
    For Self who is Alive
    Modify stat Protection by 10% * CONTEXT_VALUE (additive)
    Descriptive max_shield_increase
    Apply Effect Context: #3 uniqueability_bossnass01_turn_meter_loss_handler Unavoidable
    For All from Ally Side who are Alive and is species_gungan
    Where an active effect doesn't have tag uniqueability_bossnass01_turn_meter_loss_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_bossnass01_turn_meter_loss_handler
    Effect expires on: Ally Killedselftag_bossnass, Ally Fledselftag_bossnass, Ally Killedselftag_shieldgeneratorgungan, Ally Fledselftag_shieldgeneratorgungan
    Child effects are applied on: Bonus Speed Removedelay
    Query Stat Context: #0 generic_query_max_protection_self Unavoidable
    For Self who is Alive
    Puts the target(s) and their Protection value from this query into CONTEXT_VALUE
    Modify Stat Context: #1 uniqueability_bossnass01_max_protection_increase Unavoidable
    For Self who is Alive
    Modify stat Protection by 10% * CONTEXT_VALUE (additive)
    Descriptive max_shield_increase
    Apply Effect Context: #4 uniqueability_bossnass01_true_damage_handler_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_bossnass01_true_damage_handler_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_bossnass01_true_damage_handler_handler
    Effect expires on: Ally Summonedselftag_shieldgeneratorgungan
    Child effectis applied on: Ally Summonedselftag_shieldgeneratorgungan
    Apply Effect Context: #0 uniqueability_bossnass01_true_damage_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_bossnass01_true_damage_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_bossnass01_true_damage_handler
    Effect expires on: Ally Killedselftag_shieldgeneratorgungan, Ally Fledselftag_shieldgeneratorgungan
    Child effectis applied on: Persistent Effect Inflicted Instancecountable_debuff, Persistent Effect Inflicted Instancecountable_special_debuff
    Damage Context: #0 uniqueability_bossnass01_true_damage_CF Physical
    For All from Enemy Side who are Alive
    This effect will FILTER target unit(s) that match the effect's targeting
    Deals 95% of the attacker's Physical Damage to target(s)
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive unmitigable_damage
    Apply Effect Context: #5 uniqueability_bossnass01_death_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effectis applied on: Death, Fled
    Dispel Context: #0 uniqueability_bossnass01_death_dispel Unavoidable
    For All from Enemy Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effected Tags uniqueability_bossnass01_enemy_speed_handler bossnass_speed_handler_stats
    Apply Effect Context: #6 uniqueability_bossnass01_revive_handler_u01 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effectis applied on: Revive
    Apply Effect Context: #0 uniqueability_bossnass01_enemy_speed_handler_u01 Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag uniqueability_bossnass01_enemy_speed_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_bossnass01_enemy_speed_handler
    Child effects are applied on: Persistent Effect Add Instancespeed_debuff, Persistent Effect Add Instancespecial_speed_debuff
    Modify Stat Context: #0 uniqueability_bossnass01_attack_crit_chance_reduction Unavoidable
    For Self who is Alive
    Modify stat Physical Critical Chance by -25% (additive)
    Descriptive bossnass_speed_handler_stats
    Effect expires on: Death, Fled, Remove Persistent Effectspeed_debuff, Remove Persistent Effectspecial_speed_debuff
    Modify Stat Context: #1 uniqueability_bossnass01_ability_crit_chance_reduction Unavoidable
    For Self who is Alive
    Modify stat Special Critical Chance by -25% (additive)
    Descriptive bossnass_speed_handler_stats
    Effect expires on: Death, Fled, Remove Persistent Effectspeed_debuff, Remove Persistent Effectspecial_speed_debuff
    Modify Stat Context: #2 uniqueability_bossnass01_attack_reduction Unavoidable
    For Self who is Alive
    Modify stat Physical Damage by -25% (multiplicative)
    Descriptive bossnass_speed_handler_stats
    Effect expires on: Death, Fled, Remove Persistent Effectspeed_debuff, Remove Persistent Effectspecial_speed_debuff
    Modify Stat Context: #3 uniqueability_bossnass01_ability_reduction Unavoidable
    For Self who is Alive
    Modify stat Special Damage by -25% (multiplicative)
    Descriptive bossnass_speed_handler_stats
    Effect expires on: Death, Fled, Remove Persistent Effectspeed_debuff, Remove Persistent Effectspecial_speed_debuff
    Apply Effect Context: #7 uniqueability_bossnass01_shield_generator_revive_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effectis applied on: Ally Revivedselftag_shieldgeneratorgungan
    Apply Effect Context: #0 uniqueability_bossnass01_true_damage_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_bossnass01_true_damage_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_bossnass01_true_damage_handler
    Effect expires on: Ally Killedselftag_shieldgeneratorgungan, Ally Fledselftag_shieldgeneratorgungan
    Child effectis applied on: Persistent Effect Inflicted Instancecountable_debuff, Persistent Effect Inflicted Instancecountable_special_debuff
    Damage Context: #0 uniqueability_bossnass01_true_damage_CF Physical
    For All from Enemy Side who are Alive
    This effect will FILTER target unit(s) that match the effect's targeting
    Deals 95% of the attacker's Physical Damage to target(s)
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive unmitigable_damage
 
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