• Bounty Hunter's Resolve
    Bounty Hunter's Resolve
    Boba Fett
  • Apply Effect Context: #0 uniqueability_bobafett_bountyhuntersresolve_handler_BASE Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Encounter Start, Kill
    Apply Effect Context: #0 uniqueability_bobafett_taunt_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag bobafett_taunt_handler
    Apply child effect(s) based on condition triggers
    Descriptive bobafett_taunt_handler
    Effect expires on: Death
    Child effects are applied on: Turn Start
    Immunity Context: #0 uniqueability_bobafett_marker Unavoidable
    For All from Enemy Side who are Alive or Dead
    Where an active effect doesn't have tags taunt_buff or ignore_me or outmaneuver_buff
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive uniqueability_bobafett_marker
    Effected Tags derp
    Effect expires on: Round End, Death
    Dispel Context: #1 uniqueability_bobafett_marker_dispel Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect does have tag stealth_buff
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags uniqueability_bobafett_marker
    Modify Stat Context: #2 uniqueability_bobafett_taunt Unavoidable
    For All from Enemy Side who are Alive or Dead
    Where an active effect does have tag uniqueability_bobafett_marker
    Gain Taunt
    Effect is unresistable
    Descriptive invisible_taunt_ignore_effect bountyhunterresolve_taunt
    Effect expires on: Round End, Death, Encounter End
    Apply Effect Context: #1 uniqueability_bobafett_revive_handler_BASE Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_bobafett_revive_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_bobafett_revive_handler special_buff countable_special_buff buff
    Effect expires on: Death
    Child effects are applied on: Death
    Revive Unit Context: #0 uniqueability_bobafett_revive_BASE Unavoidable
    For Self who is Dead
    Revive the target(s) at 40% of revived unit's Health
    Descriptive revive
    Dispel Context: #1 uniqueability_bobafett_taunt_dispel Unavoidable
    For All from Enemy Side who are Alive or Dead
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags bountyhunterresolve_taunt
    Apply Effect Context: #0 uniqueability_bobafett_bountyhuntersresolve_handler_u01 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Encounter Start, Kill
    Apply Effect Context: #0 uniqueability_bobafett_taunt_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag bobafett_taunt_handler
    Apply child effect(s) based on condition triggers
    Descriptive bobafett_taunt_handler
    Effect expires on: Death
    Child effects are applied on: Turn Start
    Immunity Context: #0 uniqueability_bobafett_marker Unavoidable
    For All from Enemy Side who are Alive or Dead
    Where an active effect doesn't have tags taunt_buff or ignore_me or outmaneuver_buff
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive uniqueability_bobafett_marker
    Effected Tags derp
    Effect expires on: Round End, Death
    Dispel Context: #1 uniqueability_bobafett_marker_dispel Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect does have tag stealth_buff
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags uniqueability_bobafett_marker
    Modify Stat Context: #2 uniqueability_bobafett_taunt Unavoidable
    For All from Enemy Side who are Alive or Dead
    Where an active effect does have tag uniqueability_bobafett_marker
    Gain Taunt
    Effect is unresistable
    Descriptive invisible_taunt_ignore_effect bountyhunterresolve_taunt
    Effect expires on: Round End, Death, Encounter End
    Apply Effect Context: #1 uniqueability_bobafett_revive_handler_u01 Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_bobafett_revive_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_bobafett_revive_handler special_buff countable_special_buff buff
    Effect expires on: Death
    Child effects are applied on: Death
    Revive Unit Context: #0 uniqueability_bobafett_revive_u01 Unavoidable
    For Self who is Dead
    Revive the target(s) at 50% of revived unit's Health
    Descriptive revive
    Dispel Context: #1 uniqueability_bobafett_taunt_dispel Unavoidable
    For All from Enemy Side who are Alive or Dead
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags bountyhunterresolve_taunt
    Apply Effect Context: #0 uniqueability_bobafett_bountyhuntersresolve_handler_u02 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Encounter Start, Kill
    Apply Effect Context: #0 uniqueability_bobafett_taunt_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag bobafett_taunt_handler
    Apply child effect(s) based on condition triggers
    Descriptive bobafett_taunt_handler
    Effect expires on: Death
    Child effects are applied on: Turn Start
    Immunity Context: #0 uniqueability_bobafett_marker Unavoidable
    For All from Enemy Side who are Alive or Dead
    Where an active effect doesn't have tags taunt_buff or ignore_me or outmaneuver_buff
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive uniqueability_bobafett_marker
    Effected Tags derp
    Effect expires on: Round End, Death
    Dispel Context: #1 uniqueability_bobafett_marker_dispel Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect does have tag stealth_buff
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags uniqueability_bobafett_marker
    Modify Stat Context: #2 uniqueability_bobafett_taunt Unavoidable
    For All from Enemy Side who are Alive or Dead
    Where an active effect does have tag uniqueability_bobafett_marker
    Gain Taunt
    Effect is unresistable
    Descriptive invisible_taunt_ignore_effect bountyhunterresolve_taunt
    Effect expires on: Round End, Death, Encounter End
    Apply Effect Context: #1 uniqueability_bobafett_revive_handler_u02 Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_bobafett_revive_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_bobafett_revive_handler special_buff countable_special_buff buff
    Effect expires on: Death
    Child effects are applied on: Death
    Revive Unit Context: #0 uniqueability_bobafett_revive_u02 Unavoidable
    For Self who is Dead
    Revive the target(s) at 60% of revived unit's Health
    Descriptive revive
    Dispel Context: #1 uniqueability_bobafett_taunt_dispel Unavoidable
    For All from Enemy Side who are Alive or Dead
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags bountyhunterresolve_taunt
    Apply Effect Context: #0 uniqueability_bobafett_bountyhuntersresolve_handler_u03 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Encounter Start, Kill
    Apply Effect Context: #0 uniqueability_bobafett_taunt_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag bobafett_taunt_handler
    Apply child effect(s) based on condition triggers
    Descriptive bobafett_taunt_handler
    Effect expires on: Death
    Child effects are applied on: Turn Start
    Immunity Context: #0 uniqueability_bobafett_marker Unavoidable
    For All from Enemy Side who are Alive or Dead
    Where an active effect doesn't have tags taunt_buff or ignore_me or outmaneuver_buff
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive uniqueability_bobafett_marker
    Effected Tags derp
    Effect expires on: Round End, Death
    Dispel Context: #1 uniqueability_bobafett_marker_dispel Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect does have tag stealth_buff
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags uniqueability_bobafett_marker
    Modify Stat Context: #2 uniqueability_bobafett_taunt Unavoidable
    For All from Enemy Side who are Alive or Dead
    Where an active effect does have tag uniqueability_bobafett_marker
    Gain Taunt
    Effect is unresistable
    Descriptive invisible_taunt_ignore_effect bountyhunterresolve_taunt
    Effect expires on: Round End, Death, Encounter End
    Apply Effect Context: #1 uniqueability_bobafett_revive_handler_u03 Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_bobafett_revive_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_bobafett_revive_handler special_buff countable_special_buff buff
    Effect expires on: Death
    Child effects are applied on: Death
    Revive Unit Context: #0 uniqueability_bobafett_revive_u03 Unavoidable
    For Self who is Dead
    Revive the target(s) at 70% of revived unit's Health
    Descriptive revive
    Dispel Context: #1 uniqueability_bobafett_taunt_dispel Unavoidable
    For All from Enemy Side who are Alive or Dead
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags bountyhunterresolve_taunt
    Apply Effect Context: #0 uniqueability_bobafett_bountyhuntersresolve_handler_u04 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Encounter Start, Kill
    Apply Effect Context: #0 uniqueability_bobafett_taunt_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag bobafett_taunt_handler
    Apply child effect(s) based on condition triggers
    Descriptive bobafett_taunt_handler
    Effect expires on: Death
    Child effects are applied on: Turn Start
    Immunity Context: #0 uniqueability_bobafett_marker Unavoidable
    For All from Enemy Side who are Alive or Dead
    Where an active effect doesn't have tags taunt_buff or ignore_me or outmaneuver_buff
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive uniqueability_bobafett_marker
    Effected Tags derp
    Effect expires on: Round End, Death
    Dispel Context: #1 uniqueability_bobafett_marker_dispel Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect does have tag stealth_buff
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags uniqueability_bobafett_marker
    Modify Stat Context: #2 uniqueability_bobafett_taunt Unavoidable
    For All from Enemy Side who are Alive or Dead
    Where an active effect does have tag uniqueability_bobafett_marker
    Gain Taunt
    Effect is unresistable
    Descriptive invisible_taunt_ignore_effect bountyhunterresolve_taunt
    Effect expires on: Round End, Death, Encounter End
    Apply Effect Context: #1 uniqueability_bobafett_revive_handler_u04 Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_bobafett_revive_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_bobafett_revive_handler special_buff countable_special_buff buff
    Effect expires on: Death
    Child effects are applied on: Death
    Revive Unit Context: #0 uniqueability_bobafett_revive_u04 Unavoidable
    For Self who is Dead
    Revive the target(s) at 80% of revived unit's Health
    Descriptive revive
    Dispel Context: #1 uniqueability_bobafett_taunt_dispel Unavoidable
    For All from Enemy Side who are Alive or Dead
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags bountyhunterresolve_taunt
    Apply Effect Context: #0 uniqueability_bobafett_bountyhuntersresolve_handler_u05 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Encounter Start, Kill
    Apply Effect Context: #0 uniqueability_bobafett_taunt_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag bobafett_taunt_handler
    Apply child effect(s) based on condition triggers
    Descriptive bobafett_taunt_handler
    Effect expires on: Death
    Child effects are applied on: Turn Start
    Immunity Context: #0 uniqueability_bobafett_marker Unavoidable
    For All from Enemy Side who are Alive or Dead
    Where an active effect doesn't have tags taunt_buff or ignore_me or outmaneuver_buff
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive uniqueability_bobafett_marker
    Effected Tags derp
    Effect expires on: Round End, Death
    Dispel Context: #1 uniqueability_bobafett_marker_dispel Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect does have tag stealth_buff
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags uniqueability_bobafett_marker
    Modify Stat Context: #2 uniqueability_bobafett_taunt Unavoidable
    For All from Enemy Side who are Alive or Dead
    Where an active effect does have tag uniqueability_bobafett_marker
    Gain Taunt
    Effect is unresistable
    Descriptive invisible_taunt_ignore_effect bountyhunterresolve_taunt
    Effect expires on: Round End, Death, Encounter End
    Apply Effect Context: #1 uniqueability_bobafett_revive_handler_u05 Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_bobafett_revive_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_bobafett_revive_handler special_buff countable_special_buff buff
    Effect expires on: Death
    Child effects are applied on: Death
    Revive Unit Context: #0 uniqueability_bobafett_revive_u05 Unavoidable
    For Self who is Dead
    Revive the target(s) at 90% of revived unit's Health
    Descriptive revive
    Dispel Context: #1 uniqueability_bobafett_taunt_dispel Unavoidable
    For All from Enemy Side who are Alive or Dead
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags bountyhunterresolve_taunt
    Apply Effect Context: #0 uniqueability_bobafett_bountyhuntersresolve_handler_u06 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Encounter Start, Kill
    Apply Effect Context: #0 uniqueability_bobafett_taunt_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag bobafett_taunt_handler
    Apply child effect(s) based on condition triggers
    Descriptive bobafett_taunt_handler
    Effect expires on: Death
    Child effects are applied on: Turn Start
    Immunity Context: #0 uniqueability_bobafett_marker Unavoidable
    For All from Enemy Side who are Alive or Dead
    Where an active effect doesn't have tags taunt_buff or ignore_me or outmaneuver_buff
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive uniqueability_bobafett_marker
    Effected Tags derp
    Effect expires on: Round End, Death
    Dispel Context: #1 uniqueability_bobafett_marker_dispel Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect does have tag stealth_buff
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags uniqueability_bobafett_marker
    Modify Stat Context: #2 uniqueability_bobafett_taunt Unavoidable
    For All from Enemy Side who are Alive or Dead
    Where an active effect does have tag uniqueability_bobafett_marker
    Gain Taunt
    Effect is unresistable
    Descriptive invisible_taunt_ignore_effect bountyhunterresolve_taunt
    Effect expires on: Round End, Death, Encounter End
    Apply Effect Context: #1 uniqueability_bobafett_revive_handler_u06 Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_bobafett_revive_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_bobafett_revive_handler special_buff countable_special_buff buff
    Effect expires on: Death
    Child effects are applied on: Death
    Revive Unit Context: #0 uniqueability_bobafett_revive_u06 Unavoidable
    For Self who is Dead
    Revive the target(s) at 100% of revived unit's Health
    Descriptive revive
    Dispel Context: #1 uniqueability_bobafett_taunt_dispel Unavoidable
    For All from Enemy Side who are Alive or Dead
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags bountyhunterresolve_taunt
    Apply Effect Context: #0 uniqueability_bobafett_bountyhuntersresolve_handler_u06 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Encounter Start, Kill
    Apply Effect Context: #0 uniqueability_bobafett_taunt_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag bobafett_taunt_handler
    Apply child effect(s) based on condition triggers
    Descriptive bobafett_taunt_handler
    Effect expires on: Death
    Child effects are applied on: Turn Start
    Immunity Context: #0 uniqueability_bobafett_marker Unavoidable
    For All from Enemy Side who are Alive or Dead
    Where an active effect doesn't have tags taunt_buff or ignore_me or outmaneuver_buff
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive uniqueability_bobafett_marker
    Effected Tags derp
    Effect expires on: Round End, Death
    Dispel Context: #1 uniqueability_bobafett_marker_dispel Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect does have tag stealth_buff
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags uniqueability_bobafett_marker
    Modify Stat Context: #2 uniqueability_bobafett_taunt Unavoidable
    For All from Enemy Side who are Alive or Dead
    Where an active effect does have tag uniqueability_bobafett_marker
    Gain Taunt
    Effect is unresistable
    Descriptive invisible_taunt_ignore_effect bountyhunterresolve_taunt
    Effect expires on: Round End, Death, Encounter End
    Apply Effect Context: #1 uniqueability_bobafett_revive_handler_u06 Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_bobafett_revive_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_bobafett_revive_handler special_buff countable_special_buff buff
    Effect expires on: Death
    Child effects are applied on: Death
    Revive Unit Context: #0 uniqueability_bobafett_revive_u06 Unavoidable
    For Self who is Dead
    Revive the target(s) at 100% of revived unit's Health
    Descriptive revive
    Dispel Context: #1 uniqueability_bobafett_taunt_dispel Unavoidable
    For All from Enemy Side who are Alive or Dead
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags bountyhunterresolve_taunt
    Apply Effect Context: #1 uniqueability_bobafett_kill_trigger Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effectis applied on: Kill
    Recover Context: #0 generic_recover_protection_self_full Unavoidable
    For Self who is Alive
    Recover 100% Protection (multiplicative)
    Descriptive protection_recovery
 
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