• EE-3 Carbine
    EE-3 Carbine
    Boba Fett
  • Query Count Context: #0 query_scoundrel_enemy_single Unavoidable
    For Current Target from Enemy Side who is Alive and is profession_scoundrel
    Puts the target(s) from this query into CONTEXT_VALUE
    35%
    Bonus Move Context: #1 basicability_bobafett_bonusmove_BASE Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tags paralysis_debuff or daze_debuff or no_assist
    This effect will SKIP EXECUTION if the previous query returned CONTEXT_VALUE > 0
    The target(s) perform 1 bonus moves
    Max number of attacks in single turn for this effect: 1
    Descriptive bonus_move
    Query Count Context: #2 query_scoundrel_enemy_single Unavoidable
    For Current Target from Enemy Side who is Alive and is profession_scoundrel
    Puts the target(s) from this query into CONTEXT_VALUE
    70%
    Bonus Move Context: #3 basicability_bobafett_bonusmove_scoundrel_BASE Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tags paralysis_debuff or daze_debuff or no_assist
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    The target(s) perform 1 bonus moves
    Max number of attacks in single turn for this effect: 1
    Descriptive bonus_move
    Damage Context: #4 basicability_bobafett_damage_BASE Physical
    For Current Target from Enemy Side who is Alive
    Deals 133.8% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage projectile_attack
    40%
    Apply Effect Context: #5 basicability_bobafett_dot_BASE Physical
    For Current Target from Enemy Side who is Alive
    Apply child effect(s) based on condition triggers
    Descriptive dot_debuff featcounter_dot_debuff clearable_debuff countable_debuff
    Effect expires on: 1x Death, 2x Turn Start, Encounter End
    Child effects are applied on: Add Persistent Effectwattambor_trigger_dots, Turn Start
    Damage Context: #0 basic_dot_damage Unavoidable
    For Self who is Alive and is not role_raidboss
    Where an active effect doesn't have tag percent_health_resistant
    Remove 5% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage dot_damage percent_health_damage
    Damage Context: #1 basic_dot_damage_raidboss Unavoidable
    For Self who is Alive and is role_raidboss
    Remove 0.01% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage dot_damage percent_health_damage
    Damage Context: #2 basic_dot_damage_percenthealthresistant Unavoidable
    For Self who is Alive
    Where an active effect does have tag percent_health_resistant
    Remove 0.1% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage dot_damage percent_health_damage
    Query Count Context: #0 query_scoundrel_enemy_single Unavoidable
    For Current Target from Enemy Side who is Alive and is profession_scoundrel
    Puts the target(s) from this query into CONTEXT_VALUE
    35%
    Bonus Move Context: #1 basicability_bobafett_bonusmove_BASE Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tags paralysis_debuff or daze_debuff or no_assist
    This effect will SKIP EXECUTION if the previous query returned CONTEXT_VALUE > 0
    The target(s) perform 1 bonus moves
    Max number of attacks in single turn for this effect: 1
    Descriptive bonus_move
    Query Count Context: #2 query_scoundrel_enemy_single Unavoidable
    For Current Target from Enemy Side who is Alive and is profession_scoundrel
    Puts the target(s) from this query into CONTEXT_VALUE
    70%
    Bonus Move Context: #3 basicability_bobafett_bonusmove_scoundrel_BASE Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tags paralysis_debuff or daze_debuff or no_assist
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    The target(s) perform 1 bonus moves
    Max number of attacks in single turn for this effect: 1
    Descriptive bonus_move
    Damage Context: #4 basicability_bobafett_damage_u01 Physical
    For Current Target from Enemy Side who is Alive
    Deals 140.5% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage projectile_attack
    40%
    Apply Effect Context: #5 basicability_bobafett_dot_BASE Physical
    For Current Target from Enemy Side who is Alive
    Apply child effect(s) based on condition triggers
    Descriptive dot_debuff featcounter_dot_debuff clearable_debuff countable_debuff
    Effect expires on: 1x Death, 2x Turn Start, Encounter End
    Child effects are applied on: Add Persistent Effectwattambor_trigger_dots, Turn Start
    Damage Context: #0 basic_dot_damage Unavoidable
    For Self who is Alive and is not role_raidboss
    Where an active effect doesn't have tag percent_health_resistant
    Remove 5% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage dot_damage percent_health_damage
    Damage Context: #1 basic_dot_damage_raidboss Unavoidable
    For Self who is Alive and is role_raidboss
    Remove 0.01% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage dot_damage percent_health_damage
    Damage Context: #2 basic_dot_damage_percenthealthresistant Unavoidable
    For Self who is Alive
    Where an active effect does have tag percent_health_resistant
    Remove 0.1% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage dot_damage percent_health_damage
    Query Count Context: #0 query_scoundrel_enemy_single Unavoidable
    For Current Target from Enemy Side who is Alive and is profession_scoundrel
    Puts the target(s) from this query into CONTEXT_VALUE
    35%
    Bonus Move Context: #1 basicability_bobafett_bonusmove_BASE Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tags paralysis_debuff or daze_debuff or no_assist
    This effect will SKIP EXECUTION if the previous query returned CONTEXT_VALUE > 0
    The target(s) perform 1 bonus moves
    Max number of attacks in single turn for this effect: 1
    Descriptive bonus_move
    Query Count Context: #2 query_scoundrel_enemy_single Unavoidable
    For Current Target from Enemy Side who is Alive and is profession_scoundrel
    Puts the target(s) from this query into CONTEXT_VALUE
    70%
    Bonus Move Context: #3 basicability_bobafett_bonusmove_scoundrel_BASE Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tags paralysis_debuff or daze_debuff or no_assist
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    The target(s) perform 1 bonus moves
    Max number of attacks in single turn for this effect: 1
    Descriptive bonus_move
    Damage Context: #4 basicability_bobafett_damage_u01 Physical
    For Current Target from Enemy Side who is Alive
    Deals 140.5% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage projectile_attack
    55%
    Apply Effect Context: #5 basicability_bobafett_dot_u01 Physical
    For Current Target from Enemy Side who is Alive
    Apply child effect(s) based on condition triggers
    Descriptive dot_debuff featcounter_dot_debuff clearable_debuff countable_debuff
    Effect expires on: 1x Death, 2x Turn Start, Encounter End
    Child effects are applied on: Add Persistent Effectwattambor_trigger_dots, Turn Start
    Damage Context: #0 basic_dot_damage Unavoidable
    For Self who is Alive and is not role_raidboss
    Where an active effect doesn't have tag percent_health_resistant
    Remove 5% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage dot_damage percent_health_damage
    Damage Context: #1 basic_dot_damage_raidboss Unavoidable
    For Self who is Alive and is role_raidboss
    Remove 0.01% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage dot_damage percent_health_damage
    Damage Context: #2 basic_dot_damage_percenthealthresistant Unavoidable
    For Self who is Alive
    Where an active effect does have tag percent_health_resistant
    Remove 0.1% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage dot_damage percent_health_damage
    Query Count Context: #0 query_scoundrel_enemy_single Unavoidable
    For Current Target from Enemy Side who is Alive and is profession_scoundrel
    Puts the target(s) from this query into CONTEXT_VALUE
    35%
    Bonus Move Context: #1 basicability_bobafett_bonusmove_BASE Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tags paralysis_debuff or daze_debuff or no_assist
    This effect will SKIP EXECUTION if the previous query returned CONTEXT_VALUE > 0
    The target(s) perform 1 bonus moves
    Max number of attacks in single turn for this effect: 1
    Descriptive bonus_move
    Query Count Context: #2 query_scoundrel_enemy_single Unavoidable
    For Current Target from Enemy Side who is Alive and is profession_scoundrel
    Puts the target(s) from this query into CONTEXT_VALUE
    70%
    Bonus Move Context: #3 basicability_bobafett_bonusmove_scoundrel_BASE Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tags paralysis_debuff or daze_debuff or no_assist
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    The target(s) perform 1 bonus moves
    Max number of attacks in single turn for this effect: 1
    Descriptive bonus_move
    Damage Context: #4 basicability_bobafett_damage_u02 Physical
    For Current Target from Enemy Side who is Alive
    Deals 147.2% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage projectile_attack
    55%
    Apply Effect Context: #5 basicability_bobafett_dot_u01 Physical
    For Current Target from Enemy Side who is Alive
    Apply child effect(s) based on condition triggers
    Descriptive dot_debuff featcounter_dot_debuff clearable_debuff countable_debuff
    Effect expires on: 1x Death, 2x Turn Start, Encounter End
    Child effects are applied on: Add Persistent Effectwattambor_trigger_dots, Turn Start
    Damage Context: #0 basic_dot_damage Unavoidable
    For Self who is Alive and is not role_raidboss
    Where an active effect doesn't have tag percent_health_resistant
    Remove 5% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage dot_damage percent_health_damage
    Damage Context: #1 basic_dot_damage_raidboss Unavoidable
    For Self who is Alive and is role_raidboss
    Remove 0.01% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage dot_damage percent_health_damage
    Damage Context: #2 basic_dot_damage_percenthealthresistant Unavoidable
    For Self who is Alive
    Where an active effect does have tag percent_health_resistant
    Remove 0.1% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage dot_damage percent_health_damage
    Query Count Context: #0 query_scoundrel_enemy_single Unavoidable
    For Current Target from Enemy Side who is Alive and is profession_scoundrel
    Puts the target(s) from this query into CONTEXT_VALUE
    50%
    Bonus Move Context: #1 basicability_bobafett_bonusmove_u01 Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tags paralysis_debuff or daze_debuff or no_assist
    This effect will SKIP EXECUTION if the previous query returned CONTEXT_VALUE > 0
    The target(s) perform 1 bonus moves
    Max number of attacks in single turn for this effect: 1
    Descriptive bonus_move
    Query Count Context: #2 query_scoundrel_enemy_single Unavoidable
    For Current Target from Enemy Side who is Alive and is profession_scoundrel
    Puts the target(s) from this query into CONTEXT_VALUE
    Bonus Move Context: #3 basicability_bobafett_bonusmove_scoundrel_u01 Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tags paralysis_debuff or daze_debuff or no_assist
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    The target(s) perform 1 bonus moves
    Max number of attacks in single turn for this effect: 1
    Descriptive bonus_move
    Damage Context: #4 basicability_bobafett_damage_u02 Physical
    For Current Target from Enemy Side who is Alive
    Deals 147.2% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage projectile_attack
    55%
    Apply Effect Context: #5 basicability_bobafett_dot_u01 Physical
    For Current Target from Enemy Side who is Alive
    Apply child effect(s) based on condition triggers
    Descriptive dot_debuff featcounter_dot_debuff clearable_debuff countable_debuff
    Effect expires on: 1x Death, 2x Turn Start, Encounter End
    Child effects are applied on: Add Persistent Effectwattambor_trigger_dots, Turn Start
    Damage Context: #0 basic_dot_damage Unavoidable
    For Self who is Alive and is not role_raidboss
    Where an active effect doesn't have tag percent_health_resistant
    Remove 5% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage dot_damage percent_health_damage
    Damage Context: #1 basic_dot_damage_raidboss Unavoidable
    For Self who is Alive and is role_raidboss
    Remove 0.01% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage dot_damage percent_health_damage
    Damage Context: #2 basic_dot_damage_percenthealthresistant Unavoidable
    For Self who is Alive
    Where an active effect does have tag percent_health_resistant
    Remove 0.1% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage dot_damage percent_health_damage
    Query Count Context: #0 query_scoundrel_enemy_single Unavoidable
    For Current Target from Enemy Side who is Alive and is profession_scoundrel
    Puts the target(s) from this query into CONTEXT_VALUE
    50%
    Bonus Move Context: #1 basicability_bobafett_bonusmove_u01 Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tags paralysis_debuff or daze_debuff or no_assist
    This effect will SKIP EXECUTION if the previous query returned CONTEXT_VALUE > 0
    The target(s) perform 1 bonus moves
    Max number of attacks in single turn for this effect: 1
    Descriptive bonus_move
    Query Count Context: #2 query_scoundrel_enemy_single Unavoidable
    For Current Target from Enemy Side who is Alive and is profession_scoundrel
    Puts the target(s) from this query into CONTEXT_VALUE
    Bonus Move Context: #3 basicability_bobafett_bonusmove_scoundrel_u01 Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tags paralysis_debuff or daze_debuff or no_assist
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    The target(s) perform 1 bonus moves
    Max number of attacks in single turn for this effect: 1
    Descriptive bonus_move
    Damage Context: #4 basicability_bobafett_damage_u03 Physical
    For Current Target from Enemy Side who is Alive
    Deals 160.6% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage projectile_attack
    55%
    Apply Effect Context: #5 basicability_bobafett_dot_u01 Physical
    For Current Target from Enemy Side who is Alive
    Apply child effect(s) based on condition triggers
    Descriptive dot_debuff featcounter_dot_debuff clearable_debuff countable_debuff
    Effect expires on: 1x Death, 2x Turn Start, Encounter End
    Child effects are applied on: Add Persistent Effectwattambor_trigger_dots, Turn Start
    Damage Context: #0 basic_dot_damage Unavoidable
    For Self who is Alive and is not role_raidboss
    Where an active effect doesn't have tag percent_health_resistant
    Remove 5% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage dot_damage percent_health_damage
    Damage Context: #1 basic_dot_damage_raidboss Unavoidable
    For Self who is Alive and is role_raidboss
    Remove 0.01% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage dot_damage percent_health_damage
    Damage Context: #2 basic_dot_damage_percenthealthresistant Unavoidable
    For Self who is Alive
    Where an active effect does have tag percent_health_resistant
    Remove 0.1% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage dot_damage percent_health_damage
    Query Count Context: #0 query_scoundrel_enemy_single Unavoidable
    For Current Target from Enemy Side who is Alive and is profession_scoundrel
    Puts the target(s) from this query into CONTEXT_VALUE
    50%
    Bonus Move Context: #1 basicability_bobafett_bonusmove_u01 Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tags paralysis_debuff or daze_debuff or no_assist
    This effect will SKIP EXECUTION if the previous query returned CONTEXT_VALUE > 0
    The target(s) perform 1 bonus moves
    Max number of attacks in single turn for this effect: 1
    Descriptive bonus_move
    Query Count Context: #2 query_scoundrel_enemy_single Unavoidable
    For Current Target from Enemy Side who is Alive and is profession_scoundrel
    Puts the target(s) from this query into CONTEXT_VALUE
    Bonus Move Context: #3 basicability_bobafett_bonusmove_scoundrel_u01 Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tags paralysis_debuff or daze_debuff or no_assist
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    The target(s) perform 1 bonus moves
    Max number of attacks in single turn for this effect: 1
    Descriptive bonus_move
    Damage Context: #4 basicability_bobafett_damage_u03 Physical
    For Current Target from Enemy Side who is Alive
    Deals 160.6% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage projectile_attack
    70%
    Apply Effect Context: #5 basicability_bobafett_dot_u02 Physical
    For Current Target from Enemy Side who is Alive
    Apply child effect(s) based on condition triggers
    Descriptive dot_debuff featcounter_dot_debuff clearable_debuff countable_debuff
    Effect expires on: 1x Death, 2x Turn Start, Encounter End
    Child effects are applied on: Add Persistent Effectwattambor_trigger_dots, Turn Start
    Damage Context: #0 basic_dot_damage Unavoidable
    For Self who is Alive and is not role_raidboss
    Where an active effect doesn't have tag percent_health_resistant
    Remove 5% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage dot_damage percent_health_damage
    Damage Context: #1 basic_dot_damage_raidboss Unavoidable
    For Self who is Alive and is role_raidboss
    Remove 0.01% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage dot_damage percent_health_damage
    Damage Context: #2 basic_dot_damage_percenthealthresistant Unavoidable
    For Self who is Alive
    Where an active effect does have tag percent_health_resistant
    Remove 0.1% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage dot_damage percent_health_damage
    Query Count Context: #0 query_scoundrel_enemy_single Unavoidable
    For Current Target from Enemy Side who is Alive and is profession_scoundrel
    Puts the target(s) from this query into CONTEXT_VALUE
    50%
    Bonus Move Context: #1 basicability_bobafett_bonusmove_u01 Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tags paralysis_debuff or daze_debuff or no_assist
    This effect will SKIP EXECUTION if the previous query returned CONTEXT_VALUE > 0
    The target(s) perform 1 bonus moves
    Max number of attacks in single turn for this effect: 1
    Descriptive bonus_move
    Query Count Context: #2 query_scoundrel_enemy_single Unavoidable
    For Current Target from Enemy Side who is Alive and is profession_scoundrel
    Puts the target(s) from this query into CONTEXT_VALUE
    Bonus Move Context: #3 basicability_bobafett_bonusmove_scoundrel_u01 Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tags paralysis_debuff or daze_debuff or no_assist
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    The target(s) perform 1 bonus moves
    Max number of attacks in single turn for this effect: 1
    Descriptive bonus_move
    Damage Context: #4 basicability_bobafett_damage_u04 Physical
    For Current Target from Enemy Side who is Alive
    Deals 180.6% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage projectile_attack
    70%
    Apply Effect Context: #5 basicability_bobafett_dot_u02 Physical
    For Current Target from Enemy Side who is Alive
    Apply child effect(s) based on condition triggers
    Descriptive dot_debuff featcounter_dot_debuff clearable_debuff countable_debuff
    Effect expires on: 1x Death, 2x Turn Start, Encounter End
    Child effects are applied on: Add Persistent Effectwattambor_trigger_dots, Turn Start
    Damage Context: #0 basic_dot_damage Unavoidable
    For Self who is Alive and is not role_raidboss
    Where an active effect doesn't have tag percent_health_resistant
    Remove 5% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage dot_damage percent_health_damage
    Damage Context: #1 basic_dot_damage_raidboss Unavoidable
    For Self who is Alive and is role_raidboss
    Remove 0.01% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage dot_damage percent_health_damage
    Damage Context: #2 basic_dot_damage_percenthealthresistant Unavoidable
    For Self who is Alive
    Where an active effect does have tag percent_health_resistant
    Remove 0.1% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage dot_damage percent_health_damage
 
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