All allies gain Offense Up for 1 turn and Admiral Piett gains Stealth for 1 turn. Inflict Marked for 1 turn and 1 stack of Inevitable Failure on target other Empire ally until end of battle or that ally is defeated, and remove Inevitable Failure from all other allies. These debuffs can't be copied, dispelled, or resisted.
Inevitable Failure: Gain 1 stack when using an ability or receiving damage from an enemy; when defeated, grant Admiral Piett the following bonuses based on the defeated unit's stats until the end of battle.
- 1 Stack: 5% Max Health (stacking) - 10 Stacks: 20% Max Health and Max Protection (stacking) - 15 Stacks: 50% Max Health, Max Protection and Offense (stacking) - 20 Stacks (Max): 100% Max Health, Max Protection and Offense (stacking)
Effect expires on:
Remove Persistent Effectinevitable_failure_debuff
Child effects are applied on:
Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, Pre Receive Damageeffect_damage
Effect expires on:
1xDeath, 1xFull Turn Complete, Encounter End
Level 2
All allies gain Offense Up for 2 turns and Admiral Piett gains Stealth for 1 turn. Inflict Marked for 1 turn and 1 stack of Inevitable Failure on target other Empire ally until end of battle or that ally is defeated, and remove Inevitable Failure from all other allies. These debuffs can't be copied, dispelled, or resisted.
Inevitable Failure: Gain 1 stack when using an ability or receiving damage from an enemy; when defeated, grant Admiral Piett the following bonuses based on the defeated unit's stats until the end of battle.
- 1 Stack: 5% Max Health (stacking) - 10 Stacks: 20% Max Health and Max Protection (stacking) - 15 Stacks: 50% Max Health, Max Protection and Offense (stacking) - 20 Stacks (Max): 100% Max Health, Max Protection and Offense (stacking)
Effect expires on:
Remove Persistent Effectinevitable_failure_debuff
Child effects are applied on:
Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, Pre Receive Damageeffect_damage
Effect expires on:
1xDeath, 1xFull Turn Complete, Encounter End
Level 3
All allies gain Offense Up for 2 turns and Admiral Piett gains Stealth for 1 turn. Inflict Marked for 2 turns and 1 stack of Inevitable Failure on target other Empire ally until end of battle or that ally is defeated, and remove Inevitable Failure from all other allies. These debuffs can't be copied, dispelled, or resisted.
Inevitable Failure: Gain 1 stack when using an ability or receiving damage from an enemy; when defeated, grant Admiral Piett the following bonuses based on the defeated unit's stats until the end of battle.
- 1 Stack: 5% Max Health (stacking) - 10 Stacks: 20% Max Health and Max Protection (stacking) - 15 Stacks: 50% Max Health, Max Protection and Offense (stacking) - 20 Stacks (Max): 100% Max Health, Max Protection and Offense (stacking)
Effect expires on:
Remove Persistent Effectinevitable_failure_debuff
Child effects are applied on:
Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, Pre Receive Damageeffect_damage
Effect expires on:
1xDeath, 1xFull Turn Complete, Encounter End
Level 4
All allies gain Offense Up for 2 turns and Admiral Piett gains Stealth for 2 turns. Inflict Marked for 2 turns and 1 stack of Inevitable Failure on target other Empire ally until end of battle or that ally is defeated, and remove Inevitable Failure from all other allies. These debuffs can't be copied, dispelled, or resisted.
Inevitable Failure: Gain 1 stack when using an ability or receiving damage from an enemy; when defeated, grant Admiral Piett the following bonuses based on the defeated unit's stats until the end of battle.
- 1 Stack: 5% Max Health (stacking) - 10 Stacks: 20% Max Health and Max Protection (stacking) - 15 Stacks: 50% Max Health, Max Protection and Offense (stacking) - 20 Stacks (Max): 100% Max Health, Max Protection and Offense (stacking)
Effect expires on:
Remove Persistent Effectinevitable_failure_debuff
Child effects are applied on:
Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, Pre Receive Damageeffect_damage
Effect expires on:
1xDeath, 2xFull Turn Complete, Encounter End
Level 5
All allies gain Offense Up for 2 turns and Admiral Piett gains Stealth for 2 turns. Inflict Marked for 2 turns and 2 stacks of Inevitable Failure on target other Empire ally until end of battle or that ally is defeated, and remove Inevitable Failure from all other allies. These debuffs can't be copied, dispelled, or resisted.
Inevitable Failure: Gain 1 stack when using an ability or receiving damage from an enemy; when defeated, grant Admiral Piett the following bonuses based on the defeated unit's stats until the end of battle.
- 1 Stack: 5% Max Health (stacking) - 10 Stacks: 20% Max Health and Max Protection (stacking) - 15 Stacks: 50% Max Health, Max Protection and Offense (stacking) - 20 Stacks (Max): 100% Max Health, Max Protection and Offense (stacking)
Effect expires on:
Remove Persistent Effectinevitable_failure_debuff
Child effects are applied on:
Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, Pre Receive Damageeffect_damage
Effect expires on:
1xDeath, 2xFull Turn Complete, Encounter End
Level 6
All allies gain Offense Up for 2 turns and Admiral Piett gains Stealth for 2 turns. Inflict Marked for 2 turns and 3 stacks of Inevitable Failure on target other Empire ally until end of battle or that ally is defeated, and remove Inevitable Failure from all other allies. These debuffs can't be copied, dispelled, or resisted.
Inevitable Failure: Gain 1 stack when using an ability or receiving damage from an enemy; when defeated, grant Admiral Piett the following bonuses based on the defeated unit's stats until the end of battle.
- 1 Stack: 5% Max Health (stacking) - 10 Stacks: 20% Max Health and Max Protection (stacking) - 15 Stacks: 50% Max Health, Max Protection and Offense (stacking) - 20 Stacks (Max): 100% Max Health, Max Protection and Offense (stacking)
Effect expires on:
Remove Persistent Effectinevitable_failure_debuff
Child effects are applied on:
Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, Pre Receive Damageeffect_damage
Effect expires on:
1xDeath, 2xFull Turn Complete, Encounter End
Level 7
All allies gain Offense Up for 2 turns and Admiral Piett gains Stealth for 2 turns. Inflict Marked for 2 turns and 3 stacks of Inevitable Failure on target other Empire ally until end of battle or that ally is defeated, and remove Inevitable Failure from all other allies. These debuffs can't be copied, dispelled, or resisted.
Inevitable Failure: Gain 1 stack when using an ability or receiving damage from an enemy; when defeated, grant Admiral Piett the following bonuses based on the defeated unit's stats until the end of battle.
- 1 Stack: 5% Max Health (stacking) - 10 Stacks: 20% Max Health and Max Protection (stacking) - 15 Stacks: 50% Max Health, Max Protection and Offense (stacking) - 20 Stacks (Max): 100% Max Health and Max Protection, and 300% Offense (stacking)
Effect expires on:
Remove Persistent Effectinevitable_failure_debuff
Child effects are applied on:
Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, Pre Receive Damageeffect_damage
Effect expires on:
1xDeath, 2xFull Turn Complete, Encounter End
Level 8
All allies gain Offense Up for 2 turns and Admiral Piett gains Stealth for 2 turns. Inflict Marked for 2 turns and 3 stacks of Inevitable Failure on target other Empire ally until end of battle or that ally is defeated, and remove Inevitable Failure from all other allies. These debuffs can't be copied, dispelled, or resisted.
Inevitable Failure: Gain 1 stack when using an ability or receiving damage from an enemy; when defeated, grant Admiral Piett the following bonuses based on the defeated unit's stats until the end of battle.
- 1 Stack: 5% Max Health (stacking) - 10 Stacks: 20% Max Health and Max Protection (stacking) - 15 Stacks: 50% Max Health, Max Protection and Offense (stacking) - 20 Stacks (Max): 100% Max Health and Max Protection, 300% Offense and 25% Speed (stacking)
Effect expires on:
Remove Persistent Effectinevitable_failure_debuff
Child effects are applied on:
Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, Pre Receive Damageeffect_damage