• VIP Treatment
    VIP Treatment
    50R-T
  • Query Count Context: #0 uniqueability_50RT01_am_i_the_leader Unavoidable
    For Leader from Ally Side who is Alive and is selftag_50rt
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Category Context: #1 uniqueability_50RT01_make_lobot_a_droid_CE Unavoidable
    For All from Ally Side who are Alive and is selftag_lobot
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify the category of any ability tagged with the effected tags
    Effected Tags species_droid
    Apply Effect Context: #2 uniqueability_50RT01_VIP_dispel_handler Unavoidable
    For Self who is Alive and is selftag_50rt
    Apply child effect(s) based on condition triggers
    Child effectis applied on: Death
    Dispel Context: #0 uniqueability_50RT01_VIP_dispel Unavoidable
    For All from Ally Side who are Alive or Dead
    Dispels effects from the target(s) with corresponding effected tags
    Effected Tags 50RT_VIP_marker 50RT_self_VIP 50RT_VIP
    Apply Effect Context: #3 uniqueability_50RT01_VIP_marker_handler_BASE Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Add Persistent Effect50RT_VIP_marker
    Child effects are applied on: Start of Battle
    Query Count Context: #0 query_do_i_already_have_a_VIP Unavoidable
    For All from Ally Side who are Alive
    Where an active effect does have tag 50RT_VIP_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Immunity Context: #1 uniqueability_50RT01_vip_marker_CS Unavoidable
    For Lowest Survivability from Ally Side (excluding self) who is Alive and is not targeting_sets_exclude
    Where an active effect doesn't have tag ignore_me
    This effect will SKIP EXECUTION if the previous query returned CONTEXT_VALUE > 0
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive 50RT_VIP_marker 50RT_VIP
    Effected Tags derp
    Effect expires on: Death, Fled
    Apply Effect Context: #2 uniqueability_50RT01_vip_ally_handler_BASE Unavoidable
    For Lowest Survivability from Ally Side who is Alive and is not targeting_sets_exclude
    Where an active effect doesn't have tag ignore_me , and does have tag 50RT_VIP_marker
    Apply child effect(s) based on condition triggers
    Descriptive VIP_ally_handler
    Effect expires on: Death, Remove Persistent Effect50RT_VIP_marker
    Child effectis applied on: Receive Damagephysical_damage, Receive Damagespecial_damage, Receive Damageunmitigable_damage, Receive Damageeffect_damage
    Modify Stat Context: #0 stealth_self_2turn Unavoidable
    For Self who is Alive
    Gain Stealth
    Effect is unresistable
    Descriptive stealth_buff featcounter_stealth_buff clearable_buff countable_buff buff
    Effect expires on: 1x Death, 2x Full Turn Complete, Encounter End
    Query Count Context: #0 uniqueability_50RT01_am_i_the_leader Unavoidable
    For Leader from Ally Side who is Alive and is selftag_50rt
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Category Context: #1 uniqueability_50RT01_make_lobot_a_droid_CE Unavoidable
    For All from Ally Side who are Alive and is selftag_lobot
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify the category of any ability tagged with the effected tags
    Effected Tags species_droid
    Apply Effect Context: #2 uniqueability_50RT01_VIP_dispel_handler Unavoidable
    For Self who is Alive and is selftag_50rt
    Apply child effect(s) based on condition triggers
    Child effectis applied on: Death
    Dispel Context: #0 uniqueability_50RT01_VIP_dispel Unavoidable
    For All from Ally Side who are Alive or Dead
    Dispels effects from the target(s) with corresponding effected tags
    Effected Tags 50RT_VIP_marker 50RT_self_VIP 50RT_VIP
    Apply Effect Context: #3 uniqueability_50RT01_VIP_marker_handler_u01 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Add Persistent Effect50RT_VIP_marker
    Child effects are applied on: Start of Battle
    Query Count Context: #0 query_do_i_already_have_a_VIP Unavoidable
    For All from Ally Side who are Alive
    Where an active effect does have tag 50RT_VIP_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Immunity Context: #1 uniqueability_50RT01_vip_marker_CS Unavoidable
    For Lowest Survivability from Ally Side (excluding self) who is Alive and is not targeting_sets_exclude
    Where an active effect doesn't have tag ignore_me
    This effect will SKIP EXECUTION if the previous query returned CONTEXT_VALUE > 0
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive 50RT_VIP_marker 50RT_VIP
    Effected Tags derp
    Effect expires on: Death, Fled
    Apply Effect Context: #2 uniqueability_50RT01_vip_ally_handler_u01 Unavoidable
    For Lowest Survivability from Ally Side who is Alive and is not targeting_sets_exclude
    Where an active effect doesn't have tag ignore_me , and does have tag 50RT_VIP_marker
    Apply child effect(s) based on condition triggers
    Descriptive VIP_ally_handler
    Effect expires on: Death, Remove Persistent Effect50RT_VIP_marker
    Child effects are applied on: Receive Damagephysical_damage, Receive Damagespecial_damage, Receive Damageunmitigable_damage, Receive Damageeffect_damage
    Modify Stat Context: #0 stealth_self_2turn Unavoidable
    For Self who is Alive
    Gain Stealth
    Effect is unresistable
    Descriptive stealth_buff featcounter_stealth_buff clearable_buff countable_buff buff
    Effect expires on: 1x Death, 2x Full Turn Complete, Encounter End
    Recover Context: #1 uniqueability_50RT01_health_recovery_05pct Unavoidable
    For All from Ally Side who are Alive and is selftag_50rt
    Recover 5% Health (multiplicative)
    Descriptive health_recovery 50RT_self_VIP
    Query Count Context: #0 uniqueability_50RT01_am_i_the_leader Unavoidable
    For Leader from Ally Side who is Alive and is selftag_50rt
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Category Context: #1 uniqueability_50RT01_make_lobot_a_droid_CE Unavoidable
    For All from Ally Side who are Alive and is selftag_lobot
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify the category of any ability tagged with the effected tags
    Effected Tags species_droid
    Apply Effect Context: #2 uniqueability_50RT01_VIP_dispel_handler Unavoidable
    For Self who is Alive and is selftag_50rt
    Apply child effect(s) based on condition triggers
    Child effectis applied on: Death
    Dispel Context: #0 uniqueability_50RT01_VIP_dispel Unavoidable
    For All from Ally Side who are Alive or Dead
    Dispels effects from the target(s) with corresponding effected tags
    Effected Tags 50RT_VIP_marker 50RT_self_VIP 50RT_VIP
    Apply Effect Context: #3 uniqueability_50RT01_VIP_marker_handler_u01 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Add Persistent Effect50RT_VIP_marker
    Child effects are applied on: Start of Battle
    Query Count Context: #0 query_do_i_already_have_a_VIP Unavoidable
    For All from Ally Side who are Alive
    Where an active effect does have tag 50RT_VIP_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Immunity Context: #1 uniqueability_50RT01_vip_marker_CS Unavoidable
    For Lowest Survivability from Ally Side (excluding self) who is Alive and is not targeting_sets_exclude
    Where an active effect doesn't have tag ignore_me
    This effect will SKIP EXECUTION if the previous query returned CONTEXT_VALUE > 0
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive 50RT_VIP_marker 50RT_VIP
    Effected Tags derp
    Effect expires on: Death, Fled
    Apply Effect Context: #2 uniqueability_50RT01_vip_ally_handler_u01 Unavoidable
    For Lowest Survivability from Ally Side who is Alive and is not targeting_sets_exclude
    Where an active effect doesn't have tag ignore_me , and does have tag 50RT_VIP_marker
    Apply child effect(s) based on condition triggers
    Descriptive VIP_ally_handler
    Effect expires on: Death, Remove Persistent Effect50RT_VIP_marker
    Child effects are applied on: Receive Damagephysical_damage, Receive Damagespecial_damage, Receive Damageunmitigable_damage, Receive Damageeffect_damage
    Modify Stat Context: #0 stealth_self_2turn Unavoidable
    For Self who is Alive
    Gain Stealth
    Effect is unresistable
    Descriptive stealth_buff featcounter_stealth_buff clearable_buff countable_buff buff
    Effect expires on: 1x Death, 2x Full Turn Complete, Encounter End
    Recover Context: #1 uniqueability_50RT01_health_recovery_05pct Unavoidable
    For All from Ally Side who are Alive and is selftag_50rt
    Recover 5% Health (multiplicative)
    Descriptive health_recovery 50RT_self_VIP
    Apply Effect Context: #4 uniqueability_50RT01_vip_self_handler_BASE Unavoidable
    For Self who is Alive and is selftag_50rt
    Apply child effect(s) based on condition triggers
    Descriptive 50RT_self_VIP
    Effect expires on: Death, Fled
    Child effects are applied on: Receive Damagephysical_damage, Receive Damagespecial_damage, Receive Damageunmitigable_damage, Receive Damageeffect_damage
    Query Stat Context: #0 query_health_self_INSTANT Unavoidable
    For Self who is Alive
    Puts the target(s) and their Health value from this query into CONTEXT_VALUE
    Recover Context: #1 uniqueability_50RT01_ally_health_recovery Unavoidable
    For All from Ally Side who are Alive
    Where an active effect does have tag 50RT_VIP_marker
    Recover 5% of last effect's CONTEXT_VALUES_SUM as Health
    Descriptive health_recovery 50RT_VIP
    Query Stat Context: #2 query_protection_self_INSTANT Unavoidable
    For Self who is Alive
    Puts the target(s) and their Protection value from this query into CONTEXT_VALUE
    Recover Context: #3 uniqueability_50RT01_ally_protection_recovery Unavoidable
    For All from Ally Side who are Alive
    Where an active effect does have tag 50RT_VIP_marker
    Recover 5% of last effect's CONTEXT_VALUES_SUM as Protection
    Descriptive protection_recovery 50RT_VIP
    Query Count Context: #0 uniqueability_50RT01_am_i_the_leader Unavoidable
    For Leader from Ally Side who is Alive and is selftag_50rt
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Category Context: #1 uniqueability_50RT01_make_lobot_a_droid_CE Unavoidable
    For All from Ally Side who are Alive and is selftag_lobot
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify the category of any ability tagged with the effected tags
    Effected Tags species_droid
    Apply Effect Context: #2 uniqueability_50RT01_VIP_dispel_handler Unavoidable
    For Self who is Alive and is selftag_50rt
    Apply child effect(s) based on condition triggers
    Child effectis applied on: Death
    Dispel Context: #0 uniqueability_50RT01_VIP_dispel Unavoidable
    For All from Ally Side who are Alive or Dead
    Dispels effects from the target(s) with corresponding effected tags
    Effected Tags 50RT_VIP_marker 50RT_self_VIP 50RT_VIP
    Apply Effect Context: #3 uniqueability_50RT01_VIP_marker_handler_u02 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Add Persistent Effect50RT_VIP_marker
    Child effects are applied on: Start of Battle
    Query Count Context: #0 query_do_i_already_have_a_VIP Unavoidable
    For All from Ally Side who are Alive
    Where an active effect does have tag 50RT_VIP_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Immunity Context: #1 uniqueability_50RT01_vip_marker_CS Unavoidable
    For Lowest Survivability from Ally Side (excluding self) who is Alive and is not targeting_sets_exclude
    Where an active effect doesn't have tag ignore_me
    This effect will SKIP EXECUTION if the previous query returned CONTEXT_VALUE > 0
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive 50RT_VIP_marker 50RT_VIP
    Effected Tags derp
    Effect expires on: Death, Fled
    Apply Effect Context: #2 uniqueability_50RT01_vip_ally_handler_u02 Unavoidable
    For Lowest Survivability from Ally Side who is Alive and is not targeting_sets_exclude
    Where an active effect doesn't have tag ignore_me , and does have tag 50RT_VIP_marker
    Apply child effect(s) based on condition triggers
    Descriptive VIP_ally_handler
    Effect expires on: Death, Remove Persistent Effect50RT_VIP_marker
    Child effects are applied on: Receive Damagephysical_damage, Receive Damagespecial_damage, Receive Damageunmitigable_damage, Receive Damageeffect_damage
    Modify Stat Context: #0 stealth_self_2turn Unavoidable
    For Self who is Alive
    Gain Stealth
    Effect is unresistable
    Descriptive stealth_buff featcounter_stealth_buff clearable_buff countable_buff buff
    Effect expires on: 1x Death, 2x Full Turn Complete, Encounter End
    Recover Context: #1 uniqueability_50RT01_health_recovery_05pct Unavoidable
    For All from Ally Side who are Alive and is selftag_50rt
    Recover 5% Health (multiplicative)
    Descriptive health_recovery 50RT_self_VIP
    Recover Context: #2 uniqueability_50RT01_protection_recovery_05pct Unavoidable
    For All from Ally Side who are Alive and is selftag_50rt
    Recover 5% Protection (multiplicative)
    Descriptive protection_recovery 50RT_self_VIP
    Apply Effect Context: #4 uniqueability_50RT01_vip_self_handler_BASE Unavoidable
    For Self who is Alive and is selftag_50rt
    Apply child effect(s) based on condition triggers
    Descriptive 50RT_self_VIP
    Effect expires on: Death, Fled
    Child effects are applied on: Receive Damagephysical_damage, Receive Damagespecial_damage, Receive Damageunmitigable_damage, Receive Damageeffect_damage
    Query Stat Context: #0 query_health_self_INSTANT Unavoidable
    For Self who is Alive
    Puts the target(s) and their Health value from this query into CONTEXT_VALUE
    Recover Context: #1 uniqueability_50RT01_ally_health_recovery Unavoidable
    For All from Ally Side who are Alive
    Where an active effect does have tag 50RT_VIP_marker
    Recover 5% of last effect's CONTEXT_VALUES_SUM as Health
    Descriptive health_recovery 50RT_VIP
    Query Stat Context: #2 query_protection_self_INSTANT Unavoidable
    For Self who is Alive
    Puts the target(s) and their Protection value from this query into CONTEXT_VALUE
    Recover Context: #3 uniqueability_50RT01_ally_protection_recovery Unavoidable
    For All from Ally Side who are Alive
    Where an active effect does have tag 50RT_VIP_marker
    Recover 5% of last effect's CONTEXT_VALUES_SUM as Protection
    Descriptive protection_recovery 50RT_VIP
    Query Count Context: #0 uniqueability_50RT01_am_i_the_leader Unavoidable
    For Leader from Ally Side who is Alive and is selftag_50rt
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Category Context: #1 uniqueability_50RT01_make_lobot_a_droid_CE Unavoidable
    For All from Ally Side who are Alive and is selftag_lobot
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify the category of any ability tagged with the effected tags
    Effected Tags species_droid
    Apply Effect Context: #2 uniqueability_50RT01_VIP_dispel_handler Unavoidable
    For Self who is Alive and is selftag_50rt
    Apply child effect(s) based on condition triggers
    Child effectis applied on: Death
    Dispel Context: #0 uniqueability_50RT01_VIP_dispel Unavoidable
    For All from Ally Side who are Alive or Dead
    Dispels effects from the target(s) with corresponding effected tags
    Effected Tags 50RT_VIP_marker 50RT_self_VIP 50RT_VIP
    Apply Effect Context: #3 uniqueability_50RT01_VIP_marker_handler_u02 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Add Persistent Effect50RT_VIP_marker
    Child effects are applied on: Start of Battle
    Query Count Context: #0 query_do_i_already_have_a_VIP Unavoidable
    For All from Ally Side who are Alive
    Where an active effect does have tag 50RT_VIP_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Immunity Context: #1 uniqueability_50RT01_vip_marker_CS Unavoidable
    For Lowest Survivability from Ally Side (excluding self) who is Alive and is not targeting_sets_exclude
    Where an active effect doesn't have tag ignore_me
    This effect will SKIP EXECUTION if the previous query returned CONTEXT_VALUE > 0
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive 50RT_VIP_marker 50RT_VIP
    Effected Tags derp
    Effect expires on: Death, Fled
    Apply Effect Context: #2 uniqueability_50RT01_vip_ally_handler_u02 Unavoidable
    For Lowest Survivability from Ally Side who is Alive and is not targeting_sets_exclude
    Where an active effect doesn't have tag ignore_me , and does have tag 50RT_VIP_marker
    Apply child effect(s) based on condition triggers
    Descriptive VIP_ally_handler
    Effect expires on: Death, Remove Persistent Effect50RT_VIP_marker
    Child effects are applied on: Receive Damagephysical_damage, Receive Damagespecial_damage, Receive Damageunmitigable_damage, Receive Damageeffect_damage
    Modify Stat Context: #0 stealth_self_2turn Unavoidable
    For Self who is Alive
    Gain Stealth
    Effect is unresistable
    Descriptive stealth_buff featcounter_stealth_buff clearable_buff countable_buff buff
    Effect expires on: 1x Death, 2x Full Turn Complete, Encounter End
    Recover Context: #1 uniqueability_50RT01_health_recovery_05pct Unavoidable
    For All from Ally Side who are Alive and is selftag_50rt
    Recover 5% Health (multiplicative)
    Descriptive health_recovery 50RT_self_VIP
    Recover Context: #2 uniqueability_50RT01_protection_recovery_05pct Unavoidable
    For All from Ally Side who are Alive and is selftag_50rt
    Recover 5% Protection (multiplicative)
    Descriptive protection_recovery 50RT_self_VIP
    Apply Effect Context: #4 uniqueability_50RT01_vip_self_handler_u01 Unavoidable
    For Self who is Alive and is selftag_50rt
    Apply child effect(s) based on condition triggers
    Descriptive 50RT_self_VIP
    Effect expires on: Death, Fled
    Child effects are applied on: Receive Damagephysical_damage, Receive Damagespecial_damage, Receive Damageunmitigable_damage, Receive Damageeffect_damage
    Query Stat Context: #0 query_health_self_INSTANT Unavoidable
    For Self who is Alive
    Puts the target(s) and their Health value from this query into CONTEXT_VALUE
    Recover Context: #1 uniqueability_50RT01_ally_health_recovery Unavoidable
    For All from Ally Side who are Alive
    Where an active effect does have tag 50RT_VIP_marker
    Recover 5% of last effect's CONTEXT_VALUES_SUM as Health
    Descriptive health_recovery 50RT_VIP
    Query Stat Context: #2 query_protection_self_INSTANT Unavoidable
    For Self who is Alive
    Puts the target(s) and their Protection value from this query into CONTEXT_VALUE
    Recover Context: #3 uniqueability_50RT01_ally_protection_recovery Unavoidable
    For All from Ally Side who are Alive
    Where an active effect does have tag 50RT_VIP_marker
    Recover 5% of last effect's CONTEXT_VALUES_SUM as Protection
    Descriptive protection_recovery 50RT_VIP
    Modify Stat Context: #4 uniqueability_50RT01_ally_attack_buff Unavoidable
    For All from Ally Side who are Alive
    Where an active effect does have tag 50RT_VIP_marker
    Modify stat Physical Damage by 50% (multiplicative)
    Effect is unresistable
    Descriptive 50RT_VIP attack_buff offense_up_part1 featcounter_attack_buff clearable_buff countable_buff buff
    Effect expires on: 2x Full Turn Complete, Death, Add Persistent Effectdispel_marker, Encounter End
    Modify Stat Context: #5 uniqueability_50RT01_ally_ability_power_buff Unavoidable
    For All from Ally Side who are Alive
    Where an active effect does have tag 50RT_VIP_marker
    Modify stat Special Damage by 50% (multiplicative)
    Effect is unresistable
    Descriptive 50RT_VIP ability_power_buff clearable_buff
    Effect expires on: 2x Full Turn Complete, Death, Add Persistent Effectdispel_marker, Encounter End
    Query Count Context: #0 uniqueability_50RT01_am_i_the_leader Unavoidable
    For Leader from Ally Side who is Alive and is selftag_50rt
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Category Context: #1 uniqueability_50RT01_make_lobot_a_droid_CE Unavoidable
    For All from Ally Side who are Alive and is selftag_lobot
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify the category of any ability tagged with the effected tags
    Effected Tags species_droid
    Apply Effect Context: #2 uniqueability_50RT01_VIP_dispel_handler Unavoidable
    For Self who is Alive and is selftag_50rt
    Apply child effect(s) based on condition triggers
    Child effectis applied on: Death
    Dispel Context: #0 uniqueability_50RT01_VIP_dispel Unavoidable
    For All from Ally Side who are Alive or Dead
    Dispels effects from the target(s) with corresponding effected tags
    Effected Tags 50RT_VIP_marker 50RT_self_VIP 50RT_VIP
    Apply Effect Context: #3 uniqueability_50RT01_VIP_marker_handler_u02 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Add Persistent Effect50RT_VIP_marker
    Child effects are applied on: Start of Battle
    Query Count Context: #0 query_do_i_already_have_a_VIP Unavoidable
    For All from Ally Side who are Alive
    Where an active effect does have tag 50RT_VIP_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Immunity Context: #1 uniqueability_50RT01_vip_marker_CS Unavoidable
    For Lowest Survivability from Ally Side (excluding self) who is Alive and is not targeting_sets_exclude
    Where an active effect doesn't have tag ignore_me
    This effect will SKIP EXECUTION if the previous query returned CONTEXT_VALUE > 0
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive 50RT_VIP_marker 50RT_VIP
    Effected Tags derp
    Effect expires on: Death, Fled
    Apply Effect Context: #2 uniqueability_50RT01_vip_ally_handler_u02 Unavoidable
    For Lowest Survivability from Ally Side who is Alive and is not targeting_sets_exclude
    Where an active effect doesn't have tag ignore_me , and does have tag 50RT_VIP_marker
    Apply child effect(s) based on condition triggers
    Descriptive VIP_ally_handler
    Effect expires on: Death, Remove Persistent Effect50RT_VIP_marker
    Child effects are applied on: Receive Damagephysical_damage, Receive Damagespecial_damage, Receive Damageunmitigable_damage, Receive Damageeffect_damage
    Modify Stat Context: #0 stealth_self_2turn Unavoidable
    For Self who is Alive
    Gain Stealth
    Effect is unresistable
    Descriptive stealth_buff featcounter_stealth_buff clearable_buff countable_buff buff
    Effect expires on: 1x Death, 2x Full Turn Complete, Encounter End
    Recover Context: #1 uniqueability_50RT01_health_recovery_05pct Unavoidable
    For All from Ally Side who are Alive and is selftag_50rt
    Recover 5% Health (multiplicative)
    Descriptive health_recovery 50RT_self_VIP
    Recover Context: #2 uniqueability_50RT01_protection_recovery_05pct Unavoidable
    For All from Ally Side who are Alive and is selftag_50rt
    Recover 5% Protection (multiplicative)
    Descriptive protection_recovery 50RT_self_VIP
    Apply Effect Context: #4 uniqueability_50RT01_vip_self_handler_u02 Unavoidable
    For Self who is Alive and is selftag_50rt
    Apply child effect(s) based on condition triggers
    Descriptive 50RT_self_VIP
    Effect expires on: Death, Fled
    Child effects are applied on: Receive Damagephysical_damage, Receive Damagespecial_damage, Receive Damageunmitigable_damage, Receive Damageeffect_damage
    Query Stat Context: #0 query_health_self_INSTANT Unavoidable
    For Self who is Alive
    Puts the target(s) and their Health value from this query into CONTEXT_VALUE
    Recover Context: #1 uniqueability_50RT01_ally_health_recovery Unavoidable
    For All from Ally Side who are Alive
    Where an active effect does have tag 50RT_VIP_marker
    Recover 5% of last effect's CONTEXT_VALUES_SUM as Health
    Descriptive health_recovery 50RT_VIP
    Query Stat Context: #2 query_protection_self_INSTANT Unavoidable
    For Self who is Alive
    Puts the target(s) and their Protection value from this query into CONTEXT_VALUE
    Recover Context: #3 uniqueability_50RT01_ally_protection_recovery Unavoidable
    For All from Ally Side who are Alive
    Where an active effect does have tag 50RT_VIP_marker
    Recover 5% of last effect's CONTEXT_VALUES_SUM as Protection
    Descriptive protection_recovery 50RT_VIP
    Modify Stat Context: #4 uniqueability_50RT01_ally_attack_buff Unavoidable
    For All from Ally Side who are Alive
    Where an active effect does have tag 50RT_VIP_marker
    Modify stat Physical Damage by 50% (multiplicative)
    Effect is unresistable
    Descriptive 50RT_VIP attack_buff offense_up_part1 featcounter_attack_buff clearable_buff countable_buff buff
    Effect expires on: 2x Full Turn Complete, Death, Add Persistent Effectdispel_marker, Encounter End
    Modify Stat Context: #5 uniqueability_50RT01_ally_ability_power_buff Unavoidable
    For All from Ally Side who are Alive
    Where an active effect does have tag 50RT_VIP_marker
    Modify stat Special Damage by 50% (multiplicative)
    Effect is unresistable
    Descriptive 50RT_VIP ability_power_buff clearable_buff
    Effect expires on: 2x Full Turn Complete, Death, Add Persistent Effectdispel_marker, Encounter End
    Modify Stat Context: #6 generic_armor_buff_self Unavoidable
    For Self who is Alive
    Modify stat Armor by 50% (multiplicative)
    Effect is unresistable
    Descriptive armor_buff defense_up_part1 featcounter_armor_buff clearable_buff countable_buff buff
    Effect expires on: 2x Full Turn Complete, Add Persistent Effectdispel_marker, Death, Encounter End
    Modify Stat Context: #7 generic_suppression_buff_self Unavoidable
    For Self who is Alive
    Modify stat Resistance by 50% (multiplicative)
    Effect is unresistable
    Descriptive suppression_buff clearable_buff
    Effect expires on: 2x Full Turn Complete, Add Persistent Effectdispel_marker, Death, Encounter End
    Query Count Context: #0 uniqueability_50RT01_am_i_the_leader Unavoidable
    For Leader from Ally Side who is Alive and is selftag_50rt
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Category Context: #1 uniqueability_50RT01_make_lobot_a_droid_CE Unavoidable
    For All from Ally Side who are Alive and is selftag_lobot
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify the category of any ability tagged with the effected tags
    Effected Tags species_droid
    Apply Effect Context: #2 uniqueability_50RT01_VIP_dispel_handler Unavoidable
    For Self who is Alive and is selftag_50rt
    Apply child effect(s) based on condition triggers
    Child effectis applied on: Death
    Dispel Context: #0 uniqueability_50RT01_VIP_dispel Unavoidable
    For All from Ally Side who are Alive or Dead
    Dispels effects from the target(s) with corresponding effected tags
    Effected Tags 50RT_VIP_marker 50RT_self_VIP 50RT_VIP
    Apply Effect Context: #3 uniqueability_50RT01_VIP_marker_handler_u02 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Add Persistent Effect50RT_VIP_marker
    Child effects are applied on: Start of Battle
    Query Count Context: #0 query_do_i_already_have_a_VIP Unavoidable
    For All from Ally Side who are Alive
    Where an active effect does have tag 50RT_VIP_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Immunity Context: #1 uniqueability_50RT01_vip_marker_CS Unavoidable
    For Lowest Survivability from Ally Side (excluding self) who is Alive and is not targeting_sets_exclude
    Where an active effect doesn't have tag ignore_me
    This effect will SKIP EXECUTION if the previous query returned CONTEXT_VALUE > 0
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive 50RT_VIP_marker 50RT_VIP
    Effected Tags derp
    Effect expires on: Death, Fled
    Apply Effect Context: #2 uniqueability_50RT01_vip_ally_handler_u02 Unavoidable
    For Lowest Survivability from Ally Side who is Alive and is not targeting_sets_exclude
    Where an active effect doesn't have tag ignore_me , and does have tag 50RT_VIP_marker
    Apply child effect(s) based on condition triggers
    Descriptive VIP_ally_handler
    Effect expires on: Death, Remove Persistent Effect50RT_VIP_marker
    Child effects are applied on: Receive Damagephysical_damage, Receive Damagespecial_damage, Receive Damageunmitigable_damage, Receive Damageeffect_damage
    Modify Stat Context: #0 stealth_self_2turn Unavoidable
    For Self who is Alive
    Gain Stealth
    Effect is unresistable
    Descriptive stealth_buff featcounter_stealth_buff clearable_buff countable_buff buff
    Effect expires on: 1x Death, 2x Full Turn Complete, Encounter End
    Recover Context: #1 uniqueability_50RT01_health_recovery_05pct Unavoidable
    For All from Ally Side who are Alive and is selftag_50rt
    Recover 5% Health (multiplicative)
    Descriptive health_recovery 50RT_self_VIP
    Recover Context: #2 uniqueability_50RT01_protection_recovery_05pct Unavoidable
    For All from Ally Side who are Alive and is selftag_50rt
    Recover 5% Protection (multiplicative)
    Descriptive protection_recovery 50RT_self_VIP
    Apply Effect Context: #4 uniqueability_50RT01_vip_self_handler_u03 Unavoidable
    For Self who is Alive and is selftag_50rt
    Apply child effect(s) based on condition triggers
    Descriptive 50RT_self_VIP
    Effect expires on: Death, Fled
    Child effects are applied on: Receive Damagephysical_damage, Receive Damagespecial_damage, Receive Damageunmitigable_damage, Receive Damageeffect_damage
    Query Stat Context: #0 query_health_self_INSTANT Unavoidable
    For Self who is Alive
    Puts the target(s) and their Health value from this query into CONTEXT_VALUE
    Recover Context: #1 uniqueability_50RT01_ally_health_recovery Unavoidable
    For All from Ally Side who are Alive
    Where an active effect does have tag 50RT_VIP_marker
    Recover 5% of last effect's CONTEXT_VALUES_SUM as Health
    Descriptive health_recovery 50RT_VIP
    Query Stat Context: #2 query_protection_self_INSTANT Unavoidable
    For Self who is Alive
    Puts the target(s) and their Protection value from this query into CONTEXT_VALUE
    Recover Context: #3 uniqueability_50RT01_ally_protection_recovery Unavoidable
    For All from Ally Side who are Alive
    Where an active effect does have tag 50RT_VIP_marker
    Recover 5% of last effect's CONTEXT_VALUES_SUM as Protection
    Descriptive protection_recovery 50RT_VIP
    Modify Stat Context: #4 uniqueability_50RT01_ally_attack_buff Unavoidable
    For All from Ally Side who are Alive
    Where an active effect does have tag 50RT_VIP_marker
    Modify stat Physical Damage by 50% (multiplicative)
    Effect is unresistable
    Descriptive 50RT_VIP attack_buff offense_up_part1 featcounter_attack_buff clearable_buff countable_buff buff
    Effect expires on: 2x Full Turn Complete, Death, Add Persistent Effectdispel_marker, Encounter End
    Modify Stat Context: #5 uniqueability_50RT01_ally_ability_power_buff Unavoidable
    For All from Ally Side who are Alive
    Where an active effect does have tag 50RT_VIP_marker
    Modify stat Special Damage by 50% (multiplicative)
    Effect is unresistable
    Descriptive 50RT_VIP ability_power_buff clearable_buff
    Effect expires on: 2x Full Turn Complete, Death, Add Persistent Effectdispel_marker, Encounter End
    Modify Stat Context: #6 generic_armor_buff_self Unavoidable
    For Self who is Alive
    Modify stat Armor by 50% (multiplicative)
    Effect is unresistable
    Descriptive armor_buff defense_up_part1 featcounter_armor_buff clearable_buff countable_buff buff
    Effect expires on: 2x Full Turn Complete, Add Persistent Effectdispel_marker, Death, Encounter End
    Modify Stat Context: #7 generic_suppression_buff_self Unavoidable
    For Self who is Alive
    Modify stat Resistance by 50% (multiplicative)
    Effect is unresistable
    Descriptive suppression_buff clearable_buff
    Effect expires on: 2x Full Turn Complete, Add Persistent Effectdispel_marker, Death, Encounter End
    Query Count Context: #8 query_50RT_protection_up Unavoidable
    For Self who is Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Effected Tags shield_buff
    Blackboard Modify Context: #9 50RT_set_blackboard_protection_up Unavoidable
    For Self who is Alive
    Set value to 1 * CONTEXT_VALUE on blackboard 50RT_protection_up_blackboard
    Descriptive 50RT_protection_up_blackboard
    Blackboard Query Context: #10 protection_less_than_max_query Unavoidable
    For Self who is Alive
    Check target(s) blackboard 50RT_protection_up_blackboard value is less than 5
    Grant Shield Context: #11 50RT_VIP_protection_up_CE Unavoidable
    For Self who is Alive and is selftag_50rt
    This effect will EXECUTE if the previous effect successfully executed
    Add a shield of 50% Max Health (multiplicative)
    Effect is unresistable
    Descriptive shield_buff featcounter_shield_buff shield_buff_50pct clearable_buff countable_buff buff
    Effect expires on: 2x Full Turn Complete, Death, Encounter End
    Query Count Context: #0 uniqueability_50RT01_am_i_the_leader Unavoidable
    For Leader from Ally Side who is Alive and is selftag_50rt
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Category Context: #1 uniqueability_50RT01_make_lobot_a_droid_CE Unavoidable
    For All from Ally Side who are Alive and is selftag_lobot
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify the category of any ability tagged with the effected tags
    Effected Tags species_droid
    Apply Effect Context: #2 uniqueability_50RT01_VIP_dispel_handler Unavoidable
    For Self who is Alive and is selftag_50rt
    Apply child effect(s) based on condition triggers
    Child effectis applied on: Death
    Dispel Context: #0 uniqueability_50RT01_VIP_dispel Unavoidable
    For All from Ally Side who are Alive or Dead
    Dispels effects from the target(s) with corresponding effected tags
    Effected Tags 50RT_VIP_marker 50RT_self_VIP 50RT_VIP
    Apply Effect Context: #3 uniqueability_50RT01_VIP_marker_handler_u02 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Add Persistent Effect50RT_VIP_marker
    Child effects are applied on: Start of Battle
    Query Count Context: #0 query_do_i_already_have_a_VIP Unavoidable
    For All from Ally Side who are Alive
    Where an active effect does have tag 50RT_VIP_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Immunity Context: #1 uniqueability_50RT01_vip_marker_CS Unavoidable
    For Lowest Survivability from Ally Side (excluding self) who is Alive and is not targeting_sets_exclude
    Where an active effect doesn't have tag ignore_me
    This effect will SKIP EXECUTION if the previous query returned CONTEXT_VALUE > 0
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive 50RT_VIP_marker 50RT_VIP
    Effected Tags derp
    Effect expires on: Death, Fled
    Apply Effect Context: #2 uniqueability_50RT01_vip_ally_handler_u02 Unavoidable
    For Lowest Survivability from Ally Side who is Alive and is not targeting_sets_exclude
    Where an active effect doesn't have tag ignore_me , and does have tag 50RT_VIP_marker
    Apply child effect(s) based on condition triggers
    Descriptive VIP_ally_handler
    Effect expires on: Death, Remove Persistent Effect50RT_VIP_marker
    Child effects are applied on: Receive Damagephysical_damage, Receive Damagespecial_damage, Receive Damageunmitigable_damage, Receive Damageeffect_damage
    Modify Stat Context: #0 stealth_self_2turn Unavoidable
    For Self who is Alive
    Gain Stealth
    Effect is unresistable
    Descriptive stealth_buff featcounter_stealth_buff clearable_buff countable_buff buff
    Effect expires on: 1x Death, 2x Full Turn Complete, Encounter End
    Recover Context: #1 uniqueability_50RT01_health_recovery_05pct Unavoidable
    For All from Ally Side who are Alive and is selftag_50rt
    Recover 5% Health (multiplicative)
    Descriptive health_recovery 50RT_self_VIP
    Recover Context: #2 uniqueability_50RT01_protection_recovery_05pct Unavoidable
    For All from Ally Side who are Alive and is selftag_50rt
    Recover 5% Protection (multiplicative)
    Descriptive protection_recovery 50RT_self_VIP
    Apply Effect Context: #4 uniqueability_50RT01_vip_self_handler_u03 Unavoidable
    For Self who is Alive and is selftag_50rt
    Apply child effect(s) based on condition triggers
    Descriptive 50RT_self_VIP
    Effect expires on: Death, Fled
    Child effects are applied on: Receive Damagephysical_damage, Receive Damagespecial_damage, Receive Damageunmitigable_damage, Receive Damageeffect_damage
    Query Stat Context: #0 query_health_self_INSTANT Unavoidable
    For Self who is Alive
    Puts the target(s) and their Health value from this query into CONTEXT_VALUE
    Recover Context: #1 uniqueability_50RT01_ally_health_recovery Unavoidable
    For All from Ally Side who are Alive
    Where an active effect does have tag 50RT_VIP_marker
    Recover 5% of last effect's CONTEXT_VALUES_SUM as Health
    Descriptive health_recovery 50RT_VIP
    Query Stat Context: #2 query_protection_self_INSTANT Unavoidable
    For Self who is Alive
    Puts the target(s) and their Protection value from this query into CONTEXT_VALUE
    Recover Context: #3 uniqueability_50RT01_ally_protection_recovery Unavoidable
    For All from Ally Side who are Alive
    Where an active effect does have tag 50RT_VIP_marker
    Recover 5% of last effect's CONTEXT_VALUES_SUM as Protection
    Descriptive protection_recovery 50RT_VIP
    Modify Stat Context: #4 uniqueability_50RT01_ally_attack_buff Unavoidable
    For All from Ally Side who are Alive
    Where an active effect does have tag 50RT_VIP_marker
    Modify stat Physical Damage by 50% (multiplicative)
    Effect is unresistable
    Descriptive 50RT_VIP attack_buff offense_up_part1 featcounter_attack_buff clearable_buff countable_buff buff
    Effect expires on: 2x Full Turn Complete, Death, Add Persistent Effectdispel_marker, Encounter End
    Modify Stat Context: #5 uniqueability_50RT01_ally_ability_power_buff Unavoidable
    For All from Ally Side who are Alive
    Where an active effect does have tag 50RT_VIP_marker
    Modify stat Special Damage by 50% (multiplicative)
    Effect is unresistable
    Descriptive 50RT_VIP ability_power_buff clearable_buff
    Effect expires on: 2x Full Turn Complete, Death, Add Persistent Effectdispel_marker, Encounter End
    Modify Stat Context: #6 generic_armor_buff_self Unavoidable
    For Self who is Alive
    Modify stat Armor by 50% (multiplicative)
    Effect is unresistable
    Descriptive armor_buff defense_up_part1 featcounter_armor_buff clearable_buff countable_buff buff
    Effect expires on: 2x Full Turn Complete, Add Persistent Effectdispel_marker, Death, Encounter End
    Modify Stat Context: #7 generic_suppression_buff_self Unavoidable
    For Self who is Alive
    Modify stat Resistance by 50% (multiplicative)
    Effect is unresistable
    Descriptive suppression_buff clearable_buff
    Effect expires on: 2x Full Turn Complete, Add Persistent Effectdispel_marker, Death, Encounter End
    Query Count Context: #8 query_50RT_protection_up Unavoidable
    For Self who is Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Effected Tags shield_buff
    Blackboard Modify Context: #9 50RT_set_blackboard_protection_up Unavoidable
    For Self who is Alive
    Set value to 1 * CONTEXT_VALUE on blackboard 50RT_protection_up_blackboard
    Descriptive 50RT_protection_up_blackboard
    Blackboard Query Context: #10 protection_less_than_max_query Unavoidable
    For Self who is Alive
    Check target(s) blackboard 50RT_protection_up_blackboard value is less than 5
    Grant Shield Context: #11 50RT_VIP_protection_up_CE Unavoidable
    For Self who is Alive and is selftag_50rt
    This effect will EXECUTE if the previous effect successfully executed
    Add a shield of 50% Max Health (multiplicative)
    Effect is unresistable
    Descriptive shield_buff featcounter_shield_buff shield_buff_50pct clearable_buff countable_buff buff
    Effect expires on: 2x Full Turn Complete, Death, Encounter End
    Apply Effect Context: #5 uniqueability_50RT01_VIP_delay_immunity_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Start of Battle
    Query Count Context: #0 query_droid_allies_all Unavoidable
    For All from Ally Side who are Alive and is not species_droid
    Puts the target(s) from this query into CONTEXT_VALUE
    Immunity Context: #1 uniqueability_50RT_delay_immunity_self_CS Unavoidable
    For Self who is Alive or Dead
    This effect will SKIP EXECUTION if the previous query returned CONTEXT_VALUE > 0
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive 50RT_self_VIP
    Effected Tags delay
    Effect triggers on: Start of Battle
    Effect expires on: Death, Fled
    Immunity Context: #2 uniqueability_50RT_delay_immunity_ally_CE Unavoidable
    For All from Ally Side who are Alive or Dead
    Where an active effect does have tag 50RT_VIP_marker
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive 50RT_VIP
    Effected Tags delay
    Effect triggers on: Start of Battle
    Effect expires on: Death, Fled
 
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