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DarksideSnips
User #
17896
Arena Rank
16
Level
85
Guild
Dark K?R
Ally Code
585-946-472
Joined
Aug 15, 2016
Community
Discord
DarksideSnips#5082
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DarksideSnips's Datacrons
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Characters
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Omicrons
Zetas
Level 9
2
Level 6-8
2
Level 3-5
10
All
Together. As One.
Escalating Conflict
Lvl 9
Escalating Conflict
16.84%
Offense
26.1%
Accuracy
19.22%
Health
7.42%
Protection
Level 3
- Light Side
The first time each Light Side ally is defeated, remaining Light Side allies gain 15% Offense and 20 Speed for the rest of the encounter.
Level 6
- Jedi
At the end of each turn, Jedi allies recover Health and Protection equal to 50% of the amount enemies recovered that turn. This recovery can't trigger this effect on enemies.
Level 9
- Ki-Adi-Mundi
Whenever Ki-Adi-Mundi damages an enemy with a Special ability and the enemy doesn't have Armor Shred, inflict Armor Shred for the rest of battle. Whenever Ki-Adi-Mundi uses a Basic ability and damages an enemy with Armor Shred, inflict Expose for 2 turns on that enemy, which can't be resisted, and Ki-Adi-Mundi gains Protection Up (50%, stacking) for 2 turns.
Lvl 9
Together. As One.
49.19%
Critical Damage
3.43%
Offense
5.38%
Critical Chance
9.15%
Critical Avoidance
Level 3
- Light Side
Whenever Light Side allies are evaded by an enemy, that ally gains Accuracy Up for 2 turns, and they inflict Evasion Down for 2 turns on that enemy, which can't be evaded.
Level 6
- Galactic Republic
Whenever a Galactic Republic ally deals damage to an enemy and no other enemy is Ability Blocked, inflict Ability Block for 1 turn on the target enemy, which can't be evaded or resisted.
Level 9
- Padmé Amidala
Whenever a Galactic Republic ally with Courage or Protection Up uses an ability, if there are no enemies with Provoke, a random enemy is inflicted with Provoke for 1 turn. Whenever another Galactic Republic ally recovers Health or Protection, Padmé recovers double that amount.\n\nWhenever an enemy targets a Non-Galactic Legend Galactic Republic ally with Protection Up while attacking out of turn, the damage they receive is reduced to 1 and the attacking enemy is Exposed for 1 turn.\n\nWhenever a Non-Galactic Legend Galactic Republic ally resists a debuff, they gain a stack of Courage, and whenever they are inflicted with a debuff, they gain Protection Up (10%, stacking) and Tenacity Up for 2 turns.
Lvl 8
Escalating Conflict
92.62%
Health Steal
6.07%
Offense
14.89%
Accuracy
24.64%
Health
9.92%
Protection
Level 3
- Light Side
Light Side allies start the battle with Protection Up (20%) for 2 turns.
Level 6
- Jedi
Whenever an enemy is defeated by a Jedi ally, that enemy can't be revived.
Lvl 7
Escalating Conflict
29.57%
Health Steal
15.22%
Accuracy
13.73%
Health
25.02%
Protection
Level 3
- Dark Side
Whenever Dark Side allies resist a debuff they recover 2% Health and Protection.
Level 6
- Sith
Whenever enemies are damaged at the start of their turn, Sith allies gain 2% Turn Meter.
Lvl 5
Together. As One.
6.38%
Critical Damage
26.88%
Accuracy
5%
Critical Chance
Level 3
- Light Side
At the start of the encounter Light Side allies gain 15% Max Health and Max Protection for each other Light Side ally.
Lvl 5
Together. As One.
60.35%
Armor Penetration
4.82%
Offense
12.89%
Critical Chance
Level 3
- Dark Side
Whenever Dark Side allies start their turn, for each enemy with fewer than 4 debuffs, that ally gains 30% Potency until the end of the turn.
Lvl 5
Together. As One.
12.44%
Offense
6.09%
Accuracy
8.81%
Critical Avoidance
Level 3
- Dark Side
At the start of the encounter Dark Side allies gain 15% Max Health and Max Protection for each other Dark Side ally.
Lvl 4
Escalating Conflict
19.61%
Health Steal
5.01%
Critical Chance
7.77%
Protection
Level 3
- Dark Side
Whenever Dark Side allies resist a debuff they recover 2% Health and Protection.
Lvl 3
Escalating Conflict
12.7%
Accuracy
Level 3
- Light Side
Light Side allies start the battle with Protection Up (20%) for 2 turns.
Lvl 3
Together. As One.
1.33%
Offense
8.59%
Critical Avoidance
Level 3
- Light Side
Whenever Light Side allies start their turn, for each enemy with fewer than 4 debuffs, that ally gains 30% Potency until the end of the turn.
Lvl 3
Together. As One.
5.73%
Critical Damage
6.72%
Accuracy
Level 3
- Light Side
Whenever Light Side allies are evaded by an enemy, that ally gains Accuracy Up for 2 turns, and they inflict Evasion Down for 2 turns on that enemy, which can't be evaded.
Lvl 3
Together. As One.
5.28%
Critical Damage
4.24%
Critical Chance
Level 3
- Light Side
Whenever Light Side allies evade an attack, they gain Offense Up for 1 turn.
Lvl 3
Escalating Conflict
8.1%
Accuracy
5.27%
Protection
Level 3
- Light Side
The first time each Light Side ally is defeated, remaining Light Side allies gain 15% Offense and 20 Speed for the rest of the encounter.
Lvl 3
Escalating Conflict
11.55%
Health Steal
1.11%
Offense
Level 3
- Light Side
Whenever Light Side allies are dispelled, at the end of that turn they gain Potency Up and Tenacity Up for 2 turns.
Lvl 2
Escalating Conflict
13.13%
Health Steal
1.39%
Critical Chance
Lvl 2
Escalating Conflict
3.02%
Critical Chance
6.6%
Protection
Lvl 2
Escalating Conflict
14%
Health Steal
4.58%
Critical Chance
DarksideSnips has 4 empty datacrons
Snap.fan - Marvel Snap
LOTR.gg - Lord of the Rings Heroes
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