• Bring Low
    Bring Low
    Teebo
  • Dispel Context: #0 specialability_teebo02_dispel_BASE Unavoidable
    For Current Target from Enemy Side who is Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags clearable_buff
    Damage Context: #1 specialability_teebo02_damage_BASE Unavoidable
    For Current Target from Enemy Side who is Alive
    Deals 174.1% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage
    Dispel Context: #0 specialability_teebo02_dispel_BASE Unavoidable
    For Current Target from Enemy Side who is Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags clearable_buff
    Damage Context: #1 specialability_teebo02_damage_u01 Unavoidable
    For Current Target from Enemy Side who is Alive
    Deals 182.8% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage
    Dispel Context: #0 specialability_teebo02_dispel_BASE Unavoidable
    For Current Target from Enemy Side who is Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags clearable_buff
    Damage Context: #1 specialability_teebo02_damage_u02 Unavoidable
    For Current Target from Enemy Side who is Alive
    Deals 191.5% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage
    Dispel Context: #0 specialability_teebo02_dispel_BASE Unavoidable
    For Current Target from Enemy Side who is Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags clearable_buff
    Recover Context: #1 specialability_teebo02_delay_BASE Unavoidable
    For Current Target from Enemy Side who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Recover -30% Turn Meter (multiplicative)
    Descriptive delay
    Damage Context: #2 specialability_teebo02_damage_u02 Unavoidable
    For Current Target from Enemy Side who is Alive
    Deals 191.5% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage
    Dispel Context: #0 specialability_teebo02_dispel_BASE Unavoidable
    For Current Target from Enemy Side who is Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags clearable_buff
    Recover Context: #1 specialability_teebo02_delay_BASE Unavoidable
    For Current Target from Enemy Side who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Recover -30% Turn Meter (multiplicative)
    Descriptive delay
    Damage Context: #2 specialability_teebo02_damage_u03 Unavoidable
    For Current Target from Enemy Side who is Alive
    Deals 200.2% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage
    Dispel Context: #0 specialability_teebo02_dispel_BASE Unavoidable
    For Current Target from Enemy Side who is Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags clearable_buff
    Recover Context: #1 specialability_teebo02_delay_BASE Unavoidable
    For Current Target from Enemy Side who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Recover -30% Turn Meter (multiplicative)
    Descriptive delay
    Damage Context: #2 specialability_teebo02_damage_u04 Unavoidable
    For Current Target from Enemy Side who is Alive
    Deals 226.3% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage
    Dispel Context: #0 specialability_teebo02_dispel_BASE Unavoidable
    For Current Target from Enemy Side who is Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags clearable_buff
    Recover Context: #1 specialability_teebo02_delay_BASE Unavoidable
    For Current Target from Enemy Side who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Recover -30% Turn Meter (multiplicative)
    Descriptive delay
    Damage Context: #2 specialability_teebo02_damage_u05 Unavoidable
    For Current Target from Enemy Side who is Alive
    Deals 235% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage
    Dispel Context: #0 specialability_teebo02_dispel_BASE Unavoidable
    For Current Target from Enemy Side who is Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags clearable_buff
    Recover Context: #1 specialability_teebo02_delay_u01 Unavoidable
    For Current Target from Enemy Side who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Recover -60% Turn Meter (multiplicative)
    Descriptive delay
    Damage Context: #2 specialability_teebo02_damage_u05 Unavoidable
    For Current Target from Enemy Side who is Alive
    Deals 235% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage
 
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