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Characters
Teebo
Stealth Takedown
Teebo
Ewok stealth character with stealth synergies and some control ability.
Power
32331
Speed
138
Health
76,327
Best Mods
GAC Counters
GAC - Who To Attack
Gear Levels
Full Gear List
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Player Data
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Alignment / Role / Affiliations
Light Side
Ewok
Leader
Tank
Hidden Categories
alignment_light
territory_light_platoon
selftag_teebo
any_obtainable
raid_speeder_bike_allowed
Ability Classes
Dispel
Gain Turn Meter
Remove Turn Meter
Stealth
Stealth Takedown
Teebo
Level 1
Deal Physical damage to target enemy. If Teebo is Stealthed, also remove 50% Turn Meter.
Damage
Context: #0
basicability_teebo_damage_BASE
Physical
For
Current Target
from
Enemy Side
who is
Alive
Deals
112.2%
of the attacker's
Physical Damage
to target(s)
Damage variance is
500
Descriptive
physical_damage
Query Count
Context: #1
stealth_check_self
Unavoidable
For
Self
who is
Alive
Where an active effect does have tags
stealth_buff
or
special_stealth_buff
or
stealth_buff
or
special_stealth_buff
Puts the target(s) from this query into CONTEXT_VALUE
Recover
Context: #2
basicability_teebo_delay_BASE
Physical
For
Current Target
from
Enemy Side
who is
Alive
This effect will
EXECUTE
if the previous query returned CONTEXT_VALUE > 0
Recover
-50% Turn Meter
(multiplicative)
Descriptive
delay
Level 2
Deal Physical damage to target enemy. If Teebo is Stealthed, also remove 50% Turn Meter.
Damage
Context: #0
basicability_teebo_damage_u01
Physical
For
Current Target
from
Enemy Side
who is
Alive
Deals
117.8%
of the attacker's
Physical Damage
to target(s)
Damage variance is
500
Descriptive
physical_damage
Query Count
Context: #1
stealth_check_self
Unavoidable
For
Self
who is
Alive
Where an active effect does have tags
stealth_buff
or
special_stealth_buff
or
stealth_buff
or
special_stealth_buff
Puts the target(s) from this query into CONTEXT_VALUE
Recover
Context: #2
basicability_teebo_delay_BASE
Physical
For
Current Target
from
Enemy Side
who is
Alive
This effect will
EXECUTE
if the previous query returned CONTEXT_VALUE > 0
Recover
-50% Turn Meter
(multiplicative)
Descriptive
delay
Level 3
Deal Physical damage to target enemy. If Teebo is Stealthed, also remove 75% Turn Meter.
Damage
Context: #0
basicability_teebo_damage_u01
Physical
For
Current Target
from
Enemy Side
who is
Alive
Deals
117.8%
of the attacker's
Physical Damage
to target(s)
Damage variance is
500
Descriptive
physical_damage
Query Count
Context: #1
stealth_check_self
Unavoidable
For
Self
who is
Alive
Where an active effect does have tags
stealth_buff
or
special_stealth_buff
or
stealth_buff
or
special_stealth_buff
Puts the target(s) from this query into CONTEXT_VALUE
Recover
Context: #2
basicability_teebo_delay_u01
Physical
For
Current Target
from
Enemy Side
who is
Alive
This effect will
EXECUTE
if the previous query returned CONTEXT_VALUE > 0
Recover
-75% Turn Meter
(multiplicative)
Descriptive
delay
Level 4
Deal Physical damage to target enemy. If Teebo is Stealthed, also remove 75% Turn Meter.
Damage
Context: #0
basicability_teebo_damage_u02
Physical
For
Current Target
from
Enemy Side
who is
Alive
Deals
123.4%
of the attacker's
Physical Damage
to target(s)
Damage variance is
500
Descriptive
physical_damage
Query Count
Context: #1
stealth_check_self
Unavoidable
For
Self
who is
Alive
Where an active effect does have tags
stealth_buff
or
special_stealth_buff
or
stealth_buff
or
special_stealth_buff
Puts the target(s) from this query into CONTEXT_VALUE
Recover
Context: #2
basicability_teebo_delay_u01
Physical
For
Current Target
from
Enemy Side
who is
Alive
This effect will
EXECUTE
if the previous query returned CONTEXT_VALUE > 0
Recover
-75% Turn Meter
(multiplicative)
Descriptive
delay
Level 5
Deal Physical damage to target enemy. If Teebo is Stealthed, also remove 75% Turn Meter.
Damage
Context: #0
basicability_teebo_damage_u03
Physical
For
Current Target
from
Enemy Side
who is
Alive
Deals
140.3%
of the attacker's
Physical Damage
to target(s)
Damage variance is
500
Descriptive
physical_damage
Query Count
Context: #1
stealth_check_self
Unavoidable
For
Self
who is
Alive
Where an active effect does have tags
stealth_buff
or
special_stealth_buff
or
stealth_buff
or
special_stealth_buff
Puts the target(s) from this query into CONTEXT_VALUE
Recover
Context: #2
basicability_teebo_delay_u01
Physical
For
Current Target
from
Enemy Side
who is
Alive
This effect will
EXECUTE
if the previous query returned CONTEXT_VALUE > 0
Recover
-75% Turn Meter
(multiplicative)
Descriptive
delay
Level 6
Deal Physical damage to target enemy. If Teebo is Stealthed, also remove 75% Turn Meter.
Damage
Context: #0
basicability_teebo_damage_u04
Physical
For
Current Target
from
Enemy Side
who is
Alive
Deals
145.9%
of the attacker's
Physical Damage
to target(s)
Damage variance is
500
Descriptive
physical_damage
Query Count
Context: #1
stealth_check_self
Unavoidable
For
Self
who is
Alive
Where an active effect does have tags
stealth_buff
or
special_stealth_buff
or
stealth_buff
or
special_stealth_buff
Puts the target(s) from this query into CONTEXT_VALUE
Recover
Context: #2
basicability_teebo_delay_u01
Physical
For
Current Target
from
Enemy Side
who is
Alive
This effect will
EXECUTE
if the previous query returned CONTEXT_VALUE > 0
Recover
-75% Turn Meter
(multiplicative)
Descriptive
delay
Level 7
Deal Physical damage to target enemy. If Teebo is Stealthed, also remove 75% Turn Meter.
Damage
Context: #0
basicability_teebo_damage_u05
Physical
For
Current Target
from
Enemy Side
who is
Alive
Deals
151.5%
of the attacker's
Physical Damage
to target(s)
Damage variance is
500
Descriptive
physical_damage
Query Count
Context: #1
stealth_check_self
Unavoidable
For
Self
who is
Alive
Where an active effect does have tags
stealth_buff
or
special_stealth_buff
or
stealth_buff
or
special_stealth_buff
Puts the target(s) from this query into CONTEXT_VALUE
Recover
Context: #2
basicability_teebo_delay_u01
Physical
For
Current Target
from
Enemy Side
who is
Alive
This effect will
EXECUTE
if the previous query returned CONTEXT_VALUE > 0
Recover
-75% Turn Meter
(multiplicative)
Descriptive
delay
Level 8
Deal Physical damage to target enemy. If Teebo is Stealthed, also remove 100% Turn Meter.
Damage
Context: #0
basicability_teebo_damage_u05
Physical
For
Current Target
from
Enemy Side
who is
Alive
Deals
151.5%
of the attacker's
Physical Damage
to target(s)
Damage variance is
500
Descriptive
physical_damage
Query Count
Context: #1
stealth_check_self
Unavoidable
For
Self
who is
Alive
Where an active effect does have tags
stealth_buff
or
special_stealth_buff
or
stealth_buff
or
special_stealth_buff
Puts the target(s) from this query into CONTEXT_VALUE
Recover
Context: #2
basicability_teebo_delay_u02
Physical
For
Current Target
from
Enemy Side
who is
Alive
This effect will
EXECUTE
if the previous query returned CONTEXT_VALUE > 0
Recover
-100% Turn Meter
(multiplicative)
Descriptive
delay
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