Deal Physical damage to target enemy with a 55% chance of inflicting Offense Down for 2 turns.
Damage: 9,357 ± 500
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | 1.433 | |
2 | 16 |
+5% Damage
700
3
|
1.505 |
3 | 26 |
Add 25% chance to inflict Offense Down for 2 turns on hit
1,400
4
4
|
1.505 |
4 | 36 |
+5% Damage
2,100
5
5
4
|
1.576 |
5 | 46 |
+15% Offense Down Chance
4,100
7
7
5
|
1.576 |
6 | 56 |
+5% Damage
8,200
10
9
6
|
1.648 |
7 | 66 |
+5% Damage
24.7K
16
13
9
|
1.72 |
8 | 76 |
+15% Offense Down Chance
43.8K
5
|
1.72 |
Deal Physical damage to all enemies with a 55% chance to inflict Ability Block for 1 turn. This chance is increased to 100% on a Critical Hit. In addition, Jedi Knight Guardian gains Defense Up for 2 turns.
Damage: 5,391 ± 500
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | 0.793 | |
2 | 18 |
+5% Damage
1,300
2
|
0.833 |
3 | 28 |
+5% Damage
2,500
3
3
|
0.872 |
4 | 38 |
+15% Ability Block Chance
3,800
4
4
3
|
0.872 |
5 | 48 |
+5% Damage
7,500
5
5
4
|
0.912 |
6 | 58 |
+5% Damage
15.1K
8
7
5
|
0.952 |
7 | 68 |
+5% Damage
45.2K
12
10
7
|
0.991 |
8 | 78 |
+15% Ability Block Chance
80.4K
5
|
0.991 |
While below 50% Health, Jedi Knight Guardian has +30% Tenacity and recovers 15% of her Max Health at the start of each of her turns.
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | ||
2 | 20 |
+2.5% Heal
900
2
|
|
3 | 30 |
Add +10% Tenacity while below 50% Health
1,800
3
3
|
|
4 | 40 |
+2.5% Heal
2,700
3
3
3
|
|
5 | 50 |
+10% Tenacity
5,500
5
4
3
|
|
6 | 60 |
+2.5% Heal
11K
7
6
4
|
|
7 | 70 |
+2.5% Heal
32.9K
10
9
6
|
|
8 | 80 |
+10% Tenacity
80.4K
5
|
Stats are for the maximum usable Gear Tier and 7 Star
Base ID: JEDIKNIGHTGUARDIAN