• Sheltering Shot
    Sheltering Shot
    Chief Nebit
  • Damage Context: #0 basicability_chiefnebit_damage_BASE Physical
    For Current Target from Enemy Side who is Alive
    Deals 92.1% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage
    Query Stat Context: #1 basicability_chiefnebit_query_health_INSTANT Unavoidable
    For Self who is Alive
    Puts the target(s) and their Health value from this query into CONTEXT_VALUE
    55%
    Grant Shield Context: #2 basicability_chiefnebit_protection_buff_BASE Unavoidable
    For Random from Ally Side who is Alive
    Where an active effect doesn't have tag stealth_buff
    Add a shield of 10% of last effect's CONTEXT_VALUES_SUM as Max Health
    Effect is unresistable
    Descriptive shield_buff featcounter_shield_buff clearable_buff countable_buff buff
    Effect expires on: Death, 3x Turn End, Encounter End
    Damage Context: #0 basicability_chiefnebit_damage_u01 Physical
    For Current Target from Enemy Side who is Alive
    Deals 96.7% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage
    Query Stat Context: #1 basicability_chiefnebit_query_health_INSTANT Unavoidable
    For Self who is Alive
    Puts the target(s) and their Health value from this query into CONTEXT_VALUE
    55%
    Grant Shield Context: #2 basicability_chiefnebit_protection_buff_BASE Unavoidable
    For Random from Ally Side who is Alive
    Where an active effect doesn't have tag stealth_buff
    Add a shield of 10% of last effect's CONTEXT_VALUES_SUM as Max Health
    Effect is unresistable
    Descriptive shield_buff featcounter_shield_buff clearable_buff countable_buff buff
    Effect expires on: Death, 3x Turn End, Encounter End
    Damage Context: #0 basicability_chiefnebit_damage_BASE Physical
    For Current Target from Enemy Side who is Alive
    Deals 92.1% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage
    Query Stat Context: #1 basicability_chiefnebit_query_health_INSTANT Unavoidable
    For Self who is Alive
    Puts the target(s) and their Health value from this query into CONTEXT_VALUE
    55%
    Grant Shield Context: #2 basicability_chiefnebit_protection_buff_u01 Unavoidable
    For Random from Ally Side who is Alive
    Where an active effect doesn't have tag stealth_buff
    Add a shield of 15% of last effect's CONTEXT_VALUES_SUM as Max Health
    Effect is unresistable
    Descriptive shield_buff featcounter_shield_buff clearable_buff countable_buff buff
    Effect expires on: Death, 3x Turn End, Encounter End
    Damage Context: #0 basicability_chiefnebit_damage_u02 Physical
    For Current Target from Enemy Side who is Alive
    Deals 101.3% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage
    Query Stat Context: #1 basicability_chiefnebit_query_health_INSTANT Unavoidable
    For Self who is Alive
    Puts the target(s) and their Health value from this query into CONTEXT_VALUE
    55%
    Grant Shield Context: #2 basicability_chiefnebit_protection_buff_u01 Unavoidable
    For Random from Ally Side who is Alive
    Where an active effect doesn't have tag stealth_buff
    Add a shield of 15% of last effect's CONTEXT_VALUES_SUM as Max Health
    Effect is unresistable
    Descriptive shield_buff featcounter_shield_buff clearable_buff countable_buff buff
    Effect expires on: Death, 3x Turn End, Encounter End
    Damage Context: #0 basicability_chiefnebit_damage_u02 Physical
    For Current Target from Enemy Side who is Alive
    Deals 101.3% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage
    Query Stat Context: #1 basicability_chiefnebit_query_health_INSTANT Unavoidable
    For Self who is Alive
    Puts the target(s) and their Health value from this query into CONTEXT_VALUE
    70%
    Grant Shield Context: #2 basicability_chiefnebit_protection_buff_u02 Unavoidable
    For Random from Ally Side who is Alive
    Where an active effect doesn't have tag stealth_buff
    Add a shield of 15% of last effect's CONTEXT_VALUES_SUM as Max Health
    Effect is unresistable
    Descriptive shield_buff featcounter_shield_buff clearable_buff countable_buff buff
    Effect expires on: Death, 3x Turn End, Encounter End
    Damage Context: #0 basicability_chiefnebit_damage_u03 Physical
    For Current Target from Enemy Side who is Alive
    Deals 105.9% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage
    Query Stat Context: #1 basicability_chiefnebit_query_health_INSTANT Unavoidable
    For Self who is Alive
    Puts the target(s) and their Health value from this query into CONTEXT_VALUE
    70%
    Grant Shield Context: #2 basicability_chiefnebit_protection_buff_u02 Unavoidable
    For Random from Ally Side who is Alive
    Where an active effect doesn't have tag stealth_buff
    Add a shield of 15% of last effect's CONTEXT_VALUES_SUM as Max Health
    Effect is unresistable
    Descriptive shield_buff featcounter_shield_buff clearable_buff countable_buff buff
    Effect expires on: Death, 3x Turn End, Encounter End
    Damage Context: #0 basicability_chiefnebit_damage_u03 Physical
    For Current Target from Enemy Side who is Alive
    Deals 105.9% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage
    Query Stat Context: #1 basicability_chiefnebit_query_health_INSTANT Unavoidable
    For Self who is Alive
    Puts the target(s) and their Health value from this query into CONTEXT_VALUE
    70%
    Grant Shield Context: #2 basicability_chiefnebit_protection_buff_u03 Unavoidable
    For Random from Ally Side who is Alive
    Where an active effect doesn't have tag stealth_buff
    Add a shield of 20% of last effect's CONTEXT_VALUES_SUM as Max Health
    Effect is unresistable
    Descriptive shield_buff featcounter_shield_buff clearable_buff countable_buff buff
    Effect expires on: Death, 3x Turn End, Encounter End
    Damage Context: #0 basicability_chiefnebit_damage_u04 Physical
    For Current Target from Enemy Side who is Alive
    Deals 119.7% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage
    Query Stat Context: #1 basicability_chiefnebit_query_health_INSTANT Unavoidable
    For Self who is Alive
    Puts the target(s) and their Health value from this query into CONTEXT_VALUE
    70%
    Grant Shield Context: #2 basicability_chiefnebit_protection_buff_u03 Unavoidable
    For Random from Ally Side who is Alive
    Where an active effect doesn't have tag stealth_buff
    Add a shield of 20% of last effect's CONTEXT_VALUES_SUM as Max Health
    Effect is unresistable
    Descriptive shield_buff featcounter_shield_buff clearable_buff countable_buff buff
    Effect expires on: Death, 3x Turn End, Encounter End
 
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