Support shuttle that boosts Empire ships by providing potent buffs and summoning TIE fighters
Deal Physical damage to target and gain 20% Turn meter and inflict Defense Down for 2 turns. If the target is a Jedi this attack can't be evaded. When scoring a critical hit, grant a random Imperial TIE fighter Foresight for 2 turns that doesn't have it.
Damage: 20,531 ± 500 Damage: 20,531 ± 500
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | 1.553 | |
2 | 50 |
+10% Damage
1,250
5
|
1.708 |
3 | 60 |
+10% Damage
1,250
5
|
1.864 |
4 | 68 |
+20% Damage
3,750
5
5
|
2.174 |
5 | 73 |
+30% Damage
5,000
10
5
|
2.64 |
6 | 78 |
If the target is a Jedi, this attack can't be evaded
12.5K
10
10
5
|
2.64 |
7 | 84 |
When scoring a critical hit, grant a random Imperial TIE fighter Foresight for 2 turns that doesn't have it
21.2K
15
15
10
|
2.64 |
8 | 85 |
Gain 20% Turn Meter
73.8K
25
25
10
15
|
2.64 |
Dispel all buffs on all enemies. Recover 30% Health and Protection. Ally Empire ships gain 1 stack of Formation (max 30) for each buff dispelled for 2 turns, which can't be copied.
Formation: +10% Max Health, Offense, and Potency; whenever this ship uses an ability, gain 1% Turn Meter per stack of Formation
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | ||
2 | 1 |
Recover +10% Health
5,000
10
5
|
|
3 | 1 |
Recover +10% Protection
5,000
10
5
|
|
4 | 1 |
Recover +10% Health
7,500
10
10
|
|
5 | 1 |
Recover +10% Protection
13.8K
15
10
5
|
|
6 | 1 |
Recover +10% Health
21.2K
15
15
10
|
|
7 | 1 |
Recover +10% Protection
45K
20
20
15
5
|
|
8 | 1 |
Ally Empire ships gain 1 stack of Formation (max 30) for each buff dispelled for 2 turns, which can't be copied
78.5K
30
30
20
15
|
Target ally recovers 50% Health and gains Protection Up (50%) for 2 turns, then Scythe uses GA-60s Laser Cannon against target enemy. This attack has +75% Critical Chance this turn if the target is debuffed. If this attack scores a critical hit, inflict Fear on target enemy for 1 turn, which can't be copied or dispelled and can't be evaded by Jedi enemies. If this attack defeats the target enemy and the allied Capital Ship is Executrix, target ally gains Foresight for 2 turns and inflict all enemies with Fear for 1 turn, which can't be copied, dispelled, or evaded.
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | ||
2 | 1 |
Target ally recovers 10% Health and gains Protection Up (10%) for 2 turns
5,000
10
5
|
|
3 | 1 |
Target ally recovers 10% Health and gains Protection Up (10%) for 2 turns
5,000
10
5
|
|
4 | 1 |
Target ally recovers 10% Health and gains Protection Up (10%) for 2 turns
7,500
10
10
|
|
5 | 1 |
Target ally recovers 10% Health and gains Protection Up (10%) for 2 turns
13.8K
15
10
5
|
|
6 | 1 |
Scythe uses GA-60s Laser Cannon against target enemy; this attack has +75% Crit Chance if the target is debuffed
21.2K
15
15
10
|
|
7 | 1 |
If this attack critically hits, inflict Fear on target enemy for 1 turn, which can't be copied or dispelled and can't be evaded by Jedi enemies
45K
20
20
15
5
|
|
8 | 1 |
If this attack defeats the target enemy and the allied Capital Ship is Executrix, target ally gains Foresight for 2 turns and all enemies gain Fear for 1 turn, which can't be copied, dispelled, or evaded
78.5K
30
30
20
15
|
Allied Empire ships gain 20% Max Health and Offense and 10 Speed. If the enemy Capital Ship is a Jedi, allied Empire ships gain an additional 70% Max Health. At the start of battle, all Empire allies gain a stack of Formation. Imperial TIE fighter allies instead gain stacks of Formation equal to the number of ally Imperial TIE fighters. These stacks can't be copied, dispelled, or prevented and are removed at the end of battle or when Scythe is defeated.
If the ally Capital Ship is Executrix, at the start of battle summon two crewless Imperial TIE fighters, and while an ally Imperial TIE fighter has Foresight, they are also Marked. The first time an allied Imperial TIE fighter defeats a ship, all allies gain 100% Turn Meter.
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | ||
2 | 50 |
Allied Empire ships gain an additional +35% Max Health
1,250
5
|
|
3 | 60 |
Empire allies gain 10% Offense and 10% Max Health
1,250
5
|
|
4 | 70 |
Empire allies gain 3 Speed
5,000
10
5
|
|
5 | 75 |
Empire allies gain 3 Speed
7,500
10
10
|
|
6 | 80 |
Empire allies gain 4 Speed
13.8K
15
10
5
|
|
7 | 85 |
At the start of battle, all Empire allies gain a stack of Formation; Imperial TIE fighter allies instead gain stacks of Formation equal to the number of ally Imperial TIE fighters; these stacks can't be copied, dispelled, or prevented and are removed at the end of battle or when Scythe is defeated
32.5K
20
15
10
5
|
|
8 | 85 |
If the ally Capital Ship is Executrix, summon two crewless Imperial TIE fighters at the start of battle; while an ally Imperial TIE fighter has Foresight, they are also Marked; the first time an allied Imperial TIE fighter defeats a ship, all allies gain 100% Turn Meter
88.8K
25
25
10
20
|
Inflict Speed Down, which can't be evaded or resisted, on Jedi enemies for 2 turns. If the allied Capital Ship is Executrix, inflict Fear on all enemies for 1 turn, which can't be copied, dispelled, or evaded, and summon two crewless Imperial TIE fighters.
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | ||
2 | 75 |
If the allied Capital Ship is Executrix, inflict Fear on all enemies for 1 turn, which can't be copied, dispelled, or evaded
175K
25
|
|
3 | 85 |
If the allied Capital Ship is Executrix, summon two crewless Imperial TIE fighters
525K
75
|
Stats are for a max tier, max level ship with a crew that has maxed abilities, gear, statmods, level, and stars
Base ID: SCYTHE