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oosocool
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oosocool
User #
40880
Arena Rank
52
Level
85
Guild
Order 66 501st Division
Ally Code
494-259-724
Joined
Dec 24, 2016
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oosocool's Datacrons
Last updated:
Characters
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Datacrons
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Omicrons
Zetas
Level 9
2
Level 6-8
3
Level 3-5
0
All
Together. As One.
Escalating Conflict
Lvl 9
Escalating Conflict
33.7%
Health Steal
26.85%
Accuracy
9.68%
Critical Chance
36.27%
Protection
Level 3
- Light Side
The first time each Light Side ally is defeated, remaining Light Side allies gain 15% Offense and 20 Speed for the rest of the encounter.
Level 6
- Jedi
At the end of each turn, Jedi allies recover Health and Protection equal to 50% of the amount enemies recovered that turn. This recovery can't trigger this effect on enemies.
Level 9
- Jedi Knight Cal Kestis
The first time Jedi Knight Cal Kestis falls below 30% Health they dispel all debuffs on themself, recover 40% Health, and gain a bonus turn.
Lvl 9
Escalating Conflict
141.52%
Health Steal
20.3%
Accuracy
7.81%
Critical Chance
7.04%
Protection
Level 3
- Dark Side
Whenever Dark Side allies are evaded by an enemy, that ally gains Accuracy Up for 2 turns, and they inflict Evasion Down for 2 turns on that enemy, which can't be evaded.
Level 6
- Sith
Whenever Sith allies damage all enemies with an ability, they grant Tenacity Up for 2 turns to all allies.
Level 9
- Sith Assassin
Whenever Sith Assassin gains Stealth, they also reduce the cooldowns of their Special abilities by 1.
Lvl 8
Together. As One.
8.94%
Offense
56.78%
Accuracy
12.39%
Critical Chance
Level 3
- Light Side
Whenever Light Side allies evade an attack, they gain Offense Up for 1 turn.
Level 6
- Galactic Republic
Whenever a Galactic Republic ally deals damage to an enemy and no other enemy is Ability Blocked, inflict Ability Block for 1 turn on the target enemy, which can't be evaded or resisted.
Lvl 8
Together. As One.
45.41%
Critical Damage
97.15%
Armor Penetration
3.14%
Critical Chance
12.47%
Critical Avoidance
Level 3
- Dark Side
Whenever Dark Side allies evade an attack, they gain Offense Up for 1 turn.
Level 6
- First Order
At the start of their first turn, First Order allies gain Offense equal to 400% of their current Defense. Then they lose 50% Defense.
Lvl 6
Escalating Conflict
30.73%
Health Steal
2.39%
Offense
6.36%
Accuracy
6.97%
Critical Chance
Level 3
- Dark Side
Dark Side allies start the battle with Protection Up (20%) for 2 turns.
Level 6
- Separatist
At the end of their turn, Separatist allies recover 50% Protection if they inflicted at least 5 debuffs that turn.
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