Damage Ranges for SWGOH Characters. These values are just the base stats, and do not take into account defenses or buffs.
Damage Range: 30934 - 34190 Dispel all debuffs from all Light Side allies. Then, deal Special damage to all enemies. If Admiral Raddus is in the Leader slot and not the ally slot, gain 5% Upload progress and if this ability defeats an enemy, gain an additional 8% Upload progress.
Damage Range: 30321 - 33511 Shock the target enemy, deal Special damage, and Stun them for 1 turn. This attack has a 50% chance to Shock and Stun another random enemy, doubled if the target is Galactic Republic.
Damage Range: 29609 - 32725 Deal Special damage to target enemy and inflict Daze and Stagger for 2 turns. If Resistance Hero Poe is Inspired he also inflicts 3 Damage Over Time debuffs for 1 turn.
Damage Range: 28258 - 31232 Dispel all buffs, deal Special damage, and inflict Buff Immunity on target enemy for 2 turns, which can't be dispelled. Inflict a Thermal Detonator on all enemies for 2 turns. Inflict an additional Thermal Detonator on all enemies for 2 turns for every 20% Ultimate Charge Jabba the Hutt has. Whenever a Thermal Detonator from this ability expires, all Bounty Hunter, Hutt Cartel, and Smuggler allies gain 2% Mastery until the end of the encounter. This ability can't be resisted.
Damage Range: 27828 - 30756 Deal Special damage to all enemies. Then, remove 20% Turn Meter from them and inflict Ability Block and Breach for 2 turns. Deal 10% more damage and remove an additional 5% Turn Meter for each ally with Jedi Lessons or Jedi Legacy. All Jedi allies gain 15% Turn Meter and Critical Hit Immunity for 1 turn.
Damage Range: 27277 - 30147 Deal Special damage to target enemy, remove 100% Turn Meter and, if there is any version of Rey in the allied Leader slot, Blind the target enemy for 2 turns. Gain Offense Up for 2 turns. While in Grand Arenas if all allies were Light Side at the start of battle: When this ability is used, Ben Solo’s cooldowns are reduced by 1. If Galactic Legend Rey is in the allied Leader slot, this attack instead deals true damage and inflicts Healing Immunity for 4 turns, which can’t be copied, dispelled, evaded, or resisted.
Damage Range: 25146 - 27792 Deal Special damage to target enemy and call target other ally to Assist. If target other ally is First Order, they gain Advantage for 2 turns and Stun the target enemy for 1 turn.
Damage Range: 24674 - 27270 Deal Special damage to target enemy and Stun them for 2 turns. If Resistance Hero Poe is Inspired, dispel all buffs on them and inflict Buff Immunity for 2 turns. This ability can't be evaded.
Damage Range: 24553 - 27137 Deal Special damage to target enemy and remove 70% Turn Meter. If that enemy had less than 100% Health, they are also Stunned for 1 turn.
Damage Range: 24073 - 26607 Deal Special damage to all enemies and detonate all Thermal Detonators. Then, inflict a Thermal Detonator for 2 turns on all enemies.
Damage Range: 24004 - 26530 Deal Special damage to target enemy and inflict Armor Shred until the end of the encounter. If all allies were Light Side at the start of battle, dispel all buffs from all enemies and deal true damage again to all enemies. All allies gain 5% Turn Meter (max 25%) for each enemy damaged by this ability. If this ability defeats an enemy, Ben Solo gains 10% Offense (stacking, max 50%) and all other Light Side allies gain 5% Offense (stacking, max 25%) until the end of battle. This attack can't be evaded.
Damage Range: 23363 - 25821 Deal Special damage to target enemy and call all other Nightsister allies to Assist. If any enemies are defeated, all Nightsister allies are Revived and recover 100% Health.
Damage Range: 23136 - 25570 Deal Special damage to target enemy. For each debuff present on other enemies, inflict that debuff on the target for 1 turn.
Damage Range: 22913 - 25323 Deal Special damage to target enemy and inflict Defense Down for 1 turn. If the target enemy is a Tank, this attack deals 100% more damage. If the target enemy is an Attacker or Support, inflict Offense Down and Potency Down for 1 turn. If the target enemy is a Healer, inflict Speed Down for 1 turn.
Damage Range: 22580 - 24956 Deal Special damage to target enemy and call all other Dark Side allies to assist, dealing 10% more damage for each Deceived enemy. Dark Side allies recover 50% Protection. Jedi enemies defeated this turn can't be revived.
Damage Range: 22306 - 24654 Deal Special damage to target enemy and Stun them for 1 turn. If this attack defeats an enemy, inflict 4 stacks of Plague on all enemies for 3 turns. Dispel buffs on each enemy with 2 or more stacks of Plague on them.
Damage Range: 21321 - 23565 Deal Special damage to target enemy and inflict Target Lock for 2 turns on target enemy and the healthiest enemy that didn't already have it. If target enemy was already Target Locked, attack again.
Damage Range: 20974 - 23180 Deal Special damage to target enemy. If they are a Droid, Stun them for 1 turn. On Aphra's turn, she gains 10% Max Protection (stacking, max 50%) and 2 Siphon until the end of the encounter.
Damage Range: 20383 - 22527 Deal Special damage to target enemy and inflict Tenacity Down for 3 turns.
Damage Range: 20345 - 22485 Deal Special damage to target enemy. Gain 1 stack of Ransom (max 50) for the rest of the encounter, which can't be copied, dispelled, or prevented. If the enemy is Light Side, Hondo removes 10% Turn Meter from them. If the enemy is Dark Side, Hondo gains 10% Turn Meter. Ransom: +2% Max Health and Tenacity