Level 8
(Basic)
Deal Physical damage to target enemy. All Thermal Detonators on the target explode, dealing damage immediately. If any Thermal Detonators explode, Zam gains 20% Turn Meter for each living Scoundrel ally.
Damage:
12,063
±
5%
Tier 2
lvl 16
Damage Multiplier: 1.23
+2.5% Turn Meter gain
700
3
Tier 3
lvl 26
Damage Multiplier: 1.29
+5% Damage
1,400
4
4
Tier 4
lvl 36
Damage Multiplier: 1.29
+2.5% Turn Meter gain
2,100
5
5
4
Tier 5
lvl 46
Damage Multiplier: 1.35
+5% Damage
4,100
7
7
5
Tier 6
lvl 56
Damage Multiplier: 1.35
+5% Turn Meter gain
8,200
10
9
6
Tier 7
lvl 66
Damage Multiplier: 1.42
+5% Damage
24.7K
16
13
9
Tier 8
lvl 76
Damage Multiplier: 1.6
+15% Damage
43.8K
5
Level 8
(Special)
• 4 turn cooldown
Place Thermal Detonators on all enemies that explode after 2 turns. Zam gains Speed Up for 3 turns.
Tier 2
lvl 18
+15% Speed Up Chance
1,300
2
Tier 3
lvl 28
+5% Max Health Damage
2,500
3
3
Tier 4
lvl 38
+15% Speed Up Chance
3,800
4
4
3
Tier 5
lvl 48
+5% Max Health Damage
7,500
5
5
4
Tier 6
lvl 58
Speed Up Duration + 1
15.1K
8
7
5
Tier 7
lvl 68
+5% Max Health Damage
45.2K
12
10
7
Tier 8
lvl 78
+30% Speed Up Chance
80.4K
5
Level 8
(Special)
• 3 turn cooldown
Inflict Evasion Down on all enemies for 4 turns and a Thermal Detonator on all enemies that already had a Thermal Detonator for 2 turns. Zam recovers 10% Protection for each enemy with a Thermal Detonator. Zam gains 50% Turn Meter. This attack can't be Evaded.
Tier 2
lvl 20
Add gain 25% Turn Meter on use
1,300
2
Tier 3
lvl 30
Evasion Down Duration + 1
2,500
3
3
Tier 4
lvl 40
+10% Turn Meter gain
3,800
4
4
3
Tier 5
lvl 50
Add recover 5% Protection for each enemy with a Thermal Detonator
7,500
5
5
4
Tier 6
lvl 60
+15% Turn Meter gain
15.1K
8
7
5
Tier 7
lvl 70
Evasion Down Duration + 1
45.2K
12
10
7
Tier 8
lvl 80
+5% Protection recovery
80.4K
5
Level 8
(Leader)
Bounty Hunter allies gain +25% Potency and recover 4% Health and Protection whenever an enemy is dealt damage by a Thermal Detonator. When a Bounty Hunter ally uses a Special ability, they inflict a Thermal Detonator on the selected target for 2 turns, which can't be Evaded. When Zam Wesell is in the Leader slot, and not the Ally slot, the following Contract is active:
Contract: Inflict 20 Thermal Detonators on enemies. (Only Bounty Hunter allies can contribute to the Contract.)
Reward: All Bounty Hunter inflict Thermal Detonators on all enemies whenever they die, which can't be Evaded. All Bounty Hunter allies have their Payouts activated.
Contract: Inflict 20 Thermal Detonators on enemies. (Only Bounty Hunter allies can contribute to the Contract.)
Reward: All Bounty Hunter inflict Thermal Detonators on all enemies whenever they die, which can't be Evaded. All Bounty Hunter allies have their Payouts activated.
Tier 2
lvl 22
+1% Heal
800
2
Tier 3
lvl 32
+10% Potency
1,600
2
2
Tier 4
lvl 42
+1% Heal
2,400
3
3
2
Tier 5
lvl 52
Add Contract: Inflict 20 Thermal Detonators on enemies
4,800
4
4
3
Tier 6
lvl 62
+10% Potency
9,600
6
5
4
Tier 7
lvl 72
+1% Heal
28.8K
9
7
5
Tier 8
lvl 82
Add recover 4% Protection when an enemy takes Thermal Detonator damage
51.2K
3
Level 9
(Unique)
At the start of battle, Zam gains:
20% increase to her Offense for each Scoundrel Attacker ally
20% increase to her Max Health for each Scoundrel Support and Healer ally
20% increase to her Max Protection for each Scoundrel Tank ally.
While in Grand Arenas: Zam instead gains 60% increases to her Offense, Max Health, and Max Protection. Zam gains 5% Speed for each other Bounty Hunter ally. Other Bounty Hunter allies gain 20% of Zam's current Offense, Max Health, Max Protection, and Speed until the first time she is defeated.
20% increase to her Offense for each Scoundrel Attacker ally
20% increase to her Max Health for each Scoundrel Support and Healer ally
20% increase to her Max Protection for each Scoundrel Tank ally.
While in Grand Arenas: Zam instead gains 60% increases to her Offense, Max Health, and Max Protection. Zam gains 5% Speed for each other Bounty Hunter ally. Other Bounty Hunter allies gain 20% of Zam's current Offense, Max Health, Max Protection, and Speed until the first time she is defeated.
Tier 2
lvl 22
+2% Offense
900
2
Tier 3
lvl 32
+2% Max Protection
1,800
3
3
Tier 4
lvl 42
+2% Max Health
2,700
3
3
3
Tier 5
lvl 52
+3% Offense
5,500
5
4
3
Tier 6
lvl 62
+3% Max Protection
11K
7
6
4
Tier 7
lvl 72
+3% Max Health
32.9K
10
9
6
Tier 8
lvl 82
+10% Offense, Max Protection, and Max Health
125K
30
13
20
Tier 9
lvl 85
While in Grand Arenas: Zam instead gains 60% increases to her Offense, Max Health, and Max Protection. Zam gains 5% Speed for each other Bounty Hunter ally. Other Bounty Hunter allies gain 20% of Zam's current Offense, Max Health, Max Protection, and Speed until the first time she is defeated
125K
20
Level 3
(Unique)
Whenever Zam receives Rewards from a Contract, she also gains the following Payout. (Contracts are granted by certain Bounty Hunter Leader Abilities.)
Payout: Whenever an enemy takes damage from a Thermal Detonator, Zam has a 25% chance to dispel all debuffs on herself, she gains Stealth for 1 Turn, and she gains 2% Max Protection until the end of the encounter.
Payout: Whenever an enemy takes damage from a Thermal Detonator, Zam has a 25% chance to dispel all debuffs on herself, she gains Stealth for 1 Turn, and she gains 2% Max Protection until the end of the encounter.
Tier 2
lvl 72
Add whenever an enemy takes Thermal Detonator damage, Zam gains Stealth for 1 turn
54.8K
30
25
16
Tier 3
lvl 80
Add whenever an enemy takes Thermal Detonator damage, Zam gains 2% Max Protection until the end of the encounter
113K
10
9
6
5
Description
Lightning fast Scoundrel attacker that inflicts Evasion Down and detonates bombs.
Power
33,589
Base Attributes
Strength (STR)
2,041
Agility (AGI)
2,782
Tactics (TAC)
1,749
Strength Growth
18.8
Agility Growth
24.5
Tactics Growth
17.1
Mastery
60
General
Health
55,232
Protection
38,672
Speed
183
Critical Damage
168%
Potency
47%
Tenacity
53%
Health Steal
15%
Defense Penetration
0%
Physical Offense
Damage
7,257
Critical Chance
86.75%
Armor Penetration
206
Accuracy
0%
Physical Survivability
Armor
44.7%
Dodge Rating
2%
Critical Avoidance
0%
Special Offense
Damage
5,843
Critical Chance
29.67%
Resistance Penetration
5
Accuracy
0%
Special Survivability
Resistance
31%
Deflection Rating
2%
Critical Avoidance
0%
First Seen
Jun 15, 2016
Mastery Stat Changes
Increases Critical Chance, Critical Damage, and Damage.
Base ID
ZAMWESELL
Shards to Activate
50 Shards