Level 8 (Basic)
Ability Material Omega
Deal Physical damage to target enemy. If it's Chewbacca's turn, he also gains Advantage for 2 turns. This attack ignores Defense.
Damage: 4,644 ± 5%
Tier 2
lvl 16
Damage Multiplier: 0.43
+5% Damage
Credits
700
Ability Material Mk I
3

Tier 3
lvl 26
Damage Multiplier: 0.47
+10% Damage
Credits
1,400
Ability Material Mk I
4
Ability Material Mk II
4

Tier 4
lvl 36
Damage Multiplier: 0.53
+15% Damage
Credits
2,100
Ability Material Mk I
5
Ability Material Mk II
5
Ability Material Mk III
4

Tier 5
lvl 46
Damage Multiplier: 0.55
+5% Damage
Credits
4,100
Ability Material Mk I
7
Ability Material Mk II
7
Ability Material Mk III
5

Tier 6
lvl 56
Damage Multiplier: 0.59
+10% Damage
Credits
8,200
Ability Material Mk I
10
Ability Material Mk II
9
Ability Material Mk III
6

Tier 7
lvl 66
Damage Multiplier: 0.65
+15% Damage
Credits
24.7K
Ability Material Mk I
16
Ability Material Mk II
13
Ability Material Mk III
9

Tier 8
lvl 76
Damage Multiplier: 0.78
+30% Damage
Credits
43.8K
Ability Material Omega
5
Level 8 (Special) 4 turn cooldown
Ability Material Omega
Deal Physical damage, based on Chewbacca's Max Health instead of his Attack Damage, to target enemy twice. Target other ally recovers Health equal to 50% of the damage dealt. Then, Chewbacca and target other ally gain Protection Up (30%) for 2 turns.

Prepared: If Chewbacca is Prepared, he deals double damage for this attack, recovers Health equal to 50% of the damage dealt, reduces this ability's cooldown by 2, and grants all Prepared allies Protection Up (30%) for 2 turns. Then, Chewbacca is no longer Prepared.
Damage: 6,636 ± 5%
Damage: 6,636 ± 5%
Won't trigger counter attack
Tier 2
lvl 18
Damage Multiplier: 0.07
Damage Multiplier: 0.07
+5% Damage
Credits
1,300
Ability Material Mk I
2

Tier 3
lvl 28
Damage Multiplier: 0.07
Damage Multiplier: 0.07
+10% Damage
Credits
2,500
Ability Material Mk I
3
Ability Material Mk II
3

Tier 4
lvl 38
Damage Multiplier: 0.08
Damage Multiplier: 0.08
+15% Damage
Credits
3,800
Ability Material Mk I
4
Ability Material Mk II
4
Ability Material Mk III
3

Tier 5
lvl 48
Damage Multiplier: 0.08
Damage Multiplier: 0.08
+5% Damage
Credits
7,500
Ability Material Mk I
5
Ability Material Mk II
5
Ability Material Mk III
4

Tier 6
lvl 58
Damage Multiplier: 0.09
Damage Multiplier: 0.09
+10% Damage
Credits
15.1K
Ability Material Mk I
8
Ability Material Mk II
7
Ability Material Mk III
5

Tier 7
lvl 68
Damage Multiplier: 0.1
Damage Multiplier: 0.1
+15% Damage
Credits
45.2K
Ability Material Mk I
12
Ability Material Mk II
10
Ability Material Mk III
7

Tier 8
lvl 78
Damage Multiplier: 0.1
Damage Multiplier: 0.1
Increase ability cooldown reduction effect by 1
Credits
80.4K
Ability Material Omega
5
Level 8 (Unique)
Ability Material Omega
Chewbacca has 40% less Max Protection, but 80% more Max Health. In addition, all enemies deal -25% damage while Chewbacca is buffed.
Tier 2
lvl 20
+5% Max Health
Credits
900
Ability Material Mk I
2

Tier 3
lvl 30
+5% Max Health
Credits
1,800
Ability Material Mk I
3
Ability Material Mk II
3

Tier 4
lvl 40
-5% Max Protection, +15% Max Health
Credits
2,700
Ability Material Mk I
3
Ability Material Mk II
3
Ability Material Mk III
3

Tier 5
lvl 50
+5% Max Health
Credits
5,500
Ability Material Mk I
5
Ability Material Mk II
4
Ability Material Mk III
3

Tier 6
lvl 60
+5% Max Health
Credits
11K
Ability Material Mk I
7
Ability Material Mk II
6
Ability Material Mk III
4

Tier 7
lvl 70
-5% Max Protection, +15% Max Health
Credits
32.9K
Ability Material Mk I
10
Ability Material Mk II
9
Ability Material Mk III
6

Tier 8
lvl 80
All enemies deal -25% damage while Chewbacca is buffed
Credits
80.4K
Ability Material Omega
5
Level 8 (Unique)
Ability Material Zeta
While Chewbacca is buffed, he has 100% Counter Chance. At the end of each turn while Chewbacca is buffed, if any ally took damage from an attack and Chewbacca did not, he recovers Protection equal to 10% of his Max Health and other Scoundrel allies recover half of that amount. When Chewbacca recovers to Max Protection this way, he becomes Prepared. When another light side Scoundrel ally is defeated, Revive that ally at 60% Health, if Chewbacca is Prepared. Then, Chewbacca is no longer Prepared.
Tier 2
lvl 22
+5% Counter Chance
Credits
900
Ability Material Mk I
2

Tier 3
lvl 32
+10% Counter Chance
Credits
1,800
Ability Material Mk I
3
Ability Material Mk II
3

Tier 4
lvl 42
+15% Counter Chance
Credits
2,700
Ability Material Mk I
3
Ability Material Mk II
3
Ability Material Mk III
3

Tier 5
lvl 52
+5% Counter Chance
Credits
5,500
Ability Material Mk I
5
Ability Material Mk II
4
Ability Material Mk III
3

Tier 6
lvl 62
+10% Counter Chance
Credits
11K
Ability Material Mk I
7
Ability Material Mk II
6
Ability Material Mk III
4

Tier 7
lvl 72
+15% Counter Chance
Credits
32.9K
Ability Material Mk I
10
Ability Material Mk II
9
Ability Material Mk III
6

Tier 8
lvl 82
When another light side Scoundrel ally is defeated, Revive that ally at 60% Health, if Chewbacca is Prepared. Then, Chewbacca is no longer Prepared.
Credits
125K
Ability Material Mk III
30
Ability Material Omega
13
Ability Material Zeta
20

Description

Aggressive Scoundrel Tank that provides Protection Recovery for his allies when they are attacked
Power
32,020
Base Attributes
Strength (STR)
2,643
Agility (AGI)
1,810
Tactics (TAC)
1,786
Strength Growth
23.2
Agility Growth
18.3
Tactics Growth
18.2
Mastery
60
General
Health
53,134
Protection
53,465
Speed
151
Critical Damage
150%
Potency
31%
Tenacity
50%
Health Steal
29%
Defense Penetration
0%
Physical Offense
Damage
5,882
Critical Chance
57.08%
Armor Penetration
280
Accuracy
0%
Physical Survivability
Armor
60.5%
Dodge Rating
2%
Critical Avoidance
0%
Special Offense
Damage
4,647
Critical Chance
12.92%
Resistance Penetration
0
Accuracy
0%
Special Survivability
Resistance
31.9%
Deflection Rating
2%
Critical Avoidance
0%

First Seen

May 14, 2018

Mastery Stat Changes

Increases Armor, Health Steal, and Protection.

Base ID

YOUNGCHEWBACCA

Shards to Activate

25 Shards