Categories
Hidden Categories
Ability Classes
Level 8
(Basic)
Deal Physical Damage to target enemy and inflict Damage Over Time for 2 turns. This attack inflicts an additional Damage Over Time effect if that target was already suffering a negative status effect.
Damage:
10,330
±
5%
Tier 2
lvl 16
Damage Multiplier: 1.59
+5% Damage
700
3
Tier 3
lvl 26
Damage Multiplier: 1.59
+15% Damage Over Time Chance
1,400
4
4
Tier 4
lvl 36
Damage Multiplier: 1.66
+5% Damage
2,100
5
5
4
Tier 5
lvl 46
Damage Multiplier: 1.74
+5% Damage
4,100
7
7
5
Tier 6
lvl 56
Damage Multiplier: 1.74
Damage Over Time Chance 100%
8,200
10
9
6
Tier 7
lvl 66
Damage Multiplier: 1.81
+5% Damage
24.7K
16
13
9
Tier 8
lvl 76
Damage Multiplier: 2.04
+15% Damage
43.8K
5
Level 8
(Special)
• 5 turn cooldown
All allies gain Offense Up for 1 turn and recover Health equal to 20% of their Max Health, plus an additional 10% for each enemy suffering a negative status effect.
Tier 2
lvl 18
+2% Heal
1,300
2
Tier 3
lvl 28
+2% Heal
2,500
3
3
Tier 4
lvl 38
+2% Heal
3,800
4
4
3
Tier 5
lvl 48
Cooldown - 1
7,500
5
5
4
Tier 6
lvl 58
+2% Heal
15.1K
8
7
5
Tier 7
lvl 68
+2% Heal
45.2K
12
10
7
Tier 8
lvl 78
+5% Bonus Heal
80.4K
5
Level 8
(Unique)
Whenever any unit is defeated, all Tusken allies gain 25% Turn Meter and recover 10% of their Max Health.
Tier 2
lvl 20
+2% Turn Meter gain
900
2
Tier 3
lvl 30
+2% Turn Meter gain
1,800
3
3
Tier 4
lvl 40
+2% Turn Meter gain
2,700
3
3
3
Tier 5
lvl 50
+5% Heal
5,500
5
4
3
Tier 6
lvl 60
+2% Turn Meter gain
11K
7
6
4
Tier 7
lvl 70
+2% Turn Meter gain
32.9K
10
9
6
Tier 8
lvl 80
+5% Turn Meter gain
80.4K
5
Hidden Abilities
(Unique)
Placeholder
Description
Offensive Healer that can also boost Offense and rapidly stack Damage Over Time effects
Power
29,040
Base Attributes
Strength (STR)
2,152
Agility (AGI)
2,080
Tactics (TAC)
2,563
Strength Growth
19.6
Agility Growth
20.1
Tactics Growth
21.8
Mastery
60
General
Health
74,615
Protection
47,119
Speed
151
Critical Damage
150%
Potency
56%
Tenacity
47%
Health Steal
15%
Defense Penetration
0%
Physical Offense
Damage
5,014
Critical Chance
61.88%
Armor Penetration
61
Accuracy
0%
Physical Survivability
Armor
46.7%
Dodge Rating
2%
Critical Avoidance
18%
Special Offense
Damage
6,368
Critical Chance
11.25%
Resistance Penetration
20
Accuracy
0%
Special Survivability
Resistance
40.8%
Deflection Rating
2%
Critical Avoidance
18%
First Seen
Mar 24, 2016
Mastery Stat Changes
Increases Critical Avoidance, Health, and Resistance.
Base ID
TUSKENSHAMAN
Shards to Activate
50 Shards