Level 8 (Basic)
Ability Material Omega
Deal Physical Damage to target enemy and inflict Damage Over Time for 2 turns. This attack inflicts an additional Damage Over Time effect if that target was already suffering a negative status effect.
Damage: 10,330 ± 5%
Tier 2
lvl 16
Damage Multiplier: 1.59
+5% Damage
Credits
700
Ability Material Mk I
3

Tier 3
lvl 26
Damage Multiplier: 1.59
+15% Damage Over Time Chance
Credits
1,400
Ability Material Mk I
4
Ability Material Mk II
4

Tier 4
lvl 36
Damage Multiplier: 1.66
+5% Damage
Credits
2,100
Ability Material Mk I
5
Ability Material Mk II
5
Ability Material Mk III
4

Tier 5
lvl 46
Damage Multiplier: 1.74
+5% Damage
Credits
4,100
Ability Material Mk I
7
Ability Material Mk II
7
Ability Material Mk III
5

Tier 6
lvl 56
Damage Multiplier: 1.74
Damage Over Time Chance 100%
Credits
8,200
Ability Material Mk I
10
Ability Material Mk II
9
Ability Material Mk III
6

Tier 7
lvl 66
Damage Multiplier: 1.81
+5% Damage
Credits
24.7K
Ability Material Mk I
16
Ability Material Mk II
13
Ability Material Mk III
9

Tier 8
lvl 76
Damage Multiplier: 2.04
+15% Damage
Credits
43.8K
Ability Material Omega
5
Level 8 (Special) 5 turn cooldown
Ability Material Omega
All allies gain Offense Up for 1 turn and recover Health equal to 20% of their Max Health, plus an additional 10% for each enemy suffering a negative status effect.
Tier 2
lvl 18
+2% Heal
Credits
1,300
Ability Material Mk I
2

Tier 3
lvl 28
+2% Heal
Credits
2,500
Ability Material Mk I
3
Ability Material Mk II
3

Tier 4
lvl 38
+2% Heal
Credits
3,800
Ability Material Mk I
4
Ability Material Mk II
4
Ability Material Mk III
3

Tier 5
lvl 48
Cooldown - 1
Credits
7,500
Ability Material Mk I
5
Ability Material Mk II
5
Ability Material Mk III
4

Tier 6
lvl 58
+2% Heal
Credits
15.1K
Ability Material Mk I
8
Ability Material Mk II
7
Ability Material Mk III
5

Tier 7
lvl 68
+2% Heal
Credits
45.2K
Ability Material Mk I
12
Ability Material Mk II
10
Ability Material Mk III
7

Tier 8
lvl 78
+5% Bonus Heal
Credits
80.4K
Ability Material Omega
5
Level 8 (Unique)
Ability Material Omega
Whenever any unit is defeated, all Tusken allies gain 25% Turn Meter and recover 10% of their Max Health.
Tier 2
lvl 20
+2% Turn Meter gain
Credits
900
Ability Material Mk I
2

Tier 3
lvl 30
+2% Turn Meter gain
Credits
1,800
Ability Material Mk I
3
Ability Material Mk II
3

Tier 4
lvl 40
+2% Turn Meter gain
Credits
2,700
Ability Material Mk I
3
Ability Material Mk II
3
Ability Material Mk III
3

Tier 5
lvl 50
+5% Heal
Credits
5,500
Ability Material Mk I
5
Ability Material Mk II
4
Ability Material Mk III
3

Tier 6
lvl 60
+2% Turn Meter gain
Credits
11K
Ability Material Mk I
7
Ability Material Mk II
6
Ability Material Mk III
4

Tier 7
lvl 70
+2% Turn Meter gain
Credits
32.9K
Ability Material Mk I
10
Ability Material Mk II
9
Ability Material Mk III
6

Tier 8
lvl 80
+5% Turn Meter gain
Credits
80.4K
Ability Material Omega
5

Hidden Abilities

(Unique)
Placeholder

Description

Offensive Healer that can also boost Offense and rapidly stack Damage Over Time effects
Power
29,040
Base Attributes
Strength (STR)
2,152
Agility (AGI)
2,080
Tactics (TAC)
2,563
Strength Growth
19.6
Agility Growth
20.1
Tactics Growth
21.8
Mastery
60
General
Health
74,615
Protection
47,119
Speed
151
Critical Damage
150%
Potency
56%
Tenacity
47%
Health Steal
15%
Defense Penetration
0%
Physical Offense
Damage
5,014
Critical Chance
61.88%
Armor Penetration
61
Accuracy
0%
Physical Survivability
Armor
46.7%
Dodge Rating
2%
Critical Avoidance
18%
Special Offense
Damage
6,368
Critical Chance
11.25%
Resistance Penetration
20
Accuracy
0%
Special Survivability
Resistance
40.8%
Deflection Rating
2%
Critical Avoidance
18%

First Seen

Mar 24, 2016

Mastery Stat Changes

Increases Critical Avoidance, Health, and Resistance.

Base ID

TUSKENSHAMAN

Shards to Activate

50 Shards