Categories
Hidden Categories
Level 8
(Basic)
Deal Physical damage to target enemy with a 55% chance to remove 50% Turn Meter.
Damage:
12,406
±
5%
Tier 2
lvl 16
Damage Multiplier: 1.32
+5% Damage
700
3
Tier 3
lvl 26
Damage Multiplier: 1.32
Add 25% chance to remove 50% Turn Meter on hit
1,400
4
4
Tier 4
lvl 36
Damage Multiplier: 1.38
+5% Damage
2,100
5
5
4
Tier 5
lvl 46
Damage Multiplier: 1.38
+15% Harmful Effect Chance
4,100
7
7
5
Tier 6
lvl 56
Damage Multiplier: 1.44
+5% Damage
8,200
10
9
6
Tier 7
lvl 66
Damage Multiplier: 1.5
+5% Damage
24.7K
16
13
9
Tier 8
lvl 76
Damage Multiplier: 1.5
+15% Harmful Effect Chance
43.8K
5
Level 8
(Special)
• 3 turn cooldown
Deal Physical damage to target enemy and call a random ally to Assist. If the Assisting ally is Tusken, both attackers deal 75% more damage.
Damage:
18,407
±
5%
Tier 2
lvl 18
Damage Multiplier: 1.74
+5% Damage
1,300
2
Tier 3
lvl 28
Damage Multiplier: 1.82
+25% Assist damage
2,500
3
3
Tier 4
lvl 38
Damage Multiplier: 1.82
+5% Damage
3,800
4
4
3
Tier 5
lvl 48
Damage Multiplier: 1.9
+5% Damage
7,500
5
5
4
Tier 6
lvl 58
Damage Multiplier: 2.15
+15% Damage
15.1K
8
7
5
Tier 7
lvl 68
Damage Multiplier: 2.23
+5% Damage
45.2K
12
10
7
Tier 8
lvl 78
Damage Multiplier: 2.23
Cooldown - 1
80.4K
5
Level 9
(Unique)
Tusken Raider gains 15% Offense for each Tusken ally.
While in 3v3 Grand Arenas and all allies are Tusken at the start of battle: Gain Taunt for 1 turn at the start of each enemy's turn. If Tusken Raider is defeated while another Tusken ally is active, they revive with 100% Health. All allies gain 15% Critical Chance and Critical Damage and 3 Speed for each living ally, and whenever an ally is defeated, reduce the cooldowns of all allies by 1 and dispel all debuffs on them. At the start of the encounter, summon a Tusken Raider.
Summoned Tusken Raider's Unique: Gain Taunt for 1 turn at the start of each enemy's turn. If the summoned Tusken Raider is defeated while another Tusken ally is active, summon a Tusken Raider. Tusken Raider gains 15% Offense for each living ally, and all allies gain 15% Critical Chance and Critical Damage and 3 Speed for each living ally, and whenever an Tusken ally is defeated, reduce the cooldowns of all allies by 1 and dispel all debuffs on them.
While in 3v3 Grand Arenas and all allies are Tusken at the start of battle: Gain Taunt for 1 turn at the start of each enemy's turn. If Tusken Raider is defeated while another Tusken ally is active, they revive with 100% Health. All allies gain 15% Critical Chance and Critical Damage and 3 Speed for each living ally, and whenever an ally is defeated, reduce the cooldowns of all allies by 1 and dispel all debuffs on them. At the start of the encounter, summon a Tusken Raider.
Summoned Tusken Raider's Unique: Gain Taunt for 1 turn at the start of each enemy's turn. If the summoned Tusken Raider is defeated while another Tusken ally is active, summon a Tusken Raider. Tusken Raider gains 15% Offense for each living ally, and all allies gain 15% Critical Chance and Critical Damage and 3 Speed for each living ally, and whenever an Tusken ally is defeated, reduce the cooldowns of all allies by 1 and dispel all debuffs on them.
Tier 2
lvl 20
+1% Offense
900
2
Tier 3
lvl 30
+2% Offense
1,800
3
3
Tier 4
lvl 40
+1% Offense
2,700
3
3
3
Tier 5
lvl 50
+1% Offense
5,500
5
4
3
Tier 6
lvl 60
+2% Offense
11K
7
6
4
Tier 7
lvl 70
+1% Offense
32.9K
10
9
6
Tier 8
lvl 80
+2% Offense
80.4K
5
Tier 9
lvl 85
While in 3v3 Grand Arenas and all allies are Tusken at the start of battle: Gain Taunt for 1 turn at the start of each enemy's turn; if Tusken Raider is defeated while another Tusken ally is active, they revive with 100% Health; all allies gain 15% Critical Chance and Critical Damage and 3 Speed for each living ally, and whenever an ally is defeated, reduce the cooldowns of all allies by 1 and dispel all debuffs on them; at the start of the encounter, summon a Tusken Raider
125K
20
Hidden Abilities
(Unique)
Placeholder
Description
Durable Attacker with Tusken Synergy and a strong Assist attack
Power
31,236
Base Attributes
Strength (STR)
3,028
Agility (AGI)
1,908
Tactics (TAC)
1,869
Strength Growth
23.1
Agility Growth
20.1
Tactics Growth
19.2
Mastery
60
General
Health
61,694
Protection
48,500
Speed
141
Critical Damage
150%
Potency
40%
Tenacity
37%
Health Steal
25%
Defense Penetration
0%
Physical Offense
Damage
7,888
Critical Chance
53.46%
Armor Penetration
384
Accuracy
18%
Physical Survivability
Armor
54%
Dodge Rating
2%
Critical Avoidance
0%
Special Offense
Damage
6,178
Critical Chance
11.67%
Resistance Penetration
120
Accuracy
18%
Special Survivability
Resistance
26.3%
Deflection Rating
2%
Critical Avoidance
0%
First Seen
Mar 15, 2016
Mastery Stat Changes
Increases Accuracy, Damage, and Defense Penetration.
Base ID
TUSKENRAIDER
Shards to Activate
50 Shards