Deal Physical damage 3 times. For each critical hit scored, grant TIE Defender a stack of Resilient Defense (max 2). If TIE Defender has Special Forces, this attack has +50% Critical Chance and Critical Damage.
Damage: 12,290 ± 5%
Damage: 12,290 ± 5%
Won't trigger counter attack
Damage: 12,290 ± 5%
Won't trigger counter attack
Tier 2
lvl 50
Damage Multiplier: 0.59
Damage Multiplier: 0.59
Damage Multiplier: 0.59
+10% Damage
Ship Building Materials
1,250
Ship Ability Material Mk I
5

Tier 3
lvl 60
Damage Multiplier: 0.7
Damage Multiplier: 0.7
Damage Multiplier: 0.7
+20% Damage
Ship Building Materials
1,250
Ship Ability Material Mk I
5

Tier 4
lvl 68
Damage Multiplier: 0.86
Damage Multiplier: 0.86
Damage Multiplier: 0.86
+30% Damage
Ship Building Materials
3,750
Ship Ability Material Mk I
5
Ship Ability Material Mk II
5

Tier 5
lvl 73
Damage Multiplier: 0.86
Damage Multiplier: 0.86
Damage Multiplier: 0.86
+30% Resilient Defense chance
Ship Building Materials
5,000
Ship Ability Material Mk I
10
Ship Ability Material Mk II
5

Tier 6
lvl 78
Damage Multiplier: 0.86
Damage Multiplier: 0.86
Damage Multiplier: 0.86
+25% Critical Chance
Ship Building Materials
12.5K
Ship Ability Material Mk I
10
Ship Ability Material Mk II
10
Ship Ability Material Mk III
5

Tier 7
lvl 84
Damage Multiplier: 0.86
Damage Multiplier: 0.86
Damage Multiplier: 0.86
+25% Critical Damage
Ship Building Materials
21.2K
Ship Ability Material Mk I
15
Ship Ability Material Mk II
15
Ship Ability Material Mk III
10

Tier 8
lvl 85
Damage Multiplier: 0.86
Damage Multiplier: 0.86
Damage Multiplier: 0.86
+1 Stack of Resilient Defense; +40% Resilient Defense chance
Ship Building Materials
73.8K
Ship Ability Material Mk I
25
Ship Ability Material Mk II
25
Ship Ability Material Mk III
10
Ship Ability Material Omega
15
Level 8 (Crew) 4 turn cooldown
Deal physical damage to target enemy, remove 30% Turn Meter, and Stun them for 1 turn. If TIE Defender has Special Forces, this Stun can't be dispelled, evaded, or resisted.
Damage: 38,586 ± 5%
Tier 2
lvl 1
Damage Multiplier: 1.86
+10% Damage
Ship Building Materials
5,000
Ship Ability Material Mk I
10
Ship Ability Material Mk II
5

Tier 3
lvl 1
Damage Multiplier: 2.19
+20% Damage
Ship Building Materials
5,000
Ship Ability Material Mk I
10
Ship Ability Material Mk II
5

Tier 4
lvl 1
Damage Multiplier: 2.7
+30% Damage
Ship Building Materials
7,500
Ship Ability Material Mk I
10
Ship Ability Material Mk II
10

Tier 5
lvl 1
Damage Multiplier: 2.7
Reduce target enemy's Turn Meter by 15%
Ship Building Materials
13.8K
Ship Ability Material Mk I
15
Ship Ability Material Mk II
10
Ship Ability Material Mk III
5

Tier 6
lvl 1
Damage Multiplier: 2.7
If TIE Defender has Special Forces, this Stun can't be evaded
Ship Building Materials
21.2K
Ship Ability Material Mk I
15
Ship Ability Material Mk II
15
Ship Ability Material Mk III
10

Tier 7
lvl 1
Damage Multiplier: 2.7
+15% Turn Meter removal
Ship Building Materials
45K
Ship Ability Material Mk I
20
Ship Ability Material Mk II
20
Ship Ability Material Mk III
15
Ship Ability Material Omega
5

Tier 8
lvl 1
Damage Multiplier: 2.7
If TIE Defender has Special Forces, this Stun can't be resisted
Ship Building Materials
78.5K
Ship Ability Material Mk I
30
Ship Ability Material Mk II
30
Ship Ability Material Mk III
20
Ship Ability Material Omega
15
Level 8 (Unique)
Ship Ability Material Omega
Whenever TIE Defender Evades an attack, grant 10% Turn Meter to the allied Capital Ship and an additional 10% Turn Meter if TIE Defender has Special Forces. This effect is tripled for Empire Capital Ships.

While TIE Defender has Special Forces, whenever it Evades an attack with Foresight, gain Critical Chance Up for 2 turns and dispel all debuffs on TIE Defender.

TIE Defender counts as an Imperial TIE Fighter.
Tier 2
lvl 50
+2% Turn Meter gain
Ship Building Materials
1,250
Ship Ability Material Mk I
5

Tier 3
lvl 60
+2% Special Forces Turn Meter gain
Ship Building Materials
1,250
Ship Ability Material Mk I
5

Tier 4
lvl 70
+3% Turn Meter gain
Ship Building Materials
5,000
Ship Ability Material Mk I
10
Ship Ability Material Mk II
5

Tier 5
lvl 75
+3% Special Forces Turn Meter gain
Ship Building Materials
7,500
Ship Ability Material Mk I
10
Ship Ability Material Mk II
10

Tier 6
lvl 80
+3% Turn Meter gain
Ship Building Materials
13.8K
Ship Ability Material Mk I
15
Ship Ability Material Mk II
10
Ship Ability Material Mk III
5

Tier 7
lvl 85
Turn Meter gain is tripled for Empire Capital Ships
Ship Building Materials
32.5K
Ship Ability Material Mk I
20
Ship Ability Material Mk II
15
Ship Ability Material Mk III
10
Ship Ability Material Omega
5

Tier 8
lvl 85
While TIE Defender has Special Forces, whenever it Evades an attack with Foresight, gain Critical Chance Up for 2 turns and dispel all debuffs on TIE Defender
Ship Building Materials
88.8K
Ship Ability Material Mk I
25
Ship Ability Material Mk II
25
Ship Ability Material Mk III
10
Ship Ability Material Omega
20
Level 8 (Unique)
Ship Ability Material Omega
TIE Defender gains 10% Evasion, 20% Offense, and 30% Max Protection. Whenever TIE Defender gains Resilient Defense, recover 10% Protection. At the end of its turn, if TIE Defender has Special Forces and Resilient Defense, it gains Foresight for 1 turn. When TIE Defender evades, if it has Special Forces, recover 10% Health and gain 10% Turn Meter.
Tier 2
lvl 50
+5% Offense
Ship Building Materials
1,250
Ship Ability Material Mk I
5

Tier 3
lvl 60
+5% Health recovery
Ship Building Materials
1,250
Ship Ability Material Mk I
5

Tier 4
lvl 70
+5% Offense
Ship Building Materials
5,000
Ship Ability Material Mk I
10
Ship Ability Material Mk II
5

Tier 5
lvl 75
+5% Evasion
Ship Building Materials
7,500
Ship Ability Material Mk I
10
Ship Ability Material Mk II
10

Tier 6
lvl 80
+15% Protection
Ship Building Materials
13.8K
Ship Ability Material Mk I
15
Ship Ability Material Mk II
10
Ship Ability Material Mk III
5

Tier 7
lvl 85
+5% Turn Meter gain
Ship Building Materials
32.5K
Ship Ability Material Mk I
20
Ship Ability Material Mk II
15
Ship Ability Material Mk III
10
Ship Ability Material Omega
5

Tier 8
lvl 85
If TIE Defender has Special Forces and Resilient Defense at the end of its turn, it gains Foresight for 1 turn
Ship Building Materials
88.8K
Ship Ability Material Mk I
25
Ship Ability Material Mk II
25
Ship Ability Material Mk III
10
Ship Ability Material Omega
20
Imperial TIE Fighter allies gain Foresight for 1 turn.

Ally Empire ships gain 1 stack of Formation (max 30) until the end of battle or until TIE Defender is defeated and can't be copied, dispelled, or prevented. Imperial TIE Fighter allies instead gain stacks of Formation equal to the number of ally Imperial TIE Fighters.

TIE Defender gains Special Forces until the end of battle.

Special Forces: Gives abilities additional effects
Tier 2
lvl 75
Imperial TIE Fighter allies gain Foresight for 1 turn.
Ship Building Materials
175K
Reinforcement Materials
25

Tier 3
lvl 85
Ally Empire ships gain 1 stack of Formation (max 30) until the end of battle or until TIE Defender is defeated and can't be copied, dispelled, or prevented; Imperial TIE Fighter allies instead gain stacks of Formation equal to the number of ally Imperial TIE Fighters
Ship Building Materials
525K
Reinforcement Materials
75

Hidden Abilities

(Unique)
Placeholder

Crew Contribution

Physical Critical Rating
0.00292063
Health
4.20346153
Protection
0.80769597
Physical Damage
0.50544566
Speed
0.00361416
Dodge Rating
0.01670329
Deflection Rating
0.01670329
Potency
0.00002442
Tenacity
0.00002442

Description

Powerful reinforcement Empire Attacker capable of stunning enemies and boosting allies, specifically TIE fighters
Power
86,286
Base Attributes
Strength (STR)
808
Agility (AGI)
1,625
Tactics (TAC)
808
Strength Growth
6.2
Agility Growth
12.5
Tactics Growth
6.2
Mastery
0
General
Health
114,474
Protection
19,201
Speed
218
Critical Damage
150%
Potency
58.05%
Tenacity
73.05%
Health Steal
0%
Defense Penetration
0%
Physical Offense
Damage
14,291
Critical Chance
39.96%
Armor Penetration
0
Accuracy
0%
Physical Survivability
Armor
23.8%
Dodge Rating
35.08%
Critical Avoidance
0%
Special Offense
Damage
1,939
Critical Chance
10%
Resistance Penetration
0
Accuracy
0%
Special Survivability
Resistance
9.9%
Deflection Rating
35.08%
Critical Avoidance
0%

First Seen

Jan 25, 2023

Base ID

TIEDEFENDER

Shards to Activate

80 Shards