Level 8
(Basic)
Dispel all buffs on target enemy, deal Physical damage to them, and grant Offense Up for 1 turn to all allies who didn't already have it.
Damage:
9,510
±
5%
Tier 2
lvl 16
Damage Multiplier: 1.16
+5% Damage
700
3
Tier 3
lvl 26
Damage Multiplier: 1.27
+10% Damage
1,400
4
4
Tier 4
lvl 36
Damage Multiplier: 1.43
+15% Damage
2,100
5
5
4
Tier 5
lvl 46
Damage Multiplier: 1.49
+5% Damage
4,100
7
7
5
Tier 6
lvl 56
Damage Multiplier: 1.6
+10% Damage
8,200
10
9
6
Tier 7
lvl 66
Damage Multiplier: 1.77
+15% Damage
24.7K
16
13
9
Tier 8
lvl 76
Damage Multiplier: 1.77
Add dispel all buffs on target enemy
43.8K
5
Level 8
(Special)
• 3 turn cooldown
Dispel all debuffs on all allies. Call all Clone Trooper allies to assist. If target ally is a Clone Trooper, they gain 100% Turn Meter.
Target ally gains buffs for 3 turns based on their role:
- Attacker: Stealth and Critical Chance Up
- Support or Healer: Speed Up and Tenacity Up
- Tank: Taunt and Critical Hit Immunity
Target ally gains buffs for 3 turns based on their role:
- Attacker: Stealth and Critical Chance Up
- Support or Healer: Speed Up and Tenacity Up
- Tank: Taunt and Critical Hit Immunity
Tier 2
lvl 18
+10% Turn Meter gain
1,300
2
Tier 3
lvl 28
+10% Turn Meter gain
2,500
3
3
Tier 4
lvl 38
+10% Turn Meter gain
3,800
4
4
3
Tier 5
lvl 48
+10% Turn Meter gain
7,500
5
5
4
Tier 6
lvl 58
+10% Turn Meter gain
15.1K
8
7
5
Tier 7
lvl 68
+10% Turn Meter gain
45.2K
12
10
7
Tier 8
lvl 78
Add dispel all debuffs on all allies
80.4K
5
Level 8
(Special)
• 3 turn cooldown
Call target other ally to assist, and if they are a Clone Trooper, they attack again. Shaak Ti and target ally recover 35% of their Health and Protection.
If target ally is a Clone Trooper, they gain 25% Critical Damage (max 5 stacks) until the end of the battle.
If target ally is a Galactic Republic Jedi, they gain 25% Tenacity (max 5 stacks) until the end of the battle.
If target ally is a Clone Trooper, they gain 25% Critical Damage (max 5 stacks) until the end of the battle.
If target ally is a Galactic Republic Jedi, they gain 25% Tenacity (max 5 stacks) until the end of the battle.
Tier 2
lvl 20
+5% Health and Protection recovery
1,300
2
Tier 3
lvl 30
+5% Tenacity
2,500
3
3
Tier 4
lvl 40
+5% Critical Damage
3,800
4
4
3
Tier 5
lvl 50
+5% Health and Protection recovery
7,500
5
5
4
Tier 6
lvl 60
+5% Tenacity
15.1K
8
7
5
Tier 7
lvl 70
+5% Critical Damage
45.2K
12
10
7
Tier 8
lvl 80
Add if that ally is a Clone Trooper, they attack again
80.4K
5
Level 8
(Leader)
Clone Trooper allies have +35 Speed. Clone Trooper allies recover 5% Health and Protection when they attack out of turn.
For each Clone Trooper ally at the start of battle (excluding summoned allies), Galactic Republic allies have +15% Max Health, +5% Max Protection, and +15% Offense.
For each Clone Trooper ally at the start of battle (excluding summoned allies), Galactic Republic allies have +15% Max Health, +5% Max Protection, and +15% Offense.
Tier 2
lvl 22
+5 Speed
800
2
Tier 3
lvl 32
+5% Offense
1,600
2
2
Tier 4
lvl 42
+5 Speed
2,400
3
3
2
Tier 5
lvl 52
+5% Max Health
4,800
4
4
3
Tier 6
lvl 62
+5 Speed
9,600
6
5
4
Tier 7
lvl 72
+5% Offense
28.8K
9
7
5
Tier 8
lvl 82
Add Clone Trooper allies recover 5% Health and Protection when they attack out of turn
105K
20
10
20
Level 8
(Unique)
Whenever Shaak Ti or a Clone Trooper ally takes damage from an attack, Shaak Ti gains 20% Turn Meter.
Whenever Shaak Ti or a Clone Trooper ally takes damage from an attack, they gain Retribution for 2 turns at the end of that turn.
Whenever Shaak Ti or a Clone Trooper ally takes damage from an attack, they gain Retribution for 2 turns at the end of that turn.
Tier 2
lvl 24
+3% Turn Meter gain
900
2
Tier 3
lvl 34
+3% Turn Meter gain
1,800
3
3
Tier 4
lvl 44
+3% Turn Meter gain
2,700
3
3
3
Tier 5
lvl 54
+3% Turn Meter gain
5,500
5
4
3
Tier 6
lvl 64
+3% Turn Meter gain
11K
7
6
4
Tier 7
lvl 74
+3% Turn Meter gain
32.9K
10
9
6
Tier 8
lvl 84
Add whenever Shaak Ti or a Clone Trooper ally takes damage from an attack they gain Retribution for 2 turns at the end of that turn
125K
30
13
20
Hidden Abilities
(Unique)
Placeholder
Description
Inspiring Jedi Leader with heightened reflexes
Power
35,001
Base Attributes
Strength (STR)
2,177
Agility (AGI)
2,776
Tactics (TAC)
1,801
Strength Growth
20
Agility Growth
23
Tactics Growth
20
Mastery
60
General
Health
60,196
Protection
47,590
Speed
187
Critical Damage
168%
Potency
18%
Tenacity
52%
Health Steal
30%
Defense Penetration
0%
Physical Offense
Damage
5,325
Critical Chance
87.5%
Armor Penetration
120
Accuracy
0%
Physical Survivability
Armor
52.2%
Dodge Rating
23%
Critical Avoidance
0%
Special Offense
Damage
4,698
Critical Chance
28.42%
Resistance Penetration
0
Accuracy
0%
Special Survivability
Resistance
30.2%
Deflection Rating
23%
Critical Avoidance
0%
First Seen
Jun 4, 2019
Mastery Stat Changes
Increases Critical Chance, Critical Damage, Deflection Chance, and Dodge Chance.
Base ID
SHAAKTI
Shards to Activate
25 Shards