Ability Classes
Leader: +Evasion
Leader: +Max Health
Leader: +Speed
Unique: +Speed
Ability Block
Accuracy Down
Advantage
Leader: Assist
Assist
Counter
Critical Hit Immunity
Daze
Dispel
Evasion Up
Foresight
Leader: Foresight
Gain Turn Meter
Heal
Healing Immunity
Offense Down
Offense Up
Purge
Remove Turn Meter
Speed Down
Level 8
(Basic)
Deal Physical damage to target enemy. Inflict Offense Down for 2 turns and 1 stack of Purge (max 6) until the end of the encounter if the target doesn't have any. These debuffs can't be resisted if enemy is Jedi. Deal +5% more damage, increased to +10% if enemy is Jedi, for each stack of Purge on the enemy.
Damage:
10,278
±
5%
Tier 2
lvl 14
Damage Multiplier: 1.64
+5% Damage
700
3
Tier 3
lvl 24
Damage Multiplier: 1.72
+5% Damage
1,400
4
4
Tier 4
lvl 34
Damage Multiplier: 1.72
Deal +1% more damage, increased to +2% if enemy is Jedi, for each stack of Purge on the enemy
2,100
5
5
4
Tier 5
lvl 44
Damage Multiplier: 1.79
+5% Damage
4,100
7
7
5
Tier 6
lvl 54
Damage Multiplier: 1.79
Deal +2% more damage, increased to +4% if enemy is Jedi, for each stack of Purge on the enemy
8,200
10
9
6
Tier 7
lvl 64
Damage Multiplier: 1.95
+10% Damage
24.7K
16
13
9
Tier 8
lvl 74
Damage Multiplier: 1.95
Deal +5% more damage, increased to +10% if enemy is Jedi, for each stack of Purge on the enemy
43.8K
5
Level 8
(Special)
• 3 turn cooldown
Deal Physical damage to target enemy. Dispel all buffs and remove 60% Turn Meter, increased to 90% if target is Jedi. Inflict 1 stack of Purge (max 6) until the end of the encounter, and then inflict an additional stack of Purge for each buff dispelled this way. Inflict Ability Block for 1 turn, and Daze for 2 turns on target enemy. This ability can't be evaded or resisted.
Damage:
12,387
±
5%
Tier 2
lvl 16
Damage Multiplier: 2.35
+10% Turn Meter; +15% Turn Meter if target was Jedi
1,300
2
Tier 3
lvl 26
Damage Multiplier: 2.35
+10% Turn Meter; +15% Turn Meter if target was Jedi
2,500
3
3
Tier 4
lvl 36
Damage Multiplier: 2.35
Inflict Daze for 2 turns
3,800
4
4
3
Tier 5
lvl 46
Damage Multiplier: 2.35
+10% Turn Meter; +15% Turn Meter if target was Jedi
7,500
5
5
4
Tier 6
lvl 56
Damage Multiplier: 2.35
+10% Turn Meter; +15% Turn Meter if target was Jedi
15.1K
8
7
5
Tier 7
lvl 66
Damage Multiplier: 2.35
+10% Turn Meter; +15% Turn Meter if target was Jedi
45.2K
12
10
7
Tier 8
lvl 76
Damage Multiplier: 2.35
Inflict Ability Block for 1 turn
80.4K
5
Level 8
(Special)
• 4 turn cooldown
Consume 1 stack of Purge from each enemy. Target ally recovers 30% Health and Protection, plus 10% Health and Protection for each stack of Purge consumed. All allies gain Critical Hit Immunity for 2 turns and Inquisitorius allies gain Foresight for 2 turns. All allies recover 10% Health and Protection and gain Evasion Up for 2 turns. If target ally is Inquisitorius, reduce this ability's cooldown by 1.
Tier 2
lvl 16
+2% Health and Protection recovery
1,300
2
Tier 3
lvl 26
+3% Health and Protection recovery
2,500
3
3
Tier 4
lvl 36
+5% Health and Protection recovery
3,800
4
4
3
Tier 5
lvl 46
All allies gain Critical Hit Immunity for 2 turns and Inquisitorius allies gain Foresight for 2 turns
7,500
5
5
4
Tier 6
lvl 56
+5% Health and Protection recovery
15.1K
8
7
5
Tier 7
lvl 66
+10% Health and Protection recovery
45.2K
12
10
7
Tier 8
lvl 76
All allies recover 10% Health and Protection and gain Evasion Up for 2 turns; if target ally is Inquisitorius, reduce this ability's cooldown by 1
145K
40
16
20
Level 8
(Leader)
Empire allies gain 16% Evasion. Whenever Inquisitorius allies evade, they recover 5% Health and Protection and gain Advantage for 2 turns.
While in Territory Wars: Whenever a Jedi enemy gains Foresight, all Inquisitorius allies gain Foresight for 2 turns; at the end of each turn, dispel all buffs on Jedi enemies who have Foresight. Additionally, whenever an enemy gains a buff, Seventh Sister has a 10% chance to inflict 1 stack of Purge (max 6) on that enemy until the end of the encounter, increased to 20% if that enemy is Jedi.
While in Territory Wars: Whenever a Jedi enemy gains Foresight, all Inquisitorius allies gain Foresight for 2 turns; at the end of each turn, dispel all buffs on Jedi enemies who have Foresight. Additionally, whenever an enemy gains a buff, Seventh Sister has a 10% chance to inflict 1 stack of Purge (max 6) on that enemy until the end of the encounter, increased to 20% if that enemy is Jedi.
Tier 2
lvl 22
+1% Evasion
800
2
Tier 3
lvl 32
+1% Evasion
1,600
2
2
Tier 4
lvl 42
+2% Evasion
2,400
3
3
2
Tier 5
lvl 52
+2% Evasion
4,800
4
4
3
Tier 6
lvl 62
+2% Evasion
9,600
6
5
4
Tier 7
lvl 80
Whenever Inquisitorius allies evade, they recover 5% Health and Protection and gain Advantage for 2 turns
105K
20
10
20
Tier 8
lvl 85
While in Territory Wars: Whenever a Jedi enemy gains Foresight, all Inquisitorius allies gain Foresight for 2 turns; at the end of each turn, dispel all buffs on Jedi enemies who have Foresight; additionally, whenever an enemy gains a buff, Seventh Sister has a 10% chance to inflict 1 stack of Purge (max 6) on that enemy until the end of the encounter, increased to 20% if that enemy is Jedi
105K
20
Level 8
(Unique)
Whenever another Inquisitorius ally uses an ability during their turn, Seventh Sister assists (limit once per turn). If Seventh Sister is in the Leader slot, whenever Seventh Sister assists another Inquisitorius ally, that ally recovers 5% Health and gains Offense Up for 2 turns. While assisting, she inflicts debuffs based on the number of stacks of Purge on the target enemy, which can't be resisted if they're Jedi:
1+ Stack: Inflict Speed Down for 2 turns
3+ Stacks: Inflict Accuracy Down for 2 turns
5+ Stacks: Inflict Healing Immunity for 1 turn
1+ Stack: Inflict Speed Down for 2 turns
3+ Stacks: Inflict Accuracy Down for 2 turns
5+ Stacks: Inflict Healing Immunity for 1 turn
Tier 2
lvl 18
-5% Damage penalty
900
2
Tier 3
lvl 28
-5% Damage penalty
1,800
3
3
Tier 4
lvl 38
-5% Damage penalty
2,700
3
3
3
Tier 5
lvl 48
-5% Damage penalty
5,500
5
4
3
Tier 6
lvl 58
If Seventh Sister is in the Leader slot, whenever Seventh Sister assists another Inquisitorius ally, that ally recovers 5% Health and gains Offense Up for 2 turns
11K
7
6
4
Tier 7
lvl 68
-15% Damage penalty
32.9K
10
9
6
Tier 8
lvl 78
-25% Damage penalty
80.4K
5
Level 3
(Unique)
At the start of battle, if all allies (minimum 3) are Inquisitorius, this character gains 20% Max Health, Max Protection, and Potency. Whenever another ally is critically hit by an enemy, this character has a 20% chance to gain 100% Turn Meter (limit once per turn). Whenever an enemy damages this character with an attack while attacking out of turn, that enemy gains a stack of Purge (max 6), which can't be evaded or resisted. Whenever Purge is consumed or dispelled on an enemy, this character gains 3% Turn Meter.
Tier 2
lvl 72
Whenever another ally is critically hit by an enemy, this character has a 20% chance to gain 100% Turn Meter (limit once per turn)
54.8K
30
25
16
Tier 3
lvl 80
Whenever an enemy damages this character with an attack while attacking out of turn, that enemy gains a stack of Purge (max 6), which can't be evaded or resisted; whenever Purge is consumed or dispelled on an enemy, this character gains 3% Turn Meter
113K
10
9
6
5
Hidden Abilities
(Unique)
Second Sister gains +50% Critical Damage. Her Special abilities can't be evaded when attacking an enemy with one or more stacks of Purge. Whenever an enemy or Empire ally is defeated, Second Sister gains bonuses for the rest of the encounter.
First enemy or Empire ally: +10 Speed
Second enemy or Empire ally: +20% Defense Penetration
Third enemy or Empire ally: +10% Critical Damage
First enemy or Empire ally: +10 Speed
Second enemy or Empire ally: +20% Defense Penetration
Third enemy or Empire ally: +10% Critical Damage
Description
Inquisitorius Healer that helps her squad eliminate the Jedi
Power
35,785
Base Attributes
Strength (STR)
1,847
Agility (AGI)
2,609
Tactics (TAC)
1,734
Strength Growth
18.1
Agility Growth
23.8
Tactics Growth
18.9
Mastery
60
General
Health
64,191
Protection
45,975
Speed
186
Critical Damage
150%
Potency
16%
Tenacity
54%
Health Steal
30%
Defense Penetration
0%
Physical Offense
Damage
5,260
Critical Chance
89.29%
Armor Penetration
253
Accuracy
0%
Physical Survivability
Armor
52.9%
Dodge Rating
23%
Critical Avoidance
0%
Special Offense
Damage
4,221
Critical Chance
37%
Resistance Penetration
0
Accuracy
0%
Special Survivability
Resistance
41.9%
Deflection Rating
23%
Critical Avoidance
0%
First Seen
Mar 16, 2022
Mastery Stat Changes
Increases Critical Chance, Deflection Chance, Dodge Chance, and Health.
Base ID
SEVENTHSISTER
Shards to Activate
25 Shards