Rex's ARC-170

Level 8 (Basic)
Ship Ability Material Omega
Deal Physical damage to target enemy and inflict Target Lock for 2 turns if they have no buffs or debuffs. Otherwise, remove 20% Turn Meter.
Damage: 25,680 ± 5%
Tier 2
lvl 50
Damage Multiplier: 1.68
+5% Damage
Ship Building Materials
1,250
Ship Ability Material Mk I
5

Tier 3
lvl 60
Damage Multiplier: 1.76
+5% Damage
Ship Building Materials
1,250
Ship Ability Material Mk I
5

Tier 4
lvl 68
Damage Multiplier: 2
+15% Damage
Ship Building Materials
3,750
Ship Ability Material Mk I
5
Ship Ability Material Mk II
5

Tier 5
lvl 73
Damage Multiplier: 2.08
+5% Damage
Ship Building Materials
5,000
Ship Ability Material Mk I
10
Ship Ability Material Mk II
5

Tier 6
lvl 78
Damage Multiplier: 2.32
+15% Damage
Ship Building Materials
12.5K
Ship Ability Material Mk I
10
Ship Ability Material Mk II
10
Ship Ability Material Mk III
5

Tier 7
lvl 84
Damage Multiplier: 2.4
+5% Damage
Ship Building Materials
21.2K
Ship Ability Material Mk I
15
Ship Ability Material Mk II
15
Ship Ability Material Mk III
10

Tier 8
lvl 85
Damage Multiplier: 2.4
+10% Turn Meter Reduction
Ship Building Materials
73.8K
Ship Ability Material Mk I
25
Ship Ability Material Mk II
25
Ship Ability Material Mk III
10
Ship Ability Material Omega
15
Level 8 (Crew) 5 turn cooldown
Rex's ARC-170 and another target ally gain 50% Turn Meter and recover 50% Protection. This ability's cooldown is reduced by 1 for each other active Galactic Republic ally.
Tier 2
lvl 1
+5% Turn Meter Gain
Ship Building Materials
5,000
Ship Ability Material Mk I
10
Ship Ability Material Mk II
5

Tier 3
lvl 1
+5% Turn Meter Gain
Ship Building Materials
5,000
Ship Ability Material Mk I
10
Ship Ability Material Mk II
5

Tier 4
lvl 1
+5% Protection recovery
Ship Building Materials
7,500
Ship Ability Material Mk I
10
Ship Ability Material Mk II
10

Tier 5
lvl 1
+5% Turn Meter Gain
Ship Building Materials
13.8K
Ship Ability Material Mk I
15
Ship Ability Material Mk II
10
Ship Ability Material Mk III
5

Tier 6
lvl 1
+5% Turn Meter Gain
Ship Building Materials
21.2K
Ship Ability Material Mk I
15
Ship Ability Material Mk II
15
Ship Ability Material Mk III
10

Tier 7
lvl 1
+5% Turn Meter Gain
Ship Building Materials
45K
Ship Ability Material Mk I
20
Ship Ability Material Mk II
20
Ship Ability Material Mk III
15
Ship Ability Material Omega
5

Tier 8
lvl 1
+15% Protection Recovery
Ship Building Materials
78.5K
Ship Ability Material Mk I
30
Ship Ability Material Mk II
30
Ship Ability Material Mk III
20
Ship Ability Material Omega
15
Level 8 (Unique)
Ship Ability Material Omega
While Rex's ARC-170 is active, Galactic Republic allies have +10% Tenacity, and whenever an ally Resists a debuff, all other Galactic Republic allies recover 15% Protection.
Tier 2
lvl 50
+1% Protection recovery
Ship Building Materials
1,250
Ship Ability Material Mk I
5

Tier 3
lvl 60
+1% Protection recovery
Ship Building Materials
1,250
Ship Ability Material Mk I
5

Tier 4
lvl 70
+5% Tenacity
Ship Building Materials
5,000
Ship Ability Material Mk I
10
Ship Ability Material Mk II
5

Tier 5
lvl 75
+1% Protection recovery
Ship Building Materials
7,500
Ship Ability Material Mk I
10
Ship Ability Material Mk II
10

Tier 6
lvl 80
+1% Protection recovery
Ship Building Materials
13.8K
Ship Ability Material Mk I
15
Ship Ability Material Mk II
10
Ship Ability Material Mk III
5

Tier 7
lvl 83
+1% Protection recovery
Ship Building Materials
32.5K
Ship Ability Material Mk I
20
Ship Ability Material Mk II
15
Ship Ability Material Mk III
10
Ship Ability Material Omega
5

Tier 8
lvl 85
+5% Protection recovery
Ship Building Materials
88.8K
Ship Ability Material Mk I
25
Ship Ability Material Mk II
25
Ship Ability Material Mk III
10
Ship Ability Material Omega
20
Level 3 (Unique)
Reinforcement Materials
Enter Battle: Grant allies a buff for 2 turns, based on their role:
- Tank: Defense Up
- Support: Health Up (20%)
- Attacker: Critical Chance Up
Tier 2
lvl 75
Grant all Support allies Health Up (20%) for 2 turns
Ship Building Materials
175K
Reinforcement Materials
25

Tier 3
lvl 85
Grant all Attacker allies Critical Chance Up for 2 turns
Ship Building Materials
525K
Reinforcement Materials
75

Hidden Abilities

(Unique)
Placeholder

Crew Contribution

Armor
0.00747900
Resistance
0.00983089
Health
3.59839130
Protection
3.59839130
Physical Damage
0.37042263
Speed
0.00329264
Potency
0.00002351
Tenacity
0.00002351

Description

Defensive Clone Tank that can inflict Target Lock and boost ally Protection and Tenacity
Power
85,974
Base Attributes
Strength (STR)
1,080
Agility (AGI)
1,353
Tactics (TAC)
808
Strength Growth
8.3
Agility Growth
10.4
Tactics Growth
6.2
Mastery
0
General
Health
104,986
Protection
85,546
Speed
186
Critical Damage
150%
Potency
55.89%
Tenacity
70.89%
Health Steal
0%
Defense Penetration
0%
Physical Offense
Damage
10,700
Critical Chance
32.54%
Armor Penetration
0
Accuracy
0%
Physical Survivability
Armor
36.8%
Dodge Rating
2%
Critical Avoidance
0%
Special Offense
Damage
1,939
Critical Chance
10%
Resistance Penetration
0
Accuracy
0%
Special Survivability
Resistance
30.2%
Deflection Rating
2%
Critical Avoidance
0%

First Seen

Sep 16, 2017

Base ID

ARC170REX

Shards to Activate

50 Shards