Level 8
(Basic)
Deal Physical damage to target enemy and inflict Buff Immunity for 2 turns. Leia gains 10% Turn Meter, an additional 10% Turn Meter if the target had full Health, and an additional 10% Turn Meter if the target is Empire.
Damage:
13,885
±
5%
Tier 2
lvl 16
Damage Multiplier: 1.23
+5% Damage
700
3
Tier 3
lvl 26
Damage Multiplier: 1.34
+10% Damage
1,400
4
4
Tier 4
lvl 36
Damage Multiplier: 1.52
+15% Damage
2,100
5
5
4
Tier 5
lvl 46
Damage Multiplier: 1.58
+5% Damage
4,100
7
7
5
Tier 6
lvl 56
Damage Multiplier: 1.58
+2% Turn Meter gain
8,200
10
9
6
Tier 7
lvl 66
Damage Multiplier: 1.75
+15% Damage
24.7K
16
13
9
Tier 8
lvl 76
Damage Multiplier: 1.99
+20% Damage and +3% Turn Meter Gain
43.8K
5
Level 8
(Special)
• 16 turn cooldown
Deal Physical damage 10 times to random enemy targets. Enemies struck more than once suffer Ability Block for 1 turn. This ability's cooldown is reduced by 1 whenever Leia scores a Critical Hit or suffers a debuff. These attacks can't be Countered.
Damage:
8,455
±
5%
Won't trigger counter attack
Damage:
8,455
±
5%
Won't trigger counter attack
Damage:
8,455
±
5%
Won't trigger counter attack
Damage:
8,455
±
5%
Won't trigger counter attack
Damage:
8,455
±
5%
Won't trigger counter attack
Damage:
8,455
±
5%
Won't trigger counter attack
Damage:
8,455
±
5%
Won't trigger counter attack
Damage:
8,455
±
5%
Won't trigger counter attack
Damage:
8,455
±
5%
Won't trigger counter attack
Damage:
8,455
±
5%
Won't trigger counter attack
Tier 2
lvl 18
Damage Multiplier: 0.98
Damage Multiplier: 0.98
Damage Multiplier: 0.98
Damage Multiplier: 0.98
Damage Multiplier: 0.98
Damage Multiplier: 0.98
+5% Damage
1,300
2
Tier 3
lvl 28
Damage Multiplier: 1.07
Damage Multiplier: 1.07
Damage Multiplier: 1.07
Damage Multiplier: 1.07
Damage Multiplier: 1.07
Damage Multiplier: 1.07
+10% Damage
2,500
3
3
Tier 4
lvl 38
Damage Multiplier: 1.07
Damage Multiplier: 1.07
Damage Multiplier: 1.07
Damage Multiplier: 1.07
Damage Multiplier: 1.07
Damage Multiplier: 1.07
Damage Multiplier: 1.07
Maximum Hits + 1
3,800
4
4
3
Tier 5
lvl 48
Damage Multiplier: 1.12
Damage Multiplier: 1.12
Damage Multiplier: 1.12
Damage Multiplier: 1.12
Damage Multiplier: 1.12
Damage Multiplier: 1.12
Damage Multiplier: 1.12
+5% Damage
7,500
5
5
4
Tier 6
lvl 58
Damage Multiplier: 1.12
Damage Multiplier: 1.12
Damage Multiplier: 1.12
Damage Multiplier: 1.12
Damage Multiplier: 1.12
Damage Multiplier: 1.12
Damage Multiplier: 1.12
Damage Multiplier: 1.12
Maximum Hits + 1
15.1K
8
7
5
Tier 7
lvl 68
Damage Multiplier: 1.21
Damage Multiplier: 1.21
Damage Multiplier: 1.21
Damage Multiplier: 1.21
Damage Multiplier: 1.21
Damage Multiplier: 1.21
Damage Multiplier: 1.21
Damage Multiplier: 1.21
+10% Damage
45.2K
12
10
7
Tier 8
lvl 78
Damage Multiplier: 1.21
Damage Multiplier: 1.21
Damage Multiplier: 1.21
Damage Multiplier: 1.21
Damage Multiplier: 1.21
Damage Multiplier: 1.21
Damage Multiplier: 1.21
Damage Multiplier: 1.21
Damage Multiplier: 1.21
Damage Multiplier: 1.21
Maximum Hits + 2 and Cooldown - 2
80.4K
5
Level 9
(Leader)
Rebel allies have +20% Critical Chance and Tenacity. Whenever a Rebel ally takes damage from an Empire enemy they have a 50% chance to gain Foresight for 2 turns. The first time each turn a Rebel ally resists a detrimental effect or suffers a debuff from an enemy, they gain 30% Turn Meter.
While in Territory Battles: Rebel allies have +35% Speed. Rebel allies recover 100% Health and Protection at the start of each encounter and whenever another Rebel ally is defeated. Whenever a Rebel ally critically hits an enemy, all Rebel allies gain 5% Turn Meter, doubled if it's their turn. Whenever a Rebel ally is defeated, all Rebel allies gain 100% of that ally's Offense (stacking) until they're defeated.
While in Territory Battles: Rebel allies have +35% Speed. Rebel allies recover 100% Health and Protection at the start of each encounter and whenever another Rebel ally is defeated. Whenever a Rebel ally critically hits an enemy, all Rebel allies gain 5% Turn Meter, doubled if it's their turn. Whenever a Rebel ally is defeated, all Rebel allies gain 100% of that ally's Offense (stacking) until they're defeated.
Tier 2
lvl 20
+2% Tenacity
900
2
Tier 3
lvl 30
+2% Critical Chance
1,800
3
3
Tier 4
lvl 40
+3% Tenacity
2,700
3
3
3
Tier 5
lvl 50
+3% Critical Chance
5,500
5
4
3
Tier 6
lvl 60
+5% Tenacity
11K
7
6
4
Tier 7
lvl 70
+5% Critical Chance
32.9K
10
9
6
Tier 8
lvl 80
The first time each turn a Rebel ally resists a detrimental effect or suffers a debuff from an enemy, they gain 30% Turn Meter
80.4K
5
Tier 9
lvl 85
While in Territory Battles: Rebel allies have +35% Speed. Rebel allies recover 100% Health and Protection at the start of each encounter and whenever another Rebel ally is defeated. When a Rebel ally critically hits an enemy, all Rebel allies gain 5% Turn Meter, doubled if it's their turn. When a Rebel ally is defeated, all Rebel allies gain 100% of that ally's Offense (stacking) until they're defeated.
105K
20
Level 8
(Unique)
Leia has +10% Offense and +40% Tenacity. The first time each turn Leia Resists a detrimental effect or suffers a debuff she gains 15% Turn Meter and gains 35% Offense (stacking) until the end of her next turn.
Tier 2
lvl 22
+2% Tenacity
900
2
Tier 3
lvl 32
+2% Turn Meter gain
1,800
3
3
Tier 4
lvl 42
+3% Tenacity
2,700
3
3
3
Tier 5
lvl 52
+3% Turn Meter gain
5,500
5
4
3
Tier 6
lvl 62
+5% Tenacity
11K
7
6
4
Tier 7
lvl 72
+5% Turn Meter gain
32.9K
10
9
6
Tier 8
lvl 82
+10% Offense and the first time each turn Leia Resists a detrimental effect or suffers a debuff she gains 35% Offense (stacking) until the end of her next turn
125K
30
13
20
Hidden Abilities
(Unique)
EMPTY
Description
Tenacious Rebel Attacker that counters debuffs and is more effective against healthy targets
Power
32,020
Base Attributes
Strength (STR)
2,366
Agility (AGI)
2,833
Tactics (TAC)
1,812
Strength Growth
18.9
Agility Growth
24.6
Tactics Growth
17.2
Mastery
60
General
Health
56,158
Protection
45,835
Speed
172
Critical Damage
168%
Potency
48%
Tenacity
47%
Health Steal
25%
Defense Penetration
0%
Physical Offense
Damage
6,717
Critical Chance
84.83%
Armor Penetration
164
Accuracy
0%
Physical Survivability
Armor
49.9%
Dodge Rating
2%
Critical Avoidance
0%
Special Offense
Damage
6,140
Critical Chance
28.42%
Resistance Penetration
0
Accuracy
0%
Special Survivability
Resistance
32.9%
Deflection Rating
2%
Critical Avoidance
0%
First Seen
Aug 30, 2017
Mastery Stat Changes
Increases Critical Chance, Critical Damage, and Damage.
Base ID
HOTHLEIA
Shards to Activate
80 Shards