Deal Physical damage to target enemy, which can't be evaded. All Galactic Republic allies gain Protection Up (10%, does not stack with itself) for 1 turn.
Damage: 14,273 ± 5%
Tier 2
lvl 16
Damage Multiplier: 1.57
+5% Damage
Credits
700
Ability Material Mk I
3

Tier 3
lvl 26
Damage Multiplier: 1.73
+10% Damage
Credits
1,400
Ability Material Mk I
4
Ability Material Mk II
4

Tier 4
lvl 36
Damage Multiplier: 1.95
+15% Damage
Credits
2,100
Ability Material Mk I
5
Ability Material Mk II
5
Ability Material Mk III
4

Tier 5
lvl 46
Damage Multiplier: 2.02
+5% Damage
Credits
4,100
Ability Material Mk I
7
Ability Material Mk II
7
Ability Material Mk III
5

Tier 6
lvl 56
Damage Multiplier: 2.17
+10% Damage
Credits
8,200
Ability Material Mk I
10
Ability Material Mk II
9
Ability Material Mk III
6

Tier 7
lvl 66
Damage Multiplier: 2.4
+15% Damage
Credits
24.7K
Ability Material Mk I
16
Ability Material Mk II
13
Ability Material Mk III
9

Tier 8
lvl 76
Damage Multiplier: 2.4
All Galactic Republic allies gain Protection Up (10%) for 1 turn
Credits
43.8K
Ability Material Omega
5
Level 8 (Special) 3 turn cooldown
Ability Material Omega
Dispel all debuffs on Light Side allies, and they recover 50% Health. For each Galactic Republic ally and each debuff dispelled from themselves, Galactic Republic allies gain Protection Up (10%, stacking) for 1 turn.
Tier 2
lvl 18
+5% Health recovery
Credits
1,300
Ability Material Mk I
2

Tier 3
lvl 28
+10% Health recovery
Credits
2,500
Ability Material Mk I
3
Ability Material Mk II
3

Tier 4
lvl 38
+5% Health recovery
Credits
3,800
Ability Material Mk I
4
Ability Material Mk II
4
Ability Material Mk III
3

Tier 5
lvl 48
+10% Health recovery
Credits
7,500
Ability Material Mk I
5
Ability Material Mk II
5
Ability Material Mk III
4

Tier 6
lvl 58
+5% Health recovery
Credits
15.1K
Ability Material Mk I
8
Ability Material Mk II
7
Ability Material Mk III
5

Tier 7
lvl 68
+10% Health recovery
Credits
45.2K
Ability Material Mk I
12
Ability Material Mk II
10
Ability Material Mk III
7

Tier 8
lvl 78
Galactic Republic allies also gain Protection Up for each debuff dispelled from themselves
Credits
80.4K
Ability Material Omega
5
Level 8 (Special) 3 turn cooldown
Ability Material Omega
Deal Physical damage to target enemy and Stun them for 1 turn, which can't be copied or dispelled. Then, call all Light Side allies with Protection Up and Jedi Knight Anakin to assist.
Damage: 17,841 ± 5%
Tier 2
lvl 18
Damage Multiplier: 1.97
+5% Damage
Credits
1,300
Ability Material Mk I
2

Tier 3
lvl 28
Damage Multiplier: 2.16
+10% Damage
Credits
2,500
Ability Material Mk I
3
Ability Material Mk II
3

Tier 4
lvl 38
Damage Multiplier: 2.44
+15% Damage
Credits
3,800
Ability Material Mk I
4
Ability Material Mk II
4
Ability Material Mk III
3

Tier 5
lvl 48
Damage Multiplier: 2.53
+5% Damage
Credits
7,500
Ability Material Mk I
5
Ability Material Mk II
5
Ability Material Mk III
4

Tier 6
lvl 58
Damage Multiplier: 2.72
+10% Damage
Credits
15.1K
Ability Material Mk I
8
Ability Material Mk II
7
Ability Material Mk III
5

Tier 7
lvl 68
Damage Multiplier: 3
+15% Damage
Credits
45.2K
Ability Material Mk I
12
Ability Material Mk II
10
Ability Material Mk III
7

Tier 8
lvl 78
Damage Multiplier: 3
Call all other Light Side allies with Protection Up to assist
Credits
80.4K
Ability Material Omega
5
Level 8 (Leader)
Ability Material Zeta
Light Side allies have +50% Max Health, and while they have Protection Up they resist all debuffs and can't be critically hit.

At the start of their turn, Galactic Republic allies dispel Protection Up buffs on themselves and gain 1 stack of Courage for each 5% Protection Up dispelled this way. Courage can't be copied, dispelled, or prevented.

Courage: When damaging the target enemy with an ability, for each 5 stacks of Courage, dispel 5 stacks and deal bonus damage equal to 40% of the target's Max Health
Tier 2
lvl 20
+5% Max Health
Credits
800
Ability Material Mk I
2

Tier 3
lvl 30
+5% Max Health
Credits
1,600
Ability Material Mk I
2
Ability Material Mk II
2

Tier 4
lvl 40
+10% Max Health
Credits
2,400
Ability Material Mk I
3
Ability Material Mk II
3
Ability Material Mk III
2

Tier 5
lvl 50
+5% Max Health
Credits
4,800
Ability Material Mk I
4
Ability Material Mk II
4
Ability Material Mk III
3

Tier 6
lvl 60
+5% Max Health
Credits
9,600
Ability Material Mk I
6
Ability Material Mk II
5
Ability Material Mk III
4

Tier 7
lvl 70
+10% Max Health
Credits
28.8K
Ability Material Mk I
9
Ability Material Mk II
7
Ability Material Mk III
5

Tier 8
lvl 82
While they have Protection Up, Light Side allies resist all debuffs and can't be critically hit
Credits
105K
Ability Material Mk III
20
Ability Material Omega
10
Ability Material Zeta
20
Level 8 (Unique)
Ability Material Zeta
Padmé is immune to Fear. Whenever a Light Side ally loses Protection Up, they recover 5% Health. Allies can't gain or lose bonus Turn Meter.

Whenever an enemy attacks out of turn against a Galactic Republic ally, that ally gains Protection Up (10%, does not stack with itself) for 1 turn, increased to 40% if Padmé is their leader. This Protection Up can't be prevented or dispelled.
Tier 2
lvl 22
Whenever a Light Side ally loses Protection up, they recover 1% Health
Credits
900
Ability Material Mk I
2

Tier 3
lvl 32
+1% Health recovery
Credits
1,800
Ability Material Mk I
3
Ability Material Mk II
3

Tier 4
lvl 42
+1% Health recovery
Credits
2,700
Ability Material Mk I
3
Ability Material Mk II
3
Ability Material Mk III
3

Tier 5
lvl 52
+1% Health recovery
Credits
5,500
Ability Material Mk I
5
Ability Material Mk II
4
Ability Material Mk III
3

Tier 6
lvl 62
+1% Health recovery
Credits
11K
Ability Material Mk I
7
Ability Material Mk II
6
Ability Material Mk III
4

Tier 7
lvl 72
+5% Protection Up
Credits
32.9K
Ability Material Mk I
10
Ability Material Mk II
9
Ability Material Mk III
6

Tier 8
lvl 84
This Protection Up can't be prevented or dispelled and is increased to 40% if Padmé is their leader
Credits
125K
Ability Material Mk III
30
Ability Material Omega
13
Ability Material Zeta
20

Description

Courageous leader who continuously helps her allies and adapts to any circumstance
Power
35,001
Base Attributes
Strength (STR)
2,691
Agility (AGI)
2,032
Tactics (TAC)
1,991
Strength Growth
22.9
Agility Growth
20.8
Tactics Growth
20.8
Mastery
60
General
Health
58,838
Protection
54,690
Speed
178
Critical Damage
150%
Potency
63%
Tenacity
60%
Health Steal
74%
Defense Penetration
0%
Physical Offense
Damage
5,852
Critical Chance
68.83%
Armor Penetration
441
Accuracy
18%
Physical Survivability
Armor
50%
Dodge Rating
2%
Critical Avoidance
0%
Special Offense
Damage
4,878
Critical Chance
10%
Resistance Penetration
125
Accuracy
18%
Special Survivability
Resistance
26.1%
Deflection Rating
2%
Critical Avoidance
0%

First Seen

Apr 30, 2019

Mastery Stat Changes

Increases Accuracy, Defense Penetration, and Health Steal.

Base ID

PADMEAMIDALA

Shards to Activate

145 Shards