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Level 8
(Basic)
Deal Physical damage to target enemy, which can't be evaded. All Galactic Republic allies gain Protection Up (10%, does not stack with itself) for 1 turn.
Damage:
14,273
±
5%
Tier 2
lvl 16
Damage Multiplier: 1.57
+5% Damage
700
3
Tier 3
lvl 26
Damage Multiplier: 1.73
+10% Damage
1,400
4
4
Tier 4
lvl 36
Damage Multiplier: 1.95
+15% Damage
2,100
5
5
4
Tier 5
lvl 46
Damage Multiplier: 2.02
+5% Damage
4,100
7
7
5
Tier 6
lvl 56
Damage Multiplier: 2.17
+10% Damage
8,200
10
9
6
Tier 7
lvl 66
Damage Multiplier: 2.4
+15% Damage
24.7K
16
13
9
Tier 8
lvl 76
Damage Multiplier: 2.4
All Galactic Republic allies gain Protection Up (10%) for 1 turn
43.8K
5
Level 8
(Special)
• 3 turn cooldown
Dispel all debuffs on Light Side allies, and they recover 50% Health. For each Galactic Republic ally and each debuff dispelled from themselves, Galactic Republic allies gain Protection Up (10%, stacking) for 1 turn.
Tier 2
lvl 18
+5% Health recovery
1,300
2
Tier 3
lvl 28
+10% Health recovery
2,500
3
3
Tier 4
lvl 38
+5% Health recovery
3,800
4
4
3
Tier 5
lvl 48
+10% Health recovery
7,500
5
5
4
Tier 6
lvl 58
+5% Health recovery
15.1K
8
7
5
Tier 7
lvl 68
+10% Health recovery
45.2K
12
10
7
Tier 8
lvl 78
Galactic Republic allies also gain Protection Up for each debuff dispelled from themselves
80.4K
5
Level 8
(Special)
• 3 turn cooldown
Deal Physical damage to target enemy and Stun them for 1 turn, which can't be copied or dispelled. Then, call all Light Side allies with Protection Up and Jedi Knight Anakin to assist.
Damage:
17,841
±
5%
Tier 2
lvl 18
Damage Multiplier: 1.97
+5% Damage
1,300
2
Tier 3
lvl 28
Damage Multiplier: 2.16
+10% Damage
2,500
3
3
Tier 4
lvl 38
Damage Multiplier: 2.44
+15% Damage
3,800
4
4
3
Tier 5
lvl 48
Damage Multiplier: 2.53
+5% Damage
7,500
5
5
4
Tier 6
lvl 58
Damage Multiplier: 2.72
+10% Damage
15.1K
8
7
5
Tier 7
lvl 68
Damage Multiplier: 3
+15% Damage
45.2K
12
10
7
Tier 8
lvl 78
Damage Multiplier: 3
Call all other Light Side allies with Protection Up to assist
80.4K
5
Level 8
(Leader)
Light Side allies have +50% Max Health, and while they have Protection Up they resist all debuffs and can't be critically hit.
At the start of their turn, Galactic Republic allies dispel Protection Up buffs on themselves and gain 1 stack of Courage for each 5% Protection Up dispelled this way. Courage can't be copied, dispelled, or prevented.
Courage: When damaging the target enemy with an ability, for each 5 stacks of Courage, dispel 5 stacks and deal bonus damage equal to 40% of the target's Max Health
At the start of their turn, Galactic Republic allies dispel Protection Up buffs on themselves and gain 1 stack of Courage for each 5% Protection Up dispelled this way. Courage can't be copied, dispelled, or prevented.
Courage: When damaging the target enemy with an ability, for each 5 stacks of Courage, dispel 5 stacks and deal bonus damage equal to 40% of the target's Max Health
Tier 2
lvl 20
+5% Max Health
800
2
Tier 3
lvl 30
+5% Max Health
1,600
2
2
Tier 4
lvl 40
+10% Max Health
2,400
3
3
2
Tier 5
lvl 50
+5% Max Health
4,800
4
4
3
Tier 6
lvl 60
+5% Max Health
9,600
6
5
4
Tier 7
lvl 70
+10% Max Health
28.8K
9
7
5
Tier 8
lvl 82
While they have Protection Up, Light Side allies resist all debuffs and can't be critically hit
105K
20
10
20
Level 8
(Unique)
Padmé is immune to Fear. Whenever a Light Side ally loses Protection Up, they recover 5% Health. Allies can't gain or lose bonus Turn Meter.
Whenever an enemy attacks out of turn against a Galactic Republic ally, that ally gains Protection Up (10%, does not stack with itself) for 1 turn, increased to 40% if Padmé is their leader. This Protection Up can't be prevented or dispelled.
Whenever an enemy attacks out of turn against a Galactic Republic ally, that ally gains Protection Up (10%, does not stack with itself) for 1 turn, increased to 40% if Padmé is their leader. This Protection Up can't be prevented or dispelled.
Tier 2
lvl 22
Whenever a Light Side ally loses Protection up, they recover 1% Health
900
2
Tier 3
lvl 32
+1% Health recovery
1,800
3
3
Tier 4
lvl 42
+1% Health recovery
2,700
3
3
3
Tier 5
lvl 52
+1% Health recovery
5,500
5
4
3
Tier 6
lvl 62
+1% Health recovery
11K
7
6
4
Tier 7
lvl 72
+5% Protection Up
32.9K
10
9
6
Tier 8
lvl 84
This Protection Up can't be prevented or dispelled and is increased to 40% if Padmé is their leader
125K
30
13
20
Description
Courageous leader who continuously helps her allies and adapts to any circumstance
Power
35,001
Base Attributes
Strength (STR)
2,691
Agility (AGI)
2,032
Tactics (TAC)
1,991
Strength Growth
22.9
Agility Growth
20.8
Tactics Growth
20.8
Mastery
60
General
Health
58,838
Protection
54,690
Speed
178
Critical Damage
150%
Potency
63%
Tenacity
60%
Health Steal
74%
Defense Penetration
0%
Physical Offense
Damage
5,852
Critical Chance
68.83%
Armor Penetration
441
Accuracy
18%
Physical Survivability
Armor
50%
Dodge Rating
2%
Critical Avoidance
0%
Special Offense
Damage
4,878
Critical Chance
10%
Resistance Penetration
125
Accuracy
18%
Special Survivability
Resistance
26.1%
Deflection Rating
2%
Critical Avoidance
0%
First Seen
Apr 30, 2019
Mastery Stat Changes
Increases Accuracy, Defense Penetration, and Health Steal.
Base ID
PADMEAMIDALA
Shards to Activate
145 Shards