Level 8 (Basic)
Ship Ability Material Omega
Deal Physical damage 3 times to target enemy and inflict Critical Damage Down for 2 turns.

Target Lock: If it's Outrider's turn, reduce the cooldown of Concealed Concussion Missiles by 1.
Damage: 5,596 ± 5%
Damage: 5,596 ± 5%
Won't trigger counter attack
Damage: 5,596 ± 5%
Won't trigger counter attack
Tier 2
lvl 50
Damage Multiplier: 0.37
Damage Multiplier: 0.37
Damage Multiplier: 0.37
+5% Damage
Ship Building Materials
1,250
Ship Ability Material Mk I
5

Tier 3
lvl 60
Damage Multiplier: 0.41
Damage Multiplier: 0.41
Damage Multiplier: 0.41
+10% Damage
Ship Building Materials
1,250
Ship Ability Material Mk I
5

Tier 4
lvl 68
Damage Multiplier: 0.43
Damage Multiplier: 0.43
Damage Multiplier: 0.43
+5% Damage
Ship Building Materials
3,750
Ship Ability Material Mk I
5
Ship Ability Material Mk II
5

Tier 5
lvl 73
Damage Multiplier: 0.43
Damage Multiplier: 0.43
Damage Multiplier: 0.43
Inflict Critical Damage Down for 2 turns
Ship Building Materials
5,000
Ship Ability Material Mk I
10
Ship Ability Material Mk II
5

Tier 6
lvl 78
Damage Multiplier: 0.44
Damage Multiplier: 0.44
Damage Multiplier: 0.44
+5% Damage
Ship Building Materials
12.5K
Ship Ability Material Mk I
10
Ship Ability Material Mk II
10
Ship Ability Material Mk III
5

Tier 7
lvl 84
Damage Multiplier: 0.46
Damage Multiplier: 0.46
Damage Multiplier: 0.46
+5% Damage
Ship Building Materials
21.2K
Ship Ability Material Mk I
15
Ship Ability Material Mk II
15
Ship Ability Material Mk III
10

Tier 8
lvl 85
Damage Multiplier: 0.46
Damage Multiplier: 0.46
Damage Multiplier: 0.46
Target Lock: If it's Outrider's turn, reduce the cooldown of Concealed Concussion Missiles by 1
Ship Building Materials
73.8K
Ship Ability Material Mk I
25
Ship Ability Material Mk II
25
Ship Ability Material Mk III
10
Ship Ability Material Omega
15
Level 8 (Special) 4 turn cooldown
Ship Ability Material Omega
Deal Physical damage 5 times to target enemy and dispel all buffs on them and inflict Target Lock for 2 turns, which can't be resisted. Each instance of damage reduces the target's Defense by 5% for the rest of the encounter, which can't be resisted. Rebel allies gain 5% Turn Meter for each critical hit.
Damage: 3,912 ± 5%
Damage: 2,701 ± 5%
Won't trigger counter attack
Damage: 2,701 ± 5%
Won't trigger counter attack
Damage: 2,701 ± 5%
Won't trigger counter attack
Damage: 2,701 ± 5%
Won't trigger counter attack
Tier 2
lvl 50
Damage Multiplier: 0.23
Damage Multiplier: 0.22
Damage Multiplier: 0.22
Damage Multiplier: 0.22
Damage Multiplier: 0.22
+5% Damage
Ship Building Materials
5,000
Ship Ability Material Mk I
10
Ship Ability Material Mk II
5

Tier 3
lvl 60
Damage Multiplier: 0.24
Damage Multiplier: 0.22
Damage Multiplier: 0.22
Damage Multiplier: 0.22
Damage Multiplier: 0.22
+5% Damage
Ship Building Materials
5,000
Ship Ability Material Mk I
10
Ship Ability Material Mk II
5

Tier 4
lvl 68
Damage Multiplier: 0.27
Damage Multiplier: 0.22
Damage Multiplier: 0.22
Damage Multiplier: 0.22
Damage Multiplier: 0.22
+10% Damage
Ship Building Materials
7,500
Ship Ability Material Mk I
10
Ship Ability Material Mk II
10

Tier 5
lvl 73
Damage Multiplier: 0.27
Damage Multiplier: 0.22
Damage Multiplier: 0.22
Damage Multiplier: 0.22
Damage Multiplier: 0.22
Dispel all buffs on target enemy; each instance of damage reduces the target's Defense by 5% for the rest of the encounter, which can't be resisted
Ship Building Materials
13.8K
Ship Ability Material Mk I
15
Ship Ability Material Mk II
10
Ship Ability Material Mk III
5

Tier 6
lvl 78
Damage Multiplier: 0.29
Damage Multiplier: 0.22
Damage Multiplier: 0.22
Damage Multiplier: 0.22
Damage Multiplier: 0.22
+10% Damage
Ship Building Materials
21.2K
Ship Ability Material Mk I
15
Ship Ability Material Mk II
15
Ship Ability Material Mk III
10

Tier 7
lvl 84
Damage Multiplier: 0.32
Damage Multiplier: 0.22
Damage Multiplier: 0.22
Damage Multiplier: 0.22
Damage Multiplier: 0.22
+15% Damage
Ship Building Materials
45K
Ship Ability Material Mk I
20
Ship Ability Material Mk II
20
Ship Ability Material Mk III
15
Ship Ability Material Omega
5

Tier 8
lvl 85
Damage Multiplier: 0.32
Damage Multiplier: 0.22
Damage Multiplier: 0.22
Damage Multiplier: 0.22
Damage Multiplier: 0.22
Rebel allies gain 5% Turn Meter for each critical hit
Ship Building Materials
78.5K
Ship Ability Material Mk I
30
Ship Ability Material Mk II
30
Ship Ability Material Mk III
20
Ship Ability Material Omega
15
Level 8 (Crew) 3 turn cooldown
All Rebel allies recover 20% Health and Protection and gain Speed Up and Tenacity Up for 1 turn. All Rebel allies' Download progress is increased by 20%.

Download: Progress starts at 0% and is increased by 1% whenever a Rebel ally scores a critical hit, doubled if it's their turn; requires 100% Download progress to activate
Tier 2
lvl 1
+2% Health and Protection recovery
Ship Building Materials
5,000
Ship Ability Material Mk I
10
Ship Ability Material Mk II
5

Tier 3
lvl 1
+2% Health and Protection recovery
Ship Building Materials
5,000
Ship Ability Material Mk I
10
Ship Ability Material Mk II
5

Tier 4
lvl 1
+2% Health and Protection recovery
Ship Building Materials
7,500
Ship Ability Material Mk I
10
Ship Ability Material Mk II
10

Tier 5
lvl 1
Gain Speed Up and Tenacity Up for 1 turn
Ship Building Materials
13.8K
Ship Ability Material Mk I
15
Ship Ability Material Mk II
10
Ship Ability Material Mk III
5

Tier 6
lvl 1
+2% Health and Protection recovery
Ship Building Materials
21.2K
Ship Ability Material Mk I
15
Ship Ability Material Mk II
15
Ship Ability Material Mk III
10

Tier 7
lvl 1
+2% Health and Protection recovery
Ship Building Materials
45K
Ship Ability Material Mk I
20
Ship Ability Material Mk II
20
Ship Ability Material Mk III
15
Ship Ability Material Omega
5

Tier 8
lvl 1
All Rebel allies' Download progress is increased by 20%
Ship Building Materials
78.5K
Ship Ability Material Mk I
30
Ship Ability Material Mk II
30
Ship Ability Material Mk III
20
Ship Ability Material Omega
15
Level 8 (Unique)
Ship Ability Material Omega
Outrider gains 60% Critical Chance and the granted ability Data Transmission until it is defeated.

Data Transmission: Limit one use per battle. Requires 100% Download progress to activate.

Dispel all debuffs on all Rebel allies, and they recover 50% Health and Protection. Grant all Rebel allies Suprosa Supercomputer for the rest of the encounter, which can't be copied, dispelled, or prevented

Suprosa Supercomputer: Gain 100% Critical Chance and an additional bonus based on the ship's role.

- Attacker At the start of turn, dispel Stealth and Taunt from all enemies and inflict Defense Down for 1 turn on a random enemy
- Tank All Rebel allies recover 10% Health and Protection whenever this ship receives damage
-Support At the start of turn, inflict Target Lock on a random enemy for 2 turns and remove 20% Turn Meter
Tier 2
lvl 50
+5% Critical Chance
Ship Building Materials
1,250
Ship Ability Material Mk I
5

Tier 3
lvl 60
+5% Critical Chance
Ship Building Materials
1,250
Ship Ability Material Mk I
5

Tier 4
lvl 70
+5% Critical Chance
Ship Building Materials
5,000
Ship Ability Material Mk I
10
Ship Ability Material Mk II
5

Tier 5
lvl 75
+5% Critical Chance
Ship Building Materials
7,500
Ship Ability Material Mk I
10
Ship Ability Material Mk II
10

Tier 6
lvl 80
+5% Critical Chance
Ship Building Materials
13.8K
Ship Ability Material Mk I
15
Ship Ability Material Mk II
10
Ship Ability Material Mk III
5

Tier 7
lvl 85
+5% Critical Chance
Ship Building Materials
32.5K
Ship Ability Material Mk I
20
Ship Ability Material Mk II
15
Ship Ability Material Mk III
10
Ship Ability Material Omega
5

Tier 8
lvl 85
+20% Critical Chance
Ship Building Materials
88.8K
Ship Ability Material Mk I
25
Ship Ability Material Mk II
25
Ship Ability Material Mk III
10
Ship Ability Material Omega
20
Limit one use per battle. Requires 100% Download progress to activate.

Dispel all debuffs on all Rebel allies and recover 50% Health and Protection. Grant all allies Suprosa Supercomputer for the rest of the encounter which can't be copied, dispelled or prevented.

Suprosa Supercomputer: Gain 100% Critical Chance and an additional bonus based on the ship's role:

-Attacker: At the start of turn, dispel Stealth and Taunt from all enemies and inflict Defense Down for 1 turn on a random enemy
-Tank: All Rebel allies recover 10% Health and Protection whenever this ship receives damage
-Support or Healer: At the start of turn, inflict Target Lock on a random enemy for 2 turns and remove 20% Turn Meter
Enter Battle: All Rebel allies gain 20% Download progress for each Rebel Reinforcement called in by the allied Rebel Capital Ship this encounter. Outrider gains Critical Damage Up for 1 turn.
Tier 2
lvl 75
Outrider gains Critical Damage Up for 1 turn
Ship Building Materials
175K
Reinforcement Materials
25

Tier 3
lvl 85
+10% Download progress
Ship Building Materials
525K
Reinforcement Materials
75
Limit one use per battle. Requires 100% Download progress to activate.

Dispel all debuffs on all Rebel allies and recover 50% Health and Protection. Grant all allies Suprosa Supercomputer for the rest of the encounter which can't be copied, dispelled or prevented.

Suprosa Supercomputer: Gain 100% Critical Chance and an additional bonus based on the ship's role:

-Attacker: At the start of turn, dispel Stealth and Taunt from all enemies and inflict Defense Down for 1 turn on a random enemy
-Tank: All Rebel allies recover 10% Health and Protection whenever this ship receives damage
-Support or Healer: At the start of turn, inflict Target Lock on a random enemy for 2 turns and remove 20% Turn Meter

Hidden Abilities

(Unique)
Placeholder
(Unique)
Placeholder

Crew Contribution

Health
3.62379171
Protection
2.41586114
Physical Damage
0.42616242
Speed
0.00338672
Potency
0.00002351
Tenacity
0.00002351

Description

A daring Rebel Support that increases the Download of allied ships
Power
86,759
Base Attributes
Strength (STR)
920
Agility (AGI)
1,416
Tactics (TAC)
850
Strength Growth
6.7
Agility Growth
11.7
Tactics Growth
6.7
Mastery
0
General
Health
102,710
Protection
57,433
Speed
209
Critical Damage
150%
Potency
55.89%
Tenacity
70.89%
Health Steal
0%
Defense Penetration
0%
Physical Offense
Damage
12,113
Critical Chance
33.58%
Armor Penetration
0
Accuracy
0%
Physical Survivability
Armor
23.8%
Dodge Rating
2%
Critical Avoidance
0%
Special Offense
Damage
2,040
Critical Chance
10%
Resistance Penetration
0
Accuracy
0%
Special Survivability
Resistance
10.5%
Deflection Rating
2%
Critical Avoidance
0%

First Seen

Apr 6, 2022

Base ID

OUTRIDER

Shards to Activate

80 Shards