Level 8 (Basic)
Ability Material Omega
Deal Physical damage to target enemy with a 75% chance to Stun them for 1 turn. Deal Physical damage to a random enemy with a 55% chance to Stun them for 1 turn.
Damage: 8,039 ± 5%
Damage: 8,039 ± 5%
Tier 2
lvl 16
Damage Multiplier: 1.27
Damage Multiplier: 1.27
+5% Damage
Credits
700
Ability Material Mk I
3

Tier 3
lvl 26
Damage Multiplier: 1.27
Damage Multiplier: 1.27
+15% Stun Chance
Credits
1,400
Ability Material Mk I
4
Ability Material Mk II
4

Tier 4
lvl 36
Damage Multiplier: 1.33
Damage Multiplier: 1.33
+5% Damage
Credits
2,100
Ability Material Mk I
5
Ability Material Mk II
5
Ability Material Mk III
4

Tier 5
lvl 46
Damage Multiplier: 1.51
Damage Multiplier: 1.51
+15% Damage
Credits
4,100
Ability Material Mk I
7
Ability Material Mk II
7
Ability Material Mk III
5

Tier 6
lvl 56
Damage Multiplier: 1.58
Damage Multiplier: 1.58
+5% Damage
Credits
8,200
Ability Material Mk I
10
Ability Material Mk II
9
Ability Material Mk III
6

Tier 7
lvl 66
Damage Multiplier: 1.64
Damage Multiplier: 1.64
+5% Damage
Credits
24.7K
Ability Material Mk I
16
Ability Material Mk II
13
Ability Material Mk III
9

Tier 8
lvl 76
Damage Multiplier: 1.64
Damage Multiplier: 1.64
+15% Stun Chance
Credits
43.8K
Ability Material Omega
5
Level 8 (Special) 5 turn cooldown
Ability Material Omega
Revive a random defeated Nightsister ally at 1 Health with a 35% chance (doubled on Nightsisters) to Revive other defeated allies at 1 Health. All allies recover Health equal to 50% of Old Daka's Max Health.
Tier 2
lvl 18
+5% Heal
Credits
1,300
Ability Material Mk I
2

Tier 3
lvl 28
+5% Heal
Credits
2,500
Ability Material Mk I
3
Ability Material Mk II
3

Tier 4
lvl 38
+5% Revive Chance
Credits
3,800
Ability Material Mk I
4
Ability Material Mk II
4
Ability Material Mk III
3

Tier 5
lvl 48
+5% Heal
Credits
7,500
Ability Material Mk I
5
Ability Material Mk II
5
Ability Material Mk III
4

Tier 6
lvl 58
+5% Heal
Credits
15.1K
Ability Material Mk I
8
Ability Material Mk II
7
Ability Material Mk III
5

Tier 7
lvl 68
+5% Revive Chance
Credits
45.2K
Ability Material Mk I
12
Ability Material Mk II
10
Ability Material Mk III
7

Tier 8
lvl 78
Cooldown - 1 and Revive chance is doubled for Nightsister allies
Credits
80.4K
Ability Material Omega
5
Level 8 (Leader)
Ability Material Omega
Nightsister allies have +50% Health and +50% Defense.
Tier 2
lvl 20
+5% Health
Credits
800
Ability Material Mk I
2

Tier 3
lvl 30
+5% Defense
Credits
1,600
Ability Material Mk I
2
Ability Material Mk II
2

Tier 4
lvl 40
+10% Health
Credits
2,400
Ability Material Mk I
3
Ability Material Mk II
3
Ability Material Mk III
2

Tier 5
lvl 50
+10% Defense
Credits
4,800
Ability Material Mk I
4
Ability Material Mk II
4
Ability Material Mk III
3

Tier 6
lvl 60
+15% Health
Credits
9,600
Ability Material Mk I
6
Ability Material Mk II
5
Ability Material Mk III
4

Tier 7
lvl 70
+15% Defense
Credits
28.8K
Ability Material Mk I
9
Ability Material Mk II
7
Ability Material Mk III
5

Tier 8
lvl 80
+15% Defense and +15% Health
Credits
51.2K
Ability Material Omega
3
Level 8 (Unique)
Ability Material Zeta
When another ally is defeated, Old Daka gains 50% Turn Meter and the cooldown of Chant of Resurrection is reduced by 1. When another ally is Revived while Old Daka is active, the Revived ally gains 20% Turn Meter and gains Offense Up and Defense Up for 2 turns, and Old Daka gains +10% Max Health (stacking) until the end of the encounter.
Tier 2
lvl 22
+2% Turn Meter gain
Credits
900
Ability Material Mk I
2

Tier 3
lvl 32
+3% Turn Meter gain
Credits
1,800
Ability Material Mk I
3
Ability Material Mk II
3

Tier 4
lvl 42
+2% Turn Meter gain
Credits
2,700
Ability Material Mk I
3
Ability Material Mk II
3
Ability Material Mk III
3

Tier 5
lvl 52
+3% Turn Meter gain
Credits
5,500
Ability Material Mk I
5
Ability Material Mk II
4
Ability Material Mk III
3

Tier 6
lvl 62
+2% Turn Meter gain
Credits
11K
Ability Material Mk I
7
Ability Material Mk II
6
Ability Material Mk III
4

Tier 7
lvl 72
+3% Turn Meter gain
Credits
32.9K
Ability Material Mk I
10
Ability Material Mk II
9
Ability Material Mk III
6

Tier 8
lvl 82
When another ally is Revived while Old Daka is active, Old Daka gains +10% Max Health (stacking) until the end of the encounter
Credits
125K
Ability Material Mk III
30
Ability Material Omega
13
Ability Material Zeta
20

Description

Defensive Nightsister Healer who Stuns and Revives
Power
32,020
Base Attributes
Strength (STR)
2,194
Agility (AGI)
2,025
Tactics (TAC)
2,666
Strength Growth
19.9
Agility Growth
20.3
Tactics Growth
22.1
Mastery
60
General
Health
83,645
Protection
42,281
Speed
156
Critical Damage
150%
Potency
65%
Tenacity
40%
Health Steal
0%
Defense Penetration
0%
Physical Offense
Damage
4,866
Critical Chance
50%
Armor Penetration
49
Accuracy
0%
Physical Survivability
Armor
48.1%
Dodge Rating
2%
Critical Avoidance
18%
Special Offense
Damage
6,904
Critical Chance
12.71%
Resistance Penetration
30
Accuracy
0%
Special Survivability
Resistance
41.6%
Deflection Rating
2%
Critical Avoidance
18%

First Seen

Mar 15, 2016

Mastery Stat Changes

Increases Critical Avoidance, Health, and Resistance.

Base ID

DAKA

Shards to Activate

80 Shards