Categories
Hidden Categories
Level 8
(Basic)
Deal Physical damage to target enemy. If the target had Extortion, reduce the cooldown of Motivate by 1.
Damage:
12,021
±
5%
Tier 2
lvl 16
Damage Multiplier: 1.28
+5% Damage
700
3
Tier 3
lvl 26
Damage Multiplier: 1.34
+5% Damage
1,400
4
4
Tier 4
lvl 36
Damage Multiplier: 1.41
+5% Damage
2,100
5
5
4
Tier 5
lvl 46
Damage Multiplier: 1.53
+10% Damage
4,100
7
7
5
Tier 6
lvl 56
Damage Multiplier: 1.65
+10% Damage
8,200
10
9
6
Tier 7
lvl 66
Damage Multiplier: 1.83
+15% Damage
24.7K
16
13
9
Tier 8
lvl 76
Damage Multiplier: 2.2
+30% Damage
43.8K
5
Level 8
(Special)
• 2 turn cooldown
Grant the Extortion ability to target enemy. If they already had Extortion, grant it to the weakest enemy that does not have it. Then, inflict Speed Down on all enemies for 2 turns and deal 20% Max Health damage to enemies with Extortion, which can't be evaded. Enemies who use Extortion grant Profit to allied Separatists.
Extortion: Remove Extortion, recover 10% Health, and grant Separatist enemies Profit.
Profit: +10% Critical Chance and Critical Damage per stack (max 50%) until the end of battle
Extortion: Remove Extortion, recover 10% Health, and grant Separatist enemies Profit.
Profit: +10% Critical Chance and Critical Damage per stack (max 50%) until the end of battle
Damage:
0
±
0%
Won't trigger counter attackWon't health steal
Damage:
0
±
0%
Won't trigger counter attackWon't health steal
Damage:
0
±
0%
Won't trigger counter attackWon't health steal
Tier 2
lvl 18
Damage Multiplier: 0.11
Damage Multiplier: 0
Damage Multiplier: 0
+1% Max Health damage
1,300
2
Tier 3
lvl 28
Damage Multiplier: 0.12
Damage Multiplier: 0
Damage Multiplier: 0
+1% Max Health damage
2,500
3
3
Tier 4
lvl 38
Damage Multiplier: 0.13
Damage Multiplier: 0
Damage Multiplier: 0
+1% Max Health damage
3,800
4
4
3
Tier 5
lvl 48
Damage Multiplier: 0.14
Damage Multiplier: 0
Damage Multiplier: 0
+1% Max Health damage
7,500
5
5
4
Tier 6
lvl 58
Damage Multiplier: 0.15
Damage Multiplier: 0
Damage Multiplier: 0
+1% Max Health damage
15.1K
8
7
5
Tier 7
lvl 68
Damage Multiplier: 0.17
Damage Multiplier: 0
Damage Multiplier: 0
+2% Max Health damage
45.2K
12
10
7
Tier 8
lvl 78
Damage Multiplier: 0.2
Damage Multiplier: 0
Damage Multiplier: 0
+3% Max Health damage
80.4K
5
Granted
Remove Extortion and recover 10% Health. Separatist enemies gain the effect Profit.
Profit:Â +10% Critical Chance and Critical Damage per stack (max 50%)
Profit:Â +10% Critical Chance and Critical Damage per stack (max 50%)
Level 8
(Special)
• 4 turn cooldown
Dispel all buffs on target enemy and increase their cooldowns by 1, which can't be evaded. If the target had Extortion, call all other Separatist allies to assist.
Tier 2
lvl 22
-2% Damage penalty
1,300
2
Tier 3
lvl 32
-4% Damage Penalty
2,500
3
3
Tier 4
lvl 42
-4% Damage Penalty
3,800
4
4
3
Tier 5
lvl 52
-6% Damage Penalty
7,500
5
5
4
Tier 6
lvl 62
-6% Damage Penalty
15.1K
8
7
5
Tier 7
lvl 72
-8% Damage Penalty
45.2K
12
10
7
Tier 8
lvl 82
Increase target enemy cooldowns by 1
80.4K
5
Level 8
(Leader)
Separatist allies have +15% Speed and Potency for each enemy with Extortion. While Nute Gunray is alive, each enemy that ends their turn with Extortion dispels their own buffs and grants Extortion to another random enemy that doesn't have it.
Tier 2
lvl 20
+1% Potency
800
2
Tier 3
lvl 30
+1% Speed
1,600
2
2
Tier 4
lvl 40
+2% Potency
2,400
3
3
2
Tier 5
lvl 50
+2% Speed
4,800
4
4
3
Tier 6
lvl 60
+2% Potency
9,600
6
5
4
Tier 7
lvl 70
+2% Speed
28.8K
9
7
5
Tier 8
lvl 80
Grant Extortion to another random enemy that does not have it
51.2K
3
Granted
Remove Extortion and recover 10% Health. Separatist enemies gain the effect Profit.
Profit:Â +10% Critical Chance and Critical Damage per stack (max 50%)
Profit:Â +10% Critical Chance and Critical Damage per stack (max 50%)
Level 8
(Unique)
Whenever a Separatist ally inflicts a debuff, they also deal 5% Max Health damage to that enemy, which can't be evaded, and enemies with Extortion have -30% Speed and Offense.
The first time Nute Gunray is defeated, he is revived with 100% Health and Turn Meter. Every time Nute Gunray is revived, he Stealths for 2 turns.
The first time Nute Gunray is defeated, he is revived with 100% Health and Turn Meter. Every time Nute Gunray is revived, he Stealths for 2 turns.
Tier 2
lvl 22
-1% Speed and Offense
900
2
Tier 3
lvl 32
-1% Speed and Offense
1,800
3
3
Tier 4
lvl 42
-2% Speed and Offense
2,700
3
3
3
Tier 5
lvl 52
-3% Speed and Offense
5,500
5
4
3
Tier 6
lvl 62
-4% Speed and Offense
11K
7
6
4
Tier 7
lvl 72
-4% Speed and Offense
32.9K
10
9
6
Tier 8
lvl 82
Whenever a Separatist ally inflicts a debuff, they also deal 5% Max Health damage to that enemy, which can't be evaded
125K
30
13
20
Hidden Abilities
(Unique)
Placeholder
Description
Separatist Support who specializes in sabotaging enemy strategies
Power
32,805
Base Attributes
Strength (STR)
2,055
Agility (AGI)
2,957
Tactics (TAC)
1,727
Strength Growth
19.1
Agility Growth
24.9
Tactics Growth
17.4
Mastery
60
General
Health
61,805
Protection
39,559
Speed
176
Critical Damage
168%
Potency
38%
Tenacity
44%
Health Steal
10%
Defense Penetration
0%
Physical Offense
Damage
5,451
Critical Chance
94.12%
Armor Penetration
224
Accuracy
0%
Physical Survivability
Armor
46.7%
Dodge Rating
23%
Critical Avoidance
0%
Special Offense
Damage
4,184
Critical Chance
28%
Resistance Penetration
0
Accuracy
0%
Special Survivability
Resistance
26.3%
Deflection Rating
23%
Critical Avoidance
0%
First Seen
Mar 15, 2016
Mastery Stat Changes
Increases Critical Chance, Critical Damage, Deflection Chance, and Dodge Chance.
Base ID
NUTEGUNRAY
Shards to Activate
80 Shards